Swords to Plowshares

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 Uncommon
Commander 2016 Uncommon
Eternal Masters Uncommon
Vintage Masters Uncommon
Conspiracy Uncommon
From the Vault: Twenty Mythic Rare
Coldsnap Theme Deck Uncommon
Masters Edition IV Uncommon
Duel Decks: Elspeth vs. Tezzeret Uncommon
Masters Edition II Uncommon
Battle Royale Box Set Uncommon
Anthologies Uncommon
Ice Age Uncommon
Fourth Edition Uncommon
Revised Edition Uncommon
Unlimited Edition Uncommon
Collector's Edition Uncommon
International Collector's Edition Uncommon
Limited Edition Beta Uncommon
Limited Edition Alpha Uncommon
Promo set for Gatherer Mythic Rare
Promo Set Rare

Combos Browse all

Swords to Plowshares

Instant

Exile target creature. Its controller gains life equal to its power.

Price & Acquistion Set Price Alerts

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Swords to Plowshares Discussion

krizzymer on Sigarda Voltron

9 hours ago

I definitely like the concept. I would consider some more removal. You are already leaning white so some solid choices would be Swords to Plowshares or Path to Exile for single target instant speed remove and Wrath of God for a board wipe.

sinchiroca on The Night's Watch

16 hours ago

StinjyJumpingJew Hey friend awesome deck +1, is there any reason why you have those lands Gavony Township, Ghost Quarter and the green lands? I dont see the value of some of them for your deck. Also have you not considered some quick protection like Swords to Plowshares or Dawn Charm to avoid direct combat damage or for the enemy player killing some vital buffer cards? Have you play tested it as is? How does it feel?

McDeity on Coach Feratu's Gym Class

23 hours ago

More cuts, you say?

I'm not wildly keen on the amount of point-removal you're currently running. It's a little meta-dependent, but you're already running 7 vampires that can deal with opposing creatures, making the 10 instants and sorceries feel a bit extra. I would keep the vampires, and then run only the strongest/most flavorful of the other 10. Keep New Blood, Anguished Unmaking, Utter End, and Urge to Feed; cut Terminate, Swords to Plowshares, Mortify, Feast of Blood, Crackling Doom, and Victim of Night. I'd also advocate adding in Vindicate. Really none of the current instants you run are bad per se (I mean, Swords to Plowshares is the best removal spell printed in Magic), but in the interest of making meaningful space, this is where I'd start. Hell, if you really think you need more spot-shot, you could add Vish Kal, Blood Arbiter, though I don't care for his services. Vein Drinker is a solid option, however.

You could still trim a Sorin, though he is pretty nifty. Solemn Visitor is my least favorite.

Blind Obedience and Stensia Masquerade are somewhat unneeded. The Masquerade does improve some if you add in Rix Maadi, Dungeon Palace (actually, I recommend running Rix Maadi regardless). The Dungeon Palace also enables you to trim Call the Bloodline if you wish.

Blasphemous Act wants to become a Damnation, with Vampire Nocturnus in the deck.

You aren't running Cabal Coffers, Nykthos, Shrine to Nyx, or Black Market, so you only have Nirkana Revenant and Crypt of Agadeem to power up Exsanguinate. I think I'd cut it for a more impactful card.

On the topic of Nirkana Revenant, run more swamps! Yes, they're expensive, but you're going to have to track down two original duals (Scrubland and Badlands) and black fetches to make 3-color-Revenant functional. On the plus side, this would also enable Cabal Coffers, and the fetches synergize with Nocturnus. Bloodhusk Ritualist and Gatekeeper of Malakir will thank you likewise. Canyon Slough and Smoldering Marsh should at least replace some basic mountains.

Look at your color costs: You have only 10 red symbols, and 13 white. You don't need to run R/W dual lands (Sacred Foundry et al). You can get by with just black/x lands.

Blood Artist/Falkenrath Noble are better in Olivia Voldaren than Edgar. With Olivia, you want more sac-outlets to ditch borrowed creatures in the event of Olivia's downfall, so the drain effects are a little more consistently powerful. With Edgar at the helm, I think you'd want to add in Grave Pact and Dictate of Erebos to augment Butcher of Malakir and sacrifice effects such as Viscera Seer and Indulgent Aristocrat. Without all that, they just aren't reliable enough.

I strongly dislike Mathas, Fiend Seeker. Political play and Group Hug be damned- I want my opponents to suffer alongside me, not get free goodies.... bunch of filthy, free-loading, commie-hippies....

Herald’s Horn doesn't excite me unless you're at 50%+ creatures of the chosen tribe, which is a tall order for most tribes.

Teferi's Protection is sick, but Edgar puts out a lot of tokens, which feel bad with phasing. Not that it's a bad inclusion, but Angel's Grace might be more what you want if you really think you need a Ace of Saves (unlikely). Or if you're after the board protection, Boros Charm could be considered, though it won't help with Merciless Eviction and tuck sweeps.

MegaMatt13 on Arahbo Jinx

1 day ago

Nice Deck :)

Ramp suggestions: Nature's Lore, Farseek, and Skyshroud Claim can all fetch your Canopy Vista, Temple Garden, and Scattered Grove

Mirror Entity will count as a cat and is a great finisher.

