Geth, Lord of the Vault
Legendary Creature — Zombie
X,B: Put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped. Then that player puts the top X cards of his or her library into his or her graveyard.
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Geth, Lord of the Vault Discussion
1 day ago
Whoah first time anyones made suggestions on any of my decks,so i'll do my best to go over why i've made many of the decisions I've made.
First off my plan is a mix of damage and mill using mill in order to steal from an opponents graveyard with the cards Geth, Lord of the Vault ,Bone Dancer,and the big one Hedonist's Trove, plus wanting my opponents to have a large graveyard to make Consuming Aberration big makes my amount of graveyard hate somewhat small with only Bojuka Bogas a full grave exile and Crypt Incursion getting rid of all creatures and serve as my only real source of life gain.
I may look for a place for Forgotten Creation as my card draw isn't perfect.
As for reanimation i have several reusable reanimation sources and a creature that can be recurred at any time namely Gravecrawler.
I have considered Soulless One but i feel i don't need both it and Consuming Aberration and i simply think the aberration is better(although i may look for a place for it,it is in my maybe board for a reason).
Thanks for your suggestions I really,genuinely appreciate them but i won't be able to use most of them for some of the reasons above. I'll make a more elaborate description explaining my deck and it's stratagems in the future.
But for now thanks for the feedback and have a fantastic day.
1 day ago
Love the deck! I converted my Geth, Lord of the Vault to Drana on a whim because I felt like she might be a bit more consistent, and it turned out wonderfully.
Have you ever considered running Geth in this deck? My reasons for keeping him around are simple. Not only can you get back monsters that you slay, pull back in the mana rocks and other artifact goodies that might have moved on, but there is one card in particular that is in almost any EDH game that will break this deck, Sakura-Tribe Elder.
With the stupid amount of mana this deck can have, you can easily draw out every land in your deck, mill for more big nasty creatures your opponents have, and have a silly alternate win con for milling out the opponent.
I enjoy playing other peoples decks for them, and maybe you will too!
1 week ago
Geth, Lord of the Vault & Nemesis of Reason are really good in this sort of build. Also as someone who regualrly runs mill in a varied meta if you ever come across a reanimator or some of the izzet storms deck you will want some sort of graveyard hate in case you mill them into a win. Tormod's Crypt or Relic of Progenitus (usually better) can work really well to allow you to choose when their graveyards are working against you. Another graveyard hate option they can't prevent is Bojuka Bog.
1 week ago
in my playgroup, there USED TO BE a Kothophed deck (now its a Teysa, Orzhov Scion deck) the problem is that the life loss actually becomes a huge problem (boardwipe? okay ill lose 15, draw 15 ... um)
there are ways to mitigate this loss (like Blood Artist) but most mono-black decks use the graveyard to their advantage, which kothophed cant really do.
liliana on the other hand can use the graveyard, and flipping her is rather easy. but she feels like more of a 99 then a commander.
2 weeks ago
Okay so, correct me if I'm wrong, but it seems that the point of this deck is to use your opponent's best cards against them by first milling them then stealing them from the graveyard.
So in terms of cards that mill, I wouldn't actually use too many, because we want room for abusing those cards in the graveyard. I would say like 21ish? Here are the ones that you have that I think you should keep:
- Mesmeric Orb, which is by far the best mill card. Like, it's not even close. This mills everyone, but it's just so effective in milling. If you worried about milling yourself out (but don't be), either toss in an OG eldrazi titan such as Ulamog, the Infinite Gyre or reanimate Laboratory Maniac or Tomorrow, Azami's Familiar with your deck, since this deck will most likely have a lot of reanimate effects.
