Temmet, Vizier of Naktamun


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

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Set Rarity
Amonkhet Rare

Combos Browse all

Related Questions

Temmet, Vizier of Naktamun

Legendary Creature — Human Cleric

At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.

Embalm [symbol:U]] (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

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Temmet, Vizier of Naktamun Discussion

AwesomeDude2471 on Amonkhet Esper Zombies

1 day ago

As Jay said, Lord of the Accursed is a must, start considering embalmed and eternalised cards also, as the tokens themselves are zombies,

How about Sacred Cat to start with???

I'd probably have Temmet, Vizier of Naktamun over Aven Wind Guide but that's just me,

I'd also probably toss in some Unconventional Tactics because it's ridiculously good, word of advice, using the wizards card set archive on the main saite for scrolling through the sets, and picking out gems between the non-rares.

MagicalRyan on The Scarab God's Flying Zombies

2 days ago

What about a Temmet, Vizier of Naktamun? If you use on 4/4 token, thats 5 unblockable damage.

Bhaal666 on Finding A Azorius Control Commander ...

1 week ago

Well that is the first time I have ever been to the WU page on edhrec lol. A great way to deal with hate I found is just speed everything up, I've done it a few times and lose some great cards in the process but taking a decks average CMC from ~4-5 down to ~2-3 is just something that can put you miles ahead of your opponents.

Since you seem set on changing commanders I really like Geist of Saint Traft takes boardwipe or anti hexproof cards to kill and comes out turn 3 so you always have a creature then. He is small and other than control I don't know what your plan is. He is also very different from brago. They both like to attack but brago flickers your stuff this guy just hits harder.

Lavinia of the Tenth seems kinda meh. You can flicker her which if you can do that consistently every turn then she turns pretty good but I feel like you would be much better off going to GW and playing Gaddock Teeg so the big scary stuff is hampered rather than the small silly stuff.

Grand Arbiter Augustin IV doesn't seem like he would be directly hated. I play a karn deck with some mana reducers that are ignored because my opponents are busy with a turn 3 wurmcoil engine. So I wouldn't expect augustin to get hated off the board a lot. He slows your opponents and speeds you up. pretty nice and feels low key.

Isperia, Supreme Judge likes to swing into your opponents and is a decent body with evasion and makes people hesitate to swing at you. needs Swiftfoot Boots or Lightning Greaves or similar. much like brago does.

Gwafa Hazid, Profiteer can they really be mad at you when you give them cards? ;) (I jest they will be mad and this guy will die...)

Temmet, Vizier of Naktamun this one is new and interesting to me. I think this is one of your better options just load up on things like Stolen Identity, Phyrexian Rebirth, Rite of Replication and swing with scary unshockable tokens. Strionic Resonator should be great here. I really like this one for his cheap cost and you almost want him to die so that you can embalm him. that threat should keep him around a bit more.

Izu_Korasu on Flying High

1 week ago

in u/w? for the most part pump spells tend to be in green or red, but there are a few

Retreat to Emeria and Collective Effort are probably the strongest, while Tenacity and Make a Stand have their uses. ill also give an honorably mention to Temmet, Vizier of Naktamun, Unconventional Tactics and Tandem Tactics from the standard non-g/r pool.

DragonEleven on

2 weeks ago

I've been playing around with an embalm deck myself and it held up pretty well at my last FNM.

I'd probably say to take out Labyrinth Guardian and Solemn Recruit to begin with... Labyrinth Guardian dies too easily, and Solemn Recruit is a little risky with the WW mana cost on a 3 drop, and will likely be targeted by your opponent before it can do much. You could afford to add in a couple of more expensive embalm-able creatures as one-ofs... Angel of Sanctions and Glyph Keeper are both very strong cards that have won me games before now. Temmet, Vizier of Naktamun can also come in handy. I also run a couple of Thraben Inspector and Binding Mummy in my deck, but that's probably more personal preference.

In an aggro-based deck, your counter spells will primarily be for non-creature spells, so Negate would probably be better in mainboard than Cancel. Dusk can probably be left in the sideboard, as it is useless against a lot of decks, and Winds of Rebuke is also pretty weak for a removal spell... as you're running white, you really need exile spells like Cast Out and Declaration in Stone... and as embalm creates zombies, Time to Reflect is a very strong card. I'm also surprised you're not using In Oketra's Name... it's perfect for an embalm aggro deck.

Oketra's Monument (along with the other monuments) I personally think are only really worth running in mono-coloured decks, and four especially is a bit over the top considering they are legendary. This is what I'd probably swap out for the Embalmer's Tools. Anointed Procession is also an option (and a card I personally love). I'm currently running two of each in my deck.

There's also one card I'd highly recommend for any sideboard running white... Gideon's Intervention. I'd overlooked it until recently, but it is an extremely strong card once you know what your opponent's playing, as it can completely shut down their win condition.

MrGameAndScotch on WUB Zombies

3 weeks ago

You should look some more into blue spells, since it often isn't beneficial to include another color just for one creature. Try Temmet, Vizier of Naktamun for example. He should help your Zombies come through. And since you include White, you should get in some Anointed Procession.

I think U/W/B is really good for this purpose, but I really recommend rechecking all the cards available (you can skip Zendikar and Innistrad, since they'll rotate out soon). Currently, you got a lot of cards which are strong, but not as beneficial to your strategy as they should be (eg. Ammit Eternal). You'll find a lot of spells which have better synergies with your general strategy.

You should check out the Mono-B Zombie decks (which were pretty Meta), throw out all the cards which'll rotate out soon and build it from there!

Oloro_Magic on Seraph's Tokens

1 month ago

Okay, so first things first you should look to focus the deck more, having a ton of one-of creatures makes the deck inconsistent. Rise of Eagles and Triplicate Spirits are just too expensive to be good, Spectral Procession, or if you splash black which works better with tokens anyway Lingering Souls, do the same thing for cheaper. With blue however Temmet, Vizier of Naktamun and Aven Wind Guide are two cards from Amonkhet that are worth a look.

Hanweir Militia Captain  Flip and Crusader of Odric are cheaper Seraphs that come down quickly. Drop the enchantments and focus on team boosting with stuff like Honor of the Pure. The green in this deck can come out completely it isn't necessary.

Your buff cards like Mortal's Ardor take up spots that can be devoted to removal such as Cast Out, ideally you want Path to Exile but Cast Out is more budget friendly. Also Traveler's Amulet is pretty useless here as in tokens you ideally are not playing any expensive creatures.

Squadron Hawk is another card that could be interesting in your deck.

OriginalBlue on Temmet as commander?

1 month ago
  1. Temmet, Vizier of Naktamun enters the battlefield from the command zone for .
  2. He dies and instead of moving him back to the cz, he goes to the graveyard.
  3. From the graveyard, you embalm him to create a token. This exiles the card, allowing it to go back to the cz.
  4. To trigger the ability, you can now use the token, without having the commander return to play.
  5. If the token dies, it is gone immediately, without giving the option for new embalming. To do that, you'd have to put the commander back on the battlefield, for +.
  6. The commander has now become obsolete, and unplayable, because as soon as the commander enters the battlefield again, the token or the commander ceases to exist (Legend rule).
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