Mogis, God of Slaughter

Mogis, God of Slaughter

Legendary Enchantment Creature — God


As long as your devotion to black and red is less than seven, Mogis isn't a creature.

At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature.

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Have (1) gildan_bladeborn
Want (2) psycocat , CarbonFlight

Printings View all

Set Rarity
Secret Lair (SLD) Mythic Rare
Born of the Gods (BNG) Mythic Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Vintage Legal
2019-10-04 Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Mogis, God of Slaughter occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Rakdos: 0.48%

Mogis, God of Slaughter Discussion

papafranku99 on Grixis Midrange

2 months ago

Perhaps try looking at some of the Legendary Enchantment Creature — Gods such as Thassa, God of the Sea or better suited to this deck, Mogis, God of Slaughter. Most of the Gods come with a higher CMC, but i do think something like Mogis could really help control the board :)

BMHKain on Chainer's Codex of Oneirokinetic Neruotic Murder

4 months ago

@GhostChieftain: Well, now I've a Wincon. Kiki-Jiki/Zealous & Animate Dead + Worldgorger Dragon . 18 cards to cut though, & Worldgorge-Win is a risky Wincon as a result. & I've only Drain Life Effects that DON'T Damage & Altar of the Brood for mill. I actually wanted a 3rd option for ETB/LTB Effects. & is just as untargetable & unstoppable. I mean, Worldgorger-Win should literally be like eating a whole Plane of Existence all at once. Wasn't that why it was banned? So, do you any ideas for that?

Also, in regards to Outvaluing, you initially stated something about that as (Previously...) the only wincon. What cards do you think wouldn't pull it's weight here? I mean as it is: Discard Master of Cruelties , cast it from the grave with Chainer #2 , it gets haste from recursion, & Swing, No damage is dealt, but the opponent in question has 1 life left. That's not outvaluing, much less Hatebear (That's Mogis, God of Slaughter 's Job.). That's a lot of value for such cards from the grave.

But I'd like your thoughts on this:

1: What Outvaluing cards do you think are pushing Weight is opposed to Pulling it?

2: Any Target Proof ETB/LTB Effects Besides Life Drain/Life Loss, Mill that is good here?

& while I'm at it...

EX: Any effects in Rakdos that counter-negates ETB/LTB/Death Triggers?

So far, I've found none. So I'm leaving Question EX as an optional question.

Any opinions in addition to Adds/Cuts?

TypicalTimmy on Vlad the Impaler

5 months ago

My take on one of history's most brutal butchers; Vlad the Impaler. Rather than going all out in full-blown detail, just do a few Google searches and catch up. It's a lot of content, very graphic depictions, and horrific nature.

Vlad the Impaler

Legendary Creature - Human Minion

Deathtouch, Lifelink

, : Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Whenever another creature dies, you gain 1 life.

Pay 3 life: Draw a card.


So Vlad is known for several things: Being a ruthless leader, feasting on the blood of his victims, and displaying graphic scenes of torture by impaling captured victims on spikes.

His mana cost and color requirements are set at for several reasons -

  • 1.) It helps justify having 5 distinct abilities on the card. He has 2x keyword abilities, 2x activated abilities and 1x triggered ability. If he were mono-black, he should easily cost or even perhaps . But the second color makes it more difficult to cast, and thus we can reasonably lower his cost down to 5 CMC rather than 6 CMC.
  • 2.) The secondary also helps justify all five abilities on the card in general. Setting his cost at would give the impression that he is severely over powered for his cost. Commanders that cost in a sliding scale would be Xantcha, Sleeper Agent and Mogis, God of Slaughter . I feel that both increasing Vlad's CMC to 5 and slotting in three specific colors is more than fair for what you are getting from him.

The reason he is a Minion is because in MTG, a Minion is a creature type who knowingly bring harm upon others through subterfuge or open malice

Deathtouch and Lifelink because he butchered thousands (Both by his command and by his own sword) and even was known to drink the blood of dying victims.

First activated ability mirrors Slave of Bolas . He was known to capture many enemies alive and kill them in ruthless displays. I am not sure if he kept any as slaves, but regardless you might as well put them to some good use.

Gaining 1 life whenever something else dies hones in on his bloodlust. I didn't want to go with another typical Blood Artist design because I feel focusing more on his gross gluttony is of greater design than balancing the scales of war. To balance this trade-off, card advantage is built into him. Rather than bleeding your opponents dry (Which would be more on flavor), you use the deaths of their creatures to further your own campaign of slaughter (Which is more historically accurate).

Paying 3 life to draw a card plays nicely into his death-gain abilities. Rakdos has solid draw, but this just adds another onto the pile. A lot of cards actually put life-for-cards at a lower value. Consider Night's Whisper , Read the Bones and Sign in Blood . Additionally there is Greed , Arguel's Blood Fast  Flip and Necrologia . All of these roughly put the value of a card at 1 life + mana costs. Even Yawgmoth's Bargain asks for merely 1 life per card, at the cost of your draw step. The reason Vlad sets the price at 3 is because it is expected you will be building either a midrange deck or an Aristocrats deck, meaning mass death will be something constantly happening. In this way, you benefit greatly by pushing your life total ever higher than your opponents. This in turn means paying a higher cost for cards is not only something you can reasonably do, but should be expected as Vlad is essentially giving you a free card whenever 3x creatures die.

