|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Eternal Masters (EMA)||Uncommon|
|Vintage Masters (VMA)||Uncommon|
|From the Vault: Twenty (V13)||Mythic Rare|
|Coldsnap Theme Deck (CTD)||Uncommon|
|Masters Edition IV (ME4)||Uncommon|
|Duel Decks: Elspeth vs. Tezzeret (DDF)||Uncommon|
|Masters Edition II (ME2)||Uncommon|
|Battle Royale Box Set (BRB)||Uncommon|
|Ice Age (ICE)||Uncommon|
|Fourth Edition (4ED)||Uncommon|
|Revised Edition (3ED)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
|Promo set for Gatherer (PSG)||Mythic Rare|
|Promo Set (000)||Rare|
Combos Browse all
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Price & Acquistion Set Price Alerts
|Have (62)||Willis1994 , RazortoothMtg , Famicomania , Hootiequack , DruneGrey , zachi , DrLitebur , AlertKnave8075 , meowCat1234 , , abby315 , ibraJG84 , VampireArm , tragic_slip , REV666 , ZombieFood , Roadhog , acbooster , Dr_Jay , hippienproud , Kravian , Jpegwun , tangrams , Spinalripper , Falte , mentor6 , Unjust_DiabIo , almeidafabio , frederiklw , mziter501 , machiavelli2081 , orzhov_is_relatively_okay819 , MattN7498 , oryandaw , rebelteddybear , Lucretian , Justinaut , CampbellStev , DrPopular , Poptartz95 , Pyre_Vulpine96 , HydraOoze , jrschnoebelen , dplerner , Mousemke , cryptoplasm , Axtel , Zhorus_The_Bauqret , Sparky41 , gosora , bakunet , RubyStrings , saj0219 , Duct-Tape-Guardian , LegendDeer , pskinn01 , HR19 , rhinoloupe , MoJoMiXuP , Swamy , , LTmiller|
|Want (5)||Sasuin , Vasbear1 , Turtlelover73 , Jose_Arrogantio , fireborne1986|
Swords to Plowshares Discussion
2 hours ago
"EDH/Commander is still a Multiplayer or at least slow format where cards such as Path to Exile or Swords to Plowshares loose a lot of value"
Not in the meta where this deck exists. The Queen's Egg only faces tier 1 and 2 decks. Prossh, Skyraider of Kher or Animar, Soul of Elements are its regular adversaries. Swords to Plowshares is very CMC efficient, so it can help delay the adversaries' progress and leave me with additional options. Games generally don't last too long, maybe 4 to 6 turns but rarely no more than that. So as you can see, i'm rather hesitant on cutting it.
So in this deck, counterspells are used often. At times, I am at a bit of a loss with Swan Song because it doesn't target everything. When Stax or Superfriends decks show up, I have trouble. I have been thinking of a replacement for Swan Song, ideally i'd like to swap it out for a different counterspell but for the time being I am considering Hero's Downfall over Utter End. The CMC is much higher than what i'd like to pay, but it does seem much more useful. Plus the icing on the cake is that sweet sweet promo art. So my final decision is Hero's Downfall in for Swan Song. What do you think of that?
5 hours ago
I personally value a higher number of targets more than the mana cost. EDH/Commander is still a Multiplayer or at least slow format where cards such as Path to Exile or Swords to Plowshares loose a lot of value they gain in the faster constructed formats (legacy, modern) in which they gain most of their power to being instant & only 1 mana :)
here are my suggestions and why to cut :)
reasons: swan song hits enchantments, instants, sorceries.. utter end hits everthing that's permanent..
reasons: Swords hits creatures, but downfall hits planeswalkers as well
All of what I said here and before is only a personal opinion and based on my personal meta-knowledge.. My groups play a lot of planeswalkers and few indestructible creatures or graveyard-return-effects, so exiling creatures is not necessary.
1 day ago
You can check out the version I built after getting lots of tips from this site.
It has worked well in lots of games I have played.
1x Akoum Refuge
1x Blood Crypt
1x Bloodfell Caves
1x Bojuka Bog
1x Boros Garrison
1x Command Tower
1x Evolving Wilds
1x Godless Shrine
1x Molten Slagheap
1x Nomad Outpost
1x Orzhov Basilica
1x Rakdos Carnarium
1x Rogue's Passage
1x Rupture Spire
1x Sacred Foundry
1x Scoured Barrens
1x Temple of Malice
1x Temple of Triumph
1x Vivid Crag
1x Vivid Marsh
1x Vivid Meadow
1x Volrath's Stronghold
1x Wind-Scarred Crag
1x Lavaclaw Reaches
1x Needle Spires
1x Shambling Vent
1x Temple of Silence
1x Akroma, Angel of Fury
1x Angel of Despair
1x Angelic Arbiter
1x Archfiend of Depravity
1x Aurelia, the Warleader
1x Avacyn, Angel of Hope
1x Baneslayer Angel
1x Basandra, Battle Seraph
1x Bladewing the Risen
1x Bloodgift Demon
1x Boros Guildmage
1x Dragonlord Kolaghan
1x Duergar Hedge-Mage
1x Fallen Angel
1x Flamerush Rider
1x Gisela, Blade of Goldnight
1x Iona, Shield of Emeria
1x Lightning Mauler
1x Mana-Charged Dragon
1x Master of Cruelties
1x Mother of Runes
1x Oros, the Avenger
1x Razorjaw Oni
1x Resolute Archangel
1x Rune-Scarred Demon
1x Shattered Angel
1x Tariel, Reckoner of Souls
The Vows could be removed for:
2 days ago
I don't know how many Planeswalkers are played in your meta/playgroup but I find myself swapping out cards all the time to find one with as much targets as possible.Therefore, cause you are running none of these cards, what do you think about Hero's Downfall or Dreadbore ? They both kill a creature, but an annoying Planeswalker as well.On the other hand Utter End is expensive with 4 cmc, but it hits everything, exiles and is instant. When you run Vindicate and Anguished Unmaking you should take the third of the cycle as well :)
and there are some nice arts for these ones, too:
2 days ago
As your deck list is pretty big so I thought I would give you some ideas for cards to cut.
