Sorin, Grim Nemesis


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Shadows over Innistrad Mythic Rare

Combos Browse all


Sorin, Grim Nemesis

Planeswalker — Sorin

+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost.

-X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life.

-9: Put a number of 1/1 black Vampire Knight creature tokens with lifelink onto the battlefield equal to the highest life total among all players.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -18%

1.71 TIX $4.56 Foil


Recent Decks

Load more

Sorin, Grim Nemesis Discussion

Censuring on Espers in the desert wind

1 day ago

Overall I like the deck and I think avacyn is especially good since I believe glory bringer is going to be a big player. I'd suggest a Kalitas, Traitor of Ghet since it can hose people playing embalm decks. I'd probably substitute one of the Gideons for either Sorin, Grim Nemesis or Ob Nixilis Reignited. Pull from Tomorrow could be a good draw spell as well

PeeBee on Death & Taxes (Control) (AKH)

1 day ago

I like the deck, however I think x3 Open the Armory isnt that useful as you on have 3 cards that can be tutored for, and 1 of them is in the sideboard, I dont feel that either are that important to be tutored for either. The Scarab Feast is also a weird main board inclusion unless lots of the meta have graveyard effects as you dont utilize the cycling. so I feel its better to replace these cards with any of the following:

To the Slaughter - good card as you will be able to hit delirium reliably. Deals with indestructible gods and gideons.

Sorin, Grim Nemesis - good late game drop with a good controlling minus ability.

Liliana, the Last Hope - good early game planeswalker with an easy to get to ultimate.

Ob Nixilis Reignited - good controlling planeswalker.

Collective Brutality - a lot of options against different decks.

Maybe also consider moving some 2 of's and 3 of's up to 4.

Firebones675 on Your Either an Ally or Dead

2 days ago

Oh I forgot to mention it befor, but you might be interested in either Sanguine Bond or Vizkopa Guildmage.

Here are what i think are the weaker cards in your deck. I'm not saying that everything I don't mention is ideal or that the ones i'm suggesting cutting are awful but this is where i'd personally start if I was trimming my own deck as possible cards to consider cutting:

Cliffside Lookout: This card seems a bit out of place. If you want a 1-drop ally Hada Freeblade is better. If you want to focus more on life gain, Soul's Attendant, Soul Warden, or Serra Ascendant would be a better fit.

Angel of Renewal/Conclave Phalanx: While they can gain you some life, they cost a bit more mana than i'd like. I feel that for 6 mana Sorin, Grim Nemesis is a better threat as it can still gain you life while taking down a creature the turn it comes into play or draw you some cards. Either way 6 mana is still a lot so be careful you don't but too many high cmc spells in the deck. Conclave is a bit better since it has convoke but i still don't think it does enough.

Court Street Denizen: In a two color deck you will still get some value out of this but I prefer cards like Gideon's Lawkeeper/Goldmeadow Harrier as you can tap them on your opponents "Declare Attackers" step to prevent them from attacking you, and they remain tapped until their next turn meaning they can't block either.

Pulse Tracker: This is a pretty aggressive card for your deck. Also even if they play a 1/2, you can't attack safely into them anymore.

Landbind Ritual: A 5 mana spell that doesnt affect the board and only gains you life is not where you want to be. Rest for the Weary is usually more efficient.

Eliminate the Competition: I'd rather just run Crux of Fate, Wrath of God. (Damnation is also a card but it's not exactly wallet friendly)

Curse of the Forsaken: Good in multiplayer games but in 1v1 it's not ideal.

Argeaux on Amonkhet Spoilers and Speculation.

1 week ago

Of course the tools to get rid of Planeswalkers aren't as good as Hero's Downfall, but to say that there aren't any real answers just isn't true.

Even with Hero's Downfall the owner of the Planeswalker gets to activate an ability before it is killed.

Instant vs Sorcery won't change that.

If you're playing you can easily wipe other Creatures off the board before playing To the Slaughter. Delerium decks should have little problem putting both abilities online.

You should also be gaining life with stuff like Shambling Vent, Kalitas, Traitor of Ghet, and Sorin, Grim Nemesis to offset any life lost with Anguished Unmaking.

There are lots of tools to use against Planeswalkers in the current Standard. You've just got to be cleverer at how you use them, than you had to be when Hero's Downfall was automatically a four of.

C4rnif3X on Dredgar

1 week ago

Hey man, i'm looking for the MM15 version of Remand for the artwork.. For the Caves of Koilos, i'm looking for the Magic Origins set for my matching playset. So i'll pass on Remand and Cave if it isn't origins.

Definitely interested in Dovin Baan, Tamiyo, Field Researcher, Sorin, Grim Nemesis, Sol Ring, Elspeth, Sun's Champion, and the Foil MM Path.

I was away from the site for a while, but I saw you wanted a Sheoldred too.. I have the promo version if you still need her, or want that version. I'm using the regular version for a deck.

i'm not a price whore, we can use the prices laid out here if you want? Let me know what you're interested in from me for those cards you have.

TheDuggernaught on "The Deck"

1 week ago

I have seen some Esper lists consider running Sorin, Grim Nemesis over Elspeth, Sun's Champion. What would your thoughts be on the matter?

averagenovice74 on Amonkhet Spoilers and Speculation.

1 week ago

This is a decent set, not to crazy really. Some cards are being pushed to certain formats in mind(some modern, pauper, a speckle of legacy) and looks to be a really fun limited experience. I see a grindfest like Khans/Fate kind of speed. I just wish they made some kind of planeswalker removal at instant speed. I don't need to explain the difference between Hero's Downfall and Ruinous Path in term of context.

We NEED a Hero's Downfall at this stage of rotation, what does WOTC not understand about this?

We have with after this release (not including the intro deck planeswalkers)

Gideon, Ally of Zendikar
Gideon of the Trials
Nissa, Voice of Zendikar
Nissa, Vital Force
Nissa, Steward of Elements
Tamiyo, Field Researcher
Arlinn Kord  Flip
Jace, Unraveler of Secrets
Nahiri, the Harbinger
Sorin, Grim Nemesis
Liliana, the Last Hope
liliana, death's majesty
Dovin Baan
Tezzeret the Schemer
Ajani Unyielding
Chandra, Flamecaller
Chandra, Torch of Defiance
Ob Nixilis Reignited
Saheeli Rai
Kiora, Master of the Depths

20 Hard-to-interact-with, usually C.A. Engines, Sweepers or can build incremental board presence that if unchecked can win the game flat out(excepting with Trials he just doesn't make you lose.) What's sad is that there is no reason to play any of the nice gods because you have a planeswalker who for the most part can do their job better at that slot anyway with minimal risk and max reward.

Thelulz356 on I'm Bringing Allies Back, Yeah!

2 weeks ago

Actually, running the Captain's Claws would be added fodder for Zulaport Cutthroat. Keep him in and only remove the Succumb to Temptation's for Sorin, Grim Nemesis and Claws

Load more

Latest Commander