|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Rare|
|Fate Reforged (FRF)||Rare|
Combos Browse all
- Alesha, Who Smiles at Death + Reconnaissance
- Alesha, Who Smiles at Death + Maze of Ith
- Alesha, Who Smiles at Death + Breath of Fury
- Alesha, Who Smiles at Death + Breath of Fury + Rogue's Passage + Sword of Feast and Famine
- Alesha, Who Smiles at Death + Breath of Fury + Sword of Feast and Famine + Whispersilk Cloak
- Alesha, Who Smiles at Death + Key to the City
- Alesha, Who Smiles at Death + Selfless Spirit
- Alesha, Who Smiles at Death + Karmic Guide
- Alesha, Who Smiles at Death + Master of Cruelties
- Alesha, Who Smiles at Death + Blinding Angel
- Alesha, Who Smiles at Death + Angel of Invention
- Alesha, Who Smiles at Death + Mentor of the Meek
- Alesha, Who Smiles at Death + Buried Alive
- Alesha, Who Smiles at Death + Entomb
- Alesha, Who Smiles at Death + Burnished Hart
- Alesha, Who Smiles at Death + Duplicant
- Alesha, Who Smiles at Death + Gonti, Lord of Luxury
- Alesha, Who Smiles at Death + Iroas, God of Victory
- Alesha, Who Smiles at Death + Ponyback Brigade
- Alesha, Who Smiles at Death + Siege-Gang Commander
- Alesha, Who Smiles at Death + Solemn Simulacrum
- Alesha, Who Smiles at Death + Priest of the Blood Rite
- Alesha, Who Smiles at Death + Pia and Kiran Nalaar
- Alesha, Who Smiles at Death + Noosegraf Mob
- Alesha, Who Smiles at Death + Necrotic Sliver
- Alesha, Who Smiles at Death + Duergar Hedge-Mage
- Alesha, Who Smiles at Death + Avalanche Riders
- Alesha, Who Smiles at Death + Ayli, Eternal Pilgrim
- Alesha, Who Smiles at Death + Disciple of Bolas
- Alesha, Who Smiles at Death + Bone Shredder
- Alesha, Who Smiles at Death + Big Game Hunter
Alesha, Who Smiles at Death
Legendary Creature — Human Warrior
Whenever Alesha, Who Smiles at Death attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
Price & Acquistion Set Price Alerts
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|Want (24)||volcanus9 , pphhaazzee , MAGESTIC_LLAMA , fireborne1986 , snowmaster55555atgmaildotcom , mini_tb , osniadhaigh , potatofish123 , agardels , KevinsAreolas , afeuling , lapandas , dmage105 , king0fclubs , imapuncha , 10000turtles , kovellen , BorosEvendur , NeonSeraph , Pixeldrum , Cunningcrow , GarethGrey , icemasamune , Turtlelover73|
Alesha, Who Smiles at Death Discussion
16 hours ago
Yes life is a premium, paying life to go fast. Will see how Toxic Deluge goes or if it can't be cast when needed.
Wheel of Fortune/Reforge the Soul/Dragon Mage/Wheel of Fate/Chandra Ablaze/Magus of the Wheel are all viable. I play more Orzhov () and splash the Mardu , so usually I won't be pulling too many read lands with fetches. Also, with a Liliana's Caress type build or a Surveil/Dredge and true Reanimator Living Death/Living End type builds it would be very powerful.
In my build, I always feel like once I get Kaalia of the Vast stabilized where I can start dropping the A/D/D from my hand, when I would Dragon Mage to recharge, it would just give my opponents a solution to whatever, Iona, Shield of Emeria or Avacyn, Angel of Hope or Etc., instead of trying to slow the board state down. I just feel this is better suited to a Nekusar, the Mindrazer or Yidris, Maelstrom Wielder or The Locust God, Etc. type Commander.
I'm unsure about Mausoleum Secrets (Situational/Late game), similar feelings towards Gamble (-1 card advantage and randomness) and Beseech the Queen (Situational/Late game). I think Mausoleum Secrets would be good with Selfless Spirit and Children of Korlis in the deck though. Hmm. I will play test it a bit, see how effective it is.
Angelic Arbiter isn't great against some decks like, Izzet () or Grixis (+) but against commanders like Xenagos, God of Revels or any Haste Commander builds actually, or Blightsteel Colossus. Since we get attacked quite a bit too, it also helps mitigate lots of that damage. Like do you want to cast Cultivate or attack with those 3/3's or whatever, do you want to swing your infect and cast nothing this turn? He's been good, won't replace him anytime soon.
2 days ago
I love this Commander, very flavourful.
