Surrak, the Hunt Caller


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Frontier Legal

Printings View all

Set Rarity
Dragons of Tarkir Rare

Combos Browse all

Surrak, the Hunt Caller

Legendary Creature — Human Warrior

Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.

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Surrak, the Hunt Caller Discussion

MagicMat on Hybrid Stompy

4 days ago

lagotripha 8-whack will always be faster, the way to beat it is through consistency with efficient creatures. Narnam Renegade is one of them, it can kill everything don't caring about stats and if revolted (rarely, it's true but happens) it can survive opponent's 1 drops, even some 2 drops. Kalonian Tusker can be better in some cases, I think the real problem is that I empty my hand faster because where classic stompy plays a 2 drop I play 2 1 drops so Lifecrafter's Bestiary maindeck can be useful.

dannecticut Thanks for help. Trigger Narnam Renegade's revolt is not so necessary, play it pre-combat to get devotion is totally fine as it still does its backup job.I treid Attune with Aether but it's too slow, play Greenbelt Rampager for would be nice but this is not why it's in the deck.I prefer Kalonian Tusker over Garruk's Companion due to more survivability and cause I'm not playing a playset of Aspect of Hydra.I've Surrak, the Hunt Caller and I like it, no time to try it but I'll do, same for Beast Within and Heroic Intervention.

dannecticut on Hybrid Stompy

4 days ago

Other creatures worth considering:

Garruk's Companion: I play it instead of Kalonian Tusker because Trample makes Aspect of Hydra that much more deadly.

Surrak, the Hunt Caller: Unless your board is empty, he will usually be able to give himself Haste. He closes out games out of nowhere because no one ever suspects him.

Emzed on Bigger, Faster, Stompier, Greener

1 month ago

Surrak, the Hunt Caller could work really well in your deck, i think it's quite obvious what the benefits are here.
I am suprised you aren't running Frontier Siege, that card has insane syngergy with Omnath since it generates 2 mana in each of your mainphases, so 4 mana per turn.
If you need any more card draw, the new Rishkar's Expertise seems like a great fit for your deck.
Another nice little support card for Omnath is Savage Summoning, it helps against countermagic and removal (recast Omnath with your floating mana).

MindAblaze on What cards are the coolest ...

1 month ago

Mage Slayer should definitely go in.

Archetype of Aggression seems like it fits.

Foe-Razer Regent and really any fight cards.

Surrak, the Hunt Caller while not Gruul per se, fits the ethos fairly well.

EpicFreddi on See the Revenge

1 month ago

What about Surrak, the Hunt Caller? Back in the Devotion-Green deck he was a great card because he easily enables Ferocious.

Sparky41 on

1 month ago

Okay, so the way I see it, this is another deck idea that's mostly there, but can go into a few different directions. The first would be to keep the deck G/R and turn it into a traditional ramp deck, with mana dorks and ramp spells that can build you up to a fast Surrak, the Hunt Caller, a fat Crater's Claws, or whatever eldrazi, dragon, or planeswalker you have lying around. Typical ramp stuff...

If you want to keep the deck with a strong "Ferocious" theme, I would recommend moving it into temur colors, which give you some truly efficient threats. With the addition of blue, you gain Surrak Dragonclaw, Savage Knuckleblade, Temur Ascendancy, Icefall Regent, and increased usability of Shaman of the Great Hunt. Other sweet efficient threats are either Atarka, Thunderbreak Regent, Shaman of Forgotten Ways, See the Unwritten, Whisperer of the Wilds, Lambholt Pacifist  Flip, the list goes on. The important thing is that you don't fall into the trap of gimmicky creatures that are actually very mana-inefficient, like Qal Sisma Behemoth.

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