|Commander / EDH||Legal|
Printings View all
|Modern Masters (MMA)||mythic rare|
|From the Vault: Dragons (DRB)||Rare|
|Champions of Kamigawa (CHK)||Rare|
Combos Browse all
Kokusho, the Evening Star
Legendary Creature — Dragon Spirit
When Kokusho, the Evening Star is put into a graveyard from play, each opponent loses 5 life. You gain life equal to the life lost this way.
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Kokusho, the Evening Star Discussion
3 minutes ago
Why do you prefer to use Debtors' Knell instead of Sheoldred, Whispering One? They both cost 7 mana and Sheodred has the added bonus of forcing opponents to sacrifice a creature in their turn. Also, why no Archangel of Thune, Enlightened Tutor, Vindicate, Anguished Unmaking? Kokusho, the Evening Star is also great.
1 week ago
Now for some cuts:Gamble is bad, and it will make you feel bad. If you want a tutor, you are better off using a cheap black one. Increasing Ambition is a card you can use for example. Cabal Ritual and Dark Ritual are only good for Torment of Hailfire and otherwise they suck in your deck. I'd only keep them if you want your wincon for your deck to be casting and copying cards with big effects like that such as in Cruel Ultimatum, Ribbons, or Exsanguinate, which you could make your wincon, but you'd have to change around your deck. Izzet Charm is a storm card, you don't want this. Secrets of the Dead is way too slow. Just putting in a Sire of Stagnation or something would be most of the time way more efficient.Jace's Sanctum, while not bad, should be replaced by a card coming in Ixalan, Primal Amulet.
I think that the biggest problem with this deck is that it doesn't know how to win. Control with Kess can win in two ways. 1. Infinite Combo (with Laboratory Maniac and Demonic Consultation, Kokusho, the Evening Star and Rite of Replication, or some variation of the Splinter Twin combo). 2. Winning off of either one-shotting or hitting hard over a few turns with cards like Torment of Hailfire that I mentioned before, preferably copying those spells with Increasing Vengeance or Reiterate. You could put an infinite mana combo using Palinchron and Deadeye Navigator in too if you want to go that route.
This should cover most of my complaints. If you still need more things to cut, you probably don't need so many one mana draw spells. They get worse the more there are in your deck. You should really only be using them for the occasional extra draw with Kess when you have nothing to do with her, so only keep the most efficient ones like Gitaxian Probe and Brainstorm, etc.
1 week ago
Here are some suggestions: Talent of the Telepath lets you use the opponents removal (like if you need exile or enchantment removal), generate value, or it can be an emergency cultivate or something against a green player. Also its cheap. Memory Plunder is in a similar vein. Better when you need a specific spell, but it doesn't mill potential combo pieces, etc. Vandalblast is a great one sided artifact removal, and kess can cast it twice. Nightscape Familiar is a great cost reducer I don't see. Dack Fayden should be in your deck. At the minimun it's often ramp (can steal their mana rocks) or looting for what you need. At most it steals their combos. Toxic Deluge is one of the best board wipes in commander.Sire of Stagnation is great draw that makes opponents hesitant to play lands and can exile key cards. Sphinx of the Final Word this might only perform well in a certain meta, but worth considering. Imprisoned in the Moon You can't repeat this but its worth it. Shut down their commanders. Reliquary Tower Pretty self explanatory in edhDesolate Lighthouse is a great looting tool when you want itDemonic Consultation instant wins with Laboratory Maniac.
These next two are probably too expensive right now, but I am mentioning them because they are being reprinted in Iconic Masters which comes out in November so they're price will go down. Consecrated Sphinx great drawKokusho, the Evening Star usually kills all opponents with kicked Rite of Replication
2 weeks ago
Being able to cheat out your expensive dragons instead of casting them could be useful too. You could use cards like Elvish Piper or Quicksilver Amulet and cheat out your dragons on the end step of the opponent's turn before yours to give your dragons pseudo haste if you end up not drawing your haste enablers or also if a player plans to board wipe and you have a creature that triggers an ability upon dying such as Kokusho, the Evening Star.
2 weeks ago
I know it is not one on one but I would personally love to see the Spirit dragons (Jugan, the Rising Star, Keiga, the Tide Star, Kokusho, the Evening Star, Ryusei, the Falling Star, & Yosei, the Morning Star) versus the Titans (Primeval Titan, Inferno Titan, Grave Titan, Sun Titan, & Frost Titan).
2 weeks ago
you should make room for some of the following
- Kodama's Reach
- He Who Hungers
- Angel of Flight Alabaster
- Kyoki, Sanity's Eclipse
- Kokusho, the Evening Star (going to be cheaper as of iconic masters)
- Keiga, the Tide Star
- Yosei, the Morning Star
- Death Denied
- Terashi's Grasp
- Spectral Shepherd
- Soulless Revival
- AEther Shockwave
- Kindred Discovery
- Tomorrow, Azami's Familiar
- Kataki, War's Wage
- Temple of the False God
- Rending Vines
- Ghostly Prison (hey in a way flavor)
- Reliquary Tower
- Lightning Greaves
- The Unspeakable (enough arcanes and this guy will come in handy)
- Anguished Unmaking
- Jugan, the Rising Star (just if you decide to add all 5 spirt dragons..erm 6)
- Swords to Plowshares
- Fist of Suns
- Cyclonic Rift
- Herald’s Horn (this is now know as a budget urza's incubator)
- Spell Queller (spectral Shepard and this combo together for countering spells permanently)
just some suggestions
3 weeks ago
Thank you for the compliment Profet93!
For upgrades, I'd probably drop the Urzas' (I love their artwork and it's a mini goal to randomly assemble them) for Cabal Coffers, Nykthos, Shrine to Nyx and Phyrexian Tower. I personally like deck thinning so fetches that find swamps could be swapped in too.
I'd probably trim the discard ETB guys and Mogis Marauder for Massacre Wurm, Demon of Dark Schemes, and Kokusho, the Evening Star. People going wide on us can be a problem and also people tend to hit us more as we steal more from them. Hence trimming tokens and stealing life are solid.
They key is trying to hit multiple categories for each card, 2+ ideally, and also taking your meta into consideration.
Let me know if you make a list for him, I always enjoy seeing people's unique takes with the same commander.
3 weeks ago
I have a few win cons like Kokusho, the Evening Star, Blood Artist, Zulaport Cutthroat, Nim Deathmantle + Ashnod's Altar, Gray Merchant of Asphodel, and quite a few other synergies such as Vulturous Zombie + Undercity Informer, quite a bit of life gain, killing people with their own cards by recurring Gonti, Lord of Luxury, Grave Betrayal, Demon of Dark Schemes, and Rise of the Dark Realms. After all that theres still a few beat sticks to deal with. Im always willing and open to suggestions myself. We can always discuss changes at another time.
I tried to build my deck to work well with itself, as well as be resiliant to graveyard removal, we're still weak to cards like Kalitas, Traitor of Ghet and Scavenging Ooze, but hey its a fun deck with a fun commander.