For some life-gain token synergy maybe Dawn of Hope which has the benefit of drawing you cards and the Life-link soldiers are not to be underestimated.I think without a way to double the counters on Assemble the Legion and it being a 5 drop, its a trap card for this deck. Divine Visitation would be pretty awesome with Queen Marchesa's ability or any other token makers.
Entomb is already in your deck and you could immediately grab a Serra Ascendant with it early on and recur it and its also recurrable with Alesha. Another great card for recursion once you wittle down an opponent is Athreos, God of Passage because if someone is sitting at low life totals, they may just give you back your creatures when they die, and if they are sitting at 2 life, they HAVE to give it back since you cannot pay life you don't have in Magic.
Rogue's Passage is of course an all-star in an Aggro deck too so might be worth a slot.
6 days ago
Karrthus, Tyrant of Jund Dragon Tribal.
Doran, the Siege Tower Big Butts Tribal.
Alesha, Who Smiles at Death ETB/Recurring Weenies/Tokens/Wheels
Edgar Markov Vamps
Kaalia of the Vast good stuff
Krenko, Mob Boss Goblins
Now... I know you said no blue, but... in no way are you obligated to go a control route (could in fact throw off your opponents thinking you are indeed playing control when you're not. )
Edric, Spymaster of Trest unblockable tribal
Surrak Dragonclaw Clone tribal
There's some ideas to think about at least. As for what goes in them, that's up to you. These are the most aggro-ey "mess with your stuff if you mess with mine" commanders I could think of.
Hope it helps, enjoy!
6 days ago
A few thoughts that you may want to consider. Some will have to be weighed against budget but I think they all bring the deck a little more of an edge. Alesha, Who Smiles at Death has to be a fast deck to be effective as she will quickly get burned out if things move too slowly for you.
Faster dual lands that don't come into play tapped give you an edge early game that is not to be underestimated. They are a little pricey but if you can grab them they will certainly up the pace. The pain lands Sulfurous Springs, Karplusan Forest, Caves of Koilos The filter lands Graven Cairns, Rugged Prairie, Fetid Heath The check lands Dragonskull Summit, Isolated Chapel, Clifftop Retreat Also Talisman of Indulgence is an pretty damn good budget mana rock in your colours.
Just a couple more card draw options Read the Bones and Painful Truths are both better than Cathartic Reunion in my opinion. Usually I wouldn't advocate for higher cost cards but Mardu suffers from card advantage and I think its worth it not to lose those two cards....or have to, at the very least, worry about recurring them.
Break Through the Line is an interesting enhancer you may want to consider
I am not sure you need so many board wipes. Even so I think Day of Judgment might be one to consider replacing a more mana intensive card
Village Bell-Ringer would be a good addition to keep your defenses up as you'll probably want to be attacking all the time. You also could consider Selfless Spirit to bolster you creatures in combat. Hope of Ghirapur can shut down an opposing player pretty hard if you can recur it
1 month ago
For example, I have Village Bell-Ringer in my graveyard and I have Kiki-Jiki, Mirror Breaker on the field. I enter the declare attackers step and attack with Alesha, Who Smiles at Death and pay the cost for her triggered ability. I reanimate Village Bell-Ringer. I then copy Village Bell-Ringer with Kiki-Jiki, Mirror Breaker and make infinite Village Bell-Ringers with haste. From what I understand (I am probably wrong) this all happens on the declare attackers step, so will I be able to declare attacks with all the Village Bell-Ringer tokens? In my playgroup, I have been told I cannot attack with them after I bring back Village Bell-Ringer with Alesha, Who Smiles at Death, are they correct? If so, why does this interaction not allow the tokens to attack?
1 month ago
So a few things:
Assuming you're building for a cEDH environment, there will be a very large budget dispartiy between where your deck is sitting and where the bounds of cEDH lie. To make aggro work, you will need access to the best tempo cards you can. This includes cards like Mana Crypt, Mox Diamond, Wheel of Fortune, etc. as well as ABUR lands and fetches. Ravnica bounce lands are the opposite of fast.
If you want to play aggro, you need to drop the cute interactions that don't really do anything (for example trying to put a removal spell on Isochron Scepter). It slows you down and wastes card slots from your strategy.
If you want to play aggro, your best bet is to play some sort of stax. It wont be as fast, but allows you to actually beat down on an opponent without just folding to combo.
That or Edric, Spymaster of Trest as your commander are the two ways to go. Edric is one of the few actual beatdown commanders who works due to the insane ammount of tempo he generates.
2 months ago
phosphorous? Purphoros, God of the Forge?
Alesha, Who Smiles at Death is pretty good for this kind of idea. use creatures that when they etb they make tokens like Grave Titan or Ponyback Brigade. Thesquishy has a solid example of such a deck Alesha Re-animator.