Kess, Dissident Mage


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Leviathan Legal
1v1 Commander Legal
Duel Commander Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Mythic Rare

Combos Browse all

Kess, Dissident Mage

Legendary Creature — Human Wizard

FlyingDuring each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard this turn, exile it instead.

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Kess, Dissident Mage Discussion

Spirits on Cat Crusaders

1 week ago

Fellow Arahbo, Roar of the World player, Arahbo, Xenagos... for Cats

Noticed you pulled Alms Collector out, he has been invaluable for me fighting Grixis () commander's like Kess, Dissident Mage / Jeleva, Nephalia's Scourge for Enter the Infinite, and Izzet () like Mizzix of the Izmagnus Infinite Mana Blue Sun's Zenith decks.

Qasali Pridemage > Felidar Cub. I know he has a cost, which sucks, however, the Exalted is a nice boost, it's contradictory to your Beastmaster Ascension strategy, so I kind of understand, but I would worry about over-committing with no protection / counterspell.

Nature's Lore or Three Visits > Rampant Growth. Can pull the Savannah or Forest and doesn't enter tapped. So the CMC for Nature's Lore is only .

Keen Sense feels like over-committing on a creature and a 2-for-1 loss in an exchange. Plus it only draws you 1 card, AND the creature has to deal damage to an opponent. I wouldn't run that, I'd rather have haste from a Swiftfoot Boots over that.

Uktabi Wildcats is to high CMC for how big he's going to be CMC5 for 5/5 is reasonable, and his ability isn't that great, plus sac a forest (means he gets smaller) and doesn't protect him from exile. You only have 14 forest so need 35% of your forest just to be so-so. Perhaps if your game plan was to Traverse the Outlands into him, it would be ok, but not in the current build. Put in some aggro, "must be answered", like a Lost Leonin.

Riparian Tiger CMC5 for a 4/4 Trample seems wrong, if you have other energy cards, maybe I'd be happier with a Pride of Lions at that CMC and doesn't need the Trample.

Triumph of the Hordes could work well for you with so many creatures. Excellent with Adorned Pouncer or a Skyhunter Skirmisher

I don't like the CMC on Harmonize, would rather Hunter's Insight on an Eminence Cat.

You have lots of High CMC, I would rather tutor for the cat I want with things like Eladamri's Call than have 4 CMC6 cats for example, just have 2 CMC6 cats and 2 tutors to get them. But preference I guess.

Anyways hope you found something here useful! Cheers +1

TaegukTheWise on Nekusar the Butt-Razer

1 week ago

I could add Kess, dissident mage , maybe over a recursion spell like Recoup or something, but I do like my recursion. Or maybe over Niv-Mizzet, the Firemind, but my only problem with Kess is that if she gest removed before she hits the field I don't have a way to recur things until the next recursion spell.

Now thinking about that infinite combo, I think I can work with Mindcrank even if I don't have Bloodchief Ascension up and ready to be a separate win condition even by itself, but I do have some cards that non-bo with mind crank, so I'll have to think about it.

Thanks for the suggestions, NV_1980!

NV_1980 on Nekusar the Butt-Razer

1 week ago

Looks like a pretty swell deck :) I was wondering whether you would consider adding Kess, dissident mage ? Mostly, because you already have some other options to recur spells. Have fun gaming!

DrukenReaps on Best Mill Commanders?

3 weeks ago

In that case I really can't stress Jeleva, Nephalia's Scourge enough, She fits perfectly and the red can give extra combats. But if you insist on dimir.

Dralnu, Lich Lord seems terrible to me with that downside. Unless you can get enough permanents I just see Blasphemous Act and friends ruining your day over and over... Just my opinion though if you can get him to work then cool. And Kess, Dissident Mage seems like a strict upgrade from Dralnu.

Wrexial, the Risen Deep can be pretty good, you'll use all the normal mill stuff like Trepanation Blade and Fleet Swallower. Expect to win more do to his damage rather than mill unless you pull some wicked spells off your opponents. Stormtide Leviathan, Spreading Seas, Urborg, Tomb of Yawgmoth and similar can make him rather terrifying. I would also have Lazav, Dimir Mastermind in the 99 because he is good and if your meta is too low on sorceries/instants you can switch them.

This site is a good place to start, though it is not all knowing:

This page is less mill oriented but potentially useful:

And here is pure gold for you:

RedMulligan on Starting in Commander?

1 month ago

So here's a list of the cards that I got for the deck:

However, there's plenty of things I know I need, and some things I might consider (thanks to crap, that's a lot of cards. What I want to do right now is have Kess play the support role while I tutor up Nekusar to play. As soon as I can start nabbing the wheels for Nekusar's pain, Kess's ability will allow me to cast them back for more wheel-y fun times (for me, at least). That way, people won't realize that this is actually a Nekusar deck: he's hiding, ready to strike! But my biggest problem is discerning which of these 150+ cards I need to whittle down to about 65, and also figure out how many lands I need to play. I've got a little money to spend, and this list is about as far as I'll go cost-wise.

RedMulligan on Starting in Commander?

1 month ago

I've definitely given a lot of thought to buying a precon. I like that it's a place to start, but I learn the playstyles of decks by brewing them myself. I looked into the Mizzix deck, but none of the stores within a 50 mile radius of where I live seem to have it. That's the one that seems like a lot of fun, but I'm not sure if it would be the best for me.

However, I tried playing the Inalla precon tonight and fell in love. I talked with some other people, and I got a lot of ideas for a Kess, Dissident Mage and Nekusar dual-threat deck. They, unlike my college playgroup, gave me a lot of useful advice and a sh*t ton of cards to start with (long story short, bought a few packs of MM17, pulled a lot of money, and traded it all away for a pretty decent shell, about 65 cards worth). I'll start putting things together tomorrow, and see what I can come up with. Thanks for the help so far, I'll definitely be looking for feedback on my first brew!

ZendikariWol on Starting in Commander?

1 month ago

Arright let's get the easy stuff out of the way. Commanders. Instead of suggesting specific ones I'll give you some guidelines. A commander should be a creature that either:

1) you want to have on the battlefield constantly, or

2) you want to cast frequently.

There's also eminence, a la (Inalla, Archmage Ritualist).

Some considerations for you include

Tasigur, the Golden Fang, Damia, Sage of Stone, Dromar, the Banisher, Kess, dissident mage , and Merieke Ri Berit. Nekusar, the Mindrazer or Jeleva, Nephalia's Scourge for combo.

More considerations

Multiplayer format- killing one player won't cut it. Turning heads is also typically bad. Don't get on everyone's bad side. Combos tend to be just out-of-nowhere enough that you need a good pillow fort to dissuade attackers.

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