Omnath, Locus of Rage

Legendary Creature — Elemental

Landfall — Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature of player.

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Omnath, Locus of Rage Discussion

joshuaizac on Partners Landfall

1 day ago

Thrasios, Triton Hero + Vial Smasher the Fierce could be fun.

Omnath, Locus of Rage, The Gitrog Monster and Ob Nixilis, the Fallen as you said + Mazirek, Kraul Death Priest, Ashnod's Altar, Amulet of Vigor, Patron of the Moon, Meloku the Clouded Mirror, Trade Routes, Splendid Reclamation, possibly Worm Harvest definitely a few lands higher than a normal deck with some extra ramp of course, and some fetch lands even if it's just Evolving Wilds / Terramorphic Expanse and a few Panoramas for a budget build, and a few cycling lands like Lonely Sandbar or whatever. Possibly Crucible of Worlds and/or Life from the Loam for less budget builds.

That would be my take on where to start anyways...gl & hf

Reverse830 on Partners Landfall

1 day ago

I've been wanting to use Partner commanders and Thrasios, Triton Hero looks like an interesting possibility for a Landfall commander, since not only can his ability potentially get you more lands, triggering Landfall multiple times in a turn, but once you have plenty of mana, it's a great mana sink as well.

But who to pair him with? Given I'm set on a Landfall strategy, I know I want Omnath, Locus of Rage, so the other Partner has to at least be Red.

Would you suggest going Temur colors, whiteless, or blackless? I know both White and Black have some nice Landfall tricks of their own. White gives me access to Emeria Shepherd, Admonition Angel, and Terra Eternal, but Black lets me access The Gitrog Monster and Ob Nixilis, the Fallen.

Triton on Mina and Denn Gruul Agro: First deck, help wanted!

2 days ago

WrathofCod I switched to Omnath, Locus of Rage because he is a very powerful general. He does have a significantly higher mana cost than Mina and Denn, but what he does is worth the high mana cost. Plus I use a ton of ramp in the deck, allowing me to get him out with ease.

Glacial Chasm is a great card to abuse with M&D because you can play it, then bounce it back with their ability an play it when the board isn't in your favor. If you are worried about the lands being sacc'd, you can play cards like Splendid Reclamation or Groundskeeper; or if you have it, Crucible of Worlds.

I like any card that gives you a body whenever you play a land (for chump blocking and attacking), which is why I suggested Sporemound. It does, however, have amazing synergy with Perilous Forays, as you can sac the tokens produced by Rampaging Baloths, Angry Omnath and the mound for a large number of landfall triggers (it's super awesome when you have another token generator out). If you want to be able to fetch out every basic land in your deck, you can combine Perilous Forays with Amulet of Vigor and Lotus Cobra; and to a lesser extent, Stone-Seeder Hierophant. Fertilid does a similar thing with Retreat to Kazandu as the above combo, but requires more mana.

Descent of the Dragons is a fantastic board wipe imo! I was considering adding into Angry Omnath because you can attack with your elementals and then main phase 2 blowing them up with Descent and bolt people to death. In this deck, I think it'll be pretty good if you have a bunch of 1/1 creatures out since you can attack, and then blow them up for 4/4 fliers. There are some other board wipes that would be good in this deck, such as Blasphemous Act, so depending on how you feel, I think the latter should be considered first but the former is a great option too.

I think the eldrazi do pretty well in here, as you can play land/ramp into tokens and then play those, I think it'd require a bit of testing, so it depends on the outcome of games. Oblivion Sower has synergy, allowing you to play lands that you exiled with him for more landfall triggers.

As for some obscure cards in the deck, I love Signal the Clans as a tutor. The randomness makes it enjoyable too. Oran-Rief Hydra gets ginormous over time, same with Undergrowth Champion.

For cuts, I'd recommend cutting mana dorks since you mainly want to ramp via lands due to the value you get from them. This also allows the deck to be less reliant on your commander too. Burning-Tree Emissary seems rather mediocre for EDH (she's amazing in Modern and Pauper though haha), along with Plummet and Naturalize. Paragon of Eternal Wilds also seems a tad mediocre from its boost and effect (you have Skarrg Guildmage to give all your creatures trample).

This deck is coming together very well, no problem and thanks for the upvote on the primer!

PartyJ on Daddy, daddy Gruul! - Borborygmos EDH

2 days ago

Hi!

