Omnath, Locus of Rage

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Frontier Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Casual Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Mythic Rare

Combos Browse all

Tokens

Omnath, Locus of Rage

Legendary Creature — Elemental

Landfall — Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature of player.

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Omnath, Locus of Rage Discussion

RobotCowhand on Xenagos - Hasty Beatdown

3 weeks ago

On the chopping block right now :

Omnath, Locus of Rage : Doesn't feel effective. I'm rarely happy to see this in my hand.

Thunderfoot Baloth This deck doesn't go wide enough to really feel the effect of this card. Looking for another suitable trample enabler. Pathbreaker Ibex seems so much better without being conditional.

enpc on Kess Reanimator

1 month ago

Ahh yep, did 't see it there.

As for the lands, you still ahev things like the guildgates which will provide fixing but don't clog up your turn 2. And a turn 2 signet can mean a turn 3 commander. The other thing is is if your hand is bounce land + tap land, that's a turn 1 tap land, a turn 2 bounce land and then having to replay the tap land turn 3.

If this was an Omnath, Locus of Rage deck it would be different, but here it just slows the deck down.

Zujiry on Ain't No Mountain High Enough

1 month ago

Few ideas:

alfindeol on Borborygmos Enraged: The Breaking of the World

1 month ago

Thanks so much for chiming in Rabid_Wombat!

Believe it or not, I've actually played all three of those cards over the life-span of the deck and I think all of them are quite good. Baloths got cut when Omnath, Locus of Rage became a thing. I think Omanth is, under almost every circumstance, better and I simply didn't have room in the deck for two of that style of landfall make tokens creature. Lumberjack was in my very first version of the deck and simply fell by the wayside as the deck got a bit grindier and wanted to keep lands around longer rather than be explosive. Grafted is probably the closest to making the main deck again. It's, arguably, better than Illusionist's Bracers in a lot of scenarios since the deck currently doesn't have very many creatures who can benefit from the Bracers outside of Borbor, but does have a few creatures that can benefit from slinging infect damage. I hadn't really thought about throwing Gradfted back in, but I'm starting to talk myself in to it.

darleen on A Michael Bay Film, Omnath: Age of Explosions! v3

1 month ago

+1, cool deck.

I was playing Burgeoning in my Omnath deck but found it was only good very early game. Ideally you should be playing spells that put land directly onto the battlefield so late game Burgeoning is totally dead.

Amulet of Vigor is a MUST include in Omnath and is totally OP with Perilous Forays.

Warstorm Surge and Where Ancients Tread will help you smash your opponents in the face and often win conditions.

Ashnod's Altar is another great sacrifice outlet.

Thawing Glaciers is fantastic as well as Blighted Woodland.

Check it out my Omnath, Locus of Rage deck for some ideas. I have managed to win nearly every multiplayer game I have played with it.


Anger Management

Commander / EDH darleen

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bushido_man96 on The Misty Mountains

1 month ago

This is a sweet-looking deck. I love the Sylvan Library interaction with Abundance. This deck is a great model to follow! I may have to look into brewing with Borborygmos Enraged as a commander. I'm going to build an Omnath, Locus of Rage deck, and I thought Borborygmos would work well in it, but the more I looked at it, the more it felt like he should run his own deck.

Again, I like this, and will reference it for a build. +1!

MegaMatt13 on BRRRRT... Close air support W/ A-10s

1 month ago

Welcome to Commander :)

A few suggestions for you:

Instant speed removal is very important in Commander. You need to be able to disrupt opponents on their turns, even as an aggro deck. Being in 5 colours you have access to all the best removal out there. Some relatively cheap options:

Utter End, Beast Within, Anguished Unmaking, Mortify, and Putrefy.

You can cut your land count back to 38 safely. I would only go higher than 40 if my deck hand some sort of land theme (like Omnath, Locus of Rage). You could cut back on some of the basic lands. Some lands you may want to consider for colour fixing that come into play untapped:

Exotic Orchard, Opal Palace, Cascading Cataracts.

I would suggest a few more card draw options. It will help keep your deck running:

Temur Ascendancy, Bident of Thassa, Rishkar's Expertise, and Soul's Majesty are cheaper options that would fit with the deck.

For ramp I would cut out Dreamstone Hedron. It is just way too expensive for what it does. Fellwar Stone, Rampant Growth or Explosive Vegetation are cheaper to cast and will get you coloured mana.

My version of the deck is at The Ur Dragon's Raging Rainbow Party Friends. It's not budget but maybe it will give you some ideas :)

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