Omnath, Locus of Mana


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Legends Mythic Rare
Worldwake Mythic Rare

Combos Browse all

Omnath, Locus of Mana

Legendary Creature — Elemental

Green mana doesn't empty from your mana pool as steps and phases end.

Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.

Price & Acquistion Set Price Alerts




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Omnath, Locus of Mana Discussion

Stormcaller on What are some funny, exciting, ...

5 days ago

Zethnos: Oh, I saw this on the frontpage and didn't realize that it's in the commander deck help forum.

For Helix Pinnacle: Omnath, Locus of Mana and Doubling Cube. Add Voltaic Key or somthing similar to speed up the doubling.

Ninja_T0-_-0 on Larger than Life

6 days ago

Just personal opinion here but, I definitely think Omnath, Locus of Mana would work better as you commander in this deck. Buffing him will take less time to kill people with commander damage as opposed to normal combat damage. An infinite manna combo would buff him just as well as Rhonas' ability, there just isn't as many steps/Vulnerabilities to the Win Con.

zin1000 on Counters for days

1 week ago

Sorry I couldn't get to it earlier. Anyways The Build is alright but i think we can patch it up a little bit. First Off, why Tezzerets Gambit? I know you have gear sage but I just don't think you will be able put on the battlefield too much. Replacing it with either Solidarity of Heroes since its costs less mana and is very powerful or Rancor for trample might be a better idea, or the best choice is probably Prey Upon, which is kinda like a destroy creature spell which is very useful since green almost never gets spells in that category. Also, since your not going budget why not Doubling Season? The price is really steep but it pays off, also if you want more mana you can try Nykthos, Shrine to Nyx. I mean I know you have Hangarback Walker and Walking Ballista but I think it still would be a great addition, also Nissa, Voice of Zendikar seems a little slow, and in general a lot of your cards kinda need some time to start running which is odd for mono-green, especially since your avg cmc is not that much, it should start off strong and end off strong. But a lot of your cards are more late game oriented, its not necessarily a bad thing but keep that in mind. Kinda costly but Omnath, Locus of Mana might be a good idea to speed things up, especially good in the late game so its pretty great with your deck. Exploration will also speed things up dramatically from the start, Although Pricey. If your not willing to spend that much money, Burgeoning is a cheaper alternative, but not cheap enough to be considered "budget", but for the money its worth every penny in my opinion. If you add some mana ramp in there you might end up with a pretty deadly deck. Overall its pretty nice, I appreciate you asking me for help and I hope my response was of any use!

muffpuncher on Hail Hydra!!

1 week ago

Seems like a solid plan. I run an Omnath, Locus of Mana deck that is similar in the way it goes off, probably a bit faster in the early game and a lot slower in the late game since Selvala's ability is ridiculous with big creatures and I run a lot of the same cards you do but I usually win via Omnath commander damage or smashing with huge creatures.

Solid list though man keep up the good work

Ziembski on Bully Tahngarth, Master of the Arena

1 week ago

EternalBrewmaster thanks for upvote, comment and suggestions!

Wildfire and Destructive Force both are not bad, however I don't really like losing my own lands. And another thing is my actuall local meta with Omnath, Locus of Mana, The Gitrog Monster and Ezuri, Claw of Progress. Those cards would really hurt me while not really hurting them. I prefer to keep single-land destruction to get rid of their essencial non-basics (like Urborg+Cabal for Gitrog).

Neheb, the Eternal is put into maybeboard for sure. I've always seen him as being too OP for Commander, but might be fine as part of 99. However, what should I cut for him? I'm actually a little bit afraid that without many burn spells and so few creatures, he won't really be that great or even worth cutting.

In terms of card draw, I'm already working on it. Just added stuff like Staff of Nin and Sunset Pyramid and others (I find Pyramid actually not so bad). Mind's Eye is quite pricey but I was planning on adding it, will include it when I get one.

Problem with wheels is that they are also very pricey. I got copy of Reforge the Soul and might add it but orginal one and other are quite out of my reach, at least at this moment. What would You suggest to replace for Reforge the Soul?

Oh, and I will send accordion code in PM.

Redace878 on how would i get started ...

1 week ago

There was a thread very similar to this one a while ago, and somebody on that thread (I don't remember who) gave some very useful advice:

Start with 99 forests and an Omnath, Locus of Mana as the commander. Begin switching out cards as you find them until you eventually have a complete deck.

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