Rankle, Master of Pranks

Rankle, Master of Pranks

Legendary Creature — Faerie Rogue

Flying, haste

Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number of modes. You may only choose each mode once. —

  • Each player discards a card.
  • Each player loses 1 life and draws a card.
  • Each player sacrifices a creature.
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Printings View all

Set Rarity
Throne of Eldraine (ELD) Mythic Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Highlander Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Rankle, Master of Pranks Discussion

dingusdingo on Alesha: A Slug is Faster Than A Corpse

1 week ago

StopShot The choice of having only a single combo is intentional. This deck is similar to Blood Pod in that staxing the board is more important than gassing into a combo, and you can get kills in cEDH by turning creatures sideways. This deck is very concerned about hitting the board hard early, and I don't want to be drawing cards that are dead outside of comboing. If I was going to expand into a second combo, I'd most likely extend into Splinter Twin and Felidar Guardian due to how Twin interacts with the Titans. In place of redundant combos, I've chosen to slot more hate pieces and more beater pieces. I've tried to add only the most efficient beater pieces that have utility or are just hyper efficient in terms of effectiveness. For example, Luminarch Ascension will singlehandedly win games on stalled out boards by turning creatures right. Inferno Titan swinging removes all kinds of dorks and opposing hatebears that are common in the format, as well as draw pieces and combo creatures. It also swings for a minimum of 9 when there aren't targets on the board. Loyal Apprentice is free tokens for doing nothing every round, speeding up the beatdown clock but it also has great synergy with Goblin Welder Smokestack Rankle, Master of Pranks Elesh Norn, Grand Cenobite and Daretti, Ingenious Iconoclast. The beatdown pieces have been chosen because they are a fast clock even in when staring down 120 life instead of the regular 20, or they offer strong synergy towards other parts of the deck. Extending into beatdown as the secondary option also lets me run harder "no" pieces, which is why I have Cursed Totem even though I'm running Kiki, and why I'm running Stony Silence even though I have 10 cards turned off by it. Having these pieces that turn each other off in our deck raises the mulligan % and requires higher pilot skill to play, but this is the trade off for how strong they are.

Banewhip Punisher is an interesting card and certainly better than Chupacabra, but also pretty inefficient. Especially after the banning of Flash, the format has slowed and become grindier. I've been looking for group sacrifice effects or repeat removal to achieve greater board control. Necroplasm would practically be an auto-include if it was only 2 CMC. Removing Alesha on its final tick is a turn off for me. If I was really interested in this effect, I'd slot Blast Zone, to tutor it with Wayfarer and recur with Crucible. Similarly, I'd be looking to slot Wrath of God or Toxic Deluge before another single target option, even if it is reusable.

I am aware of how recurring Kiki with Alesha requires another rotation to get a combat step. Once again, I'm not very worried about it. I'm not running many discard effects here, and I'm also not running Entomb to try and get Kiki that way. Kiki won't likely end up in the yard unless an opponent forces you to discard it, or you managed to stick Sire Of Insanity (with the Buried Alive line probably). I have considered more reanimation spells, but I'd probably start with good old Reanimate just for speed purposes. As the budget has raised, I've moved away from the Thrill of Possibility + friends that play extremely well with reanimator strategies.

Thanks for taking a peek. I have a 100% no budget list brewed up as well, which is the eventual goal for this deck.

CircioTheStageLighter on Pioneer 8 Rack

2 weeks ago

Lili is bad if you can't get her to transform, and even if you do transform her, you'll mainly +2 her, which means Rankle is just better. Smasher is okay, but I prefer Regie, and his upkeep cost will help load up the yard to escape Kroxa. Agonizing Remorse is bad in a deck with Waste Not since it's not discard (but if your meta is namely black decks, Specter's Shriek is obviously better).

Those are the only upgrades I can see, but then, I don't run Kroxa, so my deck is a bit different. Looks good tho!

CheapnFast on Teysa's Tokens

3 weeks ago

Alright, sorry to not get back to you in a super timely manner but I have done some testing on some of your suggestions so I had some more constructive feedback to give. So, I cut the Liliana, Dreadhorde General and the Cavalier of Night for 3 General Kudro of Drannith, and then cut Rankle, Master of Pranks for Plaguecrafter and tested that build. I must say I like it a lot, and I'm going to do some more testing. Also, I know that Murderous Rider is not a human, but I would argue that it is THE most efficient removal in the format, and I'm not really willing to make that cut because even though I could have more humans, I just think its a super flexible card.

xat on TRY JUND! [Ikoria]

1 month ago

I have to say this is a very cool list, just got diamond with it on Arena! I do not have Chevill, Bane of Monsters in MTG Arena so i exchanged him for 2x Fiend Artisan Fiend Artisan and 2x Rankle, Master of Pranks. Works actually quite well since you can fetch an Kroxa or have a pseudo Liliana discard with Rankle.

Bolo33 on Advertise your STANDARD deck!

2 months ago

Alrighty, I see the cross, and seek to help before posting my own deck! First, I want to know why Spawn of Mayhem is in there. He may be a 4/4 flier, but he does what else for you? I would switch that out for Uro, Titan of Nature's Wrath for sure, If you can afford it (I know I can't). If you cannot, I would suggest Rankle, Master of Pranks. After all, he deals with hand disruption. And he is a flier. Oh, also, he can sacrifice one of Garruk's dogs to get him loyalty. Lovestruck Beast is hardly fitting...you have a 1/1, but if you are playing it right, it won't be on the battlefield much. Replace that with Agonizing Remorse, I guess. As for ramp, you will need a Growth Spiral, although the titan does a better job of it.

Izzet Maximization Is another deck that needs work. I'm open to suggestions!

BLOODGUILT on Greed Condemnation

2 months ago

Rack decks are fun!.... For the pilot, lol. I don't think you need Inevitable End, giving a choice to your opponent is typically a bad idea. Run 3x Murderous Rider instead. It hits planeswalkers and contributes to your devotion backup plan. It will also mitigate the damage you take from Stormfist Crusader with the lifelink it has. If you wanted to stick to the idea of 'punishing greed' you could run Ayara, First of Locthwain and Priest of Forgotten Gods. Both require you sacrifice creatures to draw cards. Priest is especially strong because it hits your opponent for 2, makes them sacrifice a creature, and you get two floating mana to ramp into Ob Nixilis, the Hate-Twisted or Rankle, Master of Pranks. I do understand this is not quite on theme though. My other thought is to add Spawn of Mayhem. it just combos nicely with Stormfist Crusader. I mean turn 2 crusader, turn three two draws then spectacle Spawn of Mayhem. Gross. Anyway, i like the concept and list looks pretty good.

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