|Commander / EDH||Legal|
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|Masters Edition III (ME3)||Rare|
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Legendary Creature — Elder Dragon
At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay .
Each untapped creature you control gets +0/+2 as long as it's not attacking.: Arcades Sabboth gets +0/+1 until end of turn.
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Arcades Sabboth Discussion
4 months ago
SICK DECK! i made some twitches for my FNM, because my playgroup is kinda aggro .
5 months ago
Nicol Bolas, Planeswalker as a template.
Vaevictis Asmadi, Planeswalker
Planeswalker - Vaevictis Asmadi
+3: Creatures you control get +3/+0 and gain trample until end of turn.
-2: Destroy target creature then add to your mana pool where is the CMC of the creature.
-9: Gain control of all permanents target player controls.
5 months ago
The commander is Arcades Sabboth - There wasn't an obvious detective commander so I figured if I wanted to go Bant in an Elder Dragon highlander deck without a synergistic commander I might as well do an Elder Dragon.
He's actually ended up being helpful from time to time - like when an opponent played March of the Machines
As for what it does . . . You should play it and see if you can figure it out.
5 months ago
Wizards, may you please reprint non-foils of the following Elder Dragons with new art, please?
Oh, and please reprint Our Lord and Savior Nicol Bolas with the art from FTV: Dragons. Thanks.
9 months ago
Derevi is insanely good, but he draws tons of hate. Rafiq's a little linear and sort of builds himself in many cases, so people often find him boring. Still, if you like voltron, he's nice. Arcades Sabboth, Ragnar, Rubina, and Treva aren't good at all. Angus Mackenzie's super expensive, but he can be fun. Jenara, Asura of War is great if you just want to play Bant battlecruiser. Phelddagrif's a pretty archetypal group hug commander, but lots of people don't like playing against that.
Honestly, Roon of the Hidden Realm is the most versatile Bant commander. He can be built to be sorta competitive or incredibly casual. He's traditionally played as a flicker commander, but you can do other things with him too.
11 months ago
Chromium Rhuell is Nicol Bolas' brother, and one of the winners of the Dragon War on Dominaria.
After the war, he and his life partner Piru became the servants of a planeswalker named Geyadrone Dihada. She summoned them to fight Dakkon Blackblade, who tried to control him and force him to kill Piru. Chromium was strong enough to overpower Dakkon, draining most of his life away, but with Dakkon's last strength, he teleported Chromium to an unknown location, and slew Piru himself.
The next time Chromium was seen, his was in the guise of Ham, the Tickery Man, And assisted the rest of the High Council of Mors Ridge in keeping his sister, Palladia-Mors, asleep.
After this, Chromium once again served a planeswalker named Faralyn, and befriended his spellsquire, Ravidel. During the same time period, Chromium's brother, Arcades Sabboth, was summoned by Leshrac to fight Kristina, who killed the elder dragon.
That's only relevant because as the Shard of the Twelve Worlds closed, Faralyn called a meeting of planeswalkers trapped within it, at the Summit of the Null Moon. In attendance were Leshrac and Kristina, so tensions were high. To make matters worse, Faralyn had secretly betrayed them. He, Leshrac, and Tevesh Szat planned to start fighting between the people present, hoping that the death of a planeswalker would provide enough energy for them to escape the Shard. No planeswalker died, but Szat killed Chromium, who apparently was powerful enough to allow them to escape. During the battle, Ravidel was killed as well, but Kristina and her lover Taysir joined forces to return him to life. Instead of being grateful, Ravidel was furious that they saved him instead of Chromium. Ravidel plotted vengeance for ages, gradually becoming more and more insane. Eventually this would lead him into starting the Planeswalkers' War.
Ravidel took Chromium's corpse and fashioned it into what he called a Planar Barge, which he used to carry his army in while planeswalking.
1 year ago
Mtg has had many time-travel and alternate universe blocks, so think could be possible
1 year ago
Have a range of decks of vastly different power levels so that you can create relatively even matched games. This means to not constantly play a competitive Zur the Enchanter deck against a guy who has changed like three cards from his Ob Nixilis of the Black Oath pre-con, a girl playing her angel tribal Avacyn, Angel of Hope deck, and a guy who is playing Arcades Sabboth for the colors. This also means to not constantly complain to the people playing Tasigur, the Golden Fang, Brago, King Eternal, and Daretti, Scrap Savant when they always demolish your Atogatog deck.
Simply put: Match your playgroups' power levels by choosing an array of commanders with different power levels rather than expect them to change to match your power level.