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tpmains, I see; the only time that I ever play a limited format is at prerelease events, so I am not familiar with standard.
December 18, 2018 10:57 p.m.
In this Tumblr post, Mark Rosewater said that complaints from players are not usually what influence the decisions that WotC makes, but it seems that he forgot that players complaining is what led to WotC creating the Reserved List, so I wonder if complaints from players may lead to a return to Lorwyn or Kamigawa at some point in the future? What does everyone else say about this?
December 18, 2018 10:53 p.m.
Mj3913, that is exactly why I like tutors: I always prefer to win through skill over luck.
landofMordor, but those cards have the chance of failing to find cards that meet certain criteria, whereas tutors do not.
December 18, 2018 9:29 p.m.
December 18, 2018 9:19 p.m.
Simic Ascendancy has now been added to this website's database, so I have added it to this list.
December 18, 2018 8:42 p.m.
A new alternate win condition shall be printed in the upcoming Ravnica Allegiance set, so, as soon as that card is added to this website's database, I shall add it to this list.
December 17, 2018 11:02 p.m.
I accidentally made my previous post before I had typed everything that I intended to type.
Simic ascendancy would be very awesome in my Atraxa EDH deck, but I am not certain that I could fit it into that deck, since the deck is already nearly finished, and growth spiral is very awesome, as well, and I think that it may be too powerful for only two mana.
I was hoping that the Orzhov guild would have its own equivalent of Assassin's Trophy, but a reprint of Mortify is still very nice, especially with the awesome new art, since that means that I can now have four copies of it in my black/white deck, with each copy having different artwork.
I also am very fond of gate colossus, as it is another card that makes gates relevant. I do not use any gates in any of my decks, but I am very glad that the gate subtype is not useless, and, on the subject of gates, I am very eager to see the new artwork on the guildgates in this set.
December 17, 2018 10:54 p.m.
A "tutor" is any effect that allows a player to search a library for a card (either unconditionally or with certain characteristics; named in honor of Demonic Tutor, the original card with that effect), but WotC has stated that, while they are not eliminating "tutors" from the game entirely, they are reducing their prevalence in recent sets, a decision that I severely dislike, because I am very fond of tutors.
Why did WotC make that decision? Are tutors too powerful, or is it simply annoying to spend the time searching a library and then shuffling it? What does everyone else say about this?
December 17, 2018 10:41 p.m.
I definitely am very fond of the new spectacle mechanic,as it is similar to both bloodthirst and prowl, but is superior to both because of its versatility. On the other hand, the new Orzhov mechanic, afterlife, is very bland and unimaginative, which disappoints me greatly, as they are my favorite guild.
The Haunt of Hightower is very nice, but I do not recall there ever being a monocolored legendary creature in a Ravnica set before, so I wodner why WotC did that; also, I fele that it would make more sense from a flavor perspective if it were a specter, since its abilities are exactly those for which specters are well-known.
December 17, 2018 10:19 p.m.
I just made a list of every alternate win and alternate loss condition in the game (thus far); is that worthy of being included, here?
December 12, 2018 10:59 p.m.
At this moment, I have not included an effects that prevent a player from winning or losing the game, such as Platinum Angel or Abyssal Persecutor, but I may possibly include such cards in the future.
Now that I have a visual representation of these cards, I see that the majority of them are enchantments, that 4 is the most common converted mana cost for them, and that black is the most common color, with white being the second most common color among them.
December 12, 2018 10:55 p.m.
I also feel that the card of Selenia, Dark Angel is very underpowered and fails to properly capture her importance to the story, so I would like to see a new card of her in a future supplemental set.
December 6, 2018 12:49 a.m.
Lorwyn/Shadowmoor is apparently not one of more popular planes in that game, so I am wondering why that is, and what could be done to fix that problem.
I was not paying close attention to the game at the time of the Lorwyn/Shadowmoor block, so I cannot offer the most informed of opinions on this subject, but my presumption is that the block was simply too confusing for most players, given that the plane seemed to lack a cohesive identity, had a great number of mechanics, some of which were better than others, and also had a ridiculously-overpowered tribe in the form of fairies. To fix that, I would suggest that WotC keep the tribal theme, but have it be less prevalent than what it originally was, since WotC does not seem to be emphasizing tribal themes as much recently as they once did; they could also make the tribes more balanced, and not have a single tribe be more obviously powerful than all the others; and they could also have not quite so many mechanics
What does everyone else say about this? Why was the Lorwyn/Shadowmoor block unpopular, and what can be done to fix that unpopularity?
December 4, 2018 8:57 p.m.
Most of the major characters from the stories have been depicted as legendary creatures in the card game, but there are some who have not yet been given their own cards, which I find to be very unfortunate, given their prevalence in the story.
Therefore, this thread is to discuss characters who have not yet been given their own cards at the time of this post.
WotC has thankfully been doing an excellent job of portraying major characters from the early days of this game in recent supplemental sets, most notably the Commander sets. As an example, the printing of Tawnos and Xantcha in the most recent Commander set was very welcome, and long overdue, considering that they are major characters in the story of Urza, which was one of the earliest stories in the game. Therefore, I feel that it is only a matter of time before cards of Ashnod and Gix, two more important characters from Urza's story, are printed.
In this article, today, Mark Rosewater stated that the cards of Gerrad and Volrath were very underwhelming, considering their importance in the story, and he strongly hinted that WotC may print a red/white Gerrard and a black/blue Volrath in future supplemental products.
Many players have long wondered why there was no black/white legendary angel on Innistrad, and the story confirmed that there had once been such an angel, before Avacyn supposedly killed her, so I expect that she shall eventually appear in a future Commander set.
What does everyone else have to say about this subject? Who are characters who have not yet been depicted on cards whom you would like to see depicted as such?
December 3, 2018 11:15 p.m.
Another card that I really wish to see reprinted is Ancient Spider, and this would have been a great set in which to reprint it, preferably demoted to an uncommon. For only a slightly stricter casting cost over Giant Spider, it is generally superior to that card in every way.
December 3, 2018 10:25 p.m.
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