Ryusei, the Falling Star

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Mythic Rare
Modern Masters (MMA) mythic rare
Archenemy (ARC) Rare
Champions of Kamigawa (CHK) Rare
Promo Set (000) Rare

Combos Browse all

Ryusei, the Falling Star

Legendary Creature — Dragon Spirit

Flying

When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.

Price & Acquistion Set Price Alerts

C17

MMA

ARC

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Ryusei, the Falling Star Discussion

Suns_Champion on EDH Brion Stoutarm R/W, Fury and Wrath

1 week ago

Hi! Saw your post on the forums, glad to see more Brion players out there.

In response to the forum post: in my personal experience Stalking Vengeance never did much for me. but with the choice between Insurrection or Aurelia, the Warleader, I'd cut the Warleader.

Now after having a look at your deck, I've got a few suggestions!

First off, you have a lot of high costed(6-8 mana) spells, but almost no ramp to speak of.

Boros Signet, Coldsteel Heart, Commander's Sphere, Fellwar Stone, Fire Diamond, Hedron Archive, Marble Diamond, and Mind Stone are all good options. Focus on the 2 mana ramps because that a) allows for a turn 3 Brion and b) doesn't slow you down as much in the late game.

Ramp is important, and so is card draw. Unfortunately, Boros sucks at both. Still, artifacts like Well of Lost Dreams and Skullclamp are great, so through in some more like Infiltration Lens and Mask of Memory. Solemn Simulacrum is great too, though price is an issue(Kor Cartographer is the budget version). The color red also provides you with wheel effects, you have a couple but Reforge the Soul would help you I think.

Now the boring stuff is out of the way. How about some big creatures?! Hamletback Goliath, Thunderblust, and Serra Avatar are some good sackable fatties, and give great value for your dollar! Sun Titan is some good recursion.

Now for some win conditions to bounce off ya: Phyrexian Processor! Here's what you need: 9 mana, at least 1 more life than your opponent, and Brion on the field. Play the processor, pay most of your life, make a X/X creature, sack it to Brion, kill your opponent and gain all the life back! Works great with damage/lifegain doublers.

Phyrexian Devourer! Here's how he works. Exile cards off your library until he hits seven and his ability triggers, then sack him with Brion in response to the trigger, then keep exileing cards in respone to that to get it's power up to more than your opponents, then all that resolves and kills someone. This can all happen turn 7 which is nice.

Other random cards I've had fun with:Rite of the Raging Storm, Fatal Frenzy, and Neheb, the Eternal!

Cut suggestions. Whenever I'm cutting stuff I look at the top of my curve first and move down. How much are these 6, 7, 8 mana spells doing for you? I'd take a long look at the two Akromas and some of the other angels, Stalking Vengeance, and Ryusei, the Falling Star. Further down the curve I see Taj-Nar Swordsmith(not using him to full potential), Magus of the Disk(just use the disk) and Vesuva(replace with Clifftop Retreat).

Hopefully some of this helps! Check out my Brion deck for a reference!


Bad Luck Brion

Commander / EDH Suns_Champion

SCORE: 86 | 130 COMMENTS | 7663 VIEWS | IN 41 FOLDERS


Xanitsu on

1 week ago

I would invest in better dragon creatures if possible. You have some good ones but others can be replaced with just better dragons. I would take out Territorial Hellkite, Ryusei, the Falling Star, Dromoka, the Eternal, Scion of the Ur-Dragonand Broodmate Dragon to start. I would also keep Savage Ventmaw his mana ramp is crazy strong and worth it based on my results with the deck.

As far as board clears you only really need 1 or 2 spells then I use creatures to board whip for me repeatedly like Silumgar, the Drifting Death, Siege Dragon, Scourge of Kher Ridges, and Balefire Dragon. so you wouldnt really need Earthquake.

you can use enchantments to help your creatures attack more then giving them haste with like Bower Passage or protect you if you are playing too slow. All you are using your enchantments for are buffing, haste, draw, and to act as a kill spell. they can do so much more then that and some can be replaced with another card that does the same thing. I would take out Fervor, Fires of Yavimaya and Monastery Siege

I would add in more tutors other then Dragonstorm. there is Sarkhan's Triumph, Thalia's Lancers, Diabolic Tutor as cheap options.

Also you dont really need to pay mana to cheat dragons into play because most of the time they cost less or equal to the cards that cheat them in like Fist of Suns and Quicksilver Amulet, so adding Urza's Incubator would help reduce the cost of your dragons. Plus there are some enchantments and creatures that can sheat dragons into play for free. invest in those

I would run about 36 lands 33 just seems to little especially with how few ramp cards you are playing (if you cannot draw the mana how can you play your mana fixing cards, ramp spells are generally cheap to play and help a lot).

The Ur dragon is amazing you can put any permanent onto the battlefield that includes planeswalker. At the very least Sarkhan Unbroken is a must have. The other sarkhan's are good and same with nicol bolas, but you can run any planeswaker to do whatever you need it to do.

you have a solid base but it just needs a bit of work

Randomsome1 on Dragon's Rage (Better Name Pending)

2 weeks ago

RubyStrings Thank you for all these suggestions! Oracle of Mul Daya is definitely better, but my budget is running low and I want to try and keep the deck as tribal as possible.