Akroma, Angel of Fury: good, but does not have a big enough effect for commander
Anger: you're only running 2 mountains
Duergar Hedge-Mage good card but again, you are only running 4 mountains and 6 plains
Fallen Angel: you don't really have a use for a sac engine.
Jayemdae Tome: Just not great
Wrecking Ball no need for land destruction and there is better creature removal
Ghostly Prison:fine cared but has no real reason to be in this deck
Vow of Duty: just run a removal spell
Earthquake, Evincar's Justice, Pyrohemia, Sulfurous Blast: The mardu colors are the king of board wipes, run something better. ie. Damnation, Toxic Deluge, Wrath of God, Chain Reaction, Phyrexian Rebirth, and Decree of Pain to name a few
Congregate: don't need the life gain. Unless of course you play lots of token decks
Liliana of the Dark Realms: you have 3 swamps
you have a good amount of good creature but because your commander relies on your hand here are some more card draw ideas:Ambition's Cost, Ancient Craving, Bloodgift Demon, Damnable Pact, Dragon Mage, Erebos, God of the Dead, Harvester of Souls, Necrologia, Night's Whisper, Ob Nixilis Reignited, Painful Truths, Sign in Blood, Skeletal Scrying, Underworld Connections, Wretched Confluence, and Read the Bones.
More additional combat phase spell would also greatly benefit you. World at War, Aurelia, the Warleader, Fury of the Horde, Hellkite Charger, Relentless Assault, Savage Beating, Scourge of the Throne, Seize the Day, Waves of Aggression
in case you haven't already you may want to check out https://edhrec.com/commanders/kaalia-of-the-vast for more card ideas.
Looks like a great start, hope my comments were helpful
3 days ago
Erie Interlude doesn't seem that great in a token deck since blinking permanently removes them.
FYI Alesha cannot be in you deck because she is technically a Mardu creature. Because of the activation cost , she is actually a creature. This is not to be confused with something like Blind Obedience who's cost to extort is actually reminder text and not an actual activation or triggered cost, meaning it can be played in non black decks. Hope this was not too confusing. Happy Brewing!
3 days ago
More expensive additions:
Things to cut:
3 days ago
I think I would work on cutting down the aura's in place of creatures so that you have more ammo for Kaalia. Kaalia tends to want to be play pretty. Having protection for her is great as she will definitely be a target but if you have no ammo for her she is just a 2/2 flyer. Some of the nastier creatures I like with Kaalia are Rakdos the Defiler. Since you will be cheating him in with Kaalia, attackers will already be declared so you will not have to sac any permanents and generally in most cases your biggest threat will be sacing half of theirs. Just don't attack with him later. He is a reliable blocker though. Iona, Shield of Emeria can slow your opponents down if they share colors or completely hose a deck that favors one color heavily or is mono-colored. Balefire Dragon is awesome cause it can creature wipe someone's board along with being a fatty flyer. Angel of Serenity is versatile as it can get creature back from your yard or get rid of some pesky blockers. While not cheatable with Kaalia, Iroas, God of Victory helps keep your creatures alive when attacking and provides some evasion. Angelic Arbiter forces your opponents to really think out their plays and can force some mistakes on their part. And of course Avacyn, Angel of Hope cause who doesn't want indestructible permanents? If you decide to include some MLD she is particularly nasty and if your MLD resolves you most likely win. Master of Cruelties for sure. For removal I would focus on 1-2 drop spot remove like Swords to Plowshares, Path to Exile and some enchantment based remove to get ride of things like Ghostly Prison. Banishing Light, Oblivion Ring comes to mind. Darksteel Mutation is a good way to cripple someone's Commander. Four mana creature wipes are good as well Wrath of God, Day of Judgment, Damnation I would include maybe 2 of the higher costed wipes like Austere Command or Merciless Eviction.
Necropotence is a good way to keep your hand loaded with ammo for Kaalia. Quicksilver Amulet can be a back up plan as well as your creatures are going to be fairly expensive to hard cast. Amulet of Vigor is beautiful with Kaalia as it lets you untap all the creature you cheat in with her and lets you run the bounce lands with out as much draw back.
Spells and enchantments that give you extra combat phases are good too.. Savage Beating is one I like for Kaalia.