Kess, Dissident Mage

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Mythic Rare

Combos Browse all

Kess, Dissident Mage

Legendary Creature — Human Wizard

Flying During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard this turn, exile it instead.

Kess, Dissident Mage Discussion

SynergyBuild on Planeswalkers as Generals: Is it ...

3 days ago

Well, mfogle, Teferi, Temporal Archmage is a tier 1 cEDH deck, and some argue to be the best, or tied for best deck in the format, next to tempo lists like Najeela, the Blade-Blossom combo, Captain Sisay stax-combo, and Kess, Dissident Mage consultation lists, to name a few.

It does this because it combos with The Chain Veil , a card that goes infinite with it, as well as the commander's synergy with Stasis / Static Orb / Winter Orb in a stax prison deck with combo plan-b.


Just taking that approach, Saheeli Rai combos with multiple cards, such as Liquimetal Coating + Altar of the Brood , is in great colors for an artifact list, and helps in getting to the combo, with scry (not much, but not little), while being incredibly cheap to cast.

Then there is Tezzeret the Seeker , which both fetches The Chain Veil , and having combos with it. It also has a combo with a Rings of Brighthearth , Goblin Cannon , and Basalt Monolith setup if you need me to explain that one.

Outside of that, Teferi, Hero of Dominaria makes an incredible stax-control build abusing the untap effect with Stasis , Winter Orb , and Static Orb , while drawing you extra cards, mostly removal and countermagic to protect it after it hits. Untapping two blue sources holding up a Counterspell would be incredible alone, but with the stax synergy and card draw it just makes it really easy to break.

For pure value commanders that would pub-stomp LGS's if a player just wants to spend the money, there would then be Jace, the Mindsculptor. That sounds fun, doesn't it! Mono-blue control always is the pinnacle of EDH fun.

Think that's it? Dack Fayden , vintage allstar, cEDH allstar, greatest thief in the mutliverse, and incredible Careful Study / Faithless Looting every turn or a Steal Artifact once in a while.

On R/U walkers, Ral Zarek . The legacy Stasis walker. Now in EDH, where Stasis is legal. Seems nice. Harmless.


Even from the new set, there are incredible busted walkers. Ashiok, Dream Render allows you to shut off tutors and graveyards with relative ease. It is so good at stopping combo decks, and yet because it doesn't affect the user, it will just be run in a combo deck, blue/black has a plethora. Honestly if this was legal in cEDH, I'd imagine it tier 1.5.

Ral, Storm Conduit makes a great storm EDH commander, possibly better than some alternatives. Cards like Doublecast , Fork , Twincast , etc. all can be copied infinitely targetting each other, which allows Ral to go infinite damage. It is a sweet combo deck, another very competitive walker.

Teferi, Time Raveler could actually see very competitive play, like the original Teferi, Mage of Zhalfir was occasionally thought to with Knowledge Pool , really with the addition of minor removal/draw, some worse flash enabling IMO, and white added into the color identity, and a cheaper cost. This means Enlightened Tutor , cards like Rule of Law or other stax, etc. can combo.

So mfogle, do you really think a tier 2 deck like Prossh, Skyraider of Kher , some tier 4 deck like Edgar Markov , tier 3 Muldrotha, the Gravetide , or tier 2.5 Niv-Mizzet, Parun or Narset, Enlightened Master are so much better than any walker throughout Magic History?

5c0r910n on I really cant decide what ...

6 days ago

you could give Kess, Dissident Mage a try, shes pretty flexible and powerful.

Also you could play Tatyova, Benthic Druid , shes a fun one that can make big bois, or just otk people with Labratory Maniac and etc, im making a deck of her real soon, and can post my list if you want.

alasor31 on Kess, Spell Slinger

2 weeks ago

TheNocholas, Past in Flames could be good. Honestly, the only reason Kess, Dissident Mage is the commander is the synergy in grixis. The deck is ment to function even if you never cast the commander.

