Ghalta, Primal Hunger

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) None
Explorers of Ixalan (EO2) None
Promo Set (000) Rare

Combos Browse all

Ghalta, Primal Hunger

Creature — Dinosaur

Ghalta, Primal Hunger costs less to cast, where X is the total power of creatures you control.

Trample

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Ghalta, Primal Hunger Discussion

GMD_1090 on It's Not Easy Being Green

1 day ago

a few ideas to consider. take these, or leave them, just concepts to possibly make omnath more dangerous!

since green is weaker on the removal, you may want to include creatures that have nice ETB removal. terestadon and woodfall primus are nice additions to consider.

instead of your spiders i would consider Cloudthresher, since it has flash, reach deals damage to flyers, and it can be evoked. super versatile considering its 7/7 body.

already mentioned was Ghalta, Primal Hunger. the value cast you can get out of this creature is incredible. for a 12/12 trample. so good, especially since we want targets for opponent spells other than omnath.

another creature to consider would be Multani, Yavimaya's Avatar. this card scales well for mid and late game, and can even be cast turn 4 with proper acceleration. very good card all around, with some sticky protection. also, both ghalta and multani have trample. very important.

Additionally, you may wish to consider some stronger ramp spells, maybe Boundless Realms or Traverse the Outlands. both can get you rediculous amounts of land.

one final consideration: i would focus on ramp spells more than doubling effects. maybe 70% ramp spells, and 30% doubling (can be as different as you like) but for these reasons: (1) ramp spells help you early on more so, and doublers tend to be more expensive and mid/late game cards. as such, they tend to be "win more" cards rather than important cards. dont get me wrong, in omnath that can get you to a 40/40 omnath quickly, and (2) land destruction is an uncommon removal type in EDH, and if it is there it is usually a one off like strip mine. so adding more land to your pool instead of using mana-doublers to generate your green mana may have better sustainability from wrath effects.(screw you merciless eviction)

Grrnewt on Ghalta Fling

2 days ago

Nejos - The artifacts are a little bit of a mixed lot, some are just there for the moment. I found that Helm of the Host can be a dead card at times, but it has really turned some games around when I can get it onto a Rhonas the Indomitable or Ghalta, Primal Hunger after the deck stalled out. The Bloodtallow Candle and Icy Manipulator are there to deal with some of the nastier threats out there like Lyra Dawnbringer.

Faceless_Being on Ghalta, Primal Hunger

3 days ago

The name doesn't need to be changed those of you who are telling the owner what to do with the deck name. Simply use..

[[card: Ghalta, Primal Hunger]]

..when you need to link the card. 5 extra characters added to the code and you have no link worries.

redbird97 on Advertise your STANDARD deck!

1 week ago

This is my newest project. I don't have all of the cards just yet, but am working on it. I like the idea of Carnage Tyrant and Ghalta, Primal Hunger taking time out of their busy day to explore.


The Thundering Herd

Standard* redbird97

SCORE: 4 | 179 VIEWS


Maaagic on Mono Green Stompy

1 week ago

I am very experienced with mono green stompy and have swept multiple events with the deck and usually preform pretty well with it. I have quite a few suggestions I have picked up from playing a lot with the deck. Here we go:

Thrun, the Last Troll, Nissa, Vital Force, and Collected Company are all great sideboard options for the grind.

Creeping Corrosion can demonish some decks as a one of in the sideboard.

Kitchen Finks is pretty great if you can afford it as it is good against aggro AND midrange.

At first I had no Scavenging Oozes in the mainboard but the more I playtested the more that changed. I run 3 in the main, because it is just so good.

There should also be at least 2-3 Dismembers in the whole 75 as it can kill a lot of annoying things that prevent you from getting through.

You need at least two Dungrove Elders in the main, it is so helpful to have hexproof. Even though it doesn't synergize with Treetop Village (which is also good for its own reasons) there is nothing more terrifying than a resolved Rancored Dungrove Elder.

I don't like Groundbreaker because it is not a permanent threat, and those are better.

I have very much considered Rhonas the Indomitable but it doesn't do anything on its own which is way more relevant than you might think. I have also considered polukranos, Surrak, the Hunt Caller, Ghalta, Primal Hunger, and more.

Here is my decklist: Modern Mono Green Stompy. If you want to talk just let me know and I can give you my opinion on anything.

Snivy__ on Multani, Yavimaya's Avatar is amazing

1 week ago

I think it will get out-classed by creatures like Carnage Tyrant, Ghalta, Primal Hunger and Steel Leaf Champion

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