Mogis, God of Slaughter


Format Legality
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Mythic Rare

Combos Browse all

Mogis, God of Slaughter

Legendary Enchantment Creature — God


As long as your devotion to black and red is less than seven, Mogis isn't a creature.

At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature.

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Mogis, God of Slaughter Discussion

ZendikariWol on Xantcha, Sleeper Agent Oppression/Slow Burn

4 days ago

I have two gigantic, hate-fueled suggestions: Curses and Zo-Zu the Punisher.

Which curses, in particular? I'm glad you asked! Curse of Bloodletting in particular would be monstrous in this deck, Curse of Chaos is a good incentive to throw that one extra creature at the opponent, Curse of Misfortunes speaks for itself, Curse of Opulence makes the opponent a huge target early-on, Curse of the Nightly Hunt can very easily leave the opponent with no creatures left, Curse of Thirst is super jank, which means it would feel beautiful to kill an opponent with it, Curse of Vengeance is a fantastic second wind for you, unless you're playing 1v1, Torment of Scarabs builds slowly but it can also force the opponent to make some really tough choices, and Trespasser's Curse is legendary vs. tokens, tribal, anything creature-based. Also worth noting: Accursed Witch  Flip, though not a curse, turns into a pretty decent one.

Other cards that force opponents to make awful decisions include Torment of Hailfire, Indulgent Tormentor, and Killing Wave. Blightning, Mogis, God of Slaughter, and Rakdos's Return also force life loss and/or loss of resources.

Thank you for your time, and for brewing this deliciously diabolical deck.

haikukane on Xantcha, Slow Burn

1 week ago

Update #1 Made the following changes:

  1. Mathas, Fiend Seeker -> Sower of Discord (This was a bit of an oversight on my part. I completely forgot that Mathas was Mardu.

  2. Mogis, God of Slaughter -> Archfiend of Despair (Don't want to accidentally give the opponent suffering from Xantcha a way to sacrifice her)

  3. Torment of Hailfire -> Kolaghan's Command (There's some merit in keeping Torment as a unique finisher or for card advantage, but it's just not synergistic enough with Xantcha to keep. It too gives the opponent a way to sac Xantcha.)

SynergyBuild on Nekusar, Oprah’s Apprentice!

1 week ago

Mogis, God of Slaughter could be dropped, the value is kind of a 2 damage per turn to each opponent, which I think is outweighed by Xantcha, Sleeper Agent.

DrukenReaps on Ideas for a commander

2 weeks ago

Everything can be built around...

Take Mogis, God of Slaughter as an example many of his decks are group slug with cards like Manabarbs and Painful Quandary. You just have to pick a strategy and the right commander will often fall into your lap.

I will say I'm a little surprised you are so keen on finding a deck with high synergy when you are not a fan of tribal. Tribal decks often have far more synergy than anything else you will find.

With such an open question I would suggest looking through everything on EDHRec. On each commanders page there is a set of themes that are associated with them. there is also a section that is focused completely on themes. If you narrow down what interests you it will be easier to be helpful.

andypants040 on Xantcha My New Bae

2 weeks ago

Mogis, God of Slaughter feels like a good card to include in a deck like this :)

nicclypuff on We All Need to Make Sacrifices

1 month ago

I think Vaevictis Asmadi, the Dire's ability can't hit those with Hexproof and Shroud since he still targets them: "When Vaevictis Asmadi, the Dire attacks, for each player, choose target permanent player controls."

Anyway, I think that your average CMC is a bit high at 5.00. I have been playtesting my own version with an average CMC of 4.07 and I find myself durdling a lot early, which sucks against my friend's Mogis, God of Slaughter group slug deck. Your mileage might vary depending on your playgroup though.

You could probably replace Darigaaz Reincarnated and Vigor with Awakening Zone and From Beyond. The first two don't seem to have much synergy with the rest of the deck (Darigaaz is slow, Vigor feels "win-more"), while the latter produce tokens which are both ramp and sac fodder.

olivebagel on watch the world burn

1 month ago

+1 Cool list, some of the one time burn creatures may be a little under powered in a 40 life format though.

I run a Mogis, God of Slaughter deck that runs pretty quick, might be worth a look if you like this play style.

Some mono red all stars in my deck are Kazuul, Tyrant of the Cliffs to keep people from swinging at you when you piss them off, Viashino Heretic for removal and more burn, and more punish enchantments like Manabarbs, Burning Earth, Spellshock and Citadel of Pain. Any of those I think would slot in nicely to this list.

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