Temmet, Vizier of Naktamun


Format Legality
Standard Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Amonkhet Rare

Combos Browse all

Temmet, Vizier of Naktamun

Legendary Creature — Human Cleric

At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.

Embalm [symbol:U]] (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

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Cardhoarder (MTGO) 100%

0.02 TIX $0.02 Foil


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Temmet, Vizier of Naktamun Discussion

nvmorale on UW servos of God-Pharaoh

4 days ago

takeaseathoney, yes, i think you're right, i've added 3rd Anointed Procession, also added 4th copy of Master Trinketeer, as a mana sink in late game with embalmed Temmet, Vizier of Naktamun and Aven Wind Guide, for more consistency getting board presence

JamminDecks13 on This Deck Never Gets Bant [Bant Midrange]

1 week ago

Contingency Plan seems much worse than Grapple with the Past. Grapple is an instant and gets you cards back to your hand (even if it is just a land because you want to leave your embalm creature in the 'yard).The Instant speed allows you to leave up censor on turn two and then do something with that mana if they don't cast anything for you to censor. Even late game Grapple + replay Temmet, Vizier of Naktamun is cheaper than just embalming Vizier and you can embalm him later when they kill him again.

Firebones675 on UW Sanction

2 weeks ago

I'm gonna start by mentioning only cards from amonket, there are a few others like Glimmer of Genius i think that would be nice but i'll put that aside for now

The biggest problem i see at the moment is the mana curve. If you want a deck to be aggressive, you want to applying pressure as soon as possible. Having no 1 drops makes that a bit awkward. Even if there was a good 1 mana card with embalm (wouldnt surprise me if a 1mana embalm creature shows up in the next set) i still am slightly worreid how well the intersection of an aggro deck and an embalm deck would be.

Looking at the embalm ability I see it working better in a more defensive deck. The idea of embalm is that after creatures die, later on in the game when you get more mana you can get an advantage. Control decks not aggro ones are where this would occur. In an aggro deck the game will likely be decided by the time you get the 7 mana needed for Glyph Keeper.

This all being said, despite your description the deck seems to be already leaning more towards control than aggro. I would personally continue down that path. Here are a few general ideas though to go down a more controlling path. If you want to transition to aggro instead, let me know and i can try to help with that too.

1) Monuments: While the monuments are nice, they don't trigger when you activate embalm. They're not bad since about a third of your deck is creatures, it's just something to be mindful of

2) Zombie tribal?: When you embalm a creature it comes back as a zombie. Makes me wonder if it's worth playtesting around with a few zombie tribal cards like Binding Mummy which would trigger when you embalm. Not sure how good it would actually be, I havent played with the card myself but might be good enough. Embalmer's Tools probably deserves a mention under this category too.

3) Interaction: You don't have too many ways to interact with threats out of the opponent. You could use counterspells like Censor or Essence Scatter but i think the deck would benefit most from the inclusion of Cast Out

3) Wraths: If you do have a controlling deck it would be nice to have some ways to clear the board. Dusk is probably your best bet for that within the block. I could see dawn being situationally useful since a lot of the creatures have low power but it's primarily the front half i'm focusing on since embalming removes them from the yard

4) Draw power: Hieroglyphic Illumination is a little worse than glimmer in my opinion but it is playable in amonkhet block constructed. The one thing it does have over glimmer is that it is something to do turn 1.

5) Cutting a few of the weaker creatures Unwavering Initiate and Gust Walker are aggressive but are't as good in a control shell. If you wanted to take a more controlling deck i'd cut them.

I think an embalm/token deck is also viable. If you did i would focus less on embalm in particular and more on tokens in general. You could use Temmet, Vizier of Naktamun combined with cards that make tokens beside embalm. I could see a blue/white/green midrange token deck being decent in the format Trial of Strength or Mouth could work. Vizier of Many Faces is one of the better embalm cards here. Anointed Procession can also provide support. You would need a lot of ramp to pull it off but Sandwurm Convergence is a card.

Soulus101 on Barrack Embalmer

2 weeks ago

I've been reading up on Temmet, Vizier of Naktamun, and there seems to be a lot of interest from the EDH community... I don't play Commander much, but I didn't realise that putting your Commander in the command zone was optional! So we'll see how he plays out, but I'm getting the feeling he won't last.

Soulus101 on Barrack Embalmer

2 weeks ago

Check out my aquireboard. Playsets of those plus 1 of each basic will bring you to 23 lands, although a playset of Concealed Courtyard may be too much. Either of the AKH Cycling lands can be used to bring the SOI lands in untapped, and late game can be cycled if you already have a large and diverse manabase.

Let me know how it plays! My current concern is lack of removal, which in an Esper deck seems unforgivable. Also card draw, hence Open Into Wonder in the Maybeboard, which would be really effective with a few zombies and an Aven Wind Guide on the board. I could probably go without Anointer Priests if anything, and again, Temmet, Vizier of Naktamun is still giving me uncertainty.

I won't get a chance to playtest until next Thursday, but will update here.

switchfo0t45 on U/W zombie deck

3 weeks ago

Hey FullmetalWes,Thanks for the heads up man! But I am currently trying to stay as faithful to Amonkhet as possible.

I am considering changing this whole thing to a W/B deck with some Cast Out and Temmet, Vizier of Naktamun x4. But that would remove the Zombie concept for a more Embalm // Cycling oriented deck, but I'm just brainstorming right now.


Soulus101 on Barrack Embalmer

3 weeks ago

Since starting the build, I've stripped out some of the noise (Glyph Keeper and Labyrinth Guardian out), and upped the number of Trueheart Duelist and Never / Return to playset.

I'm also unsure of Temmet, Vizier of Naktamun. I can only ever have one of him on the board (so no benefit from Anointed Procession); is a single unblockable zombie really worth it? Depending on match-up, a mummified Vizier of Many Faces could do hilarious things with unblockable, and I'm also drawn to the reliable damage if a board stall emerges, so he's still in, but I can't help thinking that the variety of creatures will cause inconsistency.

Will361405 on Help with the new legends

3 weeks ago

I really want to build a Temmet, Vizier of Naktamun edh deck based around making huge tokens what are some good big token makers in these colors all I have found really are copy cards and living weapon cards

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