Polukranos, World Eater

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Mythic Rare
Duel Decks: Heroes vs. Monsters (DDL) Mythic Rare

Combos Browse all

Polukranos, World Eater

Legendary Creature — Hydra

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Polukranos, World Eater becomes monstrous, it deals X damage divided as you choose among any number of target creatures your opponents control. Each of those creatures deals damage equal to its power to Polukranos.

Commander Recommendations Start Commander Deck

Nessian Wilds Ravager
Domesticated Hydra
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Khalni Hydra
Heroes' Bane

Latest as Commander

Polukranos, World Eater Discussion

longmuiryan on Creature Feature: Featuring Creatures

1 week ago

insanedachshund Terastodon is strictly better than Meteor Golem , that sounds like a great substitution.

Here are some suggested cuts

Inkmoth on Yeva Draw-Grow

1 month ago

Hi_diddly_ho_neighbor: Thank you very much good sir, I appreciate the kind words!! Hopefully one day you join the dark side and embrace combos. :)

Winding Canyons : The deck is actually not starved of this ability. In fact, if you think about it, Command Beacon being on the chopping block is a really good indicator of it. The reason why is because getting rid of Yeva is never a factor because I always unload my hand in response to that removal and she is never out unless I have stuff worthy of being played. That land might be going out for Sunscorched Desert as a Plan D wincon since I don't need Shaman of Forgotten Ways to have haste for me to win at instant speed.

Krosan Grip : I love it, but I don't have space for it and it's too costly to merit it as some have said. I also don't have many Food Chain opponents.

Polukranos, World Eater : My heart breaks. He was in the earlier iterations of the deck as a finisher with Kamahl, Fist of Krosa , unfortunatedly Somberwald Stag eliminated the need for both and it still kills Teferi, Mage of Zhalfir and Linvala, Keeper of Silence (which Polukranos, can't). Meanwhile, I already have Lignify , Song of the Dryads , and Beast Within to deal with them. Torpor Orb has no longer posed as much of a threat with the current state of the deck tbh.

Heroic Intervention : Warping Wail has made this obsolete and even when I don't draw it, the deck usually combos off or outvalues board wipes since I can resolve my spells before or after them.

Gaea's Herald : I truly wish I could replace the cat for herald, but as it stands, I play against 3 blue players and it sucks to see a secondary counter which happens quite often actually. Prowling Serpopard is definite security against that.

Squall Line & Elderscale Wurm : Very enticing if it wasn't for their uselessness outside of winning. I wish I could consider it.

Once again, thank you very much and for the upvote!

Soren841: I wish I could do Memory Jar loops. I mean I could but like you said, sorc speed. Herald IS better until you factor how many counters I usually spent stopping me. Definitely a meta call.

DiverDown: Honestly, I was completely out of my element regarding an approachable budget list, cause I didn't know what that was exactly. Abzkaban was kind enough to point me in a good direction and I personally didn't know whether $200 was too much or not. I'm glad of the amount of people that came out of the woodworks to defend the $200 price tag. Made me feel like I hit the right number at $2 a card. I would love to see the lists you're referring to, btw! To return the favor and I am always down to see a new list. :D

I'm glad you enjoyed both variants of the deck, I worked obsessively long on it, that it is just a delight to read all the positive comments.

Thank you all!! :D

Hi_diddly_ho_neighbor on Yeva Draw-Grow

1 month ago

First of all, very cool list and nice write up! I am not the best at giving advice on highly tuned decks because I am a filthy casual and generally avoid the combo style of play, but here are some thoughts I had:

Winding Canyons might be a decent replacement for Command Beacon if you end up cutting it. It still provides you with the necessary colorless mana, but it can serve as an additional flash enabler that is harder to deal with than Yeva.

I always advocate for Krosan Grip . Maybe it is too slow (mana wise) for more competitive metas, or maybe I have just been blown out by Food Chain too many times, but split-second seems very relevant in higher powered metas.

Polukranos, World Eater is a bigger, beefier fighter than Somberwald Stag that gets around ETB cancelers like Torpor Orb and flash cancelers like Teferi. Not saying that you replace the Stag, but running them both together might be helpful.

Heroic Intervention or Spore Frog might be good emergency panic buttons.

Gaea's Herald is the OG Prowling Serpopard if you are looking for additional anti counter spell tech.

And just for laughs... Squall Line + Elderscale Wurm :)

+1 from me.

CheapCanadianrototype on Nikya'll Kikya

1 month ago

If I may, I would suggest putting in Llanowar Elves and Elvish Mystic to keep your curve down and help with the ramp as you try to fish for more lands early on. Borderland Ranger is another good budget option that can get you more lands early. Journey of Discovery is a fantastic sorcery for land ramp. Depending on your group's meta, Runic Armasaur might be another cheap option for card draw. I see you have some hydras lined up as possibilities, Mistcutter Hydra is a fantastic card against control decks that run blue and Savageborn Hydra will be absolutely titanic if it hits the field! Polukranos, World Eater is another fun hydra that fights opponents creatures when you make it monstrous.

I don't think you should discount having other enchantments either since Nikya tries to discourage that. Zendikar Resurgent has dipped in price and having good card draw on top of ramp can be a win-win.

It would be good for you to have some redundancy for making your creatures uncounterable. Prowling Serpopard and Spellbreaker Behemoth are both good options and Vexing Shusher if you want to spend extra. Adding something to give creatures haste from the get go is also nice to have outside of your Rhythm of the Wild. Anger is just a solid option at about 50 cents and Urabrask the Hidden does that and then some, too.