I will look at taking out Crucible of Fire for Quicksilver Amulet and Broodmate Dragon for Scalelord Reckoner. they shouldn't affect too much except adding some more white, which I think my current mana base can handle. Would Consign to Dust and/or Primeval Light suffice for enchantment/artifact hate? I know one is slow, but I would love you thoughts on these.

Currently, I see Indestructible as a big possible threat, mostly Blightsteel Colossus so Utter End and Anguished Unmaking are great suggestions!

I feel like Steel Hellkite Siege Dragon Forgestoker Dragon Ryusei, the Falling Star Scourge of Valkas Deathbringer Regent Silumgar, the Drifting Death and Dragon Tempest give me a lot of pseudo wipes. I was looking to Merciless Eviction at some point because Indestructable is always a problem.

With all the ramp I have, Dragonstorm has been a game ender with Dragon Tempest and/or Ramos, Dragon Engine. I usually grab Scourge of Valkas, Broodmate Dragon, and whoever else I need for the situation. Usually it storms 3 times.

I would love a Bloodstained Mire, Wooded Foothills and Verdant Catacombs. Right now I'm running Rocky Tar Pit, Mountain Valley, and Bad River for budget reasons. I also want to put it a Cavern of Souls for Ancient Ziggurat

Into the Wilds really ramps! That is awesome, thank you for telling me!

You definitely seem more experienced then me so I hope keep bouncing ideas back and forth. This is SUPER helpful!

Reverie42 on Kess: Herald of Bolas

1 month ago

DrukenReaps covered the mana issue pretty well. The other suggestion that I'd make for a deck with this high of a CMC is that you probably want more ramp sources or mana rocks. Commander's Sphere and Dimir Signet are both great here. You might also consider replacing Temple of the False God with a basic. You're really color-intensive and don't have a lot of land ramp, so it's at high risk of not actually doing much good in this deck.

To expand a little on narrowing the tribes... I don't think you necessarily have to cut down what tribes are in your deck. However, if you aren't running at least 25 creatures of a tribe, tribal support cards like Crucible of Fire and Door of Destinies are simply bad. You frequently have to take a turn off to play them, so if they're not going to do some reasonable work right away, they're probably worse than a basic land. Kindred Dominance is going to hit so much of your own stuff that you're likely better off playing something like Languish, Crux of Fate or Blasphemous Act instead.

Along those lines, given your high average CMC, loading up on more reasonably-cheap board wipes is probably a good idea. If it's going to take you a while to get going, being able to control the board in the early game is really important. If your opponent has a field full of elves, slamming Butcher of Malakir or Stormsurge Kraken without clearing the board first isn't going to save you.

As for a few cards that you might consider cutting:

Pheardemons on Missing You...*Current*

1 month ago

Magewright's Stone, Puppet Strings, and Staff of Domination because you want to be able to use the commander's ability as much as possible. Also, those are going to be huge targets once people realize what is happening. You'll want as much redundancy as possible.

For extra ramp, you could play Extraplanar Lens. To be a cuckhold and not give the benefit to anyone else you could play Snow covered mountains instead of regular ones.

Also, I think you could play some different big red stuff. Avatar of Slaughter could be hugely beneficial for you. Since you have to sacrifice him, you are the only one that gets the double strike benefit. Excruciator just to bypass any Fogs in your meta. Utvara Hellkite seems extremely beneficial because it will give you a dragon just for attacking. Plus, you already play multiple dragons. Spitebellows just seems funny here. It will always deal 6 damage to something! Furyborn Hellkite I feel like you could use if you made the deck a little different. Anything to deal one damage, to get a 12/12 flying for three mana. Hellkite Igniter seems good here, since you play an artifact subtheme. Hellkite Charger for the win. Scourge of the Throne for the same reason as Hellkite Igniter. Ryusei, the Falling Star for board wipes. Thundermaw Hellkite to tap all flying creatures so your attacks can get through. Akroma, Angel of Fury because she can just be a powerhouse. Combustible Gearhulk actually seems like a win-win for your deck. Neheb, the Eternal seems like he could benefit you with extra mana mainphase two. Conquering Manticore and Zealous Conscripts for similar reasons. Dragon Mage if you need a new hand. Combat Celebrant seems good here. Goblin Dark-Dwellers could be a possibility. Heartless Hidetsugu, dude yes!

I mainly searched for power, so I'm sure there are other creatures to look up with good ETB effects. After doing that search for you I realized that I like Feldon as a commander. Hope you don't mind if I make him based on your deck XD.

Rev_Lycan60 on Interplanar Grudge Match?

1 month ago

I know it is not one on one but I would personally love to see the Spirit dragons (Jugan, the Rising Star, Keiga, the Tide Star, Kokusho, the Evening Star, Ryusei, the Falling Star, & Yosei, the Morning Star) versus the Titans (Primeval Titan, Inferno Titan, Grave Titan, Sun Titan, & Frost Titan).

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