As for Jaya Ballard , I don't think she makes the cut. I'm assuming you'll never be able to ultimate her. So, would I play a 5 mana mana rock or a 5 mana cycle engine? I don't think so. The deck has so many cantrips the cycle engine isn't necessary, and I don't know how much the deck needs more mana generators.

Spirits on Kaalia, Mirror Breaker EDH

3 weeks ago

Hey weezel,

Very cool. Did you win any of the games? Wasn't sure if you mean you won on turn 5 in the 1v1's or if the game was won. If you were going for it on T5, and winning, that's pretty good.

Depending on the Commanders in the pod, Breya, Etherium Shaper for example, Hellkite Tyrant can be quite useful (remember he has Trample to get around the Thopter army). Reya Dawnbringer is too slow, if you want the recursion, go with Adarkar Valkyrie can be responsive (protecting whats getting controlled), and has combos:

Adarkar Valkyrie + Kiki-Jiki, Mirror Breaker + Goblin Bombardment | Infinite Damage

Adarkar Valkyrie + Karmic Guide + Lightning Greaves or Dragon Tempest + Goblin Bombardment | Infinite Damage

Reya Dawnbringer doesn't trigger properly and just puts your threat assessment higher when trying to combo. Maybe with a Rune-Scarred Demon and a Goblin Bombardment she would be ok, but I would probably still go with the Adarkar Valkyrie to protect Kaalia of the Vast .

Will take a while to learn how to play too, Master of Cruelties can be a powerful ally, with Instant tutor Tainted Pact . Remember, Master of Cruelties puts their life to 1 in the "declare blockers" step, and Kaalia of the Vast hits them for 2 damage eliminating the player, usually remove the highest threat or faster commander first.

Gamble is great, CMC1 tutor. I just worry on T5 it's not going to be helpful because Mardu doesn't draw well enough, so the probability of discarding the card you Tutor is very high. On T1 or T2 it's great, plus its , which if you play Badlands T1 is fine, but usually I try and build first. Still a great substitute card! Very playable in any version.

Multi-Player commander, the best commanders only win 50% of the time. Usually how it goes, is 1 person goes for it, gets Force of Will or Pact of Negation , then the next goes, same, then finally someone goes. Usually, if I have it, I go for it, figure I'll win more often that way than lose.

If your going to play Mardu , play to it's strengths, avoid putting in high CMC tools to make it into .

Orzhov Signet = + = CMC - = Total Cost , can be played off a Mana Crypt or Sol Ring as well.

Orzhov Cluestone = - or = Total Cost . Can't easily be played off other rocks, and doesn't convert colorless into colored mana either which Kaalia of the Vast needs. CMC to draw 1 card, and sacrifice your mana source is bad business, too situational, and slows you down in the 80% rule, ignore the 20%, like T5 when it can draw you a card for CMC!!! Yikes.

Mardu Banner is even worse!!! See Orzhov Cluestone and make it draw you a card for CMC, very bad business.

Commander's Sphere is borderline playable, because:

CMC - = Total Cost then Sacrifice to draw (No additional cost or required). If you think a slower rock is needed, Commander's Sphere is the only playable one of those listed, don't do that please!

Just have to accept that your never going to have good draw, choose a commander with is the best, if that's what you want, then you are just going to Show and Tell a lot. Commander usually ends where everyone is about the same T3-T5. Often if your the first to try, you get countered, Sometimes you get lucky and a Kess, Dissident Mage tries to Show and Tell an Omniscience and you successfully get it with a free cast Angel of Despair and they can't Enter the Infinite to get the Force of Will to hand, and hopefully they were tutoring their win-con and can't stop you when you go!

I usually attack the control player Serra Ascendant is always awesome T1, it puts them on a timer, like 4 turns or so, and sometimes it disrupts their tutoring, pulling Slaughter Pact / Toxic Deluge or like trying to overload a Cyclonic Rift instead of going for it themselves in some cases, thats a win for me, even if I don't win. Unless there are unbalanced decks in the pod, by T5-T6 everyone should be ready to go, or 1-2 turns from going anyway, just who successfully do it. Sometimes I strategically wait till someone tries to win and gets countered, but I play aggressive, I usually just go for it asap lol. If I can combo T2, usually people have been playing mana sources and don't have the mana to commit to a Counterspell of any kind. I did get Pact of Negation on turn 2 and the player had no way to pay the cost and was eliminated lol, luckily that game I had a Yawgmoth's Will and went the next turn, oh, remember with Yawgmoth's Will , it's CMC - play a fetch land from your graveyard = CMC. Always remember to play that land from the graveyard!

