|Commander / EDH||Legal|
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Legendary Creature — Ooze Mutant
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.
Tap: Put a +1/+1 counter on target creature.
Commander Recommendations Start Commander Deck
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Experiment Kraj Discussion
1 week ago
aaaand.... i'm stuck. as in i don't know how to improve it. can someone give me a helping hand?
2 weeks ago
@osbert: Yeah someone made me discard my hand with Experiment Kraj in it and I was like WELP. Definitely need recursion.
It's a fun deck but I wonder if Kraj just shouldn't be my Commander. Probably need a Worldly Tutor at any rate.
I took Bred for the Hunt out because it seemed to conditional. I've got 11 cards with some sort of card draw. Maybe I need better options. Guardian Project , Lifecrafter's Bestiary and Beast Whisperer seem like a good ones. Maybe for Bramblewood Paragon and Tempest Caller and Chromatic Lantern .
3 weeks ago
Experiment Kraj can utilize your opponents' creatures' abilities too...
2 months ago
I would add the following cards: Zameck Guildmage, which provides cheap counter distribution and much needed card draw, Chasm Skulker, which will grow at least once during each of your turns, Experiment Kraj will give you better late game options and regularly duplicates powerful abilities, Prime Speaker Zegana for big dude and many cards, Herald of Secret Streams usually just ends the game with a developed board, Shapers of Nature for renewable counter generation and more card draw, Coiling Oracle to generate early game advantage and to filter draws at any point, Nissa, Voice of Zendikar for the excellent synergy, and Chord of Calling to tutor basically any creature into play. I'd also add the following lands: Yavimaya Coast, Hinterland Harbor, Breeding Pool, Halimar Depths
What you would cut to make room is up to you. I would look at Urza's Mine, Urza's Power Plant, Urza's Tower, Unbridled Growth, Sheltered Aerie, Ulvenwald Hydra, Slitherhead, Unbridled Growth, Chromatic Lantern, and Ring of Three Wishes for a start.
3 months ago
Commander / EDH*
I really need help on a couple of things for this deck to shine...
Infinite Mana Combos be it , , or somehow, . Since this deck is made to have stuff w/ costs, I'd like some ideas on how to improve on such combos, or even stuff I would never think of. Also, I'd like to know what I can do for outside combos that synergizes w/ other cards (Card Draw, Counters, among others.). I would use Experiment Kraj for this, but, that would involve changing the commander. I also know a place to find an ideal Manabase, but all I know is that I found it in a Reddit post, & has good choices for basically all color combinations (Even !) & the symbol being a Skull. If anybody can help me on the page location, let me know.
Thanks again! :D
5 months ago
jordybear2002 Thanks for your suggestions.
I'm not especially fond of symmetrical effects so I'll give New Frontiers a pass.
All the best for your Breya deck too! Enjoy!
5 months ago
Hey! I just wanted to say that this deck looks AMAZING! For some ramp I would suggest New Frontiers, and for a little tutor Fabricate, and then a fun guy in here that I think you could have some fun with would be Experiment Kraj! Happy deck building and may the card draw ever be in your favor!!!
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