|Commander / EDH||Legal|
Printings View all
|2011 Core Set||Mythic Rare|
|2010 Core Set||Mythic Rare|
|Duel Decks: Jace vs. Chandra||Mythic Rare|
|Promo set for Gatherer||Mythic Rare|
|Promo Set||Mythic Rare|
Combos Browse all
Planeswalker — Jace
+2: Each player draws a card.
-1: Target player draws a card.
-10: Target player puts the top twenty cards of his or her library into his or her graveyard.
Price & Acquistion Set Price Alerts
|Have (19)||mcstang1986 , kpral , , gildan_bladeborn , NostalgicAce , Dredgar , perrin515 , Skulldrey , Nemesis , warcry02 , Zomgasa , Lindough , jrschnoebelen , mymanpotsandpans , philktoken8998 , 2austin5 , Forkbeard , Dawnsly , ironax|
|Want (2)||Sasuin , Ariumlegion|
Jace Beleren Discussion
1 hour ago
Arcanis the Omnipotent and Keening Stone I believe that keening stone is a possibility to remove, it was in the deck as a big finisher just encase however Arcanis I believe is an extremely powerful endgame effect.Especially when the deck revolves around drawing cards to mill your opponent so with a sphinx's tutelage out this is a 6+ card mill.
Void Shatter I thought void shatter would be a good graveyard hate card but If its a bad card then i'll most likely switch it out for the 3 mana counter spell you suggest that I run Dissolve for the benefit of scrying correct?
Thought Scour is a must keep, the mill two is just a small benefit to the main effect is that I get to draw a card at instant speed which would trigger Sphinx's Tutelage. So in my mind I believe Thought Scour is a better choice then Dream Twist.
Jace, Memory Adept and Jace Beleren I believe both Jace's would be able to fit into the deck in my mind. The Jace Memory adept draws me cards without doing the 0 cost ability but getting to 7 then I would do 0 until I need to finish them off.
Swan Song I actually think the only reason I wouldn't want this is I might struggle dealing with the swan, fog banks can block it of course but fog banks are meant to be blocking bigger and scarier things whilst all the time this little swan keeps whittling me down?
3 hours ago
I'll break this down into two parts, cards you should remove and cards you should add...
Arcanis the Omnipotent cool card, but doesn't belong in a modern deck, just won't do enough for the mana investment. Same story for Keening Stone
Void Shatter a 3 mana counter, you wouldn't run cancel, most of the time this is no different.
Thought Scour sure the cantrip is nice but it only mills 2, better options available.
Jace, Memory Adept ten cards for 0 sounds good, but it's 10 cards for 5...
Dream Twist mill 3 with flashback, an easy 4x.
A not yet released card Fraying Sanity but ideal for mill http://www.mtgsalvation.com/cards/hour-of-devastation/28945-fraying-sanity you will want 4x.
Jace Beleren this Jace draws both you and your opponent a card, but that just means you are thinning their library quicker and they won't want to kill it. Then that -10 scores 20 cards...
This is a sort of add, you want 2x Ghost Quarter the ability to remove land is useful so replace 2 Islands.
2 days ago
sliversftw and , that was really helpful! Thanks : D
Reading all of this I decide to build two different mill decks, one mono-blue and one black-blue, it will take some time for me to build card (actually a lot ot time : P ) but now I will have a great decks ready to be built after your comments, I really appreciate your comments!
First I will try with mono blue and Hedron Crab and would think If I put more creatures or not.
4 days ago
Hey, so this deck will need a lot of work. Mill is a really slow format to play in Modern, but in the next set Hour of Devastation has a great new card that may make it viable again. I can give you a full break down of some of the tips I've learned over the years with mill though. Number one, Dimir or black/blue, is the best way to go. If you're on a budget and want to stay mono-blue you an though. Jace Beleren is also better than the one you have chosen, and I would only run one in the deck.
