Geth, Lord of the Vault

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Mythic Rare

Combos Browse all

Geth, Lord of the Vault

Legendary Creature — Zombie

Intimidate

{{X,B}}: Put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped. Then that player puts the top X cards of his or her library into his or her graveyard.

Geth, Lord of the Vault Discussion

MurderForBrunch on You work here now! Chihiro Pillowfort Sen Triplets

1 week ago

Hi McToters!

Being honest I don't see how either of those two cards fit flavorwise ^^' The crab doesn't seem that good, in that, almost all my creatures are either big or stolen. However, Geth, Lord of the Vault is an interesting card, stealing stuff from the graveyard. Another card with similar abilities and maybe a bit more flavorful is The Scarab God (more flavorful in that he's a god). I'll have to consider either of those two.

Thanks a lot for the suggestion! :D

McToters on You work here now! Chihiro Pillowfort Sen Triplets

2 weeks ago

How about Chromeshell Crab ? Fits for flavor. Plus you can tell people you’re giving them CRABS! Lol. There’s also Geth, Lord of the Vault . Not sure how much those help.

harbingerofduh on Lily's Refuse Pile

1 month ago

Undead Gladiator springs immediately to mind: he helps you dump big reanimation targets into your graveyard, smooths your early draws with his cycling. To put him in, I'd probably cut Risen Executioner , who seems like a non-bo with your suite of graveyard-fillers. If your deck is working the way it should, it'll probably be too expensive to cast the Executioner from your graveyard.

Other suggestions:

Dread Return

Grave Pact

Dictate of Erebos

Westvale Abbey  Flip

Champion of Stray Souls

Geth, Lord of the Vault

Withered Wretch

TheGeneralAdvisor on Naked Lunch

1 month ago

“I lack knowledge of cEDH (I only do casual/semi-competitive) but how much politics really are there?”

Like I started to say last night before I got super tired realizing how long it would take to throw my two cents in here, if you’re playing against more than one player, you’re playing politics. I would go so far as to say if you’re dueling there’s some politics involved.

Right now, any given deck I have can sit at any table and compete regardless of what anyone else is doing. That’s because I’m not playing against those decks; I’m playing against those players. Unless you’re some kind of goddamned genius who can math a whole game out on the first play of the game, you can’t math your way to a win in a pod. So you have to play the players.

Also, yea cEDH is a thing, but I don’t put much stock in that. I’ve played shit that shouldn’t compete but does, and I’ve played competitive shit that gets owned. I heard somewhere (don’t ask me where) that you should only expect to win about 25% of your edh games if you play in 4-pods, but I win a little more than that on a typical game day playing against competitive people with serious collections. Long story short, it’s more how much knowledge of the game you have and politics than almost anything else. I’d say deck is the other half if it’s good, polished, and you run it well, but less if those aren’t true.

“Everyone is playing something threatening. How do you even determine threat assessment in a meta like that, let alone politics?”

This ranking is probably the best way I can break down threats. It’s not comprehensive but it’s a basic idea of how I value cards in a typical game.

A-Rank: WILL CAUSE YOU TO LOSE THE FUCKING GAME. KILL IT WITH FIRE. Your entire existence becomes devoted to dealing with this shit or convincing someone else to do it so everyone doesn’t lose. Some loose examples: a noticeable combo on the stack, a slow but repeatable loop, Paradox Engine , Omniscience , Doubling Season , lock pieces, soft lock pieces, and infinite mana. Also, just personally: Mindslaver or Telepathy . I fuck anyone who plays that shit up right away, and fuck you for playing it!

B-Rank: B is for Badasses. This is the Hot Shit people play that can—immediately or in the long run—outvalue your sorry ass and control the game, just more fairly than A-rank cards. This is typically creatures. Some loose examples: Geth, Lord of the Vault , Consecrated Sphinx , any of the praetors (yes, including Urabrask), Most Eldrazi, Armageddon type spells, most planeswalkers, Avenger of Zendikar , and Lurking Predators .

C-Rank: basically everything else: the filler that helps polish decks (tutors, Rhystic Study , etc), utility lands, etc. It’s the shit you decided to include to help fuel your win condition. It’s typically good but not necessarily a threat.

