Mogis, God of Slaughter
Legendary Enchantment Creature — God
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature.
|Want (3)||Cactusman , Asfael , somebeach|
Printings View all
|Secret Lair (SLD)||Mythic Rare|
|Born of the Gods (BNG)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Mogis, God of Slaughter occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Mogis, God of Slaughter Discussion
1 hour ago
4 weeks ago
This deck is currently invalid for your companion. You can't have Mogis, God of Slaughter, Sower of Discord, Arcane Signet, Goblin Charbelcher, the cycle of Talismans, Extinction Event, or Deadly Rollick,
1 month ago
Ditto on Nekusar, the Mindrazer, because gameclock stuff. I like playing against Jodah, Archmage Eternal because I like unpredictable goodstuff. Brallin, Skyshark Rider Flip is super fun because I like how wheels wreck up plans. Thantis, the Warweaver is a romping good time. Mogis, God of Slaughter is a great game-clock slug deck that has a lot of equal opportunity destruction.
1 month ago
I think Mogis, God of Slaughter is a really good idea to pair with your Spectacle cards, and you might want to consider an extra copy.
I'm personally not a fan of Ill-Gotten Inheritance and Forgeborn Oreads since they don't provide very much board presence and are very slow. I'd reccomend maybe replacing them with versatile damage options such as Shock and Lightning Strike.
I like Oath of Kaya but if it is in your deck you should look into putting in more planeswalkers such as Gideon, Ally of Zendikar, Elspeth, Sun's Champion, Chandra, Torch of Defiance, Chandra, Fire Artisan and Chandra, Awakened Inferno.
The deck is super sweet as it is but I think there's potential for it to become something especially good!
1 month ago
From experience: Try building a deck in your colors that does something your colors are absolutely not supposed to do.
For example, I love esper, but esper's de-facto playstyle is control -> I win combo. So I built a battlecruiser deck around Sharuum the Hegemon that only wins the game through combat. Obviously, being in esper, there's some cards you just can't get away from, but this gives the deck more of a "homey" feel (doing what you've come to love about the color combo), while still pursuing a very "alien" strategy.
Something like Olivia Voldaren control (typically more of U/W's thing), or Chainer, Nightmare Adept reanimator (while reanimator IS black, playing big creature decks is typically a G thing). You could also try Mogis, God of Slaughter stax, although that deck in particular is VERY likely to get you targetted, because it plays on a very high power level.
3 months ago
Brevet, Murder for Hire was built in order to run synergy between Mathas, Fiend Seeker and the new Chevill, Bane of Monsters. There is also one other creature in MTG that uses bounty counters - Bounty Hunter.
Given the three of them, you have the ability to place counters during multiple points of your turn, with Bounty Hunter also allowing you to place counters during an opponent's turn - ideally during the last player's end step so you can untap and kill the creature off when it untaps.
I decided to go the route of seeking payment. Brevet is a 3/4 for 4 colors, mirroring Saskia the Unyielding. While she has two keyword abilities (Vigilance and haste), I felt Deathtouch was strong enough to stand on its own.
The reason the triggered ability is set to and not is because you need to understand and appreciate just how often creatures enter the battlefield. Being forced to retain 4 or 6 mana for 2 or 3 creatures is a huge drawback. Additionally, you have three turns to sit through before it comes back to you which means you are already on a very tight resource management watch. Given these, I felt was fair. More on this down below, but for now remember you are paying mana to put the counter on the creature. It still needs to die and your opponent can still deny you the reward. Those factors are what justifies it, in my mind, to be reduced to .
And yes, it has to die. Bounce, flicker, tuck, exile... they all leave you empty handed.
Now, let's get to the reward. You either get two treasure tokens or you get to draw one card when the creature with the bounty counter on it dies. Yes, this means he becomes self-sustaining: You pay and you get out of it. That's entirely the point, or you get card advantage.
So let's talk about how the opponent can opt to deny you that resource by paying 3 life. This mirrors Athreos, God of Passage as well as eluding toward Mogis, God of Slaughter. But why specifically is it set to 3?
Most players are perfectly okay paying 2 life over and over again. Look at fetch lands and shocks lands as evidence. What players are not often okay with is paying 3 life. By setting it at 3 life, you force your opponent to really think about and choose if they want to deny you your resource. If they do, it will cost them dearly.
Now, you will naturally want to ask why this is even a thing? Why are we allowing our opponent to deny us resources? After all, we have to jump through several hurdles just to get there! We need to:
- Wait for a creature to enter the battlefield
- Pay the
- Wait for it to die
- Possibly be denied, regardless
The reason we are allowing opponents to deny the resource is because by doing so, they help us win the game. That's why, hence the flavor text. Mana and card advantage is great and all, but the sooner they drop to 0 life the better. It's all about strategy. Ultimately, no decision on their part is good or easy. Everything sucks for them. You get upside no matter what. You get mana, you get a card or you get one step closer to winning the game.
This deck also has several ways it can be built:
- Ramp + wraths: Pay tons of mana into everyone's boardstate and blow it up for massive advantage. Sort of a "Wraths Matter" deck: Damnation, Bontu's Last Reckoning, Savage Twister, Wrath of God, Kaya's Wrath, Blasphemous Act, etc.
