Mogis, God of Slaughter

Legality

Format Legality
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods Mythic Rare

Combos Browse all

Mogis, God of Slaughter

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to black and red is less than seven, Mogis isn't a creature.

At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless he or she sacrifices a creature.

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Mogis, God of Slaughter Discussion

thehalubi on Mogis Punishment Stax

2 weeks ago

Mycosynth Lattice is good with Vandalblast as well as when you have Mogis, God of Slaughter and Null Rod on the table.

Avulth on Avulth's Jhoira of the Ghitu

2 weeks ago

@marcprowstealer Thanks for the input! The truth about Paradox Haze is that my playgroup has a serious Mogis, God of Slaughter deck and Paradox Haze is a death sentence. That being said, I don't think it's worth the slot. The only time counter removal that I do run is Timecrafting and Fury Charm. Timecrafting is the only card that can drop a bomb in one turn, so that goes in. Fury Charm is the most mana-efficient time counter removal available, plus it's more versatile. In contrast, Paradox Haze can't drop a bomb on the turn it's played. Oh a deeper theory-crafting level, what is time counter removal for? It's to let you survive until your bombs drop, in this case by making them drop sooner. If you think about it this way, it makes sense to run extra turn spells, tempo spells, and counterspells in this slot instead of Paradox Haze. One advantage of Paradox Haze which might make it worth running is that it hits all of your suspended cards at once. I don't find myself having more than one bomb suspended most of the time, but I bet in playgroups that paces differently it would be better. OnAeon Chronicler, you might be right that it's a weak link. With Jhoira up, it's 2 mana for 4 cards over 4 turns, which is not bad in a deck that is this starved for card advantage. The problem is that it functionally takes up a slot for a bomb, and that might not be worth it.

gagabreus on Burning Horns - Commander

2 weeks ago

hello DeepFriedwater, thank you so much for the suggestions cards, I'll look for some of then, like Door of Destinies, Aggravated Assault, Comet Storm, Fireball and Crater's Claws will definetely enter in this deck.

Mogis, God of Slaughter is in this deck since the very beginning, I think you miss it. I can't find Anaba Ancestor and Anaba Spirit Crafter, for being old cards, I also can't find Didgeridoo, which would be a very good card for this deck.

Any way, thank you, any update for this deck I'll post as soon as I can.

DeepFriedwater on Burning Horns - Commander

3 weeks ago

no Anaba Ancestor,Anaba Spirit Crafter,Rageblood Shaman, Mogis, God of Slaughter Lord of Shatterskull Pass? I feel maybe these cards in for some of the ones that don't benefit a lot to the minotaur theme you have going on as they just seem like Auto includes to me. I also think Tahngarth, Talruum Hero and Coat of Arms Door of Destinies and Obelisk of Urd and maybe Akroma's Memorial would all work nicely too provided they pump your minotaurs. Black Market would be nice after you get your (at this point massive) army of Minotaurs death touch to just put counters on it to have a large amount of mana to use to accelerate. you may also want to put Waste Not in here as a side win condition. Neheb, the Eternal can go infinite with Aggravated Assault by adding enough mana to activate its ability, plus the damage stacks each time you activate a new combat, to generate even more red mana to go large with a Comet Storm, Fireball or Crater's Claws.

I like this deck and I will post more as I come up with more ideas for this deck.

dragonstryke58 on Discard EDH

1 month ago

Thanks for the suggestion.

I actually already made an updated version of this deck (this deck is actually more than a year old) which is a red/black deck using Mogis, God of Slaughter as my commander...and my friends hate me for it.

bradc1988 on Cruelty Generator

1 month ago

This deck seems to be trying to do 2 things at once which I think works against it.

I would cut all of these cards as they are way too slow for a deck that wants to be aggro:
-2 Cut / Ribbons
-1 Devils' Playground
-2 Insult / Injury
-2 Blightning

I would add in more of the Modern staples to control/stall the board until you land a Master of Cruelties. Something like:
+2 Terminate
+1 Lightning Bolt
+4 Vexing Devil

Manaforge Cinder is wasted spot in a 2 colour deck that isn't particularly mana intensive either way. Something like Rakdos Cackler would suit the aggro theme better. Same goes for Spiteflame Witch, I think Spike Jester would be a better fit. Lyzolda, the Blood Witch could be replaced by a 1 off Gurmag Angler or Mogis, God of Slaughter as I don't think you want to be saccing creatures.

Damn just checked the current price of Vexing Devil, that's a tough include at that price. Good luck with the deck, anyhow!

Argy on Worthy Minotaurs

1 month ago

TheRedGoat no worries at all, mate.

I'll give you just a few recommendations for Minotaurs you could add.

Felhide Petrifier - Deathtouch for everybody
Kragma Warcaller - Haste machine
Oracle of Bones has interesting synergy with Flurry of Horns
Ragemonger - reduced casting costs
Mogis, God of Slaughter - Minotaur God

UpsetYoMama on Newton's Third Law

1 month ago

I like the concept and it looks very interesting. Vampiric Link is a cool card because you can attach it to an opponent's creature, and due to the old wording, you would gain the life if they deal damage with the creature. Tree of Perdition is a cool card and also a nice political one. People are less likely to attack if they are going to lose most of their life, and it would allow you to get some of your enchantments set up. No Mercy is another one that deters attacks. While usually not good in EDH, Dash Hopes would be interesting to try, since your opponents are going to be paying and losing life left and right. Along the same lines, Vexing Devil and Browbeat might be worth testing. Finally, I don't know if you're set on Kaervek as your commander, but Mogis, God of Slaughter could be another option. It fits your theme and is much cheaper to cast and harder to remove. Or perhaps deserving of a slot in the 99? Finally, since you're already running Exquisite Blood, that and Sanguine Bond allows you to combo and kill everyone if you can gain life or make someone lose life. Let me know what you think.

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