|Commander / EDH||Legal|
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Shanna, Sisay's Legacy
Legendary Creature — Human Warrior
Shanna, Sisay’s Legacy can’t be the target of abilities your opponents control.
Shanna gets +1/+1 for each creature you control.
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|Have (12)||Kiortio , Candyman949 , FuneralofGod , Cazaz0816 , Dimarx , Zelpoke , slemulv , philktoken8998 , orzhov_is_relatively_okay819 , Regulus1010 , teslacoil7992 , Xz0mb13x91|
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Shanna, Sisay's Legacy Discussion
4 days ago
Yeah, this is close to the lists i've been seeing. They often put a couple Shanna, Sisay's Legacy Again, like the Stompy deck, Flower helps you lower the land count by a couple. :)
1 week ago
Swiftblade Vindicator seems like a very strong card, but I'm not sure we have the manabase to support a red two-drop. I'm trying to keep the red cards to high costed later game cards, and I'm not sure I'd play Swiftblade Vindicator over either Emmara, Soul of the Accord or Shanna, Sisay's Legacy.
Huatli, Radiant Champion is a possibility for the deck, but I think I'd rather just play Ajani, Adversary of Tyrants.
Thanks for the suggestion!
1 week ago
Jhoira, Ascending Captain
Legendary Creature - Human artificer
Artifact creatues you control get +1/+1 and other nonartifact creatures gets -1/-1
whenever a creature dies, put a Suspicion counter on jhoria, Acending Captain
When Jhoira, Acending Captain have five or more Suspicion counters exile Jhoira, Acending Captain, then return it to the battlefield tramsformed.
Jhoria, Betrayed Captain (jhoira, Betrayed Captains color identiey is blue and red)
Legendary Planeswalker - Jhoira
+1 Deal 3 damage to any nonartifact target then draw a card and discard a card
-3 Destroy target nonartifact, nonland permanent then deal 2 damage to that permanents owner
-7 exile each nonartifact, non land permanent then deal 1 damage to each player for each permanent that player exiled this way
starts at 3 loyalty
So after our Heroes left Dominaria to fight Nicol Bolas, Planeswalker on Ravnica something began to happen to Jhoira, Weatherlight Captain. After fighting the Cabal for some years she became more and more obsessed with her artifacts. She neglected her crew more and more as she crafted some powerfull artifacts to help her and the crew against the Cabal. It went as far as she banished Shanna, Sisay's Legacy from the Weatherlight because Shanna questioned the crews worth compared to the artifacts. The rest of the crew new they had to do something so they started a mutiny against thier former Captain and Hero. This Broke Jhoiras heart and at the same time infused an enormus rage inside her. All of the crew members who participated in the mutiny saw jhoria gather magic, powerful magic and then just dissapear. She was no longer on Dominaria.
Next challenge: Create a modern balanced squirrel who transformes into either a planeswalker OR a stronger creature!
1 week ago
2 weeks ago
Considering that you aren't going all-in on Saprolings, it may be a good idea to cut them and go all in on tokens. Legion's Landing Flip, Emmara, Soul of the Accord and Shanna, Sisay's Legacy are all fantastic cards.
You can definitely go up to four copies of Emmara. While she is legendary, she likely won't stick around the battlefield for long with her stats. If she does, then you probably win anyway.
3 weeks ago
Given our convo regarding the focus of this deck being 'All the Tokens', this may be a long write-up. I'll try to break it up. This comment will look at creatures.
The great: Armada Wurm, Hornet Queen, Jazal Goldmane, Mycoloth, Seedborn Muse, Shanna, Sisay's Legacy, Tendershoot Dryad, Wilt-Leaf Liege, Wolfbriar Elemental. Each of these support your strategy directly and have early & late game presence.
The Bad: Archon of Valor's Reach doesn't fit with the strat and feels like a 'win-more' or 'lockout' card, Emmara Tandris insulating tokens (the one thing you can make endless amounts of anyway) from damage doesn't seem like it's worth 7 mana/a whole turn to do, Kazandu Tuskcaller is a 1/1 you need to sink 6 mana into before you can get a single 3/3 per turn, Yeva, Nature's Herald only has relevance early game and she doesn't really fit with tokens.
The Ugly: Copperhorn Scout is a very fragile '1-turn' kind of creature and there are better/more efficient ways to accomplish this like Brave the Sands for example, Elvish Mystic & Fyndhorn Elves & Llanowar Elves having ramp on creatures like these is simply not the way you want to ramp.
The only ones left I believe ate your 2 Soul Wardens. They could/will/do gain a bunch of life, so if that is important then keep them.
3 weeks ago
Shanna, Sisay's Legacy seems like an auto include in token strategies. Maybe a 2-3 of.
1 month ago
Very cool deck, I like the little synergies all throughout it!
My only thought would be to cut Wildgrowth Walker- it's only a good card when paired with other explore creatures. I like my creatures to always be relevant, and to be good in a multitude of situations than great in a very select few.
Have you considered running Shanna, Sisay's Legacy in its place?