Lathliss, Dragon Queen

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Rare

Combos Browse all

Tokens

Lathliss, Dragon Queen

Legendary Creature — Dragon

Flying

Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying.

: Dragons you control get +1/+0 until end of turn.

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Lathliss, Dragon Queen Discussion

Kogarashi on Does a creature's ability related ...

4 days ago

Lathliss, Dragon Queen and Scourge of Valkas will enter the battlefield at the same time.

They also "see" each other enter the battlefield, and thus will trigger each other's abilities that count dragons entering the battlefield. You get to stack these triggers in the order that you choose.

So assuming just those two dragon cards, Lathliss triggers once for Scourge entering. Scourge triggers twice, once for itself and once for Lathliss. When the Lathliss trigger resolves, you will create a dragon token, which will trigger Scourge another time.

The amount of damage the Scourge triggers deal will depend on when they resolve relative to the Lathliss triggers. If you resolve the first two Scourge triggers first, the token from Lathliss won't be on the battlefield yet and won't contribute to the damage count. If you resolve the Lathliss trigger first, then you will have three Scourge triggers all resolving for three damage apiece because they will count the token.

Suns_Champion on The Deckwatch [Home Base]

4 days ago

IAmTheWraith I can definitely help with and .

For red, you have a lot of fun options. Neheb, the Eternal is by far my favorite deck I play, but I've been having a lot of fun playing with Varchild, Betrayer of Kjeldor and brewing with Lathliss, Dragon Queen . There are a few other red commanders that I feel don't get enough love that you could build. Red is my space for sure so I'll be the most help there.

For white, if you want to play and win on some level, you have three options. Sram, Teshar, and 8.5 tails. Sram from draw, Teshar is all combo but can be played for value(I have a list for Teshar too if you'd like), and 8.5 is just nice protection.

I too like Gonti, Lord of Luxury for black. He's sweet value and a good combo finisher with infinite ETB loops.

Ogrecorps on Does a creature's ability related ...

4 days ago

I apologize but that was the best way I could think of to concisely phrase the question. It'll make more sense with the cards: Lathliss, Dragon Queen , Scourge of Valkas , Sarkhan, Dragonsoul .

Let's say I use Sarkhan, Dragonsoul to go get Lathliss, Dragon Queen and Scourge of Valkas and put them on the battlefield.

  1. Do they enter simultaneously or one and then the other?
  2. If they enter one then the other, I get to choose which one first, right?
  3. If they enter simultaneously, does Lathliss, Dragon Queen 's ability trigger on Scourge entering the same instant as her?

Basically, if I use Sarkhan, Dragonsoul to go get a ton of non-toke dragons including Lathliss, Dragon Queen , does she then immediately create 1 more dragon for each dragon pulled this way, that Scourge of Valkas then allows to do as much damage as there are dragons?

Kjartan on Gruul Dragon Tempest

6 days ago

Since you're curving into 6 drops, why not cut a couople of Broodmothers for some Lathliss, Dragon Queen . They even combo together.

DrkNinja on Dragon Rush

1 week ago

I really can't stress enough how good Sarkhan, Fireblood is... It comes down on turn 3 and guarantees a 6 CMC dragon or Lathliss, Dragon Queen on the turn 4, that's pretty solid.

Ravenrose on 24 Commander Damage?! - Atarka, World Render

1 week ago

Finally! I see Atarka, World Render as a Commander! She is basically a win condition in my Dracarys deck so I have a soft spot for her. I think this deck could make use of Lathliss, Dragon Queen . I also recommend the use of Wild Pair , Where Ancients Tread and Warstorm Surge . Lots and lots of dragons, and lots and lots of pain for your opponent. Elemental Bond would be a good source of card draw in your deck.

I hope these are of help to you!

Raven Rose

multimedia on Drowning In Dragons

2 weeks ago

Hey, saw your forum topic asking for help. Welcome to TappedOut :)

This is very low budget deck, less than $30, therefore all my card suggestions will be $1 or less. There's several budget cards that can replace current cards here. I'll first list all card suggestions for you to consider and then explain.

Cards to consider adding:

For your overall deck:

For against Goblins:


The card suggestions for your overall deck are cards that can help in all matchups not just against your Goblin opponent. Command Tower and Haven of the Spirit Dragon are Rainbow lands they can make mana of any color (red or green) to cast Dragons. Tower is one of the best lands for multicolor decks in all of Commander. Mana it makes can be used to cast any spell.

Dragon Tempest and Dragon's Hoard are excellent Dragon tribal cards. Tempest giving haste to Dragons as well as a source of damage to a target opponent or creature whenever a Dragon comes into play is very strong. Haste with big powerful Dragons makes them much more threatening to your opponents especially when they get double strike from Atarka. Hoard is a Rainbow mana rock, it can make any color of mana to cast any spell. This is great and another reason it's good is it can be a source of repeatable draw because of Dragons. You put a counter on it when a Dragon ETB (enters the battlefield); can then remove a counter to draw a card.

Talisman of Impulse , Prismatic Lens and Mind Stone are two drop mana rocks. Early game mana rocks and land ramp spells ( Cultivate , Kodama's Reach , Nissa's Pilgrimage ) are cards you want with Dragons. You need early game plays and ramp is the best thing you can do since the faster you can play your big Dragons the more pressure you put on your opponents and the faster you can kill your opponents. Adding more ramp is a good way to beat your Goblin opponent because if you land a big Dragon faster than normal then Goblins will have a hard time dealing with it.

