|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||None|
|Iconic Masters (IMA)||Uncommon|
|Commander 2017 (C17)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Eternal Masters (EMA)||Uncommon|
|Vintage Masters (VMA)||Uncommon|
|From the Vault: Twenty (V13)||Mythic Rare|
|Coldsnap Theme Deck (CTD)||Uncommon|
|Masters Edition IV (ME4)||Uncommon|
|Duel Decks: Elspeth vs. Tezzeret (DDF)||Uncommon|
|Masters Edition II (ME2)||Uncommon|
|Battle Royale Box Set (BRB)||Uncommon|
|Ice Age (ICE)||Uncommon|
|Fourth Edition (4ED)||Uncommon|
|4th Edition Foreign Black Border (4EDFBB)||Uncommon|
|Revised Edition (3ED)||Uncommon|
|Revised Foreign Black Border (3EDFBB)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
|Promo Set (000)||Rare|
|Promo set for Gatherer (PSG)||Mythic Rare|
Combos Browse all
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Price & Acquistion Set Price Alerts
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Swords to Plowshares Discussion
21 hours ago
Arranging your decklist by price point is making it a little hard to analyze for anything but price but you might want to go a little pillowfort to help give the deck time to get established; Crawlspace , Propaganda , Ghostly Prison can all buy you time.
I also don't see a lot of removal in the deck so Swords to Plowshares , Path to Exile for some interaction and since this is artifact based Meteor Golem and Spine of Ish Sah getting recurred could be part of the plan to keep the board clear enough to get some work done.
1 day ago
Nice list Ghoulcallergirl14!
My best friend plays an Aurelia deck as well :P
You can consider adding more tribal cards to help you ast your angels as well! Such cards are like Urza's Incubator and Herald's Horn . Some staples are also cards like Swords to Plowshares , Oblation , Chaos Warp , Silence , and Wrath of God .
Hope that gives some insight and +1 for the Angel goodness! ^^
6 days ago
Another great choice for a tribal deck is Coat of Arms .
It never hurts to have more creature tutors--especially in a tribal deck. A few you might consider are: Recruiter of the Guard , Eladamri's Call , Enlightened Tutor , Idyllic Tutor , Altar of Bone , Green Sun's Zenith , Sylvan Tutor and Summoner's Pact .
If you want to go faster you'll need to get more lands out fast and/or mana rocks. That's where green comes in. White has a few spells like Land Tax , Tithe and Oreskos Explorer but, green has stuff like: Burgeoning , Carpet of Flowers , Exploration Utopia Sprawl , Wild Growth , Land Grant , Crop Rotation , Sylvan Scrying , Azusa, Lost but Seeking , Birds of Paradise and Bloom Tender .
Its also not a bad idea to toss in a few more instant-speed removal spells such as: Swords to Plowshares , Wear Away , Sundering Growth , Nature's Claim , Naturalize , Natural State , Dispatch , Disenchant , Afterlife , Beast Within , Crib Swap and Oblation .
1 week ago
On face, the deck seems like a good budget deck. It conforms with the general standards for an edh deck and follows a clear strategy. However, I think that there are some problems with the deck. Although it is built on a budget, there are only 6 ramp card in total plus 2 cards which decrease the cost of soldiers. On face it looks ok, but paired with only 36 lands (one of which ( Temple of the False God ) being a half-ramp card) it is questionable. I would add another ramp (like Thran Dynamo ) and a land ( Evolving Wilds , Terramorphic Expanse , Spinerock Knoll ). Also, I would argue that the removal in this deck is weak. The only true removal spell is Swords to Plowshares while others with worse conditions, like Response / Resurgence and Spear of Heliod , can have some major downsides in a commander game. The other single target removal spells ( Steam Catapult , Intrepid Hero , Catapult Squad and Catapult Master ) are, quite frankly very limited and. In addition to the weakness of the removal, there are only 7 of them, which is, in my opinion, quite lacking, especially considering 4 of them are creatures and there is no enchantment or artifact removal. I would reccomend the extra investment for Path to Exile , and also consider Lightning Bolt , Vandalblast , Wear / Tear and Oppressive Rays . One final point is the colour wheel of the deck (next to the mana curve). I find that, for a 2 colour deck, there is far too little red for it to be worth playing. Because of this, there are relatively few red mana producing cards, meaning often you will not be able to play the few red spells that you will inevitably draw, they are dead cards (this is why i recommended Terramorphic Expanse and Evolving Wilds above). However, I would also like to complement the deck building, as the theme of the deck is very strong and maintained, and I hope to see it do well in play-testing.