- Hedron Crab
- Tome Scour
- Jace's Phantasm
- Fraying Sanity <- new card
- Visions of Beyond
- Ghost Quarter
- Archive Trap
- Mana Leak
- Dream Twist
Those are the essential mono-blue cards for mill.
How the combos work
Fraying Sanity can be played on the 3rd turn (minus any mana ramp), then on the 5th turn you can play Traumatize. This guarantees a turn 5 win if it resolves. Traumatize mills half of their deck, the enchantment Fraying Sanity forces them to mill the other half. Then at their draw step they cannot draw a card and lose.
Counter spell cards like Mana Leak are essential to control the board early in the game. You'll probably want to focus on finding more cheap to cast counter spells to set up your big combos.
you'll need draw card spells, especially cheap ones, to setup your combos earlier in the game most of the time too. Visions of Beyond, Ancestral Vision, and Serum Visions are great card choices. Pull from Tomorrow is acceptable too, but only a 1 or 2 of.
Jace Beleren is superior to the Jace you've chosen for a few reasons, he is cheaper to cast, offers draw card capabilities, and if you control the bird and use your blockers well you can get his ultimate ability off.
Hope that helps.
1 week ago
Cards to consider:Sorin Markov: Setting life totals is pretty good. Triple Black is annoying.
Gideon of the Trials: Not sure. Could help vs some combo stuff, nonthreatening.
Jace Beleren: Because 3 mana draw 3 is pretty good?
Dovin Baan: Ulting him is amazing. Negates activated abilities and can blunt attacks. Not sure though.
Daretti, Ingenious Iconoclast: Removal, chumps.
Time Spiral: Because wheeling for free is pretty good.
Yawgmoth's Will: Paying 3 to cast things from grave is pretty good.
Skyshroud Claim: 4 mana ramp that helps fix mana is pretty good.
Vindicate: Kills anything for only three mana.
Enlightened Tutor: Grabs things that we like.
Naya Charm: because 2/3 modes are nice.
Moat: if i win the lottery
Ensnaring Bridge a bit more reasonable than Moat
The Abyss: see above
Tainted AEther: a more reasonable card
Mana Crypt: in case of crypt, break glass
Mana Vault: more restrictive, can untap
Sensei's Divining Top: because sometimes you just gotta spin.
Urborg, Tomb of Yawgmoth: get this you fool
The Tabernacle at Pendrell Vale: /me dreams
Mirari's Wake: yay double mana. boo it got exploded right away
Nevinyrral's Disk: possibly too slow?
Evacuation: I'm not sure about this. Can't remember the last time I loved this card.
Kiora, the Crashing Wave: why is this card still here
1 week ago
Liturgy of Blood, Index, Extinction, Dimir Cluestone, Jace Beleren, Liliana, Heretical Healer Flip, Returned Reveler, Returned Centaur, Indulgent Tormentor, and Elusive Tormentor Flip could all be cut for better cards. I'm glad to see your CMC for the deck is low, but most of these cards have better versions. You already have the good Jace in here, Liturgy can be removed for Go for the Throat, Indulgent can be taken out for either Bloodgift Demon or Archfiend of Depravity. I don't see how Lili, heretical healer and Elusuve Tormentor help your deck, and Extinction seems too narrow.
1 week ago
So basically you are going for a Nekusar, the Mindrazer type deck minus the black? Well here are a few cards you could consider Kami of the Crescent Moon, Jace Beleren, Temple Bell, Fevered Visions, Teferi's Puzzle Box, Ophidian Eye, and Cerebral Vortex.
Also something worth mentioning, Day's Undoing does not trigger your commander's effect. this is because Day's ends the turn as part of the effect and by doing so removes all of your commander's effect triggers from the stack. However, the deck recycle would still be quite useful I suppose.
1 week ago
Interesting concept, but I'm confused why Emrakul is in the deck. You're not realisticly going to ramp enough to find it.
Also, considering how well proliferate works with plainswalkers, I think maybe a copy or two of Jace Beleren or something would fit in nicely.