|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Rare|
|Commander 2017 (C17)||Mythic Rare|
|Modern Masters (MMA)||None|
|Champions of Kamigawa (CHK)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Ryusei, the Falling Star
Legendary Creature — Dragon Spirit
When Ryusei, the Falling Star is put into the graveyard from the battlefield, it deals 5 damage to each creature without flying.
Price & Acquistion Set Price Alerts
|Have (23)||ironax , Mousemke , Unjust_DiabIo , johnsongrantr , Wolfebladeelite , mcstang1986 , Shiromakuro , angesoir , golgarigirl , killstars , PhotogenicParasympathetic , DarkMagician , wackozacko , KingOfGrixis , Harashiohorn , geazykagar , MattN7498 , Randomdeath , Slowbro23 , bakeraj4 , Dimarx , PTsmitty ,|
|Want (10)||acbooster , named.theorem , ItaPuma , SlickWizard , ohreamsy , VampSlayer , Xunfor6iv3nX , ztanos , titaniumturtlex , arvindrad92|
Ryusei, the Falling Star Discussion
2 days ago
The problem with Ryusei, the Falling Star is that he actually has to die to do anything. Just sacrificing and putting him in the command zone never triggers the ability, as dying requires that he goes to the graveyard. It's the same thing with cards like Skullclamp.
2 days ago
Ryusei, the Falling Star is not famous and people should make more deck about him.he seems like he has something good about him
new:i like Etali, Primal Storm now
2 weeks ago
Angel Iona, Shield of Emeria
Dragon Ryusei, the Falling Star
Leviathan Slinn Voda, the Rising Deep
Fertility, woman Titania, Protector of Argoth
flip-planeswalkers or gods (Nissa, Liliana, jace and so on) is also an option.
1 month ago
Hey there! Love the deck. I personally run an Ur-Dragon deck and this dragon queen really pulls me to mono red for sure. I do have some suggestions for the deck based on some games that I have played. My local meta might be different(possibly more cut-throat) than yours and you might not need some of these cards. Budget also might be a thing too, as these do have a little bit of a price(not too much though). These are some suggestions:
Creatures:Glorybringer, Scourge of Kher Ridges, Thunder Dragon, Ryusei, the Falling Star, Taurean Mauler, Solemn Simulacrum. The four dragons listed will help keep the board semi-clear as you will likely have a slower start than other decks. Having these dragons out and about clears the way. Taurean Mauler is a dragon(because of changeling) and gets huge quickly! Lastly, solemn simulacrum is a must have because of the ramp/card draw.
Artifacts: Sol Ring, Unstable Obelisk,Dragons hoard(new in C19), Lightning Greaves,Swiftfoot Boots, Darksteel Plate. Here are some useful artifacts! Sol ring, because, sol ring(it really helps with ramp). Unstable obelisk is a way to help ramp but more importantly it helps red players destroy problematic enchantments later down the road. Dragon's Hoard is ramp with a way to draw cards down the road, which red needs. Your commander and big dragons need protection. Lightning greaves and Swiftfoot boots are used to give haste to your creatures that you equip it too, but also make them untargetable, which can be useful! Last artifact would be darksteel plate. It gives indestructible to a creature and it itself is indestructible. Very useful things.
Enchantments:Flameshadow Conjuring, Fervor. This part is simple. Basically fervor gives your dragons haste, so they can fly in asap(more haste effects, the better). flameshadow allows you to summon more dragons with haste. While it does not trigger your commander's ability, it does allow for cool interactions!
Instants:Scour from Existence, Spit Flame(new from C19) Scour is expensive i know with 7cc cost. However, it gets rid of anything super problematic for you at the table. Exile is super useful. Spit flame is new in C19 and is a great inclusion for this deck. I would use this over lighting bolt.
Land:Haunted Fengraf, Scavenger Grounds, Nykthos, Shrine to Nyx, Buried Ruin, Arch of Orazca, Sea Gate Wreckage. I could go into more detail about these lands, but I feel like they explain themselves. It allows you to use your graveyard a bit more, ramp more, and allow you to draw cards in the late game(which is where mono red struggles). You could also try for 38 lands over 40 if you were feeling lucky. I am sure you'll find a good balance.
