Lyzolda, the Blood Witch
Legendary Creature — Human Cleric
(2), Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
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Lyzolda, the Blood Witch Discussion
2 months ago
Vial of Blood
General's Weapon(probably better than home for artifacts)- Lyzolda, the Blood Witch
Whenever you sacrifice a creature that is both black and red, ~ deals 2 damage to target creature or player, then draw a card.
3 months ago
Some of those probably just fly under EDHREC's radar. For example, Berserkers is a natural Lovisa Coldeyes choice, and there are probably a ton of Berserkers in her decks (relatively), but she still gets counted as a Warrior lord. Likewise, I bet there are a ton of Kor in most Ally tribals, but Ally gets the hit on the tribal page. Same thing with Saprolings and Fungi. And then again, some of those "tribes" are one-offs, like Graveborn and Praetors...
But, disclaimer aside:
And Moonfolk! I actually am a firm proponent of Kynaios and Tiro of Meletis on this one, since Moonfolk do so much to bounce lands, and K&T are in awesome colors for land ramping, they play really well together. But there's also Patron of the Moon, I guess, if you're uncreative, haha.
4 months ago
I'm excited to see Orzhov advokist. I should add that to my deck... However, if you want to keep the sac mechanic going, Butcher of Malakir, Ashnod's Altar, Thoughtpicker Witch, Grim Haruspex, Dark Prophecy. Black is really good at this stuff. Solemn Simulacrum gives you a lot of value and Athreos, God of Passage keeps them coming back after your opponents start running out of life. Shivan Harvest decimates those fancy, expensive decks with lands like Gaea's Cradle. Diabolic Intent and Academy Rector is a nasty combo but I'm not sure you have any enchantments that worth warranting that amount of money. Lyzolda, the Blood Witch makes every sac have value, but for 2 mana each.
5 months ago
Samuel-Frederick, thank you so much for taking the time to do this! I hear ya, man. There are definitely things that could go and things I could use more of. The cards in the deck are what I had laying about that I felt could fit the theme and somewhat work. As always, you have a keen understanding of efficiency. I'll go through your suggestions and add my own contemplations:
Devour: You are most certainly right. I'd love some more efficient ones. The broodmother and the skullmucher I'd very much love to have!. The mycoloth is amazing! I was just about to say that the saprolings don't have the right "morsel-y" vibe to them, but then I realized that Sprouting Thrinax produces just that... They've been there all along!
tokens: I definitely wanna stay within Jund-colours, but that Legion enchantment is golden! I've played against it so many times, and it's scary-good! I think I'll try and get my mittens on goblin slide and goblin assault. Maybe Fresh Meat could do something good, whilst still being flavourful(get it?).
Direction:Yup, it's a big ol' mess. I think the main focus I want to zoom in on is empowerment through sacrifice - that and big ass Jund-y dragons that eat faces :P I used to run a pre-dragon prototype that had Savra, Queen of the Golgari and Lyzolda, the Blood Witch in it. it was something fierce, and if I could get my hands on another set of those two(since they are currently tied up in their own decks) I could really go places, whilst maintaining some lovely flavour. My immediate thought on streamlining involves getting playsets of Deathgreeter for lifegain, Wild Cantor for manafixing/"ramp"/sac, Sprouting Thrinax for tokens, and Scarland Thrinax for sac-outlets. Even though I feel like my sorceries and instants are steeped in flavour(mostly via the artwork), I feel like they cuould all(except dragonfodder, and flesh//blood) be replaced by cheaper ramp, and more token generation). I'd probably try to squeeze in a playset of Dragon appeasement, just because it's the whole reason for the deck - and I'd have more bang for the sac-buck. I love my mana-rocks, and the life-artifacts(for obvious reasons, but also because I feel like they are very flavourful).
So to summarize: More things that benefit from sac'ing, more things that let me sac - whilst netting me boons, more tokens, and more ramp(for my big guys). The things that I immediately can see being cut are: Death cultist, Gorger Wurm, Thornthrash viashino, Thunderscape familiar, bathe in dragonfire, duress, explosive vegetation, torrent of fire, and kolaghan's command. What do you think about this? And what else do you see hampering the progress/having potential for being supplanted by something strictly better?
Once again, thank you so much for your time and your wisdom! I really appreciate your imput - and even If I can't use it all or only even a few of them - you still help me out immensely by getting the ball rolling :D Stay pufft!
6 months ago
You mean as he commander? He was actually the first commander I used for this, but his restriction made him kind of prohibitive. Then I went Lyzolda, the Blood Witch and lastly, Mogis. Granted I've added several ways to deal damage without spending mana or adding chump burn spells so I may very well try the original commander back out and see how he does. :)
7 months ago
My suggestion would be to find a red/black commander to replace Rakka Mar with, although I'd still run her in the 99 somewhere, cut down to about 40 lands, and cut some of your weaker cards for black cards, now that you have the option. One commander that doesn't necessarily help your game plan, but can net you value when your creatures are getting removed would be Lyzolda, the Blood Witch
8 months ago
Cut Archetype of Endurance, not worth it when you can sac in response. Lumberknot and Mortician Beetle are generic fatties and therefore bad. Even with all your sac outlets, you have better options than Tempt with Vengeance; tokens don't even trigger your general anyway.
More sac outlets, but not Carnage Altar, you have the best sac outlet colors in the game and don't need that shit. Evolutionary Leap, Vampiric Rites, Lyzolda, the Blood Witch to start. Greater Good and Attrition are a lil more pricy but excellent.
Mazirek, Kraul Death Priest can get your field huge in a hurry.
Meren of Clan Nel Toth is right at the edge of your price range, but is excellent.