I would swap out some of the weaker instant removal spells that come in the precon and replace them with Swords to Plowshares, Beast Within, Song of the Dryads and Path to Exile

Shamanic Revelation is a good draw spell. As a bonus you're sure to get the Ferocious trigger since Arahbo will be pumping a cat +3/+3

Wizno on Mardu staples

1 day ago

Crackling Doom, Anguished Unmaking/Utter End/Vindicate, Swords to Plowshares/Path to Exile, Merciless Eviction, I'm a fan of Boros Charm personally, Terminate/Dreadbore. Of course you'll want to add the various guild signets that make up Mardu colors. Basically I see Mardu as Black filling in all of the major flaws of a Boros deck. Card draw, great removal, and a fair amount of flexibility in strategy. I'm a big fan of Queen Marchesa and while I don't know if she's staple level status as part of the 99 in Mardu decks, she'll definitely fit in your Mathas deck.

Mandalorian on Mayael EDH Deck

1 day ago

Deck looks good! My only advice would be to incorperate a little bit of removal so you can interact with the other players. It can be cheap efficient creature removal like Swords to Plowshares and Path to Exile or catch alls like Beast Within.

Here's some other Mayael stuff, not necessarily better than what you have already, just more options.

Purphoros, God of the Forge

Spearbreaker Behemoth

Greenwarden of Murasa "big Eternal Witness"

Elesh Norn, Grand Cenobite

Stonehoof Chieftain

Gisela, Blade of Goldnight

Aurelia, the Warleader

Vagrant Plowbeasts

Mycoid Shepherd

Aura Shards

Sigarda, Host of Herons

Where Ancients Tread

Stuff that synergizes well with Mayael:

Seedborn Muse for Mayael ability on each opponent end step

Illusionist's Bracers

Rings of Brighthearth

Thousand-Year Elixir

sylvannos on Why hasn't Mardu found a ...

1 day ago

@Xica: That kind of misses the point. Tarmogoyf and Snapcaster Mage aren't included just because they're staples. They're staples because they're powerful cards, thus a deck needs a good reason to not play them when the deck is in those colors.

Tarmogoyf rewards you for just playing Magic. You fetch up a land and cast Inquisition of Kozilek. You now have a 3/4 that just grows larger the longer the game goes on. The only thing you had to do was do what you'd normally do.

Snapcaster Mage is just a Swiss Army knife. He can be Ashcoat Bear or Anarchist. He's blue. His effect is an ETB which opens up a lot of room to use bounce spells. If you're a blue deck with lots of instants and sorceries, you have to have a specific reason not to play him.

Tarmogoyf isn't something you play in Collected Company because your deck is basically creatures and lands, meaning he never grows beyond a 2/3. Nor is it something you play in Tron, because by the time you can play Tarmogoyf, you're a turn away from casting Wurmcoil Engine.

Snapcaster Mage isn't something you play in Storm because you're already playing Past in Flames or Noxious Revival. By the time you can flash something back with Snapcaster Mage, you could have just won with Past in Flames.

So despite being format staples and incredibly powerful cards, there are definitely reasons not to play either one. There's also high-tier decks that don't play either one.

The issue with Mardu is that it needs something that rewards you for just playing Magic, is versatile, or generates a bunch of value on its own. Young Pyromancer comes really close. In fact, I'd say it's on the same power level as Snapcaster Mage. The problem is Modern doesn't have all of the high-value, low casting cost instants/sorceries that Legacy has (like Hymn to Tourach or Swords to Plowshares). Nor does Modern have all the fast mana of Vintage so you can cast more expensive spells the same turn you play Young Pyromancer (such as going turn 2 Young Pyromancer -> Mox Sapphire -> Mox Pearl -> Gush -> Time Walk).

Mardu really needs something like Stoneforge Mystic that generates a ton of value immediately, but unbanning it will just mean Abzan is still the stronger deck.

I think what Mardu really needs and could actually be fine for Modern is Goblin Bombardment. Not only do you get to ping your opponent to death with Gravecrawlers and Bloodghasts, you get to do dumb things with Tidehollow Sculler and Fiend Hunter.

VoidXDragon on Commander 2017 Cat Deck (Altered)/ Budget

2 days ago

woluc Sure! 1 Phantom Nishoba - for Felidar Sovereign (High cost for what it did, liked the separate win condition of Felidar, plus other good effects) 1 Oreskos Explorer -for Adorned Pouncer (Already a good amount of ramp, dont care for it too much)1 Temur Sabertooth -for Regal Caracal (Regal Caracal duh. :P )1 Rout -for Steelshaper's Gift 1 Nissa's Pilgrimage -for Enlightened Tutor (Enlightened tutor to hunt down sylvan library or descendants' path, both amazing enchantments)1 Condemn -for Swords to Plowshares (Pure upgrade, if not budget go with Path to Exile)1 Dreamstone Hedron -for Scythe of the Wretched (Hedron Archive does close to the same for cheaper, Scythe of the Wretched has an effect I like, but feel free to pick any equipment you like, if not budget, maybe one of the swords?)1 Curse of Vitality -for Descendants' Path (Curse of Vitality-hell no. Descendants' path with only 1 creature type is great. If top card is any creature in your deck- its free)1 Taj-Nar Swordsmith -for Leonin Abunas (I already add more ways to find equipment, so instead why not give my equipment hex proof :/)1 Zendikar Resurgent -for Sylvan Library (Zendikar Resurgent if more expensive than Mirari's Wake for close to the same effect, would rather have Sylvan Library for draw, and when combine with Abundance it allows you to draw 3 without paying life.) If I missed any, let me know, also I'm not done yet, I may make some more changes (Thinking of dropping Skull Clamp for Whispersilk Cloak or Godsend)

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