1 week ago
I would second the comment about adding more removal. Anguished Unmaking exiles any nonland permanent. Too much stuff keeps coming back from the dead in this format. I actually like Curse of the Swine because it exiles multiple creatures. Swords to Plowshares and Path to Exile see lot of play in EDH for a reason. Boardwipes like Akroma's Vengeance , Fumigate and good old Wrath of God are pretty affordable and do good work.
For a first time EDH deck your land count is pretty good though I agree with Twelve that 38 lands are probably right for a 4.30 avg CMC deck. You also have a good amount of artifact ramp that I've seen other initial EDH decks skimp on.
1 week ago
I would say that Sliver Legion is very, very good and if you can find a way to afford it or trade for one, then, yes, include in the deck. Same for Sliver Queen . However, the cost of cards is a very real deal to a lot of people and quite honestly, you can play a sliver deck without them. You will be slightly less competitive but you can play the deck. If you do want to try and make funds/trades available for getting these cards, you have a suite that roughly duplicates the Legion ability so I'd pursue the Queen first.
96 does make a very good point in that your commander does a lot of tutoring so you will usually find yourself assembling the same suite of slivers [say that 10 times fast...] and the rest tend to be corner case utility or are filler. I don't think that means you don't need card draw, but you can probably cut down the number of slivers in the deck to get more utility/removal and then the card draw gets better because you'll be adding cards the Overlord doesn't go fetch. I'd trim some of the weaker slivers [Watcher, Steelform] for exile removal; Swords to Plowshares , Anguished Unmaking , Utter End , Return to Dust , Crush Contraband , etc. Commander is a format where stuff doesn't stay dead so relying on Necrotic for removal is a bit insufficient.
Probably the best investment you could make for the deck is getting the full suite of shocklands Blood Crypt , Stomping Ground , etc. to make a more consistent manabase. 5 color commanders are uber $$$ that way. No point in buying a Queen if she just sits in your hand uncastable because you can't find a source of to save your life.
1 week ago
I don't know how competitive your play environment is but in my experience just about any deck can get out of hand if left alone to goldfish and its probably not the best idea to count on someone else at the table to act as a check on someone running out of control. I'd try to find space for at least 2 more pieces of targeted control and one or 2 more boardwipes. I mentioned Swords to Plowshares before but some other stuff that you can choose from in G/W:
And usually no matter how much removal I play [my Zurgo deck has 8 boardwipes and 6-7 single target creature removal spells] I sometimes can still find myself looking for more.
1 week ago
Some of the token generators that I use in a Tuvasa deck: Sigarda, Heron's Grace, Vitu-Ghazi, the City-Tree, Kjeldoran Outpost [the Dude Ranch], Mobilization. I don't use it in Tuvasa but March of the Multitudes or White Sun's Zenith can produce a ton of tokens out of nowhere [ok, just your opponent's end step, but you get the idea]
You can try upgrading the tokens with Divine Visitation then populate those angel tokens.
Soul Warden can gain insane amounts of life over the course of a game.
Second white deck I've looked at tonight that really needs to include Swords to Plowshares. It exiles for , it flat-out doesn't get better than that.
You should also think about upping your land count to at least 35-36