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Surrak, the Hunt Caller
Legendary Creature — Human Warrior
Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.
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Surrak, the Hunt Caller Discussion
4 weeks ago
For this deck I don't like Zendikar Resurgence, Keiga, and Dragon Broodmother. Resurgence is too expensive IMO. Keiga is too situational, and sucks in wrath. Broodmother isn't awful, but value is hard to find.
1 month ago
Thoughts on adding Surrak, the Hunt Caller as a fetchable creature that could give haste to Selvala?
1 month ago
Here a story of how the deck played in a game of Color Clash:
As seen through a Distorted white Lens.
At last we sat down for an Epic Match between the Colors of Magic.White: Akroma, Angel of Wrath, Green: Surrak, the Hunt Caller, Red: Lovisa Coldeyes, Black: Yahenni, Undying Partisan and blue: ...Oops wrong deckbox . Well a Color Clash with Mayael the Anima in the Blue seat.
I, Akroma, Angel of Wrath, get a turn 2 Gossamer Chains that will save me (and others) a lot of damage. Lovisa went for first blood, by dashing in one of her team. Everyone is building up his mana. First Commander damage is for Surrak. Going at Akroma. I don't know why. Mayael is a bit slow on the mana, but Yahenni goes strong.
Turn 5 sees an indestructible Yahenni, Undying Partisan, blowing up the board with hard cast Decree of Pain, gaining 5 +1-counters and hitting: Surrak. Now, the time has come for Angels: Mayael gets in Avacyn, Angel of Hope and my commander Akroma, Angel of Wrath makes her first appearance, going at mister MonoBlack.
He feels its time to control the board by adding a Grave Pact. Saccing one of his returning creatures. Akroma manages to make a deal with Yahenni and stays on the board. In my turn I decide to go after Yahenni.
Cloudchaser Kestrel enters and tries to destroy the Grave Pact. Instant sac to Grave Pact tries to take Akroma, Angel of Wrath down. But, wooo, a flashed Seht's Tiger takes the hit and Akroma, Angel of Wrath manages to deal another 6 damage to Yahenni and has freed the board of Grave Pact.
Turn 9 sees a 3rd one sided board wipe when Reiver Demon enters the battle. Black dominance again. Akroma, Angel of Wrath returns and picks up a Sword of Fire and Ice dealing more commander damage to Lovisa and Surrak. Now, I can urn a point by also dealing commander damage to Mayael. But Yahenni is to far ahead.
Exsanguinate gains him 78 life and takes both the Lovisa Coldeyes-player and the Surrak, the Hunt Caller-player out. And leaves the Mayael the Anima-player barely alive. But he's save behind a Blazing Archon. That is no problem for the Sword of Fire and Ice, however. Mayael is taken down.
2 months ago
I think that Coco walls would be the solid competitive way to build this deck. It allows you produce literally infinite mana with Staff of Domination, and is very consistent (Chord of Calling is so good).
If you just want the style points with green legends, Surrak, the Hunt Caller allows your big Eldrazi to have haste. If you truly want to assert your dominance and go deep, Myojin of Life's Web allows you to turn 9 mana into an emptied hand at instant speed.
2 months ago
If you get a Hardened Scales out on turn one or two.
Arashin Foremost on turn 3.
Surrak, the Hunt Caller on turn 4.
Verdurous Gearhulk on turn 5, you can put some tokens on the Doublestrikers and swing big. Also the Gearhulk will get Haste from Surrak.
2 months ago
Yasova Dragonclaw feels a little out of place because you can't use its ability. Its also legendary, and you are running Surrak, the Hunt Caller and Anafenza, Kin-Tree Spirit. The 4 power helps out your Heir of the Wilds get its buff but thats about it. I wonder how Maulfist Revolutionary or Renegade Rallier would do in its place. Both of those are three drops and bring something different to the table.
3 months ago
I currently have a mono black Korlash, Heir to Blackblade deck that I enjoyed for a longtime. I still like it, But my LGS has stopped disregarding him. I've also gotten tired of going voltron. I would like instead to make some other kind of mono-colored deck. The color doesn't really matter to me, but I have the Caged Sun and Nyxthos so I can go pretty much any direction colour-wise. v
These are just things I've been spit-balling, My LGS is very competitive, but I care more for it to be fun.
Any insights or suggestions would be very welcome. I'm pretty indecisive so this really helps.
3 months ago
Hey, I like your build, it's a little bit different than other competitive sultai builds. You look like you have almost everything hammered into place.
In early games the oath can dig three deep, get you a land, creature or planeswalker and fix your mana for the double color cost in your walkers. I know it doesnt get you your instant or sorcery spells, but its still pretty good early if you just want a land. It's probably better than traverse for you in the early game and in multiples they send each other to the grave to help out delirium and goyf. it's kind of a shame that the oath sends cards to the bottom instead of the grave, it's the only reason i don't run it in my graveyardy deck.
Surrak is a pretty decent top deck that will probably have haste when it drops onto the board if you have a goyf out or any two other creatures you run, and it gives any subsequent goyf haste just to speed out your threats. the only thing i could think to cut for it is baloth though, and i know that has good synergy with liliana but with only 2 in the deck, it's not like your gonna be capitalizing on that ALL the time. I think rolling out a hasty threat after some removal is a powerful play to consider.
Just throwing some ideas at you, good luck with the deck +1 :D