|Commander / EDH||Legal|
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|Oath of the Gatewatch||Mythic Rare|
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Kalitas, Traitor of Ghet
Legendary Creature — Vampire Warrior
If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield.
, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traiter of Ghet.
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Kalitas, Traitor of Ghet Discussion
6 hours ago
There is a lot of play off of "goblin" mutual exclusivity, with Boggart Shenanigans for instance I get 1/1 creatures with an extreme form of trample. Trample alone is fine, it plays off Claws of Valakut as well as Lightning Bolt for control with a potential to probe defenses. The tempo is playing up to three creatures by turn two and relying on them dying is more stable than relying on reinforcements from topdecking, it skips 4cmc and is light on 2cmc because my hand can stabilize with two or swarm out, and four can be used to mana dump, pickup equipment, rally with claws, or brace with Shenanigans. Claws also help stabilize outlier scenarios of high land and low cost. I am trying to incorporate a sideboard not so much change the main board. Preferably splash black for hatebears. And something for death trigger dampers like Kalitas, Traitor of Ghet
6 hours ago
I like the theme, but you're running a lot of subpar cards and don't have enough synergy to justify them. There are some extremely tasty options if you wanted to jack up the price of the deck (Collective Brutality, Kalitas, Traitor of Ghet, and Drana, Liberator of Malakir being the first that come to mind) but I'm going to assume you want to keep the price pretty low when making my suggestions.
2x Kalastria Nightwatch: Too expensive. We can do better.
4x Nirkana Assassin: There's a much better alternative.
4x Kalastria Healer: We're trimming back on Allies, and this just isn't aggressive enough on its own.
4x Tandem Tactics: Not enough bang for your buck.
3x Untamed Hunger: Pretty underwhelming. You don't want to strap a 3-mana enchantment onto one of your creatures only for it to die to removal, and Rush of Vitality isn't enough backup.
That gives us back 17 cards. I'm gonna focus mostly on creatures since there's a good chance you'll be able to swarm your opponent.
3x Stromkirk Condemned: Vampire synergy and a discard outlet, plus it's great for going wide.
4x Asylum Visitor: Another Madness card, plus it's very aggressive, plus it helps refill your hand.
4x Gifted Aetherborn: Basically a strictly-better Nirkana Assassin. Free Lifelink!
4x Indulgent Aristocrat: Another mini Vampire lord. If you try to keep two mana up whenever possible, you can sac Vampires that are about to die anyway and boost all your other guys.
2x Voldaren Pariah Flip: A strong finisher and a great way to wipe your opponent's board. You'll probably have more creatures than they do so this works out great for you. You can even cast it for its Madness cost some of the time.
I'm sure there are cases to be made for other options (I'd kinda like to stick Heir of Falkenrath Flip, Vampire Cutthroat, and Inspired Charge in somewhere but I'm not sure what to cut) but that should at least get you started. Note: Lone Rider Flip is the first card I'd add if you want to abandon the Vampire theme as it's absolutely bonkers in a lifegain deck. You should also probably run Grasp of Darkness in the mainboard rather than Murder, but that's not a huge difference.
6 hours ago
With Emrakul, the Promised End out of standard what do you think is worth naming Lost Legacy with and potentially giving your openent cards? I'd much rather run Ruinous Path in the side for Planeswalker removal as thier isn't a way to deal with them once they hit the board in this deck. Also how reliably does Thing in the Ice Flip flip? Kalitas, Traitor of Ghet would be much better against aggro.
If blue based control becomes a thing I'd also suggest a Sphinx of the Final Word in the sideboard as well.
I'm going to run a version with my suggestions and maybe a few Ob Nixilis Reignited and report back.
8 hours ago
Overall, the deck seems like it needs some fine tuning. Mostly for the fact that you are running far too many 3 drops in my opinion. Also, I don't think 22 lands is enough for your deck. With the number of high cost cards in your deck (that you want to play on curve), you need at least 25. This will make your land drops much more consistant.
13 hours ago
Kalitas, Traitor of Ghet does not fit here, because he prevents "dies" triggers and thus prevents Yahenni from gaining counters. Plus, I generally avoid paying $20 for marginal cards - marginal in this deck, that is. He's an awesome creature in general.
Demon of Dark Schemes is pretty sweet, not gonna lie. I just don't like including energy effects in general (if he dies, there's no payoff), and I really dislike his art :( I'll consider adding him, though, because a 6-drop creature that reanimates is pretty damn good here.
I'm currently in the process of acquiring cards IRL for this deck, but I'll get back to tuning it when I can find some time :) Thanks for your comment!
1 day ago
First thing this is the deck Derplings I have the main board pretty well squared away, I am trying to concoct a way of using a play set of Auntie's Hovel in the sideboard for hatebears and maybe something for Kalitas, Traitor of Ghet as it cripples my die triggers.
1 day ago
In the control archetype the main focus should be disruption, removal, and most importantly card advantage.
You want many fewer creatures, Kalitas, Traitor of Ghet, Noxious Gearhulk, and Walking Ballista are basically the only ones you want. Gonti, Lord of Luxury is a good creature too, so maybe two copies. Possibly one Thalia's Lancers. Otherwise this deck needs planeswalkers and removal. A playset of Gideon, Ally of Zendikar, two or three Liliana, the Last Hope, probably one Ob Nixilis Reignited, and a Sorin, Grim Nemesis. The best card-draw in these colors is Painful Truths assuming you also run Aether Hub. There is also Metalspinner's Puzzleknot and Succumb to Temptation but the only upside is that one is 2 mana and the other is an instant. I'd stick to Painful Truths. Four copies of whatever you decide to use, of course.
You need good single-target removal both early and late-game. Fatal Push is something you will want probably two of since you cannot trigger it's revolt. Declaration in Stone is the most efficient all-game removal so 4 seems good. You will also want to try one or two copies of Collective Brutality because it is so versatile in every match-up. Anguished Unmaking is strictly better than Murder, Grasp of Darkness is almost a catch-all early on. You will want some number of each, 2 Unmakings is probably all you will want though. Finally one or two Fumigates.
The sideboard will need answers to other controlling decks, non-creature permanents, strategies that flood the board, and be able to disrupt or respond to the known combos in the format.
I recommend more Collective Brutality, another Ob Nixilis Reignited, and Transgress the Minds to deal with control. Possibly Kambal, Consul of Allocation. If they are doing the Felidar Guardian combo you may need something along the lines of Encircling Fissure or Make Obsolete. In aggressive match-ups you will want Linvala, the Preserver and Yahenni's Expertise (which is a good argument for running some Succumb to Temptation or Puzzleknot instead of only Painful Truths) or more Grasp of Darkness. If you're playing against a mid-range opponent you may want Quarantine Field, more Fumigate or a Descend upon the Sinful, maybe Harsh Scrutiny. Finally good non-creature removal is Fragmentize or more Anguished Unmakings.
1 day ago
Duress should be mained. It hits everything you need it to, and your removal spells can kill the creatures. Hexproof creatures are not a very common sight.
Disdainful Stroke as a 2 of, putting Disallow down to 3. I also agree on the sheer power of the stroke. Grasp of Darkness and Reality Shift for mainboard removal. Reality shift allows you to run Invasive Species. Perilous Vault might be interesting for you, as you need something to kill copters, harvesters and ensouled Darksteel Citadels. I would mainboard 2 Flaying Tendrils and 2 Yahenni's Expertise.
You've kind of screwed yourself over in sultai though, as it is one of the weakest colours right now.
Expensive cards: Kalitas, Traitor of Ghet.
To compare: this is my control deck: A Birth of Darkness