These are just some of my thoughts as a fellow G/R player. I honestly love Nikya and seeing someone putting a deck together is exciting! Hope some of the suggestions get you on the track you want, whether you take them or not.

Monti_Jones on Sasaya, Orochi Ascendant Combo (EDH)

1 month ago

Hi there!

Always nice to find another Sasaya player! This deck is a hard nut to crack but I think you are on the absolute right track. I will try to share what works for me. As you surely know the deck plays vastly differently with and without a fliped Sasaya, so I will give you my thoughts for each part, as well as a few general things I found useful.

Pre-flip: This is the part where every mana spent counts. Spells you want to cast here should be as cheap as possible and make flipping easier. It seems kinda obvious but: to have 7 lands in hand, you have to have at least 7 cards in hand! Keeping your card count high while playing spells and lands is key for a fast flip. Continuous card draw like Howling Mine works great for this, top deck manipulation with Sensei's Divining Top is also nice. Spells like Gatecreeper Vine are essentially a land in your hand while providing a blocker too. Ramunap Excavator and Crucible of Worlds let you play fetch lands or cycle lands from your graveyard keeping your stock in hand high. For that same reason Cultivate , Kodama's Reach , Peregrination and Khalni Gem are the best ramp spells you can get. Renegade Map , Traveler's Amulet and Wanderer's Twig push you over the threshold right before the turn you need it. Yes, they erode your hand size at first but that's right when Gaea's Bounty and the likes come in.

Post-flip: Great, you got 7 lands in hand and can flip! But what else? City of Solitude would be another Dosan to protect you, but the real problem is finding a payoff card in a deck that is almost 70% setup. As you already play the Portal and the Ring, I guess you'll like Skyship Weatherlight too. You'll run out of life before you run out of mana with Book of Rass . Personally I prefer cards I can play pre-flip and can activate post-flip. Domesticated Hydra or Unyaro Bees look stupid when you play them, but finish off the most dangerous opponent quickly. Temur Sabertooth can be used in too many ways to count. Polukranos, World Eater is a boardwipe (together with Khamal, a landwipe too) and finishes off whoever can't play a blocker fast enough. Realm Seekers are huge or can get a new set of lands, in case someone removes Sasaya.

My personal favorite: Oath of Druids ! You wouldn't think it works, but it simply does. It is a fast way to find Life, hitting a payoff creature means you don't have to cast it and the overall confusion when something big jumps out of another deck is a great distraction. Everytime I play it, the game is a blast!

General thoughts: A few things, that come to mind, because they work for me. Please see this as constructive critique you can ignore too, if you think your deck works for you. Because every extra land drop lowers your card count I really don't like additional land drops. While they are great for ramping pre-flip, they postpone the flip and become almost negligible post-flip. Essentially they are rituals and I only consider Summer Bloom worth the slot. I see you don't play any utility lands, but I think Glacial Chasm is just too good to pass up. While we're on the topic of utility lands, I really think you should reconsider on playing cards that give no maximum hand size too. To reiterate: you can only reveal 7 lands if you have at least 7 cards in hand. Having the leeway of more cards beside your lands is what makes the effect a must have in my opinion. Library of Leng and Thought Vessel are worth their slots for me, next to the Tower. You not playing this effect creates a spiral: you still have to get up to 7 lands but you can never not consider what to do at your cleanup, suddenly searching for multiple lands becomes worse, then you have less food for spell mastery or delirium. Everything together is costing you at least 1 turn pre-flip. Especially if you chose not to play "no maximum hand size"-cards, but also in general, playing lands from your graveyard is always a good way to preserve your hand size. You state the the wave chain as your best win condition and you are absolutely right, it is the best. Still I don't like the Memorial just for how useless it is pre-flip. Let's be honest if the first Wave hits an E-Wit, you can Wave for the whole deck. What you win the game with in the end doesn't really matter. I like Goblin Canon because it can still work pre-flip in a pinch and still works in the wave.

Too many cards to suggest but I hope there are some cards you want to try out. If you have questions I'll gladly follow up. Cheers!

Lanzo493 on Beautiful Angry Centaur

2 months ago

Since Nikya is your commander, you can play 12 mana creatures the turn after he comes out, and that's impressive. Here's a few budget options. Ancient Stone Idol , Darksteel Colossus , Desolation Twin , Pathrazer of Ulamog , Artisan of Kozilek , Ulamog's Crusher , It That Betrays , Primeval Protector . Some other fun cards are hydras like Heroes' Bane , Polukranos, World Eater , and Primordial Hydra .

Some more creature ramp is Burnished Hart or even Wild-Field Scarecrow if you wanted.

For a creature heavy deck, I highly suggest Garruk's Horde , Vizier of the Menagerie , Primordial Sage , and Soul of the Harvest .

NV_1980 on Earthwalker!!!

2 months ago

Hi,

Nice deck. Looks a lot like what we've built: Engulfed in Energy.

Have you considered Uncage the Menagerie? Bit less powerful than Genesis Wave but still, ...

Also, for all of that (infinite) mana you're going to hoard, you could consider some more creature-outlets on which to spend it like Heroes' Bane, Hydra Broodmaster, Polukranos, World Eater and Primordial Hydra.

Last but not least, Staff of Domination can also help Selvala go infinite. And during the early game, we've found Instill Energy and Nature's Chosen to also be great with her.

Have fun brewing and playing.

Regards,

Mrs. and Mr. NV_1980

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Polukranos, World Eater occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Green: 0.23%