|Commander / EDH||Legal|
Printings View all
|Duel Decks: Elspeth vs Kiora (DDO)||Mythic Rare|
|Theros (THS)||Mythic Rare|
Combos Browse all
- Upticking a planes walker on my endstep
- Does Doubling Season second ability work for Planeswalkers as well?
- Elspeth, Sun's Champion Question
- Balefire attacking Planeswalker
- Can my opponent kill my planeswalker in responce to me using one of its loyalty effects after its cast to prevent me from getting to use it?
Elspeth, Sun's Champion
Planeswalker — Elspeth
+1: Put Three 1/1 white Soldier creature tokens onto the battlefield.
-3: Destroy all creatures with power 4 or greater.
-7: You get an emblem with "Creatures you control get +2/+2 and have flying."
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Elspeth, Sun's Champion Discussion
16 hours ago
Actually, once Ixalan releases this weekend all planeswalkers past, present, and future do get the legendary subtype and the planeswalker uniqueness rule goes away, meaning I can have Elspeth, Sun's Champion and Elspeth, Knight-Errant on the field at once.
As for more stax effects I will have to add norns Annex and Sphere of Safety, however Propoganda and Ghostly Prison only work if they attack me, they do not protect planeswalkers.
Thank you for your comment and i'll be sure to look at some of your decks too!
2 days ago
Erebos, God of the Dead just by himself draws very well. also very annoying for people that gain life.
Harvester of Souls + field wipes or just creature combat and spot removal.
Hopefully some of that helps.
1 week ago
1 week ago
Maybe Assemble the Legion is too slow for my deck when I already have Elspeth, Sun's Champion. I want more win conditions, but I don't want to play cards that will win no matter what (Cards like Craterhoof Behemoth, Cyclonic Rift, and Insurrection come to mind). I guess I want a kind of snowball effect. Maybe Liliana, the Last Hope and/or Chandra, Torch of Defiance would be good for the deck since if they can ultimate, you basically win the game but they also provide constant value by plus-ing and you have to work for it and protect them. Not sure about your thoughts on those two.
1 week ago
I've been real back and forth on Assemble the Legion. Usually it gets blown up but it provides a pretty overwhelming force when it lasts 3 or more turns. If it sticks totally worth it but I've been thinking about grabbing something with more immediate impact like Elspeth, Sun's Champion. Only thing that stops me from pulling it out is that it is truly a ridiculous card.
Disrupt Decorum might become one of my favorite cards but I need to see it play out some more. It just does so much in a creature heavy board state. It should be very effective for as long as people are using the tribal decks. It does need to be used at the right time since it doesn't do anything in 1v1. Can't use it too early or too late, can't use it when the board is creature light. Overall a very situational card but when that situation comes up chaos ensues. Alliances fall apart, people send all their creatures into the maws of dragons, and sometimes a player or two die.
2 weeks ago
Siege Rhino is where most of your late-game is placed, but a single of each planeswalker can be brutal.
I know I found myself boarding in Elspeth, Sun's Champion in a lot of my games when I had her in my Junk Midrange sideboard a while back. She generates a bunch of value in a deck that likes to 1-for-1 its opponent with superior cards. I just haven't played Midrange in Modern for a while because my meta hasn't been good to it.
2 weeks ago
I would recommend throwing some Intangible Virtues in there. It's cheap and makes your scaggy soldiers into a bunch of vigilance 2/2s. And thats only with one on the board.
I would also take out the Gods Willings because you would only target one of your creatures.
While that Elspeth is decent, Elspeth, Sun's Champion produces more soldiers. If you manage to use her ult, all your creatures will become a little bit harder to deal with.
Finally, throw a couple of Anointed Processions in. Who doesn't want double the tokens?
2 weeks ago
What do you mean by a fast wincon?So the most obvious one to me is Strionic Resonator which combos with Brago and 2 non-land mana sources for infinite ETBs. This will usually get you infinite tokens which you can win with the next turn of no-one can stop you. Or you play a Time Warp to go effectively give them haste and win. This combo can let you draw your whole deck so finding the extra turn isn't too hard.
But if you're not looking to combo Myr Battlesphere can close out a game fairly fast.
Things like Elesh Norn, Grand Cenobite can help to put your token army over the edge if you want to invest more in that direction.Another great card along this line is Mirror Entity, Making all of your creatures X/X for paying X and giving them all creature types is pretty good, especially if you have some tribal captains as token producers. All your creatures can get first strike or flying for instance for having the Golem type.
I would also mention that you seem a bit low in Planeswalkers (I presume you are aware how Brago resets them). I would recommend Tezzeret the Seeker He can tutor combo pieces/wincons into play or just get you ramp and untap to ramp you and if you have enough artifact tokens (thopters, golems, even servos) making them all 5/5 is a wincon, especially if they are flying tokens. Also Elspeth, Sun's Champion does so much, makes 6 1/1 soldiers a turn, Board wipes big creatures which you don't have too many of and if you can get the ultimate (which is quite doable) you can win with it.
One more card to mention that isn't strictly a wincon but I think is just too good in Brago is Knight-Captain of Eos. In my opinion is an upgrade or a great ally to Stonehorn Dignitary. When you have the Knight-Captain of Eos working you can fog any combat you like, this often means your opponents won't even bother attempting to attack you, but they can still attack others. And you can fog those combats for political advantage too! If you run any other soldier token producers like Elspeth or Captain of the Watch or others then you are rarely short of soldier tokens.
In general with Brago you either lock your opponents out in a nasty way with Stax which it doesn't look like your doing, Or you combo and kill literally everything your opponents have/take infinite turns and your opponents scoop, or you use etbs to make a token army and which continues to grow until you go over the top.The latter two you can do together, the stax Brago is kind of a different archetype, I prefer the Value based, inevitable, eventually comboing Value-Blink Brago.Anyway that should be enough suggestions to think about. I've been playing Brago for a few years so I have some ideas, let me know if you like any of these.