|Commander / EDH||Legal|
Printings View all
|Ixalan (XLN)||Mythic Rare|
Combos Browse all
Vraska, Relic Seeker
Planeswalker — Vraska
[+2]: Create a 2/2 black Pirate creature token with menace.
[-3]: Destroy target artifact, creature, or enchantment. Create a colorless treasure artifact token with "T, Sacrfice this artifact. Add one mana of any color to your mana pool."
[-10]: Target player's life total becomes 1.
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|Have (16)||bakunet , wackozacko , zakman550 , NCN946 , LeroyJones , orzhov_is_relatively_okay819 , superdude2431 , LegendDeer , philktoken8998 , MorningGlory45 , Azdranax , saj0219 , gildan_bladeborn , Hakira , capriom85 , ecurps|
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Vraska, Relic Seeker Discussion
2 weeks ago
2 weeks ago
markbeloit Thanks as always for your feedback. Sorry I haven't gotten back sooner. Life is getting in the way of MTG lately.
I think your feedback regard Kokusho, the Evening Star and Sheoldred, the Whispering One are spot on. However, I very consistently kill or lockout the whole pod with these two. Kokusho keeps me in the game, and Sheoldred fuels my sac outlets and secures my board position. That said, I usually only play Sheoldred when I have enough counters on Meren to bring her back at the end of my turns.
Yahenni, Undying Partisan has been clutch many times over. Surviving board wipes and getting bigger and better throughout the game eventually lets me steamroll opponents.
Vraska's Contempt is nice spot removal against planeswalkers. In my meta, there are a fair amount of superfriends. Otherwise, I would take it out.
Vraska, Relic Seeker is great in this deck. She gives me a 2/2 pirate to sac if necessary; or gives me great removal coverage (and 1 mana) to boot. Her ult is great, but I've never had to use it.
Altar of Dementia: I am limited my self-mill to what is already in the deck. The local LGS Meta has been splashing in Graveyard hate recently, so I don't want to fall victim to the well times Graveyard cleanse.
Perilous Forays: Seems like a great sac outlet. I will do some play testing to see if she brings value to the deck. If the deck went wide, I think it would be very worth it; but I don't often go wide until late game at which point, ramping may not be relevant.
Protection isn't really an issue because I sacrifice so much of my own guys to get Experience Counters.
3 weeks ago
This is much better than a lot of newer players' decks, so don't be too hard on yourself :)That said, there are definitely some notable weaknesses, in particular the manabase: 19 lands is frankly nowhere near enough, especially for a deck with a 6-mana planeswalker as its wincon, even with all the treasure generators you're running. I'd recommend you get rid of all of the Revel in Riches and 2 of the Vraska, Relic Seekers, add in 3 mountains and a swamp and then find a couple more aggressive pirates to bring the card count up to 60. Dire Fleet Captain might be a good choice.
3 weeks ago
Ramos, Dragon Engine could be a powerful card in this deck as your commander, if you aren't happy with the Queen. Also, there are three new planeswalkers that you would probably want: Vraska, Relic Seeker, Nicol Bolas, God-Pharaoh, and Chandra, Torch of Defiance. I would drop Vraska the Unseen and both Kioras. Additionally, Bloom Tender might be very useful here as well.
3 weeks ago
Half your lands enter tapped, which just slows this whole deck down too much. Even with Chandra's extra
This has the same problem with mana consistency that your Mardu deck has. I might have been able to stay alive one game if I could have cast Vraska, Relic Seeker, but I had no access to
I also think you need at least 25 lands. Since this deck is already slow, it can't afford to miss land drops.
I play tested against some mid range decks, and this one gave them too much time to get their act together. As you pointed out, aggro decks also easily beat it. I play tested against some of those, too.
You're in , so why not just run some Bontu's Last Reckoning?
You could colour fix a little bit in this deck, and ramp, by running some mana dorks. If you like you can give that a whirl, although I think it will result in just making the deck weaker.
Sorry I'm not being much help. I think the lesson here is to stick to two colour decks, unless you can see some amazing way to make three colours work.
3 weeks ago
It can be a counters engine or a win condition land. One of the reasons I think it's good is because it's an enchantment not a creature. It's hard for your opponent to interact with it and it can flip pretty easily in this deck.
The upside is Winged Temple of Orazca can win the game for you out of no where. The drawback is it requires a creature in your control the turn it's played or it doesn't give you any value, but for only three mana I think while not ideal is okay. The upside is greater than the drawback.
It reminds me of Nissa, Voice of Zendikar and while I don't think it's as good as Nissa because Nissa puts a counter on all your creatures not just one it's still strong.
Consider Aether Hub? Siphoner really benefits from Hub because a turn one or two Hub and turn two Siphoner gives you enough energy to draw on your third turn if Siphoner lives. This is a good play to set you ahead in the early game. Hub is a good land with Constrictor because it gives you an additional energy when energy is created.
- 3x Duress
- 2x Negate
- 2x Scatter
- 2x Deathgorge
- 1x Gonti
- 1x Bestiary
- 1x Nissa
- 1x Vraska
- 2x Naturalize
Good luck with your deck.
3 weeks ago
LOLCHICKEN92 It's your deck man :D do what you want. I do think a Nissa, Vital Force or Liliana, Death's Majesty would be better in the spot of one Vraska, Relic Seeker, but idk lol. Nissa Can bring back all nonland permanents to your hand, where liliana brings back creatures to the battlefield. Still trying to figure out which planeswalkers I like. Don't know if you already saw this comment or not.
3 weeks ago
Hello! And welcome to your first competitive deck for tapped out! It looks like you want to be going heavier on either the control or the combo part of your deck (maybe both). The Renegade Map and implement do not help very much in that respect. Maybe look at Hope of Ghirapur to protect your combo. Note that it is legendary, so multiples is bad. They just made Hornswoggle to counter creatures and also make a treasure. Tezzeret from Aether Revolt is very good, making sacrificial tokens and he also can make marionette master bigger with his minus. If you keep the green, Vraska, Relic Seeker has some strong abilities for a treasure deck. Like her more than Herald of Anguish in the main board.