|Commander / EDH||Legal|
Printings View all
|Masters Edition III (ME3)||Rare|
|From the Vault: Dragons (DRB)||Rare|
|Time Spiral "Timeshifted" (TSB)||Rare|
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Legendary Creature — Elder Dragon
At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay .
Whenever Nicol Bolas deals damage to an opponent, that player discards his or her hand.
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Nicol Bolas Discussion
4 weeks ago
Yeah I'm not huge on someone complaining about land destruction and then dropping a Kaalia deck who I've seen banned in some play groups out of principle. Same with the turbo ramp as someone who runs two ramp decks one that's a simic stompy deck and one that's a gitrog combo deck I kind of accept that I'm bringing potential for pain and misery to myself versus land destruction. Luckily none of my play groups personally have ever felt the need to ban things but I mean what's "too mean" really depends on the playgroup. Like I said my groups I've had never had any issues like that. If we were worried about a deck we played politics to try to make sure the problem deck wasn't too problematic. Oh and on the mycosynth line that someone mentioned roll out an overloaded Vandalblast and laugh. I use that combo in a deck thats main goal is to equip Nicol Bolas with either Nicol Bolas, Planeswalker or the god pharoah one because I like to mess with flavor.
4 weeks ago
One of the best things I learned a long time ago is simply this: There are no wrong threats, only wrong answers. With that in mind, here are some additional thoughts on your deck.
Weaker Dragons to consider taking out. Keep in mind that this is based on my play style.
Hellkite Charger is a maybe. I like the extra combat phase, but it is dependant on being in play, attacking, and having 7 mana available. Not sure yet. Intet, the Dreamer has always been weak. You get to exile the top card of your library and hope that you can play it before the next Wrath of God or Path to Exile, after paying 3 mana to exile your own card. Spellbound Dragon might work in a deck built around draw-discard. But this deck isn't. You want the draw, but not the discard. Just doesn't seem to fit that well. Silumgar, the Drifting Death seems a bit on the weak side. But I could see him as a way to get rid of token armies. Not sure on this one either.
Now to take a look at the non-creature cards.
Ponder is a great card. In a 60 card deck with a full playset. In a Commander/EDH deck, not so much. Single use is a big drawback. I prefer repeatable effects in commander decks. Or consider Brainstorm instead. Dreamstone Hedron is nice. But as a 6 cast artifact that either adds 3 colorless or draws 3 cards I can't shake the feeling that it is a bit late to the party. Consider Hedron Archive. Same basic idea. It only adds 2 colorless or draws 2 cards. But it hit the field 2 turns earlier. That is 2 whole turns of having 2 more mana to help power out those Dragons. Relic of Progenitus is a great card in a lot of tournament decks. However, it also trashes your graveyard too. Depending on your Meta, maybe a simple Tormod's Crypt instead? Curse of Verbosity is a great way to pile on to the biggest threat player at the table. But you have no way to bounce it to change the target and once that play is out of the game, this becomes a dead card on the field. Also, you don't really want to give other players an option to draw cards. Darksteel Mutation is cute spot removal. But there are so many better options. Is spot removal really that important in your meta? If so, consider Swords to Plowshares, Anguished Unmaking, Unmake or even Curse of the Swine. All of which deal really well with any threat except a commander. You could use Declaration of Naught naming their Commander if you really want to get someone angry. Frontier Siege either adds 2 mana or causes your creatures to fight. I can think of so many better uses for that sleeve. More creatures. More mana ramp. More shenanigans. Monastery Siege first ability suffers the same problems that Mirror of the Forebears copies an existing creaturee in play. Not bad. I would put this in the maybe pile. Tough call on this one. I would keep it or cut it depending on what other choices get made. Lightning Greaves & Swiftfoot Boots are cards that I know you like and I do see their value. But to me there are so many better uses of those sleeves. These are probably the cards least likely to be swapped out of your deck, but I don't think that your deck really needs them. They don't protect from board wipe. You have other cards that give Dragons haste or you could even run Anger for the haste.
New dragons to consider:
Balefire Dragon and Deathbringer Regent are both Dragons and board wipes rolled into one sleeve. Destructor Dragon dies and takes another non-creature with it. Read that as destroy target planeswalker, artifact, enchantment or land. Dragonlord Atarka acts as a spot removal spell and a Dragon. Dragonlord Dromoka does a really good job of dealing with counterspells. Dragonlord Kolaghan gives your other creatures haste. Hoever, his second ability is kind of a waste in Commander. Karrthus, Tyrant of Jund needs no explanation. Keiga, the Tide Star gains control of an opponent creature until end of the game or you sacrifice it to the Altar. Kilnmouth Dragon we've already talked about. Nicol Bolas is a maybe. I know he is iconic and has a good ability, however, tying up 3 colored mana each turn isn't that great. Niv-Mizzet, the Firemind is a good card draw and ping engine. Jsut don't use the stupid Curiosity combo. That's so lame. Ruthless Deathfang works well with the Altar of Dementia and Scourge of Nel Toth. I sacrifice a creature, oh, and so should you. Scourge of Nel Toth not only comes back form the grave for cheap, but it also provides a sacrifice method for Jugan or Keiga. Scourge of the Throne is a great way to knock an opponent in the lead back down. Thunderbreak Regent punishes opponents for using spot removal. I would rather run this instead of the boots. This is a threat, the boots and greaves aren't. The equipment does protect against spot removal. Also watching an opponent getting a Lightning Bolt in the face for the effort of removing a Dragon is pretty funny.
