|Commander / EDH||Legal|
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Chainer, Dementia Master
Legendary Creature — Human Minion
Nightmare creatures get +1/+1.
, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer, Dementia Master leaves the battlefield, exile all Nightmares.
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Chainer, Dementia Master Discussion
7 hours ago
Chainer, Dementia Master i dont think he's that expensive and hes awesome.
1 week ago
This is more of a general comment, but I've been thinking that you might want to leave the commander's name on your alter. It's really hard to figure out who the commander is otherwise, because it's not extremely prominent in the description. (Actually tagging Chainer, Dementia Master in your description could also help, lol.)
Overall though the deck looks good? I'll try and take a look at it soon but my time is very tight for the next few weeks...
1 week ago
You can get them back with Oversold Cemetery and reanimate spells
Going to list more soon
2 weeks ago
I run a fun graveyard deck with Balthor the Defiled. It can be crazy explosive but you really need a ton of ramp for it to be good. Also lots of graveyard hate so only you get the benefit. I run Chainer, Dementia Master as a backup if I just want to ride the value train.
I second Darien, King of Kjeldor. I think he actually gives me the most consistent wins of any commander I run. Very easy to go from a boardwipe to an army of 7/7's in a turn.
I myself am currently building Omnath, Locus of Mana which looks really fun.
And lastly for some shameless promotion, check out this mono-blue deck I made that people hate: I want all the things!
2 weeks ago
3 weeks ago
If you're looking for reanimation, Chainer, Dementia Master is pretty great at it and does surprisingly well at 'competitive' tables. This is, of course, using the understanding that you mean competitive to be, "Players run the best casual cards they can" and not, "The meta is Food Chain Tazri, Doomsday/Ad Nauseam Zur/Leovold/Jeleva Storm, Arcum Dagsson, and Teferi, Temporal Archmage." If that's the case and your games have the capability to end on turn 3-4, don't play a mono color Commander that isn't Teferi Planeswalker, Arcum Dagsson, Selvala, Heart of the Wilds, Yisan, the Wanderer Bard, or black Sidisi. Other ones like Azami, baby Jace, Baral Storm might be able to steal wins if you keep other players from going off so that you have ample time to win, yourself.
Anyway, if the meta is just good players running good cards, then Chainer, Dementia Master is a lot of fun. I run him a lot against things like either Selvala, Yisan, Animar, Breya (non Doomsday, non-Bomberman/Worldgorger), both Sidisi, Skithyrx, Edric, Brago, Gitrog, etc., and it does quite reasonably against them (with Daretti and Breya being the most difficult since they care little about creatures). Lots of people just don't know how to deal with the stupid amounts of creature hate Chainer enables, and I primarily win by looping Gray Merchant of Asphodel.
My deck is here, though it's probably not the most optimized Chainer deck: The Chainer That Binds.
It's important to note that when someone pulls out their Thrasios, Zur, Tazri, etc., basically anything that can win before turn 5, I put away Chainer and grab my own Zur, Breya, or Arcum decks (or maybe see if I can get lucky with Ghave). So, if your meta truly is competitive players and decks, don't seek out reanimate shenanigans in mono color because there's a lot you won't be able to stop, and you'd be better off looking to Meren or Karador since you have some big combo leans there.
3 weeks ago
The deck seems pretty solid. I think it has a few too many spells near the top end and would some more value creatures lower but overall seems like a great job! Meren is a lot of fun and powerful. Your style of play is a little more stax heavy which some people may not like, but good decks should be able to deal with it. If you feel like it gets too powerful, take out 1-2 (not all) cards that make your opponents have to sacrifice their creature
These cards are a little bit more expensive but I think they are all excellent pick ups and will help bring your deck to a new power level. They are also likely going to keep rising in power as well. I think your deck needs a better early game ramp package because a Meren on turn two or even 3 is backbreaking. All decks should have graveyard hate or board wipes to stop opponents who may be ahead of you.
High Market A good way to stop your opponents from exiling something. If they were to exile with Anguished Unmaking or Reality Shift use this land's effect in response and goes to graveyard instead of exile.
