|Commander / EDH||Legal|
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|Born of the Gods (BNG)||Mythic Rare|
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Mogis, God of Slaughter
Legendary Enchantment Creature — God
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature.
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|Have (16)||perrin515 , ChrisH , FoamEagle , Dawnsly , clayperce , ibraJG84 , Ferritt , Justinaut , HydraOoze , Dredgar , the.beanpole , cklise , DrLitebur , MattN7498 , , saj0219|
|Want (4)||bradyofportdetroit , Ariumlegion , Tommuz , ShishkyBob|
Mogis, God of Slaughter Discussion
19 hours ago
i like it. i made an anti-meta/control/everything deck for when people annoy me and i want them to suffer. its just a ton of hard stax and punishing enchantments, with the kill coming slowly and painfully 2 damage at a time from Mogis, God of Slaughter.
1 week ago
Just a small recommendation here that you actually may want to drop the "aggro" tag for your deck, as it feels more mid-rangey with all your removal and varied utility, and you definitely should drop the "group slug" tag as it isn't really group slug just because you're attacking with a lot of creatures. Group slug, to my knowledge, is about dealing out non-combat damage/life loss to as many players as possible at once, even yourself at times (some symmetrical control effects happen as well). Think on how most Mogis, God of Slaughter decks might be built as a simple example.
2 weeks ago
3 weeks ago
3 weeks ago
4 weeks ago
I was talking to someone who has a Mogis, God of Slaughter deck after a game, trying to get ideas for a Zo-Zu the Punisher deck I've been working on. Unfortunately, I made the mistake of uttering the words "mass land destruction" in public, and was immediately set upon by several players who were adamant that it was taboo to blow up lands. Their main arguments were that lands are off-limits, and that the game's over once an Armageddon (or Epicenter since I'm mono-R) happens. Later that night, I ended up playing against two of the people in a pod. One was playing Kaalia of the Vast and dropped an Avacyn, Angel of Hope in for free on turn 5, and the other was playing a ramp deck that easily had 17 lands on the board at around the same time. At that point, there was literally nothing I could do in that game, but those cases aren't "unfair" or "taboo".
tl;dr How mean is "too mean", what do you consider off limits, and most importantly, how do you counter land-based ramp strategies if you can't touch the lands?
EDIT: Side question, especially if you are against the use of MLD: How do you feel about Ruination or Keldon Firebombers? Are they MLD, and are they as bad as a full-on Armageddon effect? If you would scoop to Armageddon, would you scoop to a Firebombers?
1 month ago
Thanks for understanding the deck and not suggesting a ton of expensive cards ElTacoDude. You are right, this deck is built from cards that I already own. I had a lot of Rakdos cards left over from building Devil's Revenge and I thought they could make a nice commander deck. Am I choosing the right commander between Exava, Rakdos Blood Witch, Mogis, God of Slaughter, & Rakdos, Lord of Riots? Thanks for suggesting that website. I think I have used it before but forgot about it. Rakdos, Lord of Riots is the most popular Rakdos commander, so I think I'm good there. I'm probably going to start with buying some of the cheaper cards, see how the deck plays, and then figuring out what expensive cards I can't live without. Thanks for the help!
1 month ago
That's my casual build of Karrthus. My mana base isn't too expensive but works pretty well. I highly suggest you run at least 37 lands.
Cards I recommended you take out:
Grave Upheaval -> take this out and up your land count
Crucible of Fire -> this isn't a bad card but I think anthem's are better when you make 3+ bodies per turn that will benefit from said anthem. You have to pump dragons out 1 by 1, making this card to slow imo.
Mogis, God of Slaughter - Mogis doesn't help your dragons and will, at most, be a slight nuisance to your opponents. This could be something like Skyshroud Claim which would help you get your dragons out faster.
I'll add more thoughts later, got work to do now.