Kagemaro, First to Suffer


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Saviors of Kamigawa (SOK) Rare

Combos Browse all

Kagemaro, First to Suffer

Legendary Creature — Demon Spirit

Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand.

, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.

Price & Acquistion Set Price Alerts



Recent Decks

Load more

Kagemaro, First to Suffer Discussion

Trompi on Karador's Endless Toolbox

1 month ago

Thank you so much for your help demonicgrizzly!

The reason I haven't put many of these staple cards in the deck yet is that I was trying to maximize the number of creatures in the deck (just for fun and flavor) and I tried to find a creature alternative for any spell I needed (for example, instead of a classic board wipe I've put in Kagemaro, First to Suffer).

I now realize, however, that while the flavor appeals to me very much, the deck wouldn't probably work very well in its current state because the creature alternatives have usually higher CMC than their non-creature counterparts, making the deck unnecessarily slow.

I will go over the staple-replacing creatures again and figure out which effects do I really need to be recurrable and where is it obsolete (like the mentioned board wipes - I don't need to board wipe again after I board wipe once since there is nothing on the board atm).

Now for your suggestions,
Entomb and Worldly Tutor are both awesome and I will definitely buy them at some point. Right now, however, I play mostly with group of friends, majority of which have very casual decks (they basically play with precons) so any thought-through, well-build deck is significantly stronger than theirs. I will put these cards in place of some of the slower tutors when the power level of my play group rises.

Animate Dead/Dance of the Dead/Necromancy will replace some of the needlessly expensive mass recursion spells since my mana curve is pretty high and there isn't always multiple great targets for it in the graveyard (+ since I run many recursion creatures, they can create "recursion chains", recurring large portion of my graveyard anyways).

Necropotence looks great but I believe (and I would like to hear your opinion on this) that I won't need almost any card draw spells because I can cast cards from my graveyard which gives me enough options. Besides, if I were to run a few card draw spells, I would probably go with a crature/s (e.g. Grim Haruspex) since I would have higher chance of getting access to it (thanks to graveyard-filling spells).

Ad Nauseam is the same case as Necropotence. However, it seems as a bad idea since my average CMC is pretty high.

Angel's Grace and Silence would, in my opinion, fit in the deck very well since it's slow and it will need the extra time to be able to win. But once again I can't decide wheter to run instans, which will save me when I start winning and the table turns against me, or creatures (e.g. Platinum Angel, Grand Abolisher), which have to be set up in advance but can be recurred and are easier to find in the deck.

Definitely let me know if you have any other suggestions or if you think that I should exclude some of the cards currently in the list - talking about them often makes me realize some stupid decisions I've made.

MagicalHacker on Official MagicalHacker Commander List Update ...

6 months ago

Welcome, fellow planeswalkers, to the Official MagicalHacker Commander List Update (OMCLU) for Hour of Devastation!

If you are not aware, I have had lists for commander staple effects for a very long time now, and I have been updating them as new sets are released. Rather than showcasing individual cards that are being used, I instead use these lists to show all cards in categories that have proven to be advantageous to have in Commander. More specifically, these categories of staples are ones that answer certain problems a deck could be experiencing, such as having a hard time against control, not being able to play cards in hand quickly enough, or dealing with problematic commanders. (They can be found on my profile.)

The purpose of this thread is three-fold:

  1. To raise public awareness for these lists (which I know to be extremely useful since I use them more than literally any other resource online when building decks).

  2. To receive feedback about HOU cards that should be added/removed from lists.

  3. To receive feedback about older cards that should be added/removed from lists.

Hour of Devastation is now up on Gatherer, so its now time to go through the process of updating my decks!

MagicalHacker - List of All Draw Cards (Steady):

MagicalHacker - List of All Draw Cards (Burst):

MagicalHacker - List of All Recursion Cards:

MagicalHacker - List of All Tutor Cards:

MagicalHacker - List of All Protecting Cards:

MagicalHacker - List of All Board Wipe Cards:

MagicalHacker - List of All Ramp Cards:

MagicalHacker - List of All "Tuck" Cards:

MagicalHacker - List of All Creature Removal Cards:

  • No HOU cards.

MagicalHacker - List of All Counterspell Cards:

  • No HOU cards.

MagicalHacker - List of All Item Removal Cards:

MagicalHacker - List of All Anti-Control Cards:

MagicalHacker - List of All Pillow Fort Cards:

MagicalHacker - List of All Anti-Tutor Cards:

  • No HOU cards.

MagicalHacker - List of All Anti-Infinite Cards:

MagicalHacker - List of All Gold-Hate Cards:

  • No HOU cards.

