Animar, Soul of Elements

Animar, Soul of Elements

Legendary Creature — Elemental

Protection from white and from black

Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.

Creature spells you cast cost less to cast for each +1/+1 counter on Animar.

Browse Alters

Trade

Have (2) Forkbeard , Azdranax
Want (0)

Printings View all

Set Rarity
Mystery Booster (MYS1) Mythic Rare
Masters 25 (A25) Mythic Rare
MTG: Commander (CMD) Mythic Rare

Combos Browse all

Legality

Format Legality
Commander / EDH Legal
Highlander Legal
2019-10-04 Legal
Vintage Legal
Casual Legal
Canadian Highlander Legal
Duel Commander Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Tiny Leaders Legal
Oathbreaker Legal
Magic Duels Legal

Animar, Soul of Elements occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

RUG (Temur): 3.01%

Animar, Soul of Elements Discussion

Last_Laugh on Longest Turns?

1 week ago

Animar, Soul of Elements with Cloudstone Curio has led to many 30+ minute turns before I started focusing on combo. Sad thing is those 30+ minute turns didn't always end the game.

griffstick on Commander tips?

2 weeks ago

If you want something strong and fun but not busted. Animar, Soul of Elements is lots of fun

piman314 on List of all infinite combos 2.0

4 weeks ago

I'm honestly surprised this hasn't already been listed: Animar, Soul of Elements with 4 +1/+1 counters + Ancestral Statue + Walking Ballista

Animar with 4 counters on him makes Ancestral Statue free to cast. Each time you cast Ancestral Statue Animar gets another counter and you return a nonland permanent you control to it's owner's hand, use that ability to return Ancetral Statue back to your hand. You can keep casting and bouncing Ancestral Statue as many times as you want to put as many +1/+1 counters on Animar as you want.

When you have a number of +1/+1 counters on Animar equal to at least twice the total life of your opponents then you cast Walking Ballista with X being half the number of counters on Animar. It enters with enough +1/+1 counters on it for you to keep using its third ability until everyone else is dead.

Walking Ballista can be replaced with any other card that deals damage when creatures or artifacts ETB, such as Purphoros, God of the Forge, Impact Tremors or Reckless Fireweaver.

This combo fits in the Damage, P/T and ETB sections. It can also go in the Infinite Life section if you replace Walking Ballista with Essence Warden.

PhotogenicParasympathetic on Why Are Empress Galina and ...

1 month ago

Seven mana for the option to spend two mana to kill a legendary creature the next turn is just not a good rate. By the time Tsabo has actually killed something, Animar, Soul of Elements has already powered out a field of creatures, Roon of the Hidden Realm has been creating value for several turns, every blue deck ever has six counterspells at the ready (if they even CARE about losing their commander), heck, with a decent ramp opening, white decks could already have dropped Avacyn, Angel of Hope by turn eight. If I'm out to kill your commander, I'd rather just Doom Blade it and take the 1 for 1.

Karakas not only doesn't cost mana to play and is ready to use on turn one if need be, it doesn't cost a card slot to run it - if you never need to use its ability, it still taps for mana. It would literally be an auto-include in every commander deck that runs white.

Karakas also has additional functionality by being something you can use to save your own legendary creatures from opposing removal, again only at the "cost" of not tapping that land on your turn.

In short: Karakas is a good card, even outside of EDH, that becomes much better in a format that requires legendaries. Galina and Tsabo are not good cards outside of the format, and EDH doesn't make them significantly better.

fmastrome2008 on Animar, Soul of Elements

1 month ago

Cast Animar, Soul of Elements. Get to 4 counters. Repeatedly bounce Ancestral Statue until you have a lethal number of counters for Walking Ballista. Cast Ballista for free with a large number of counters. Ping opponents to death.

Both Imperial Recruiter and Trinket Mage are for tutoring for Ballista, a primary win condition in Animar builds.

theburchman on Cost reduction and overpaying

2 months ago

Can I pay colored mana for a spell whose cost is reduced and this colored mana is not necessary for the spell?

Example: Ogre Savant and Animar, Soul of Elements with 4 counters. Can I still pay U to let it bounce itself?

Nukkafishy on Sisay Girl power

2 months ago

What about Animar, Soul of Elements? I mean, yes this deck is focus more on pip-based creature costs but that also means he doesn't need very many counters before he's bringing mana costs down to JUST colors.

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