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+1: Put Three 1/1 white Soldier creature tokens onto the battlefield.
-3: Destroy all creatures with power 4 or greater.
-7: You get an emblem with "Creatures you control get +2/+2 and have flying."
|Have (30)||Zuckfat , Comicalflop , benjibot789 , LiquidKid , HalcyonMTG , Putrefy , Maximusx27 , paulc5190 , Jernyman , Carnin , mikepayne05 , PrimeSpeaky , joeloverso , EthanGlover1 , cdodgers , veritates1 , Frimbleglim , aebtoga18 , Syhiver , Represser , hoki , almerican , Spinalripper , Three-Left-Feet , TheGreatSeamus , yo_ninja , Captain_Canada , brandontraps , EmblemMan , rache|
|Want (33)||abdulbaqr , KevinLS , Draygo , jermtube , XxCataclysmiCxX , MindAblaze! , GIAWOL , redlegs_17 , lotusofblackness , deatn1342 , fred953d , Tronacus , shadowhound14 , GoldGhost012 , Algertroth , DrLitebur , NoOneYouKnow , TheBolas , urasa , merrowMania , jkweaver , noahband , Xanderin , Azuleblood , Rocknj06 , Duct_tape_maniac , CW , Joedragon3 , Slug2211 , Zikkeryzak , the3rdH0kage , Regulus1010 , Zialon|
Personally, looking at your decks, I would run the Bant deck. It looks like the strongest to me. I would consider trying to add another Elspeth, Sun's Champion , but since you only run her as a 1 of in all of those decks, I'm assuming you only own 1.
Either way I have taken the deck back to original format without the blue devotion component.
Played today against an nasty Evolve/Counter deck and won with AEtherling .
Very happy with how the deck plays. On a side note I moved the Masters and Nightveils into a Mono-Blue Devotion deck. Please Thassa can I have another?
Ajani, Caller of the Pride is a dead card most of the time. By the time you get an AEtherling or Elspeth, Sun's Champion out, you've pretty much already won the game, so basically he's nothing but a win-more card. I would take him out and add Supreme Verdict s.
Yeah that's been my issue is figuring out the sideboards. I feel as though if I ramp with the Sylvan Caryatid I'm spending my resources quickly and setting myself up for 2 for 1's with Supreme Verdict on the other side (unless I have 2 extra mana up for a Golgari Charm , but then I will probably just get it countered by then.
My current thought is since I will be playing a longer game against them, I won't necessarily need the ramp any longer (and won't need early blockers as no aggression) so it wouldn't hurt to take 'em out.
My sideboard plan I've been thinking of against Esper is this:
This gives me a couple more counterspells, hand disruption, and ways to get rid of opposing 'walkers or Detention Sphere s more efficiently. It also allows me to "pseudo-counter" a Supreme Verdict with the regen ability of Golgari Charm
I would leave in the Kiora's Follower s as they can still attack and can get me value out of an Underworld Connections or untap a Desecration Demon if they sac an Elspeth, Sun's Champion token to tap him down
I think Ephara, God of the Polis should be main board ....
Gives you card advantage, and since it's only one card per turn, your Spirit of the Labyrinth doesn't prevent it.
Using Shock lands, just to be able to use Chained to the Rocks shouldn't be needed...
Imposing Sovereign is only Okay... they should be the Aegis of the Gods instead, when they can be added.
1 or 2 x Elspeth, Sun's Champion would make for a good finisher... and won't blow up your board if you -3 her.
|Avg. draft pick||2.44|
|Avg. cube pick||1.64|
|Commander / EDH||Legal|