MagicalHacker - List of All Group Hug Cards:

Thanks for reading the wall of text! If you would like to see the whole list of lists, they can all be found on my profile MagicalHacker.

Have fun deckbuilding!

CaptSillva on EDH - Razaketh, the Foulblooded

6 months ago

Hmm it seems you are already running Thespian's Stage and Urborg, so have you considered running Dark Depths? Stage combos with it and Urborg makes it tap for mana if nothing else. You could also run Vampire Hexmage to double up your combo potential.

You could also consider Kagemaro, First to Suffer and Demon of Dark Schemes for board control options. As well as Shadowborn Demon and Reaper from the Abyss for single target removal. Then maybe Demon of Death's Gate as an early game house.

DemonDragonJ on Iconic Masters Announced

8 months ago

Eladamri's Call and Cromat have never been reprinted, so I would like to see them reprinted in this set, and Worldly Tutor also should be here, as well, since it was left out of Eternal Masters in favor of Green Sun's Zenith.

As for iconic creatures, my predictions are as follows:

Angels: it is very safe to presume that both Serra Angel and Akroma, Angel of Wrath shall be in this set, hopefully, with new artwork for both, and I also would like to see Angelic Arbiter, Shepherd of the Lost, Angel of Jubilation, Pristine Angel, Iridescent Angel, Crypt Angel, Desolation Angel, Angel of Despair, Empyrial Archangel, and Archangel of Thune.

Demons: Lord of the Pit is one of the most iconic demons in the game, but some other excellent choices are Abyssal Persecutor, Archfiend of Depravity, Bloodgift Demon, Butcher of the Horde, Grinning Demon, Havoc Demon, Herald of Torment, Kagemaro, First to Suffer, Kuro, Pitlord, Lord of the Void, and Xathrid Demon.

Sphinxes: it was not until recently that sphinxes started to become powerful and efficient, but, thankfully, there ave been a number of excellent sphinxes made, recently, including Consecrated Sphinx, Conundrum Sphinx, Goliath Sphinx, Guardian of Tazeem, Medomai the Ageless, Sharuum the Hegemon, Sphinx of Jwar Isle, Sphinx of Magosi, Sphinx of the Steel Wind, and Sphinx of Uthuun.

Hydras: as with sphinxes, hydras only recently have been well-designed creatures, so some hydras that I would like to see in this set are Apocalypse Hydra, Domesticated Hydra, Genesis Hydra, Hydra Broodmaster, Hydra Omnivore, Kalonian Hydra, Khalni Hydra, Managorger Hydra, Primordial Hydra, Savageborn Hydra, Ulasht, the Hate Seed, and Vastwood Hydra.

Dragons: there are too many dragons for me too list all of them, but it is safe to presume that Shivan Dragon shall be in this set, hopefully with new artwork, and some of my top choices are Moonveil Dragon, Balefire Dragon, Dragon Tyrant, Ebon Dragon, Mirrorwing Dragon, Moltensteel Dragon, Scourge of Valkas, Stormbreath Dragon, Two-Headed Dragon, Utvara Hellkite, Vampiric Dragon, Viashivan Dragon, and Hellkite Overlord.

Wow, I certainly typed many card names in this post: I hope that I did not miss any. enter image description here

KronicNinja on Alesha, Who Laughs as Everyone Dies

11 months ago

Just to add to what I said about Kagemaro, First to Suffer because I forgot to mention:

Say Recruiter of the Guard enters the battlefield and you go searching for a creature with toughness 2 or less. Unless you had 2 or less cards in your hand as the trigger resolved, Kagemaro would not be a valid target for recruiter.

KronicNinja on Alesha, Who Laughs as Everyone Dies

11 months ago

Really like the deck, but just want to point something out in case you aren't aware.

In most cases, * / * creatures do not work with Alesha, such as Kagemaro, First to Suffer. This is due to the fact that its * / * ability would be in effect in all zones at all times (For example, even if Kagemaro were exiled from the game while you had 4 cards in hand, it would be at that moment in time a 4/4). So the only time you would be able to retrieve Kagemaro from the graveyard through Alesha's ability is if you had 2 or less cards in your hand as the trigger resolves.

One such card that breaks this rule is Sewer Nemesis, because his power/toughness is defined after a player is chosen as it enters the battlefield.

hardhitta71194 on A Bargain for the Horizon

11 months ago

I GOTS THE POWER!!! Says Mr. Aeon Chronicler.

Kagemaro, First to Suffer, Maro, Masumaro, First to Live, Soramaro, First to Dream, Sturmgeist, all take advantage of having a lot of cards in hand.

That's all I got! Lol I'm not good with infinite combos.

Load more

Latest Commander