Never did you have the mana or need the Reveillark I bet in any of the games? Also, the Whip of Erebos is a little slow for recursion, but it can be impactul in longer control games.

Grim Tutor is pricy, just because of the set printed in which sucks, needs a Judge Foil reprint.

I usually try and hit the control player with a Rakdos the Defiler as well, it really slows them down, or they have to control Rakdos the Defiler and then usually can't control when you go for the win. Give it time, will take you a bit to figure out your tutor progression. A Lightning Greaves scares people, and a Razaketh, the Foulblooded is almost always a win (unless you cast the Kaalia of the Vast that turn with Haste, then I usually drop in Ob Nixilis, Unshackled first, stops tutoring for lands, tutoring for win-con's etc, or if they do, puts them close enough to kill with damage!). Be aggressive with Doom Whisperer try to Surveil win with it, sometimes it doesn't work, sometimes it hits! All you need is the Buried Alive or Reanimate depending on the situation. One time I didn't have enough life to win with Razaketh, the Foulblooded so I tutored Whip of Erebos then attacked with Razaketh, the Foulblooded and then won after.

Oh also, Kiki-Jiki, Mirror Breaker + Restoration Angel obviously can attack and win, but sometimes, Post-Combat Main Phase, I just tutor Goblin Bombardment and sacrifice all the angels to win (instead of from attacking damage).

Anything you found ineffective? I wouldn't worry about T5-T6 land drops, hopefully you have a mana rock, so casting Kaalia of the Vast with Lightning Greaves for CMC should still be possible. If she CMC, then the game going very long, and others just killing instead of tutoring/going for the win.

If you win, 40%-50% of 4-player pod games you have a strong deck. Theres a link to some statistical spreadsheets in this article Pursuit of Knowledge - Intro, The word data is the hyperlink, other than Adun Oakenshield (for some unknown reason to me), the best commanders only win like 50% even if they are $7,000 vs $350 opponents.

hkhssweiss on Nekusar, the Friendship Destroyer [[PRIMER]]

1 month ago

@ derpytrollerZ

All of these cards that you mentioned works wonder for the type of deck Nekusar runs. Nekusar deals the damage therefore causing Curiosity to trigger, Nekusar decks doesn't swing with creatures, he himself deals the damage due to the way his ability is worded. Library of Leng is also to prevent the deck itself from decking out and selectively allowing you to keep which cards you want in a wheel effect.

@ Maizena I would say No Mercy or Kess, Dissident Mage can be your flex spot for Notion Thief . No Mercy is quite easy to remove nowadays and Kess is flexible as she can be good, but it really depends on what you have in your grave. Whereas Notion Thief with a resolve wheel can win you the game or give you an overwhelming advantage.

AlwaysSleepy on The EDH Doomsday Primer

2 months ago

generalrenard

See the commander specific piles for commanders which commonly play DD as a primary game plan.

But also here for reference I have seen Doomsday in:

Jeleva, Nephalia's Scourge

Kess, Dissident Mage

Zur the Enchanter

Yidris, Maelstrom Wielder

Breya, Etherium Shaper

Thrasios, Triton Hero + Tymna the Weaver (Or other partners)

Grenzo, Dungeon Warden - Alternative DD style

The Gitrog Monster - If you just want to over complicate your deck for no real benefit

Oona, Queen of the Fae - Not needed but heck it works

Dralnu, Lich Lord - Other UB commmander

Rip Leovold, Emissary of Trest ....


toxicliam

Yeah, it's rough my dude. A lot of these cards cost a pretty penny.

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Kess, Dissident Mage occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

U/B/R (Grixis): 0.87%