- Aristocrats for horrendous overlapping triggers
- Human / Warrior tribal synergy is possible in these colors
- Cruel Control: Make every permanent you play hurt them. We're talking Manabarbs, Smothering Tithe, Mogis, God of Slaughter, Mana Web, Vorinclex, Voice of Hunger, etc.
Overall, I am extremely pleased with and proud of this build. I'd definitely build this deck if I find a group that's okay with custom commanders. :)
3 months ago
Demonic Tutor and Vampiric Tutor are must-runs in black, but maybe belong on your "Sideboard" for now. Diabolic Intent is also super good with tokens and might be cheap enough to run outright. Enlightened Tutor has enough targets in your deck also.
Other general bombs: Catastrophe (an incredible wipe in general, often slept upon), Axis of Mortality (wtf why does nobody run this, you should exercise your queenly authority and tell people that their life total now belongs to the crown), Solemn Simulacrum (ramp in non-green, though sadly in the same slot as your gen at 4 mana), Vedalken Orrery (surprise! always good), Exquisite Blood (biiiig time lifegain, can be a ridiculous difference maker)
Tokens: Anger, Filth (combos huge with anyone playing Urborg, or even just any black deck), Archetype of Aggression (Trample combos really well with Deathtouch, since you only need to deal one damage to the creature to be lethal and the rest of the damage tramples over), Archetype of Finality, Street Riot, Berserkers' Onslaught, Rage Reflection, Brave the Sands (Vigilance also combos really well First Strike + Death Touch, as does being able to block multiple creatures—basically a wall effect like Norn's Annex), Eldrazi Monument (very cool with token generation), Goblin War Drums, Intimidation, Mirror Entity, Nahiri, Storm of Stone (cutie Nahiri!), Radiant Destiny, Silverwing Squadron (token time), Grenzo, Havoc Raiser (Goads, pretty damn good card, seems popular in Marchesa decks), Skullclamp (big time card draw for your 1/1 tokens), Kazuul, Tyrant of the Cliffs (another wall/token generator), Anointed Procession (double tokens!)
Other Royal Shit: Dreadhorde Invasion (creates Armies (fun flavor), tokens, Lifelink potential), Mobilized District (makes Citizen land, big flavor), Giant Killer (removal + Peasant + taps), Sengir Autocrat (SERFS!!), Righteous War (wild flavor, pretty solid evasion, gives your general Protection from Black AND White, could actually be a huge sleeper card), Stronghold Assassin (also an Assassin, obviously)
Powerful Women & Bad Bitches: Imposing Sovereign (also a Noble), Linden, the Steadfast Queen (also a noble), Agent of Masks (also an Advisor + "Aristocrats" staple), Diaochan, Artful Beauty (also an Advisor, could be neat with Hexproof lol), Masako the Humorless (also an Advisor, also fucking savage holy shit look at her), Orzhov Advokist (I know you've got it in the Maybelist, but it's so on-theme and it may or may not be better than Norn's Annex), Teysa Karlov (also an Advisor, great for tokens, you already have her other baller version), Etali, Primal Storm (I dunno, Elder, he's good), Zetalpa, Primal Dawn (same as before, also she's probably female so yeah), Massacre Girl (also an Assassin), Avatar of Woe, Silent Assassin (also a sexy Assassin), Thorn of the Black Rose (also an Assassin, themey, weak though, I suppose), Adriana, Captain of the Guard (wild with wide/tokens), angelic field marshall, Dark Impostor (also an Assassin), Danitha Capashen, Paragon, Stoneforge Mystic (big time with equipments, seriously some formats have called for her to be banned she's such a bad girl) Thalia, Heretic Cathar, Twilight Prophet (woah)
Tax/Bones: Kambal, Consul of Allocation (seriously amazing, most Marchesa decks run it, also an Advisor), Sheoldred, Whispering One, Urabrask the Hidden, Mikaeus, the Unhallowed, Pontiff of Blight (biiig beef, Marchesa controls the church), Wound Reflection (serious finisher, should really consider), Dictate of Erebos, Mogis, God of Slaughter, Fate Unraveler, Ankh of Mishra, Polluted Bonds (Ankh of Mishra on steroids, actually pretty broken card overall, probably should strongly consider it)
Multiplayer Shenanigans: Scandalmonger, Warmonger, and Wishmonger (wild times, probably too wild but they can be game finishers in weird ways); Varchild's War-Riders, Assault Suit, Goblin Assassin (also an Assassin), Embereth Skyblazer
Auras/Equipment: Kusari-Gama (super savage with Deathtouch), Helm of the Host (big theme on the flavor text, also a great card in general), Tenza, Godo's Maul, Angelic Destiny, Argentum Armor, Battle Mastery, Blackblade Reforged (a gen-equiping classic), Blessing of Leeches (Instant-speed free regeneration? This is another sleeper card, and it even has an amazing feminie art), Shadowspear, Colossus Hammer (kinda amazing with your gen), Embercleave, Whispersilk Cloak (you know Marches owns one of these), Fireshrieker (beefer)
3 months ago
You can probably cut Mogis, God of Slaughter for something in the maybeboard