“Just trying to understand your position as I don't have much experience with cEDH.”

I honestly can’t stress enough about personal learning of this game. It’s difficult to see where you made mistakes, especially if nobody is there to point them out or help you. But taking the time to reflect a little (internally or with friends; this is a social game) goes a long way. So maybe you don’t “cEDH”, but I bet you’ve had some crazy games with fuckin dumb interactions that took 15 minutes to resolve. Learn from that shit :-)

“I'm sure the blue player would be cool with you beating T&T to death since Flash Hulk, but then once flash hulk dies, you have to face terefi and deveri on ur own.”

Yea I don’t worry about all that. I can only play the deck that I’m playing. This statement probably won’t be helpful, but I can kind of just “see” what needs to happen. I think a lot of it comes with experience, and some of it in knowing decks and cards that decks are probably playing, but the best way to win is to know your deck, play it well, and play around the shit everyone else is doing so that you can keep doing your stuff. Someone dropped Rest in Peace ? You can still take beatdown boulevard. Someone playing heavy counters? Probably can’t counter everything, so gang up on them luring it all out and land something gross. Meta adjusts to hate you because you’re becoming “that guy”? Adjust accordingly. It’s a dynamic game and there’s always more to learn ( Chains of Mephistopheles interactions or Faerie Artisans , for instance).

I hope this helped. If it didn’t I’ll still feel good about it.

Gleeock on Play opponents cards, what cards ...

2 months ago

Don't forget Geth, Lord of the Vault , Word of Seizing , Dragonlord Silumgar ... & my favorite pet-card: Frenzied Fugue - the card with which I either ult. other player's planeswalkers or just keep taking advantage of their (-) ability.

Ripwater on Scarab God Zombie Tribal

2 months ago

Hey SirHerpaderp

I think those are some really nice cuts, can't agree with you more except for one. Call to the Grave I would play, it's a decent card wich put's pressure on your opponents. Instead I would take out Geth, Lord of the Vault . If you don't have the money for Damnation then the more expensive Life's Finale is alright.

Things to cut for your counterspells, Dread Summons yes, Dark Salvation yes, Living Death no. The last one is really to good to cut, especially if you gonna keep your opponents graveyards empty of value with your commander. Grimgrin, Corpse-Born I would cut as well, since he wants to sac stuff, but your ethernalized creatures will be gone forever if you sac him to grimgrin. If you really need a sac outlet I would go for Yahenni, since she can survive boardwhipes.

Other slot's im not so sure about are: Midnight Reaper and i'm sorry Bontu's Monument The monument does not provide any bonus in activating your God more than once, only provides a discount on casting spells. A true mana rock would be a better choice for this slot, since it can be used for both! Mind Stone for example. The lifeloss the monument gives, your commander will provide as well. Don't forget about Paradox Haze wich gives you 2 upkeeps ;)

Hope this helps again! And you know where to find me if you want to discuss some more! :)

Ripwater on Scarab God Zombie Tribal

2 months ago

Hey SirHerpaderp

Training Grounds is an auto include. You should not doubt about it.

Some cards I would add are:

These are just some suggestion (I know they can be a problem budgetwise).

Things i would cut:

  • Corpse Harvester In my opinion a bit too slow and a bit too expensive
  • Geth, Lord of the Vault Your commander does it better
  • Midnight Reaper Think there is better draw then this guy
  • Stitcher Geralf A bit underwhelming and he exiles the targets you want to exile with your god
  • Josu Vess, Lich Knight Way to expensive and you have Army of the Damned.
  • Dark Salvation Way to expensive
  • Dread Summons For the mana you pump into it, it's not a guarenteed hit. For that amount of mana you can cast other stuff or activate your God for more value :)
  • Vanquisher's Banner I would run a Consecrated Sphinx for this
  • Coat of Arms Would get another mana rock for more activations on your god/or another counterspell to protect him. Don't think you need the coat and often it can work against you.
  • Hopefully these tips will help you a bit and don't underestimate the power of your commander, really play him in a bit of a aggro/control version. But always keep mana open to activate him!

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    Geth, Lord of the Vault occurrence in decks from the last year

    Commander / EDH:

    All decks: 0.01%

    Black: 0.17%