Lathliss, Dragon Queen and Scourge of Valkas are two very good budget Dragons because they give you more value when you play more Dragons, they are also excellent when both are on the battlefield. Lathliss creates Dragon tokens and Scourge does damage to target opponent or creature whenever a Dragon ETB. When a Dragon token is created this means it ETB. The token will trigger abilities of cards like Scourge, Tempest, Hoard, Elemental Bond , etc. Glorybringer is a powerful five drop budget Dragon who can be a repeatable single source of 4 damage to target nonDragon creatures. He's a repeatable way to kill Krenko.

Sarkhan's Triumph and Signal the Clans are budget instant creature tutors to search your library for a specific Dragon such as Lathliss or Steel Hellkite and it put into your hand. Harmonize is good draw for four mana and Elemental Bond can be repeatable draw when Dragons ETB. Magmaquake is an instant creature board wipe that doesn't hurt your Dragons, best of all it can kill all Planeswalkers if you put enough mana into it.


Against your Goblin opponent you want repeatable damage effects. Circle of Flame and AEther Flash do this; Circle prevents your opponent from attacking with 1/1 creatures because any 1/1 creature who attacks will die. Flash does 2 damage to each creature including your own creatures when they ETB. Doing 2 damage to Dragons doesn't kill them, but doing 2 damage to every Goblin that ETB can prevent your opponent from even playing Goblins.

The number one target to kill against Goblins is the Commander Krenko, Mob Boss because his ability can keep making Goblin tokens and this can get out of hand pretty fast. When Krenko dies he goes to the Command Zone, but this can delay your opponent long enough for you to stabilize with a Dragon or two. Incinerate and Mizzium Mortars ; you want a few more low mana cost targeted removal spells that can do 3 or more damage just to be able to kill Krenko. Mortars is unique because for six mana it can instead do 4 damage to just all your opponents creatures.

Early game board wipes are also good against Goblins. Pyroclasm , Sweltering Suns and Slagstorm are budget board wipes that can be cast turn two, three or four which can cripple your Goblin opponent. Sweltering and Slagstorm do 3 damage to all creatures this means they will more times than not kill Krenko since he has 3 toughness, but your Dragons will be fine since most have more than 3 toughness.

Respite is one of many Fog effects in Magic that prevents combat damage, but the reason I chose it as a suggestion is because it also gains you life equal to the number of attacking creatures.

If you like some of these card suggestions I can help you to make cuts.

Good luck with your deck.


jordybear2002 on Drowning In Dragons

2 weeks ago

OK so the deck glitched out and it didn't work out the way I wanted it to so I will just put in a comment of what I would do/suggestions. 1. You have too many lands. 30-35 lands is what you would look for in a deck. So I would cut down to 35 lands and use those 5 that you cut out to get ramp. I would put in Sol Ring , Kodama's Reach , Zendikar Resurgent , Commander's Sphere , and Urza's Incubator . 2. I would also get rid of the things that are giving you non-dragon creatures. So I would take out Goblinslide , Devils' Playground , Dragon Fodder , Dance with Devils . This is so that you can use cards like Vanquisher's Banner and Door of Destinies so that you can pump up your dragons and do more damage! 3. You have some creatures that are there just to be there. I would replace all non-dragon creatures other than Dragonmaster Outcast . Dragons that you can use to replace are; Lathliss, Dragon Queen , Savage Ventmaw , Utvara Hellkite , Scourge of Valkas , Hellkite Tyrant , Moonveil Dragon , and Thundermaw Hellkite . 4. Although your dragons can remove creatures you need to be able to deal with enchantment, artifacts, and you also have to protect your dragons as well! So I would remove Draconic Roar , Echoing Courage , Sarkhan's Rage , Savage Alliance , Stonefury , Bathe in Dragonfire , Devour in Flames , Make Mischief , Reduce to Ashes , Sarkhan's Dragonfire , Atarka Monument , Staff of the Flame Magus , Outpost Siege , and Retreat to Kazandu . You already have dragons doing damage when they Enter The Battlefield so I would take out instants or sorceries that are doing that. Plus I recommended taking out some of the ramp that you already had because there is better ramp. For removal I would suggest Beast Within , Naturalize , Decimate , Hull Breach , and Vandalblast . Now to protect your creatures I would add Heroic Intervention and Asceticism . 5. Last but CERTAINLY not least, MANA! Ok so I know I mentioned going down to 35 but even if you just take away 5 basic lands there are non-basics that I would take out that might fix you down to 35 and then I will give some recommended lands that might help. I would take out Crumbling Vestige , Gruul Turf , Looming Spires , Pinecrest Ridge , Quicksand , and Vivid Crag . I would put in Command Tower , Cinder Glade , Rootbound Crag , Mosswort Bridge , Spinerock Knoll , and Spire Garden . Ok so I know that is a LOT to take in but please take note that I am in no way a professional helper. This is all in my opinion and don't let me influence your playstyle. I am happy to answer questions if I can and I am here to help!

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Lathliss, Dragon Queen occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Red: 0.04%

Jund: 0.03%

Rainbow/All: 0.08%

Modern:

All decks: 0.01%

Standard:

All decks: 0.04%

Red: 0.31%