- Consuming Aberration
- Jace's Archivist
- Mind Funeral
- Whispering Madness
- Dreamborn Muse
These along with Life's Finale, Jace, Memory Adept, Phenax, God of Deception, Undead Alchemist, Nemesis of Reason, Mirko Vosk, Mind Drinker, Trepanation Blade, Keening Stone, Sword of Body and Mind, Mind Grind, Mindcrank, Duskmantle Guildmage (these two are good because of the combo with Bloodchief Ascension, not on their own, obviously), Startled Awake Flip, and Talent of the Telepath puts you right on target of 21. It's a solid mill package, so I'd drop Dismal Failure, Psychic Strike, Ashiok, Nightmare Weaver, Liliana of the Veil (I know it seems great, but I really think that a deck like this needs more focus on the goal), and Necromaster Dragon.
Next, the abuse! This is one of the most untapped aspects of many mill decks, and it saddens me. What we need is an array of ways to get effects from opponents' graveyards, but the cards that we have unfortunately usually limit themselves to what card type they can get out of graveyards, such as artifacts, creatures, or instants/sorceries. According to EDHREC.com, the average deck runs 24 creatures, 12 artifacts, and 18 instants + sorceries. Based on those numbers, we should see at least 9 creature-stealing cards, at least 5 artifact stealing cards, and at least 7 instant/sorcery stealing cards, since we probably want 21 of these as well. For the artifact stealing cards, there are only two, and they are Geth, Lord of the Vault and Beacon of Unrest, so lets include 3 tutors to get these two cards as well. Those can be Demonic Tutor, Brainspoil, and Beseech the Queen. Next, the creature ones! I would say the best 9 are Reanimate, Animate Dead, Coffin Queen, Necromancy, Chainer, Dementia Master, Extract from Darkness, Ashen Powder, Sepulchral Primordial, and Nezumi Graverobber. Lastly, the instant/sorceries can be gotten via Memory Plunder, Spelltwine, Wrexial, the Risen Deep, Chancellor of the Spires, and Diluvian Primordial, so let's include Ethereal Usher and Netherborn Phalanx to be able to tutor for Memory Plunder if the commander isn't able to do what we need to do and Geth, Lord of the Vault otherwise. These tutors are really going to make sure you get what is best, as opposed to lots of cards like Jace's Mindseeker that get you a random card. What we want is assurance that the card we are getting is going to be impactful.
In short, for the aikido aspect, I suggest dropping Jace's Mindseeker, Phyrexian Metamorph, Puppeteer Clique, Gruesome Encore, Rise from the Grave, and Soul Ransom in order to add Beacon of Unrest, Demonic Tutor, Brainspoil, Beseech the Queen, Reanimate, Animate Dead, Necromancy, Nezumi Graverobber, Coffin Queen, Chainer, Dementia Master, Ashen Powder, Memory Plunder, Ethereal Usher, and Netherborn Phalanx.
That concludes the 43 cards I think you should absolutely run (21 mill, 21 reanimate, Bloodchief Ascension). That gives you 20 slots to put in whatever you would like after you put in the 37 manabase cards, but I think you will probably want about 7 ramp, 7 draw, and 7 spot removal (maybe fit a Laboratory Maniac as mentioned earlier), but I think you got those handled!
And yes, those two cards you mentioned aren't going to work, not necessarily because they're weak, but because they're too expensive when there are better options for cheaper.
2 weeks ago
As a proud owner of a Phenax deck for 3 years now, I can highly recommend it.
Geth, Lord of the Vault was in mine originally but probably only ever got played three times in the two years he was in the deck. You can most likely cut him from yours.
Have a look if you like! Steal some ideas if you see something you like. Phenax's Devotion to Amnesia
3 weeks ago
Thanks for the feedback shub.
I love the Chainer, Dementia Master i am absolutely gonna add him.
Demon of Dark Schemes was in this deck but has since been removed in place of Massacre Wurm, this was due to the fact that the demon hits my stuff as well, this is especially bad when i have Panharmonicon out. The wurm is equally a meta call due to the heavy amount of graveyard shenanigans and sacrificing in my meta.
I am not a fan of Geth, Lord of the Vault due to him fueling the aforementioned graveyard shenanigans.