After looking at your list I came up with these suggestions:

If you would like to see other EDH decks, you can always check the ones I play which are present on my profile page. I like to play with this deck the most of the time. An upvote is always appreciated :)

Have fun on T/O and if you ever need EDH advise, you can always summon me. Glad to help out.

Cheers,

PJ

ryboy230 on landfall

4 days ago

My anticipated win conditions for this deck are

1) Powerful creatures such as Scute Mob and Undergrowth Champion, which can potentially win by themselves but with either Temur Battle Rage and/or Mage Slayer should be sufficient2) Board control/ tokens with Avenger of Zendikar, Dragonmaster Outcast, Omnath, Locus of Rage and Rampaging Baloths

I do have a decent amount of ramp and can proc landfall several times. I also have removals but want to hear what can be improved.Suggestions?

WrathofCod on Mina and Denn Gruul Agro: First deck, help wanted!

4 days ago

@ Triton It is so great to hear from another Mina and Denn, Wildborn player like yourself! First of all, I just want to say thanks for linking your incredibly helpful and detailed primer on this subject! After reading it, I already felt like I knew more about Mina and Denn, Wildborn and it gave me some great ideas as far as what to add into my existing deck! Just wondering, why did you switch to Omnath, Locus of Rage as you commander? I was under the impression that he would make a worse commander due to the fact that he is more expensive, requires more colored mana and is often seen as a big threat around the table. While I love Glacial Chasm as a card and I understand why it is good, I don't understand why I should run it in this deck. I was under the assumption that the goal of a M and D deck was to ramp up as fast as possible, use the gained mana and resources to play big creatures and then win through combat damage. Since Glacial Chasm stops you from attacking, what scenario would you want to have it in? Rampaging Baloths and Zendikar's Roil just arrived in the mail, so I will be adding both to my deck ASAP! Why do you choose to include Sporemound? I could be wrong, but I feel like the effect is too low-impact to affect the outcome of a game. The same thing with Retreat to Kazandu. While gaining 2 life and +1/+1 counters are nice, I don't know how often that would decide the outcome of a game. Akoum Hellkite and Horn of Greed are two great suggestions that I will definitely include once I order them or find them in my binder! What do you think about Descent of the Dragons? One of the guys in my play group recently stomped the table by comboing Avenger of Zendikar and Descent of the Dragons with a haste enabler on the board. It is now one of my pet cards that I think might be cool to include in this deck. In fact if I choose to include Sporemound, I will definitely try to include Descent of the Dragons because of the amazing synergy the two have together. How do you feel about some of the bigger Eldrazi I have in here? The original goal was to ramp into something like Kozilek, the Great Distortion, refill my hand and then stomp the table, but since this seems to be gravitating towards more of a landfall strat, I don't know how you feel about having a lot of big fatties to close out the game. Are there any more obscure cards that people maybe wouldn't think of that could go in this deck? One of my quirks as a player is wanting to use niche cards in the most competitive way possible to hopefully beat other more "meta decks." This could be something like the aforementioned Descent of the Dragons or a Guttural Response (for any Cyclonic Rifts or unexpected counterspells)! Lastly, do you have any suggestions for cuts? I always have trouble deciding what to cut, but I have no problem finding cool cards that I want to add! It would be an absolute boon if you could maybe suggest 6-7 cards to get rid of in order to refine my deck! Thanks again for all the help and have a great day!

P.S. I just wanted to say that your primer on the twins was absolutely awesome; definite +1 from me!

greyninja on Interested in aggro for a ...

4 days ago

Even before reading the comments I was thinking ANIMARRR! By far my favorite commander. Been rocking the elemental for over four years now and it never gets old.

Yes you can do combo things with him via Cloudstone Curio or Ancestral Statue... but you don't have to. I just love dropping Animar, Soul of Elements turns 2 or 3, then use Shrieking Drake, Dream Stalker, or Man-o'-War to build up +1/+1 counters, then drop heat turns 4+

I would suggest with an aggro deck not dumping your whole hand onto the field as fast as possible. You're opening up yourself to a boardwipe gone bad. Been there, done that

I also built a Doran, the Siege Tower deck for my fiance, and it's fun fosho. I went heavy on the boardwipes and control aspect, but even as a midrange deck it can outpace a lot of other aggro decks.

The other deck I built her is Aurelia, the Warleader. is hard; with minimal options for ramp and card advantage. Aurelia is super fun though. She's still very relevant even after she costs 10+ mana to play

Another aggro deck I have is Omnath, Locus of Rage. He takes advantage of something you're already doing in edh: ramping!

Have fun and good luck!

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