Shanna, Sisay's Legacy

Shanna, Sisay's Legacy

Legendary Creature — Human Warrior

Shanna, Sisay’s Legacy can’t be the target of abilities your opponents control.

Shanna gets +1/+1 for each creature you control.

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Trade

Have (2) metalmagic , kpral
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Printings View all

Set Rarity
Dominaria (DOM) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Shanna, Sisay's Legacy occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Shanna, Sisay's Legacy Discussion

seshiro_of_the_orochi on Lost Legends Of DrukenReaps

4 days ago

From your list, the following seem worth considering:

Aminatou, the Fateshifter is great with Thalia's Lancers.

Reki, the History of Kamigawa is a great draw engine.

Shanna, Sisay's Legacy is a flavour win, gives two colours for Sisay and is a protected beatstick. Another good multicoloured two drop is Lavinia, Azorius Renegade.

Legion's Landing  Flip and Oviya Pashiri aren't the best legends to imagine, but consider the following: In my Sisay list, I run Massacre Girl and Gerrard, Weatherlight Hero basically as a tutorable In Garruk's Wake. With the two token makers, this is even more consistent. Massacre girl usually only needs like one or two 1/1s on the board to kill everything.

Another legend to consider: Chainer, Nightmare Adept: Another reanimator that gives haste to any creatures tutored up with Sisay.

PhyrexianWombat on Can My Deck Succeed?

6 days ago

One thing I feel I should mention is that your "counters" section has cards like Bear Umbra and Shanna, Sisay's Legacy, but it's important to remember that these aren't actually counters and won't be treated as such by cards that care about them.

Deadpoo111 on When Bolas Is Away, Palladia Will Play

3 weeks ago

Yup, okay so I'm digging this concept.

So I think the first order of business is exploring the different paths Palladia would take upon being reawakened.

Option 1: Helping Bolas Escape

The Steps: First, she'd have to learn what a planeswalker is, as far as I can tell from the lore, she has not met on nor does she know of their existence (She's been asleep for long time). So she would probably have to meet some more knowledgeable people, perhaps the crew of the Weatherlight battled her? Perhaps she does defeat them and learn the secret from an impressionable you Raff Capashen, Ship's Mage, maybe she keeps the weatherlight. After knowing what a planeswalker is, she'd need to learn of Bolas' imprisonment. ATM only three beings know of this, Jace Beleren, Ugin, and Bolas himself. IDK how she'd learn of this but we can get into that detail after she's a planeswalker. Now, she needs to become a planeswalker. In her day, all you had to do to become a planeswalker was gather a ton of mana. Assuming this is post-mending she'd have to be born with a spark, or a spark would have to be given, or perhaps taken. What if a young planeswalker like Teyo, the Shieldmage stumbled upon her path? She could take his spark with the help of her followers, and ascend to be a planeswalker. Additionally, she could use a Planar Portal to traverse the planes. Or maybe she met Tezzeret, who has the planar bridge inside him and struck a deal to travel to another plane, but this is unlikely because Tezzeret has sworn not to serve another dragon. Okay, so Palladia can traverse planes, what next? Now she has to search for info on Bolas and Ugin. This could take centuries, not only are their histories as old as Dominaria but they've both been to so many planes. A possible encounter is with Azor, the Lawbringer on Ixalan where she learns of their plans to trap bolas. She could travel to Ravnica, though this would be hard due to everyone being on watch for planeswalkers. But if she did, she would learn about the war and stuff, and that Bolas might be dead or is thought dead. Now, in order to find where Bolas is, she'd need to find Jace, Idk how she would, he's sort of on and off with Vraska on ravnica as of late and he's a tough cookie to crack, maybe she could hire another mind reader? Either way, she gets the info and now has to find the meditation realm. As of recently, Ugin, Sarkhan, Niv Mizzet, Ashiok, Narset, and Tetsuko Umezawa know of the meditation realm. Of these Sarkhan would provide the best guide, as she could control him again (this seems to be a recurring theme with him). So she finds the realm and stuff but look out now she has to fight Ugin. But wait, what if she fixed The Immortal Sun? Boom Ugin can't escape and now she's fighting him. The point is Ugin needs to lose, but I don't know how Palladia could do that as Ugin is way more experienced than her. Maybe she attains mastery of the meditation realm? There is also, what I think would be the most epic thing ever, where she kills Sarkhan and gives Bolas Sarkhans spark. Bolas kills Ugin and is free. Maybe he kills Palladia right there and then, maybe she somehow kills him? Maybe he becomes her underling, lots of possibilities. So that's that whole destiny right there.

