Ryusei, the Falling Star


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Rare
Commander 2017 (C17) Mythic Rare
Modern Masters (MMA) mythic rare
Archenemy (ARC) Rare
Champions of Kamigawa (CHK) Rare
Promo Set (000) Rare

Combos Browse all

Ryusei, the Falling Star

Legendary Creature — Dragon Spirit


When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.

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Ryusei, the Falling Star Discussion

elgosu1337 on Kresh the BUFFbraided *NEEDS HELP*

2 days ago

Hey, one way to make this deck faster and more efficient is to increase the amount of ramp. Since Kresh is green, you have lots of sorceries that ramp. I highly recommend Farseek, Nature's Lore, Rampant Growth, and Search for Tomorrow. Sakura-Tribe Elder also adds a +1/+1 counter to Kresh if you draw it later. From Beyond and Sifter of Skulls should generate lots of scions which also grow Kresh when you sacrifice them for mana. The deck basically needs Kresh to be in play, so you need lots of ramp to get him out early. Jet Medallion and Bontu's Monument are not that good because they don't help for a lot of your spells.

Apprentice Necromancer, Disciple of Griselbrand, and Ogre Marauder don't seem very efficient. Ashling, the Extinguisher needs to hit a player for its effect, which can be hard. Savra sort of forces you to play mostly black creatures which can be restrictive. I feel like you don't really need Costly Plunder. Smothering Abomination is great for repeated card draw in this deck, as is Harvester of Souls. Rishkar's Expertise will also draw you lots of cards once Kresh is big.

You could also replace some of your removal spells with creatures that act as removal. Impetuous Devils can kill most creatures while growing Kresh by +6/+6. Avatar of Woe should end up quite cheap to cast in this deck. Gruul Ragebeast makes your big creatures fight their creatures, and even if your stuff dies Kresh grows bigger. Ryusei, the Falling Star is amazing as a boardwipe once Kresh is at least 6/6. Last Laugh works really well with Kresh since he will grow bigger when creatures die and be the only one surviving, but be careful of dying along with the other players.

Champion of Stray Souls and Journey to Eternity  Flip are great for bringing creatures back. You can also try Whip of Erebos since the lifesteal is valuable when you're attacking with big creatures. Sepulchral Primordial is great to steal your opponents' dead creatures. Molten Primordial lets you steal the living ones so you can attack and then sacrifice them.

Rite of the Raging Storm grows Kresh by 5/5 on each players turn. Kalonian Hydra seems nice to double the counters from Kresh and Mazirek. You could also consider Pathbreaker Ibex to pump all your other creatures to the size of Kresh. Brawn is good to sacrifice for trample. I feel like Mage Slayer will be overkill most of the time.

You can check out my Kresh deck for more inspiration.

Kreshing Down Sneakily

Commander / EDH elgosu1337


Double0Brennan on Ur dragon upgrades & discussion

1 month ago

Although Teneb, the Harvester does look like a great way to recur dragons from the scion and keep the game running when I am out of creatures to cast.

I am not sold on Ryusei, the Falling Star either

I am keeping in all the regents for flavor

chadsansing on Avacyn, Archangel of Splosions and Fire Hugs!

1 month ago

Very cool concept!

I worry about the fragility of depending on your commander for your combos, although a Boros commander is certainly great for this deck. Gisela, Blade of Goldnight, might be the best one for this deck, but I bet Razia, Boros Archangel, would work well, too. I might suggest that Avacyn go in the 99 as a trigger for Repercussion.

Neheb, the Eternal also seems broken for this deck.

Have you ever tested with other creatures and spells that might trigger Repercussion more frequently? With more tutors to fetch for it, like Academy Rector, Idyllic Tutor, and Plea for Guidance?

In terms of spells that might reasonably consistently trigger Repercussion, have you tested with additional, efficient "...damage to each creature" spells like Balefire Dragon, Anger of the Gods, Bloodfire Dwarf, Bloodfire Kavu, Breath of Darigaaz, Caldera Hellion, Cave-In, Chandra, Flamecaller, Devastating Dreams, Faultline, Firespout, Firestorm, Incendiary Command, Pyroclasm, Kozilek's Return, Krark-Clan Shaman, Magma Vein, Martyr of Ashes (+ Proclamation of Rebirth), Meteor Blast, Pyrohemia, Rupture, Ryusei, the Falling Star, Scourge of Kher Ridges, Scouring Sands, Slagstorm, Slice and Dice (cycled), Starstorm, Subterranean Tremors, Sulfurous Blast, Sweltering Suns, Thunder Dragon, Tremor, Electrickery, Volcanic Fallout, Volcanic Spray, Whipflare, or Yamabushi's Storm?

It seems like tutor, ramp, win with direct creature damage is the path to victory with or without Avacyn, so the more cards dedicated to those three things, the better.

Happy brewing!

Saharez on Scion into Ur-Dragon

1 month ago

You might allready be aware of this.

When Scion of the Ur-Dragon dies, if you move it to the command zone, it doesn't trigger die effects from dragons it might be a copy of, for example Keiga, the Tide Star, Kokusho, the Evening Star or Ryusei, the Falling Star die triggers.

The commander rules state this: Show

While the official magic rules state this: Show

The full replacement effect rules can be perused here.

This unfortunately means that if Scion of the Ur-Dragon dies while being a copy of one of the other dragons, you replace their death effect with Move Scion of the Ur-Dragon from the battlefield to its owner's command zone.

Or you can choose to put Scion of the Ur-Dragon into your graveyard and reap the full effect of the death trigger of the dragon it copied.

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