Temmet, Vizier of Naktamun


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

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Set Rarity
Amonkhet (AKH) Rare

Combos Browse all


Related Questions

Temmet, Vizier of Naktamun

Legendary Creature — Human Cleric

At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.

Embalm [symbol:U]] (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

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Temmet, Vizier of Naktamun Discussion

SensualSenpai on Brawl Commander's

2 months ago

Depala, Pilot Exemplar, Elenda, the Dusk Rose, Gishath, Sun's Avatar, Hapatra, Vizier of Poisons, Samut, Voice of Dissent and Temmet, Vizier of Naktamun don't seem tier 1 at all. Ghalta's incredibly consistent, 2 Green is usually all you ever pay for it, I'd think about moving it up a tier. Tezzeret the Schemer is easily tier 2, maybe even tier 1.

ExtraEasy on Karn Tokens (Dom)

2 months ago

Have you thought of trying to splash black for 3x Hidden Stockpile and give the mana base a little wiggle?

1x Temmet, Vizier of Naktamun I dont see this as particularly impactful

xhuggels on

4 months ago

i used Anointed Procession in my B/W tokens deck to double up as well. i think its good once its on the board, but getting it there is a little harder, as it doesnt actually do anything when you cast it. thats the one big drawback to the card.

i think if you have a few more embalm effects in the deck it would work nicely as you can follow up AP with an embalm. as it is now i dont think you have enough instant follow-ups to make AP viable. The Scarab God doesn't give you tokens instantly. you have to play it, then pay 4 CMC more to get a token, and only if you managed to kill something or get something killed, with which AP doesnt help you to do.

AP synergyzes great with liliana, death's majesty and Champion of Wits however.

I just looked over your deck again and found a little fart in your synergy. Glint-Sleeve Siphoner, Champion of Wits and razaketh, the foulblooded all draw you cards, while Dread Wanderer only gets brought back from the graveyard if you dont have cards. they contradict one another, and as such i think you need to replace the wanderer with something else...maybe that embalm/eternalize effect that would make AP more desirable huh?

completing the playset of Champion of Wits could be a good idea, and Vizier of Many Faces could work as well. Vizier of the Anointed could work if you go heavier into embalm/eternalize, and if you are going to splash , there are quite a few embalm creatures out there. Aven Wind Guide, Temmet, Vizier of Naktamun, Adorned Pouncer,Sunscourge Champion, Sacred Cat and Proven Combatant all come to mind.

Basically, for Anointed Procession to work optimally, you will probably need to focus on token reanimation and not just creature reanimation, so you will go heavy into embalm/eternalize. you will probably have to fix your manna to play a fair share of and as well. this will require building a completely different variation of this deck, which can be good or not, thats up to you and lots of playtesting. As it is now however, id say either rebuild the deck with Anointed Procession in mind, and going heavy on embalm/eternalize, or leave it as it is and forget about AP.

Skinken on Eternal Threat

5 months ago

I dont understand Wander in Death. You would rather want creatures in the graveyard. Try Chart a Course instead. And you play way too many counterspells. With access to BW you should have the option to remove whatever your opponent plays, rather than counter it. In the ideal world, you have creatures to play early, so you wont hold up mana for counterspells. Try cards like Fatal Push instead. Then put some of the negates and the cancels in the sb.

The mana in this deck is awful. Not playing dual lands, and playing cards like Wayward Servant and Cancel is gonna be horrible. There are solutions that do not require you to go out and invest 50$ in lands, and I'm sure you want to know. The solution, sadly, is to cut some cards. You can choose to cut any of the colors really, but i would cut down on white a little.

Angel of Sanctions is not worth the double white in the cost. Keep one maybe, because it's great to reanimate. Neither Sunscourge Champion or Temmet, Vizier of Naktamun are super important either. What I would do however, is add 4x Unclaimed Territory. That way, you can almost ensure to cast Wayward Servant, by naming "Zombie". If you are missing white mana for Sunscourge Champion or Temmet, Vizier of Naktamun, name "Human". You can even name "Wizard", if you have plenty of black mana, or "God" if desperate. Remember to wait with playing Unclaimed Territory until you have no other lands in hand, or when you need it to hit the curve.

To finish off, this deck idea is very good overall, so have fun playing it! :)

CrazedPorcupine on Rivals of Ixalan Spoilers

6 months ago

Not sure why Huatli is getting so much hate. I personally think that a Green/White/Blue Token Deck could be absolutely bonkers because of Aven Wind Guide and Temmet, Vizier of Naktamun. Oh, it's late game, and you've stalled out the board because of the number of tokens you have? Suddenly, Huatli drops, and one of your flying tokens can swing in for disgusting amounts of damage and it's unblockable. Game's over.

You're ahead? Well, you get to accelerate the game. Behind? Well, drop her, see if she draws any aggro to give you a slight cushion, otherwise, just slowly pump her up while trying to stall (Which is easy enough to do with white as a color).

Blue also grants access to using various counter spells that can prove advantageous.

Yrrig-is-me on Temmet, to You

7 months ago


Thanks for the comment!

Solemnity is in there purely because my girlfriend plays a tough +1/+1 counters deck and she's my main opponent. I am thinking of moving into more a a counter strategy though so may remove it.

More Planeswalkers are definitely on the cards and will perhaps add more small token engines to protect them. The original main strategy was to create huge tokens and get them through with Temmet, Vizier of Naktamun

I think adding lifegain would cluttler the deck with too many strategies but could be worth it just to play Crested Sunmare .

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