Ghalta, Primal Hunger


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) None
Explorers of Ixalan (EO2) None
Promo Set (000) Rare

Combos Browse all

Ghalta, Primal Hunger

Creature — Dinosaur

Ghalta, Primal Hunger costs less to cast, where X is the total power of creatures you control.


Price & Acquistion Set Price Alerts



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Ghalta, Primal Hunger Discussion

holdriz on Jurassic Gruul World

1 day ago

SirArevacoso thanks for the tips! I already have tested Naya with both cards Gishath, Sun's Avatar and Huatli, Warrior Poet and i love them. But with 3 colors even with Ranging Raptors and Drover of the Mighty it's difficult to not have problems, only if i put Thunderherd Migration and instead of Savage Stomp or Lightning Strike, but i like to be aggressive. Or just spent money on check lands like Rootbound Crag and Sunpetal Grove, but this is a budget deck now. Maybe works with Evolving Wilds. Beyond that, i think Gishath take so long to enter on battlefield, if i put it i have to modify this deck to ramp, 8 CMC is very expensive to play. I prefer Ghalta, Primal Hunger instead, i don't have to worry to ramp :p

cdkime on R/W Dinosaur Mid-Range

2 days ago

First off, welcome to Magic!

If you want to play R/W in Modern, you should be running both Path to Exile and Lightning Bolt. Path to Exile is, arguably, the best removal spell in the game. Lightning Bolt is very strong early-game removal, and can even be used to help finish off a weakened opponent in the late-game.

Frankly, R/W is not a competitive colour combination for dinosaurs. You really want to be running Green for such toys as Llanowar Elves and Ghalta, Primal Hunger. These cards allow you to cast large, powerful creatures much earlier, increasing your chances of overrunning an opponent.

Dinosaurs have the further disadvantage of being a pretty mediocre tribe. They can be competitive in Standard, but not in the faster-paced, more brutal environment of Modern. GeeksterPlays gave a solid description of Modern's pacing, which I see no need to elaborate on.

Presuming you still want to give the deck a try, however, here are some suggestions:

  • Consistency is important - you should be running 4 copies of every card you want to draw in the early game, and 2-3 copies of your "finishers" (expensive-to-cast cards that you'll want to draw on turn 4, but would be dead in your hand if you drew them earlier).

  • You never want to run lands that enter the battlefield tapped. These are far too slow for anything but the most casual of environments, and will certainty get you killed. For some budget lands, consider Battlefield Forge and Clifftop Retreat.

  • I do not think you need the planeswalkers or Sun-Blessed Mount - you want to be casting large, game-ending dinosaurs on those turns, not cards which do not put significant pressure on your opponents.

Also, here is how to link your deck in forum posts. There are two ways you can do this. For both, you need to take the red part of the URL for your deck:

Then use either:


To list the name of your deck, like so: R/W Dinosaur Mid-Range



To list a more detailed link to your deck, like so:

R/W Dinosaur Mid-Range

Modern yavuzyuksel07


Hope some of that helps!

andriygoblin on Green Stompy

2 days ago

You don't need 4 Ghalta, Primal Hunger. It's redundant to have that many legendaries. Try running either 2 or 3. Take a look at my go at mono green with splash of white.

Vivien's Majesty

Standard* andriygoblin


Murphy77 on Green Impact elves

3 days ago

I would definitely go for Druid of the Cowl over Llanowar Scout and consider making room for Growing Rites of Itlimoc  Flip and Ghalta, Primal Hunger

dusktiger on Green Stompy

4 days ago

yeah, it's pretty clear i have little idea what i'm doing here, haha.

The ideas i had in my head while picking these cards, was to try and make sure what cards i had in the higher tiers had to either be really powerful, and/or have trample on them. And then in the lower end, i tried to put reach and deathtouch to deal with whatever my opponent threw at me.

'most' of the cards in this deck i have 4 copies of each, so i can change things around as advised. The spell cards though, are where i don't have as much. The two you mentioned, i know i don't have though. I might have something that's card draw instant, but i'll have to look through the cards again and see.

mainly, i want to build the deck around Ghalta, Primal Hunger, Gigantosaurus, and then probably Colossal Dreadmaw and/or Vulpine Goliath. out of those four, i have 7 dreadmaw's and 2 vulpines, but only 1 each of the other two. i'm thinking about possibly buying 1 or 2 each of ghalta and giganto though.

ISMorris on Do hear that?? RUN!!

1 week ago

I apologize for the broken link on Ghalta, Primal Hunger as if you place it normally this *cough "nice" person made it so that it directs to Ghalta, Primal Hunger.

Kappalauzius on Stompy Daniels

1 week ago

maybe you could move those 3 Heroic Intervention to the sideboard, so that you could run Ghalta, Primal Hunger. Just a suggestion, I love this deck btw.

loganjolliffe on First deck, would love feedback! [M19]

1 week ago

Corrosive_Cat I would trade a carnage for a jadelight but i have 3 carnages and only have 2 jadelights so ill have to keep that for now but i did just get another Ghalta, Primal Hunger in a pack I bought today so i decided why not use him lol But i did my best to switch things around, i love the elves so i can get out creatures like Steel Leaf Champion easier, also love the artifacts i was already looking to add a few artifacts to work with tezzeret and karn plus and i can see the mana they give being very useful. Im going to test this deck with my friends this weekend and see how it goes, Thanks for the help!

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