Deathrite Shaman A great way to stop other graveyard shenanigans.
Phyrexian Arena One of best draw spells in format. Drawing two cards while your opponents only get 1 puts you so far ahead. The life you lose is not important at all in our 40 life format.
Animate Dead Really good recursion spell that is usually used to grab something from an opponents graveyard.
Demon of Dark Schemes Board wipe on a creature that can also reanimate is very good.
Gray Merchant of Asphodel This card wins games and can help you when you are in a losing situation.
Beast Within One of best removal spells in the game.
Dread Return Great recursion spell that can be used twice.
Temple of Malady Good value card that gives you colors and helps get away cards you don't want at the top of your library.
Bojuka Bog Need to be able to stop other graveyard decks your opponents might be doing.
Elves of Deep Shadow the lifegain doesn't matter and being able to give you another color is soo good.
Scavenging Ooze Need to be able to stop other graveyard decks your opponents might be doing.
Spore Frog Good way to stop other creature decks that are faster than yours.
Shaman of Forgotten Ways Both a good way to ramp and also can be a win con if opponents have no creatures.
Victimize Great recursion spell in case Meren is not in play.
Viscera Seer Great sac outlet that also helps you draw to something useful.
Cultivate Great ramp card that also replaces itself.
Kodama's Reach Great ramp card that also replaces itself.
Black Sun's Zenith board wipes for when you are behind
Crux of Fate board wipes for when you are behind. This one is bad, but very cheap.
Life's Finale board wipes for when you are behind
Decree of Pain board wipes for when you are behind
Birthing Pod Helps you deck progress it's board state while adding to Meren's experience counters
Cards I would remove are ones that are less synergystic with the theme of your deck and/or have very little utility other than being big beaters.
Champion of Stray Souls Not a bad card, but I think it is a win more card. If you want to bring back creatures I would recommend Chainer, Dementia Master over this one as it costs less mana to cast and use its ability. But not bad.
Satyr Wayfinder Creatures that cause you to overextend into your graveyard. not bad but better ways of getting lands.
Caller of the Pack Creatures are just big beaters but have no value.
Scourge of Nel Toth Creatures are just big beaters but have no value.
Banshee of the Dread Choir Creatures are just big beaters but have no value.
Wretched Confluence Too costly for it's effect
Cloudthresher Not a good way to get rid of fliers
Bonehoard Better options to cast at 4 mana
Dread Summons card seems good but never works out in practice. Cannot use multiple times and only gives you a few zombies.
Corpse Augur better options to be playing at 4 mana
Phyrexian Plaguelord Better options to be playing at 5 mana.
Diabolic Servitude I think Animate dead is better. Cheaper to cast, and does not exile.
Powerful cards that are sweet to trade for (as in will always have value for a commander player imo). However these are over 5 bucks in some cases and may be better to trade up or I don't think are going to rise up in price in the next few months.
Birds of Paradise one of the best one drops you can play.
Avenger of Zendikar closes out many games very quickly.
Overgrown Tomb Great land that helps give you your colors and when you eventually get fetch lands you can find it. That being said, Windswept Heath can grab this for you and was heavily printed. Lands are always good things to pick up as they keep their value compared to any other card as they are used in every format.
Grave Titan One of the best 6 drops of all time
Panharmonicon Good in any deck that Enter the Battlefield effects
Leyline of the Voidcreatures in black in the 6-drop spot.
Toxic Deluge One of the best board wipes. Cheapest in converted mana cost and life is not important for how much damage it will usually save you from.
Sheoldred, Whispering One This creature is such a house. Hurts opponents and helps you.
Buried Alive a great tutor effect for your deck as your graveyard is an extension of your hand.
Noxious Gearhulk A pretty decent way to gain life and stop opponents
Erebos, God of the Dead Allow for a way to stop opponents life shenanigans and draws cards.
Kalitas, Traitor of Ghet is another way to stop graveyard shenanigans of opponents. He cost a lot because of standard so I would wait until he rotates.