Option 2: Taking over

Palladia wakes up and decides to finally conquer Dominaria. The fractured remnants of the cabal rally behind her. She has a few obstacles though. Shiv won't go down without a fight, especially with Darigaaz defending it, neither will Benalia or Tolaria and then there's the whole Weatherlight crew to deal with. Maybe include Shanna, Sisay's Legacy, Squee, the Immortal, Tiana, Ship's Caretaker. Overall, it's a very difficult crusade, include key enemies such as Lyra Dawnbringer and Radha, Heir to Keld. Finally, after a decade-long war, Palladia rules all of Dominaria.

Option 3: Palladia Mors, Ruiner of Planes

Somehow (literally any of the ways I listed in 1) Palladia finds a way to move plane to plane, she takes it upon herself to sow chaos and bloodshed throughout, collecting trinkets of victory as she goes, maybe she takes the Seal of the Guildpact from Ravnica and Obelisk of Alara from Alara. Ooooo maybe Shadowspear if she defeats Elspeth wherever she goes.

That's just a few of the options for her that I could come up with, I personally think #1 could make a good fan fic

Hope you like feedback, this deck looks sweet.

Barbarian_Sun_Pope on Overally

1 month ago

Nice deck, love aggro Selesnya. Have you considered Collective Effort ? I think your deck can really take advantage of all the modes. Also I think Knotvine Paladin could serve a similar purpose to Shanna, Sisay's Legacy , though not as powerful, it has the benefit of not being legendary. Hope this helps.

Kaja3 on Indestructible, Flying, Infinite Squirrels

2 months ago

Just to be evil, you could put in a few Drove of Elves so you have some cheap infinity/infinity's once you get the squirrel setup. In a similar vein, if it's worth making the deck Green/White, a Festival of Trokin will give you infinite life for one white mana with the infinite squirrels, and Shanna, Sisay's Legacy provides a cheaper albeit white alternative to Drove of Elves. While the potential infinity/infinity creatures are just potential bastard moves, Festival of Trokin is actually very useful if you just got the squirrel setup the turn before your opponent would destroy you with flying creatures, and you cannot make them flying before you would die. Nonetheless, all of these will make powerful combos with infinite squirrels, especially considering they are stupidly cheap for their broken potential and you keep the squirrels.

I should also mention that there are some alternatives that cost a little more, but cause board wipes in addition to the mentioned buffs in exchange for the deaths of your squirrels. Phyrexian Rebirth will give you a white infinity/infinity artifact creature, and Fumigate gives you infinite life, but both require your squirrels to not have Indestructible. Not sure if those would work well with this deck in particular, considering it aims to make the squirrels indestructible, but they might help.

lifemtg on Shalai, Voice of the Mana Dorks

7 months ago

Here are some more budget and non budget cards. Austere Command would be a better and more versatile board wipes. Although the cmc is higher it should be easy with your mana dorks and such. Trostani Discordant makes sure your creatures can’t be stolen and gives them +1/+1. Shanna, Sisay's Legacy would be a great creature for 2. Teferi's Protection is good. Elesh Norn, Grand Cenobite is OP in any deck. Sylvan Library , and Herald's Horn , considering a lot of your creatures Elf Druids, but really the ratio isn’t high but still it would be a cool add but definitely not something that is game changing. Camaraderie is cool. Another X spell I didn’t mention is Finale of Glory . Skullclamp will help with emergencies card draws. Luminarch Ascension and also Nissa, Voice of Zendikar , Gavony Township .

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