Before I go, here are some suggested items to take out (and maybe throw in some new things(doesn't have to be what I listed :P )).
Lightning Bolt. For a one time use, it does not do enough in EDH. 3 damage to a creature is small, and for a player it is even smaller (40 life x 3 people). I would highly suggest using Spit Flame instead(suggested under instants), as it is reoccurring from the graveyard.
Draconic Roar Similar to #1, It does not do enough in this format in my opinion.
Eldrazi Conscription While I love this card, I feel it costs too much mana for this deck and is a win-more card. Enchant creature effects don't seem to last too long in EDH.
Verix Bladewing I love these dragons, but in its best case, it is 2x 4/4s with no addition text. Worse case it is just a 4/4. Overall, I think there are better dragons.
Two-Headed Dragon This creature is expensive and does not have a big presence on the battlefield from what I have seen
Akoum Hellkite This creature is expensive and does not have a big presence on the battlefield from what I have seen. 2 damage is very minimal in EDH. It does work sometimes but often times enough, it is minimal.
Shivan Dragon This creature is expensive and doesn't have a big impact when it hits the field. I would suggest others over it in my opinion.
Blood Moon While it is great to slow down other decks, I feel like you'll make more enemies than friends with this card. Its all personal preference, but I feel that it does not fit this deck's objective.
And that is it! If you read it all, thanks for taking the time out of your schedule to check out some cool ideas. No pressure for any of these! I hope your deck kicks butt and that you have fun no matter how you play it. I look forward to see how this deck evolves in the future. Good luck friend!
1 month ago
Lig, Nature Cherisher
Legendary Creature - Elder Dragon
Lig, Nature Cherisher's power and toughness is equal to the number of lands you control
: Put a land card from your hand onto the battlefield
1 month ago
2 months ago
Ashling the Pilgrim: Doesn't really do anything here. Sure, you can boardwipe, but there are better things for this.
Drana, Kalastria Bloodchief Kinda just a goodstuff card, with a commander that doesn't want to be running goodstuff.
Niv-Mizzet, Dracogenius: Again, why is this here? This ain't a goodstuff deck.
River Kelpie is a trap. I have played this card EXTENSIVELY and I find it to be a "win more" card. It ONLY works when you have your board state set up, whereas Harvester of Souls or Dark Prophecy gives you cards regardless of whether or not the things that died slipped through the cracks.
Finally, why don't you have any sac outlets? Ashnod's Altar, Attrition, ect. I feel like you're not entirely grasping what makes Marchesa powerful. You need to find a way to build around her and abuse all of her abilities. I'm not even recommending my list, just that you look at what stands out about the general and go from there.
2 months ago
Add:Rabid Bite, Radha, Heir to Keld, Radiant Flames, Rageblood Shaman, Raging Kavu, Raging Regisaur, Rakka Mar, Ral Zarek, Rampaging Ferocidon, Ranging Raptors, Raptor Hatchling, Rapid Hybridization, Rattlechains, Ravenous Daggertooth, Ray of Command, Razorfin Hunter, Reach of Branches, Realms Uncharted, Ramunap Excavator, Reckless Bushwhacker, Reforge the Soul, Regisaur Alpha, Rekindled Flame, Repeating Barrage, Resilient Khenra, Rhonas's Monument, Riddleform, Ridgescale Tusker, Riding the Dilu Horse, Rings of Brighthearth, Ripjaw Raptor, Rishkar, Peema Renegade, Roaring Primadox, Rush of Blood, Ryusei, the Falling Star.
Cuts:Rite of Passage, Rhystic Deluge, Root Elemental, River Serpent, Renegade Doppelganger, Reality Smasher, Ruination, Ring of Immortals, Rush of Ice, Rushing River, Rites of Refusal, Resuscitate, Reset, Read the Runes, Regenerate, Rampaging Hippo, Reach Through Mists, Relentless Assault, Remote Isle, Rhox, Riverwheel Aerialists, Reduce in Stature, Rakshasa's Disdain, Reality Spasm, Refocus, Repeal, Repopulate, Rescind, Rescue, Revolutionary Rebuff, Rewind, Rise of Eagles, Retribution, .