Thelon of Havenwood

Thelon of Havenwood

Legendary Creature — Elf Druid

Each Fungus creature gets +1/+1 for each spore counter on it.

(Black)(Green), Remove a Fungus card in a graveyard from the game: Put a spore counter on each Fungus in play.

Start Commander Deck Browse Alters View at Gatherer

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Set Rarity
Time Spiral (TSP) Rare

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Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Thelon of Havenwood Discussion

ellie-is on Saporling tribal

1 month ago

If you're going the spore counter route, you should definitely consider Sporesower Thallid and Thelon of Havenwood to make it more viable (but even then it's pretty weak compared to other saproling strategies). If you decide not to go the spore counter route, Tukatongue Thallid is a great one-drop to consider in place of Thallid. I'd also be really wary of Life and Limb even in casual games, as losing all your lands to something as unimpressive as Electrickery is really, really unfun.

Joe_Ken_ on My Saproling EDH deck

6 months ago

I'm going to try and list cards that I can find on online shopping sites like TCGplayer for under $2-$3 to help with the budget.

Verdeloth the Ancient is a creature that can be at your top end for the deck that can help you flood the board with saporlings and gives them all a nice boost.

Fungal Sprouting will help populate your board with saporlings.

Nemata, Grove Guardian gives you a mana sink to make saporlings with any extra mana you have and gives you a sac outlet that will pump all of your other saporlings.

Thelon of Havenwood and Sporoloth Ancient are good with the spore counter creatures below making them produce faster.

Psychotrope Thallid will slowly produce saporlings, but this card I listed since it will let you sac saporlings for card draw.

Savage Thallid is in the same boat except his sac ability will help some of your board survive some board wipes.

Pallid Mycoderm is once again another slow rolling spore counters for saporlings, but the sac boost can help you secure a kill.

Sporecrown Thallid is a cheap creature that will give your fungus and saporlings a boost.

Thelonite Hermit can be another creature to boost your board and can be used to make some saporlings.

Part 1/2

pokey on Spore Aristocracy

6 months ago

Been wanting to make a fungus deck for a bit. Have been on the fence who to centralize on. Thelon of Havenwood or Slimefoot, the Stowaway. I like the direction you took this. Might try to incorporate into a spore counter deck.

Tomahawk-Bang on What ledgendaries excited you the …

6 months ago

Thelon of Havenwood is my most loved commander. With his abilities he takes fungus tribal away from the usual token heavy strategies and instead moves the deck into a whole new direction.

triproberts12 on Funguy!

8 months ago

If you're going to be fungi tribal, run Thelon of Havenwood as your commander.

If you're going to be saproling tribal, Ghave makes more sense, although you'll probably want to lean away from fungi and into Tendershoot Dryad, Verdant Force, Verdant Embrace, Necrogenesis, Verdeloth the Ancient, Aura Mutation, Death Mutation, Jade Mage, Nemata, Grove Guardian, Seed Spark, and Morbid Bloom.

If you just want pure power, Ghave combos by accident. I'm not sure how popular he is now, but he was considered cEDH at one point. Check out his EDHREC page.

berryjon on Slimefoot, the Stowaway

1 year ago

Don't forget Thelon of Havenwood , a very good alternate commander for a Fungus heavy deck.

berryjon on Card creation challenge

1 year ago

Thelon's Survey

Whenever an opponent plays a Land, create a 1/1 Green Saproling creature. If that land is a non-basic land, create two such tokens instead.
Sacrifice Thelon's Survey: Token creatures you control get Hexproof until the end of the turn.

I wouldn't call Saprolings under represented, but I may be biased in that regard with my recently finished Thelon of Havenwood commander deck. A repeat of this challenge then, please.

berryjon on Pattern Recognition #124 - Flash …

1 year ago

Do me a favor. Grab one of your Commander decks at random, and tell me how much Artifact and Enchantment hate is in it. Then count how many artifacts are in it.

On my side, for my Thelon of Havenwood deck, I have Casualties of War , Status / Statue , Putrefy and Abrupt Decay . Yes, they can take out those cards, but that's not their primary use. Each of those also takes out Creatures, which is their primary use. In colours that are really good at taking out Creatures, Artifacts and Enchantment. As for my artifacts, Golgari Signet , Golgari Locket , Lifecrafter's Bestiary and Coat of Arms . None of which even come close to being cards that require dedicated removal. Not even a Sol Ring because it doesn't do what I need.

Well, I take that back with Coat of Arms . That can get overboard. Especially in a dedicated Tribal deck like that one.

My point stands. Cards that require a response are, by definition, format warping. Paradox Engine required a response because it was too powerful, and warping. So did the Prophet. And with those out, Vedalken Orrery is the next best thing, as you so cheerfully point out.

And as for my comment about mono-? You have it backward. I chose my example, not that person.

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