Omnath, Locus of Mana

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Legends (V11) Mythic Rare
Worldwake (WWK) Mythic Rare

Combos Browse all

Omnath, Locus of Mana

Legendary Creature — Elemental

Green mana doesn't empty from your mana pool as steps and phases end.

Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.

Price & Acquistion Set Price Alerts

V11

WWK

Ebay

Omnath, Locus of Mana Discussion

LVL_666 on The Worst Curve You've Ever Seen

1 week ago

After reading your post I thought "This deck can't have this bad of a curve" but then when I finally got here my thoughts went to:

Internal Screaming

One suggestion is that in keeping with the silly nature of this deck, maybe an alternate wincon can come in the form of Helix Pinnacle? To accompany that, you could include Omnath, Locus of Mana? I know he's not a one drop, but you do technically have non-one drop creatures in the deck. What're your thoughts?

Catpocolypse on Card Vomit

3 weeks ago

Genesis Wave is a nasty card, my friend has a Genesis Wave deck that goes off turn 3 and there is nothing you can do to stop it. All you can do is hope that he gets a bad draw or misses an Eternal Witness with his Genesis Wave. Anyway, You play what you think feels right. I've gone though many an hour, testing that deck and reforming it into what it is today. You might very well have a different style of playing this deck, like more agressive with Primeval Titan or more Pillowforty with Heroic Intervention. Whatever fits your playstyle and playgroup's meta. As you probably saw in my deck, my Maybeboard is for others who have made Spawnsire of Ulamog decks. If you need a little bit of an extra board state, I recommend Seed the Land or Vorinclex, Voice of Hunger. Seed the Land can give you several cheap blockers a turn and Vorinclex, Voice of Hunger is similar to Omnath, Locus of Mana in which he adds a large board presence along with a mana ramp theme. I'd keep these in mind if your playgroup takes advantage of you (sometimes) have only Joraga Treespeaker and Arbor Elfs and the odd Omnath, Locus of Mana or Primeval Titan.

Catpocolypse on Landfall

1 month ago

First of all, playing a playset of everything does not mean consistency. I means less possibilities. Having 92 cards in a deck makes it EXTREMELY inconsistent. 1/100 times you will NOT draw what you need. There is a reason that modern decks have 60 cards. It makes them more consistent. Having a playset of everything does not help anything if you have a 92 card deck. Second, you do not need 16 mana dorks. That's more mana dorks in this deck, than some decks have creatures. If you need mana dorks, you play a playset of Noble Hierarch or Arbor Elf or Birds of Paradise. Mana dorks best feature is to play 3 drop creatures like Omnath, Locus of Mana or Steel Leaf Champion. They are not a reliable source of mana and will also be killed the turn they are played. There is a popular saying among magic players: Bolt the Bird. Basically if turn 1 your opponent plays a mana dork like Birds of Paradise, your turn one play will be to play a turn 1 burn spell like Lightning Bolt and kill the mana dork so that your opponent cannot use it to gain an advantage.

NZPIEFACE on selesnya shit

1 month ago

McToters thank you again for your feedback. (Do I need to mention you every time for you to notice?)

For Revive and Gaea's Blessing, I have them in there to be able to get cards from my graveyard back into my hand effectively (Skyshroud Poacher is a nice tutor). With the added bonus of Gaea's Blessing being able to draw an extra card every time I play it.

Primal Command is something I placed in there because it's a mix of both tutor and getting a creature back from my graveyard. I'm pretty sure I don't have many of these kinds of resurrection cards in my deck currently. It's for when vital pieces such as Elvish Archdruid, Priest of Titania and Wirewood Channeler all get killed. I also feel like that the cost shouldn't be too much of an issue if I play it around turn 4 or 5 if my starting hand goes well.

I agree with you on the other 5 cards. Gaea's Touch seems to be a redundancy as I already have Exploration. Selesnya Signet is a ramp card, which I don't need as if I _do _need it, something has already gone wrong. Natural State is just a bad Naturalize. Savage Summoning is something I put in there at my friend's recommendation. Someone in the playgroup is going to be running as Esper deck. Wilt-Leaf Liege I placed in there as I saw it was recommended on EDHrec. It would give all my tokens a +1/+1 and my legendaries a +2/+2, which I thought was pretty nice.

A friend recommended I remove Huatli, Radiant Champion, Omnath, Locus of Mana, and Vitalize. He argued that Hautli is a slow card, and does not change the board state immediately. I do see what he means, as it would take 2 turns for him to actually do anything for me, as even if I used his -1 ability the instant I played him, that creature would just be blocked. Omnath was said to be redundant, as my mana dork deck was based around actually using that mana. I argued that it was just a plan B in case I didn't draw any of my other heavy cmc spells, but he argued again that it was a pretty bad plan B if the threat can be removed with a single removal spell. Vitalize he said was not worth a card. I fully disagree with him on that, as I figured that it would basically be giving me another turn instantly, as I would be able to use Rhys' abilities twice in a turn.

I don't think he's played a token deck before, so I'd like another opinion on those cards as well.

BS-T on Enchanted Evenings With Estrid...

1 month ago

Hmm, big man's deck? Obligatory Helix Pinnacle suggestion! You gotta wait a turn but it's a good place to just dump mana.

Omnath, Locus of Mana could work too but a few drawbacks there - only green mana and you end up having to build around or support him because he's got no evasion.

CapitanSpock on Elfless green (well, maybe one elf)

1 month ago

You have not thought about adding Omnath, Locus of Mana to your deck, so that you can absorb the large amount of mana you produce after having Vorinclex, Voice of Hunger and Patron of the Orochi in play, or the one you are given by spells like Vernal Bloom or Zendikar Resurgent. You also have a good option to include Genesis or Colfenor's Urn to recover creatures without having to use Praetor's Counsel.

Greetings, if you want you can go through my cover, http://tappedout.net/mtg-decks/omnath-locus-of-mana-controlaggro/

Kalladdin on Upwelling & Doubling Cube Combo

1 month ago

Omnath, Locus of Mana works pretty nicely with lots of mana.

Catpocolypse on All 3, Really? That's Overkill

1 month ago

@Silverdrake Thanks for the +1! Especially now, where the deck is ranked every +1, comment and folder helps! I will do some playtesting for Doubling Cube. If I'm going to replace anything with Doubling Cube it is probably going to be Early Harvest Omnath, Locus of Mana, Heroic Intervention, or a combination of the three. Until playtest in is done however, it will go into the Maybeboard for other players to consider.

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