|Commander / EDH||Legal|
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|Theros (THS)||Mythic Rare|
|Duel Decks: Heroes vs. Monsters (DDL)||Mythic Rare|
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Polukranos, World Eater
Legendary Creature — Hydra
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.
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Polukranos, World Eater Discussion
1 week ago
I feel like most of your most recent changes actually weakened the deck. Let's go over them:
Hidden Herbalists: This card is strong in decks that can reliably trigger revolt. Yours cannot. The reason most zoo decks run it is because they run about a dozen fetchlands, which is way outside your budget.
Zhur-Taa Druid: The upside of 1 extra damage per turn does not justify playing this over a 1-cost mana dork. Remember that in modern, 3 damage is worth about 1 mana, so you're going to need to tap this at least 4 times for mana in order for it to start to be justified. Except even then it won't because you didn't get to spend 3 mana on turn 2. Honestly, there's a good argument for not running dorks at all in a zoo list, but if you do, make sure they all cost 1 mana.
Thud: This is not a good card for your deck. Most of your creatures have 1 or 2 power,and even when pumped, they go up to about 3 or 4. The only "good" target for this is Polukranos, World Eater, which you only have 2 copies of. But that's not something you just want to through away for a bit of damage. Sacrificing any creature is a significant cost, and at sorcery speed, you can't really do any fancy tricks with it.
Otherworldly Outburst: Interesting choice. Keep in mind that it will be a dead card in some matchups though, but I could see it stealing some wins too.
Temur Battle Rage: I guess lagotripha has only ever tested Death's Shadow decks, because Ghor-Clan Rampager is almost always better. Specifically, Ghor-Clan Rampager is much better for creatures with power 3 or less, they are pretty much identical for creatures with exactly 4 power, and battle rage becomes slightly better as the power increases beyond that. As I mentioned earlier, you have 2 creatures with power > 4. Battle rage will be a dead card the majority of the time. Ghor-Clan Rampager is almost never a dead card, because you can always play it as a creature. I think it's very clear which one you'd rather be running.
3 weeks ago
Jund good stuff here... ok. Vaevictus Asmadi might be worthy of consideration, in addition to Hellkite Tyrant. Wild Pair, Where Ancients Tread and Warstorm Surge are also worthy considerations for this deck. Polukranos, World Eater is a boardwipe on a stick if one does it properly. Hydra Omnivore devourers your opponents equally. Killing Glare is also worthy of consideration. Snake Umbra and Bear Umbra will protect your creatures but also give extra goodness to your creatures. Dictate of the Twin Gods, Dictate of Karametra and Dictate of Heliod should also be considered. Double damage, more lands and +2/+2 for all your creatures? Worthy of consideration. Whip of Erebos, Hammer of Purphoros and Bow of Nylea might also help. This deck is not really land based but that's OK. Just make your opponent's life a living hell. That is what Jund does best!
Hope these have helped you a bit! If you have some time, would you be so kind as to review my Game of Marchesa deck? I feel something is missing in it but I do not know what exactly.
1 month ago
This deck is definutely scary. Have you considered putting Blood Sun into this deck? Obliterate could screw a lot of people over. You're playing Armageddon so why not go all out? Sacred Ground will permit you to play your lands from the grave too. Diabolic Tutor is a classic for tutoring. Wave of Vitriol and The Great Aurora are decent boardwipes in green. Polukranos, World Eater is a boardwipe on a stick. Hydra Omnivore could also be worthy of consideration: it attacks all opponents if it deals combat damage.
I hope these suggestions helped!
3 months ago
I would possibly add one more land
have you considered these cards?
Polukranos, World Eater can add some removal
Kitchen Finks would a couple in the side
Primeval Titan big body with trample and more ramp. 1-2 would be good in this deck
Hornet Queen a lot of decks can't deal with her
Courser of Kruphix helps hit land drops with abig butt.
Primal Command good card with heavy ramp decks. Does a lot of things you need
Garruk Wildspeaker can help with devotion ramp and buff
Chameleon Colossus amazing in the size
4 months ago
Your 5-drop enchantments are good, but a Spell Pierce would ruin your day. Hardened Scales and Metallic Mimic can help get hydras bigger and are solid early plays. In Modern a lot of decks are winning by Turn 4-5, and so Doubling Season for example is kinda clunky as it takes all your mana to cast and doesnt do anything until you are able to resolve a Hydra or Planeswalker the following turn. Mistcutter in the side is obviously great against decks but the haste also makes it a decent early play too. Plus the creature count, hydras particularly, is kinda low for a creature-based strategy and you dont wanna end up with a hand full of lands and enchantments. Id probably drop Alpha Auth all together (sets up a sweeper 2-for-1) and go to 2 copies Doubling. I like things like Vines of Vastwood or Blossoming Defense better as you get them to waste a removal spell, much harder to play around and allows leaving up to bluff. Sweepers can foil your plan, maybe Heroic Intervention could help hedge.
Ive always been a fan of Polukranos, World Eater, a 5/5 on Turn 3 is pretty solid and later it can be used as removal/mana dump.
Cavern of Souls is helpful if you have a lot of blue decks in your meta. Birds of Paradise is ok but in mono-green something like Llanowar Elves or Arbor Elf might be just as good but can also chump block and potentially kill something small. Aspect of Hydra is another thing to consider, especially with things with trample or haste. Only other thing I can think of is Surrak, the Hunt Caller to give your following turns Kalonian Hydra haste.
Looks good, keep up the tweaking +1
4 months ago
JNapp, So here is my suggestions to try and improve your draw and answers:
For your sideboard:
While Utopia Sprawl is a great card, by bring your mana curve down a little it is less necessary. Note that this is simply what I would do, I hope it's of some help, have fun brewing your deck.
5 months ago
Good news: I play what I want, too. Moving on.
One thing I see is that you have to many Hydras and not enough mana. I would recommend loosing Primordial Hydra, bring Polukranos, World Eater down to 1 copy, and not use Rishkar, Peema Renegade. You wouldn't want to be tapping huge Hydras for a piece. Consider going with a Elf mana core like Mystic elf, Elvish Archdruid and Priest of Titania. Switch out the 4xTreetop Village for 2xNykthos, Shrine to Nyx and 2xRogue's Passage. Also Genesis Wave (and Genesis Hydra)!