Other cards to look at:
Eerie Interlude or Ghostway can do double duty of protecting your creatures and retrigger all of the enter-the-battlefield effects. If Scourge of Valkas or Warstorm Surge is on the field, then Eerie Interlude becomes a kill card. Shard Convergence helps make more mana available. Basilisk Collar gives lifelink and deathtouch. And putting deathtouch on Scourge of Kher Ridges provides another board wipe. Deathtouch on Niv-Mizzet, the Firemind adds another point of spot removal. Patriarch's Bidding has long been a staple of tribal decks. Thanks for that Wrath of God. I needed that. Now watch as I return all of my threats.
As always, temper these suggestions with your play style, collections, and budget. Let me know what you think.
1 month ago
1 month ago
Here are some cards I would try to work in somehow. Crux of Fate, Stormbreath Dragon, Silumgar's Scorn, Nicol Bolas, and Crucible of Fire. You could use Form of the Dragon but it would be pretty risky. Dragonlord Kolaghan counts as an "Elder" creature and a "Dragon" creature so put him in! Niv-Mizzet, Dracogenius Would be some sweet card draw and cheap creature removal.
1 month ago
Hi there nice deck!
use double [] to link your example cards like so.
will produce this
Also if you want more suggjestions/feedback maybe try adding a larger description of the decks workings and/or what you want it do:)
2 months ago
I'm not normally one to advertise my deck but I built a Nicol Bolas EDH deck and playtesting went very poorly. I honestly don't remember winning once with the deck. I made changes to it and I would really appreciate constructive criticism or suggestions.
The goal of the deck is to lock opponents down and, while it is successful in that aspect, it paints a target on my forehead and I can't defend against three other players working together to kill me.
Commander / EDH
SCORE: 1 | 248 VIEWS
2 months ago
What's up. This is Marc. Here are some suggestions. Some can be pricy but they're just ideas.
2 months ago
Heyo VexenX. I might have to try Somberwald Sage then. I loved it back in my Prossh, Skyraider of Kher deck and it was an all star there. Somberwald might prove to be something here, but I still want to add Selvala, Heart of the Wilds to my deck over somberwald. However, another all star dork that I ended up using instead of somberwald, especially since I have all the fetch lands, is Deathrite Shaman. I notice that you don't have all the fetch lands in your deck and can understand for some due to price reasons, but with all ten, Deathrite Shaman is awesome. If your opponents also use fetch lands, then you can use deathrite to hit their lands as well so he generally always has a target. It can also get rid of annoying graveyard cards that you don't want to be dealing with. Like Meren of Clan Nel Toth recurring something very dangerous over and over again.
I might have to add a Taurean Mauler myself, though I don't like the fact that it looks like a bull but he is a changeling so still counts as a dragon. Will not doubt the fact that he is strong, especially as a two drop creature for this deck. Wasitora, Nekoru Queen is also awesome and I like her affect. Works very well against voltron decks so would recommend her. I would remove a few creatures for them and my suggestions would have to be Skithiryx, the Blight Dragon, Scion of the Ur-Dragon, and Hellkite Overlord. I haven't tested Hellkite Overlord yet, but I like the fact he is a beater so I would say of the three, I wouldn't remove him, but still on the back burner compared to other dragons. Knollspine Dragon might be one to consider due to his powerful draw affect, but could also be to much if one doesn't monitor the amount of damage done, or if you have no way to maximize your hand size.
I suggest Skithiryx because of what he is, an infect dragon that will be targeted and destroyed if left alone, plus it is infect damage. If you have no way to pump him and one shot the opponent with him, then I wouldn't use him. Scion of the Ur-Dragon is one that I feel is pretty lackluster in his father's deck due to how he plays. Yes it can get you a big dragon if you possess a recursion spell in your hand, but scion doesn't receive any of the creature discounts that you are running like Urza's Incubator and etc. Also scion does much better with the idea that you do combat tricks like dumping Nicol Bolas when nobody blocks him upon attacks. I just think that for 5 mana with a 4/4 flyer might provide something more useful, but the idea of making him into Atarka, World Render before attacking is appealing. I ended up cutting mine just because I think he doesn't do enough for his dad.
Another card you could cut, could possibly be Fist of Suns. I did end up cutting mine and think something like Sylvan Library or Mirari's Wake could be more useful. Yes Fist of Suns is good early game, but getting it late game, it just falls hard and is lackluster with all the creature discounts you get from your other artifacts and commander. I love Selvala, Heart of the Wilds because she is like another Ramos, Dragon Engine when The Ur-Dragon and her are on the field together.
I would say if you want to add Anguished Unmaking, then maybe remove Path to Exile. It won't ramp your opponents, and we really don't care if the opponents get life from Swords to Plowshares when our creatures can easily just wipe out whatever was gained and more. I also think most of our removal is going to target enchantments and artifacts more than it will target creatures as we generally will have the larger creature, plus can fly over them most of the time. However, if you want, something to replace either Swords to Plowshares or Path to Exile, Crib Swap is hilarious in this deck, especially since it gets discounted by our commander.
I am also iffy on Cultivate and Kodama's Reach due to lack of basics, but with not having all 10 fetches, I can see them being useful for the fixing. Could also add the Skyshroud Claim to replace them. Fellwar Stone or any of the signets are great two drops that could provide more fixing if needed. If you end up deciding to put in Prismatic Geoscope though, then leave in the Cultivate and Kodama's Reach for the basics.
I have typed a lot and give you something to read/think about. I apologize if it is a lot, want The Ur-Dragon to be more than just a fun deck. I want him to be fun and competitive, which is why this deck is going to be were all my expensive resources are going. I will also leave an updated version of my deck here if you want to have a look and see how they compare. If you have suggestions for it as well, I am all ears and would love to see what you have to say. Thanks gain and sorry for my long post. Have a great day!
Here is my deck. The Ur-Dragon Initiative