Jace Beleren

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
2011 Core Set (M11) Mythic Rare
2010 Core Set (M10) Mythic Rare
Duel Decks: Jace vs. Chandra (DD2) Mythic Rare
Lorwyn (LRW) Rare
Promo set for Gatherer (PSG) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Jace Beleren

Planeswalker — Jace

+2: Each player draws a card.

-1: Target player draws a card.

-10: Target player puts the top twenty cards of his or her library into his or her graveyard.

Price & Acquistion Set Price Alerts

M11

M10

DD2

Ebay

Recent Decks

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Jace Beleren Discussion

BLEATH on Battle of wits

1 week ago

Hey guys I need some help finding cards for a lit BoW deck. Its gonna have 4 of the namesake card, Door to Nothingness and Maze's End.

Omniscience and stuff like Demonic Tutor are out of the budget but stuff like Jace Beleren is. Literally any card around $8 or lower is a welcome suggestion. As of right now I have a more pillowfort style going on, but the list of cards is short.

G_Austin on Oloro, Ageless Ascetic-The Lazy, Fat Lifegainer

1 week ago

Yeah that's why I had it in my maybe... I dropped Jace, Memory Adept for it. I want this deck to be more towards lifebringing than the mill. I have a Mirko Vosk, Mind Drinker mill that he is better in, but I have Jace Beleren in that deck.

chadsansing on The Locust wheel

3 weeks ago

During the early game I try to create a political state that encourages other players to keep me alive so I can cast rocks and set up for the win. I try to share the wealth with cards like Anvil of Bogardan, Dictate of Kruphix, Jace Beleren, Kami of the Crescent Moon, and Temple Bell.

That usually creates enough cover to play half a combo - like Ashnod's Altar, but not Skullclamp, or Altar of the Brood or Impact Tremors, but not Kindred Discovery.

Then I cast The Locust God when it seems unlikely to be countered.

Finally, I spend whatever turns I have left trying to complete a combo, cast a burn spell, cast a Blue Sun's Zenith on an opponent, or swing wide with Shared Animosity.

Bxbx on Brago, King Blink182

1 month ago

Cool deck, the name made me laugh!

I wasn't aware of the combo with Strionic Resonator and Sol Ring before. It is a really nice one!

So here are some suggestions:

DemonDragonJ on All Will Be One

1 month ago

I would like to have Kiora, the Crashing Wave in this deck, because her emblem is awesome, but I am not certain which planeswalker to remove for her; Jace Beleren is the least important to this deck, but he has a low mana cost, and I wish to keep the mana curve of this deck low. What does everyone else say about that?

sylvannos on Mill help, and suggestions needed.

1 month ago

One of the important things to remember when playing mill is that your opponent basically starts the game with 53 life instead of 20, since that's how many cards will be in their library to start with.

As such, you want your mill cards to be as cost-effective as possible. Otherwise, you're just playing a really bad version of Burn. One Lightning Bolt is equal to 15% of a person's starting life total (3 out of 20). That's 15% for one mana. Your mill cards should be in the same ballpark.

Curse of the Bloody Tome, on the other hand, is rather inefficient. You're spending three mana to chip away less than 4% of your opponent's "life total" each turn. Curse of the Pierced Heart already does 5% of your opponent's life each turn, for less mana! Nevermind something like Lava Spike doing 4 turns of damage that a Curse of the Bloody Tome would do. Glimpse the Unthinkable is the most cost-effective mill card, so you'll definitely want to splash black.

Archive Trap and Hedron Crab, etc. are great win conditions. But keep in mind--they're win conditions. You still have to pay attention to board state and keep your opponent under control with countermagic and disruption. Otherwise, they'll just race you before you can mill them out.

Since you're in Mono-Blue for the time being, I would build around Sphinx's Tutelage and Elixir of Immortality. Essentially, you're looking to play Sphinx's Tutelage as soon as you can protect it, then spend the rest of the game playing draw-go while keeping your hand full via Visions of Beyond, Opt/Serum Visions (or both), and Thought Scour.

There's 2 examples you should look into that can be built for less than $100:

I'd also look into various Mono-Blue Turns deck lists because they have similar issues and themes Mill runs into:

Because you aren't playing the more cost effective mill cards that let you play like a Burn deck, you basically have to stall your opponent out until they die to Sphinx's Tutelage/Jace's Erasure. Exhaustion, Gigadrowse, Mana Leak, Remand, Vapor Snag, Boomerang, and so on are going to be your key pieces. You'll probably want Tormod's Crypt/Ravenous Trap/Relic of Progenitus in your sideboard to deal with Emrakul, the Aeons Torn (and the other Eldrazi titans), along with Dredge and Goryo's Vengeance.

NeoXiphos on Dimir Modern Mill

1 month ago

Grindstone + Painter's Servant. Grindstone is not modern legal, so don't use it if you want to keep your deck modern legal. Painter's Servant combos with the Sphinx's Tutelages in your deck pretty well. Some other cards to consider: Archive Trap, Duskmantle Guildmage, Compelling Argument, Countermand, Glimpse the Unthinkable, Induce Paranoia, Jace Beleren, Jace, Memory Adept, Mesmeric Orb, Nemesis of Reason

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