|Commander / EDH||Legal|
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|Commander 2017 (C17)||Mythic Rare|
Combos Browse all
Kess, Dissident Mage
Legendary Creature — Human Wizard
Flying During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard this turn, exile it instead.
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Kess, Dissident Mage Discussion
5 days ago
Myriad Landscape Mystic Confluence Primal Amulet Flip The Haunt of Hightower Psychosis Crawler Waste Not The Locust God Master of the Feast Kami of the Crescent Moon Kess, Dissident Mage Consuming Aberration Counterspell Terminate Expansion / Explosion Dream Fracture Blasphemous Act Decree of Pain Demonic Tutor
2 weeks ago
See the commander specific piles for commanders which commonly play DD as a primary game plan.
But also here for reference I have seen Doomsday in:
Grenzo, Dungeon Warden - Alternative DD style
The Gitrog Monster - If you just want to over complicate your deck for no real benefit
Oona, Queen of the Fae - Not needed but heck it works
Dralnu, Lich Lord - Other UB commmander
Rip Leovold, Emissary of Trest ....
Yeah, it's rough my dude. A lot of these cards cost a pretty penny.
2 weeks ago
Nice. I see that you have a Dragonstorm package. My first EDH deck was a Kess, Dissident Mage deck that tried to win with Dragonstorm. Mostly, it ended up accidentally winning with Niv Mizzet combo, which is why I ended up taking it apart. If you do decide to keep that, though, here's the deck I was running: Charming Dragonstorm copy. You might have a bit of trouble getting the 3 or 4 dragons out at once you need to win without spell-based ramp. Might want to consider Dragon's Hoard , as well.
3 weeks ago
Darkshadow327: Could do Mairsil, the Pretender (put Bloodline Keeper Flip in the cage if it dies, plus get additional silliness with tap abilities). Or Kess, Dissident Mage to reuse tutors, but that seems less synergistic.
1 month ago
No trouble! I was in a similar situation a couple of years ago. Been playing tabletop for close to 20 years and draft/sealed for about 10, and only just recently got into EDH, which is my favorite, now. Kokusho was actually one of the first cards I bought, since I built a Kess, Dissident Mage Dragonstorm deck as my first deck.
I also noticed that you're running Reassembling Skeleton . I don't see much in the way of being able to sac it multiple times per turn, so if you want to up your Devotion, You might want to consider swapping it for Nether Traitor or Bloodghast .
Check out EDHREC and Scryfall if you're looking for more ideas! The former can tell you what other people are playing, and the latter is a great search engine.
1 month ago
I do think more effects like Soothsaying would have been amazing with Jeleva when I was still playing tons of big spells, but sadly I decided she was no longer the right Grixis commander for me, and swapped her out with Kess, Dissident Mage
Though, I don't think Helm of the Host would do anything? The ETB is useless as the cost to play her is 0, so 0 cards would be exiled, and she doesn't share a card pool with the original Jeleva. I should probably look at Thousand-Year Storm though, now that Kess is the commander and I'm cutting CMC. Thanks for the suggestion ^^
1 month ago
The first Kaalia of the Vast attack by Rakdos the Defiler is definitely the most destructive. Using him against Tier1 Commanders, like Kess, Dissident Mage, Thrasios, Triton Hero, Etc. can get me the 1 or 2 turns I need to combo, otherwise, Kaalia of the Vast is sometimes just a turn or 2 slower.
Against a ramp or draw , Often I will attack / sac 1/2 my permanents to keep the board state bare. I rebuild slower than any other deck out there, but if I can keep the board clear, the Rakdos the Defiler puts a fast count-down on a player to find a solution. You have to be careful because it hurts your board state, and the opponent your attacking but slows you down against the other 2 players (assuming a 4-player multi-pod).
I do have Volrath's Stronghold as a limited alternative.
I always thought that the one shot Rakdos the Defiler with very little sac outlet, and very little return to hand synergy wouldn't be the right card, but I've never been unhappy having him, there is always someone that needs to be set back or slowed down. I suggest try him for a bit, the 7 damage and sacrifice half-permanents and then a 7 flying blocker where you can unleash him if it makes sense to you (like many of your permanents are demons for example), is pretty good. See if you like him, I thought I wouldn't, couldn't understand why people played him, then I tried him and got ahead of Kess, Dissident Mage, works better than an Iona, Shield of Emeria because you can't say and and whichever you don't removes your Iona, Shield of Emeria.
Bruna, the Fading Light is definitely fun, if the games you are playing often allow you to get to CMC7 mana, she is very fun! Ours usually I don't get much past 4-6 mana if I get a Mana Crypt before someone is infect or combo'ing.
1 month ago
Thanks for the comment. I'll take a look at your deck and share some feedback on your page.
Archangel of Tithes is ok, 3/5 flying for CMC4 isn't terrible. The stax isn't board changing. Assists with go-wide strategies, unless their tokens also tap for mana, but usually those are Impact Tremors type hits anyways. I don't think he strong enough with all the impressive A/D/D available. I'd rather have the Rakdos the Defiler in many situations, he seems weak (I know, I struggled with him for VERY long), but he can slow down Grixis/Izzet decks just long enough that I can combo before they do. Or if I'm mana screwed or something, or Kaalia of the Vast being controlled, he can keep the board even. Creates an ok lock with Volrath's Stronghold sometimes too. Master of Cruelties can do the job against Grixis/Izzet usually too, but if they have a Baleful Strix or Bitterblossom or something you're going to lose to a Show and Tell + Omniscience combo without a tutored Rakdos the Defiler.
Lord of the Void is amazing, I just took him out last week to test Mausoleum Secrets supported with a Street Wraith (why play 99 card commander when you can play 98 card commander with 38 life :). He was great when versus Eldrazi decks, or even Mono Green/Big Green Commanders. The reason he eventually got cut is because of his lack of Trample. Flample would be an auto-include, found he wasn't connecting enough and inconsistently.
Archfiend of Despair also is great, I've been putting him in an out testing various new cards. Thought he would act like a Gisela, Blade of Goldnight but didn't work that way. Rarely does Life matter that much in Commander (Combo commander), but sometimes it does, Selesnya for example, Often he slows down combat between opponents, unless they get the strategic advantage. I try and combo instead of damage, if my primary strategy was damage, he would be an auto-include. Very good. His CMC8 was the ultimate reason I didn't go with him, would never tutor him (better options available) and didn't support my primary win-con (but very helpful for secondary).
Entomb I'm just not sure what to pull with it? It does support Mausoleum Secrets and can be cool early Iona, Shield of Emeria with a Reanimate for example. If you're playing Entomb (and a reanimation sub-theme) definitely play Gamble as well. I just feel I don't have enough early recursion to really take advantage of an Entomb. Chances are if you do the hyper-geometric probability is low for it's utility, someone like Kess, Dissident Mage LOVES this card.
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