I recognize that some users may be turned off by a potential T3 Vlad (Hit your land drops and play a Sol Ring ), then drawing potentially 10x cards right off the bat. However, the way I see it is that if you want to sink 30 life into him on T3, by all means be my guest. If you are the type of player who views life as a resource, go for it. It just means you're that much easier to take down. It becomes a balance between raw power and a stable position. That decision rightfully lays at the feet of Vlad's controller and it is their responsibility to use it wisely.

He is set as a 3/3 because while he is a terrifying and deadly person, he is just Human and thus should be within this range. He is strong enough to kill generic Soldiers / Knights / Zombies / Humans / Elves but will easily die to more threatening foes as we squishy Humans are, in fact, quite frail.

Setting him as a 3/3 rather than a 2/4 means that when he deals damage, you gain 3 life and can thus pay into his ability to draw a card. While it is true that he might die and thus you won't be able to pay into his draw ability, it also means you can recast him during your 2nd main phase and spend the life immediately. It's a way to balance his want to block / attack with his draw. Just another way to feed into his abilities.

TypicalTimmy on Love Thy Plainswalker

6 months ago

You said you want to make room for Teferi, Temporal Archmage ? I'd say cut Tamiyo, Collector of Tales . She doesn't appear to have much value in your deck as it currently stands. In order for you to achieve maximum value from her, you'd need to both have her out and be able to reliably manipulate the top of your deck each turn. Then, even if you can do this, because this is EDH you will only ever at most get a single card in your hand, and put three into your graveyard. Considering your deck is not built for graveyard synergy, I'd say she's easily the weakest link here. As for her static ability, not many cards out there force opponents to sacrifice permanents they own. They do exist, but by far it is one of the less relevant options of removal. Even those who do exist, it usually then befalls upon the opponent's choice, which means they will likely sacrifice their weakest permanents first. For example, obviously a player will keep their strongest two creatures when Archfiend of Depravity goes off, or they will sacrifice a token creature if able to Mogis, God of Slaughter . Likewise, Crackling Doom gives them the option to choose if they have two or more creatures that meet the condition, and even if they don't this only removes a single threat from their board.

So I think I can pretty confidently say you can forgo Tamiyo and run just fine :)

Drakorya on Getting Friend into EDH. Need ...

6 months ago

I feel like a big part of commander decks is how reliant your deck is on having your commander on the battlefield. The decks that need their commander in play often do broken and fun things, which can be enticing for someone just getting started in commander. But these decks are often also fragile, and aren't nearly as fun if the commander is repeatedly countered or removed. So it depends on how interactive the meta he'll be playing is.

That being said, the god commanders from Theros and Amonkhet are alot easier to keep on the battlefield. Iroas, God of Victory , Mogis, God of Slaughter , and Xenagos, God of Revels can be fun decks to play.

Alternatively, if he wants his commander to hide in the shadows and let his minions do the work, the commanders with eminence abilities might suit him well, as they'll give him benefits while they stay in the command zone. There are 4 eminence commanders in total, all tribal themed: Arahbo, Roar of the World Cat Tribal, Edgar Markov Vampire Tribal, Inalla, Archmage Ritualist Wizard Tribal, and The Ur-Dragon Dragon Tribal.

PhotogenicParasympathetic on Chainer, Nightmare Adept

7 months ago

Grave Betrayal is a bit pricey mana-wise but can be devastating if you pull it off.

Mogis, God of Slaughter seems like he'd fit in as well.

BMHKain on Someone thought Mogis is Rakdos ...

7 months ago

@TypicalTimmy: Dang. Maybe I should've stayed with Xantcha after all... If anyone's okay on me changing Mogis back to Xantcha as CMDR, let me know; I never meant this as a Hatebear Oriented deck; & that, IMO seems like Hatred Festa. Sorry Tim, but I should've trusted my gut on this...

& Gleeock: Licids, huh? That seems slightly better than being the Archenemy; though I'd never know right now; after all, I'm making a decklist w/o any playgroup anywhere in plain sight...

I'll consider it if anyone is in agreeance in reverse-CMDR change from Mogis, God of Slaughter back to Xantcha, Sleeper Agent ; I can't believe I fell for a dupe even I knew is Hatebear Fiesta... >∆<

My apologies, staff. But I think my chain of redemption just got severed...

BMHKain on Best Mono-G CMDR for "Impurity" ...

7 months ago


(Implying that there is a Follow-Up Ad for a GEICO ad about A Camel on Wednesday.)

@SP3CTR3_chelts: So, do you still want to help me on the Bant Enchantress/Aura Matters Voltron deck? I changed CMDR choices the way you see fit; but I still have to make cuts & adds, if any for the latter. As for Some of the Auras, they are used for more versatility than being just Voltron/GoLion Centric. But the question remains; do you want to help? I just changed CMDRS that are Politics Frendly to Xantcha, Sleeper Agent to Mogis, God of Slaughter ; though I doubt that would be a good idea regardless... Thoughts?

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