Elspeth, Sun's Champion
Planeswalker — Elspeth
+1: Put Three 1/1 white Soldier creature tokens onto the battlefield.
-3: Destroy all creatures with power 4 or greater.
-7: You get an emblem with "Creatures you control get +2/+2 and have flying."
|Have (3)||Forkbeard , Mortiferus_Rosa , gildan_bladeborn|
|Want (12)||narpas , DarkKnifer , Ulberth , redrazor911 , brom , CyberRamos , Trinidad868 , CertifiedBronzie , lordswordfish , Suicune , kokimom , Throl7|
Printings View all
|Duel Decks: Elspeth vs. Kiora (DDO)||Mythic Rare|
|Theros (THS)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Elspeth, Sun's Champion occurrence in decks from the last year
All decks: 0.06%
Commander / EDH:
All decks: 0.07%
WB (Orzhov): 0.5%
GW (Selesnya): 0.8%
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Elspeth, Sun's Champion Discussion
6 days ago
Hey man! Good first draft! I like some of the ideas in here. I have some constructive criticism for you, so, as brutally honest as I will be with my suggestions, keep in mind I’m just offering my best advice on how to improve this list. I tested this deck a bit and here’s some thoughts I have:
More Tutor / Draw: You’re running very little card advantage, which I noticed when I was testing this deck. There isn’t enough dig or deck manipulation going on here. Basically every time I found myself durdling. Here are some suggestions:
- Sensei's Divining Top
- Scroll Rack
- Crystal Ball
- Courier's Capsule
- Wheel of Fortune
- Stroke of Genius
- Mystic Remora
- Jace Beleren
- Long-Term Plans
- Land Tax
- Academy Rector
- Idyllic Tutor
- Madblind Mountain
- Fetch Lands. Literally any fetches.
More spot removal: Your deck doesn’t have a lot of ways of dealing out targeted removal. Mass Land D and other sweeper spells are great and all, but you also need ways of handling individual problems as they arrive. Here are some suggestions I have:
- Path to Exile / Swords to Plowshares
- Seal of Cleansing / Dispeller's Capsule
- Return to Dust
- Crush Contraband
- Shattering Pulse
- Shattering Spree
- Chaos Warp
- Lightning Bolt
More Persistent harassment: You’re running MLD, Tax, but you aren’t running a whole lot of effects to consistently torment the opponent. Smokestack, Pendrell Mists, Kataki, War's Wage, Manabarbs keep pressure on your opponents. Even just running more stuff to slow things down (Winter Orb, Tangle Wire, Kismet, Rule of Law, Stranglehold etc.) would be useful here.
Consider less creatures, more enchantments: Hatebears are cool, but consider the fact that they are easier to kill than their enchantment counterparts. Magus of the Moon dies much easier than Blood Moon and you want these effects to have a good return on investment. This one is more food for thought than actual criticism.
Suggestions for cuts: Hall of Heliod's Generosity (?): It’s a great card, but right now you aren’t running enough Enchantments to justify it. Most of the time it’s going to just tap for colorless. If you run more Enchantments, it’s a keeper! (I think I’m going to try and find a slot for my own deck)
Jhoira, Weatherlight Captain: This is pretty vestigial. It’s not really pulling much weight. Cut it.
Karn, Silver Golem: See above.
Tomik, Distinguished Advokist: I get what you’re going with here, but you’re blowing up your lands anyway, making them untargetable is kind of moot. There’s a bunch of hatebears I’d rather run in this slot.
Saltblast: This card is kind of bad. Costs waaay too much for targeted removal. Also, is completely dead against decks that run white. I’d honestly remove this and replace it with Wrath of God instead.
Karn, the Great Creator: Not doing enough. I see the combo with Mycosynth Lattice, but Hellkite Tyrant is a much better combo.
Empowered Autogenerator: Too slow, too expensive. It’s not as good as it looks. Ideally, rocks should slot into the 0-3 CC range. If you desperately wanted something in the 4 slot, why not just run Thran Dynamo instead? It’s more consistent.
Firemind Vessel – See above.
1 week ago
Elspeth, Sun's Champion is really good. Conqueror's Pledge is good. It give you 6 creatures for 5 mana or 12 creatures for 11 mana. Finale of Glory is good and scales very well as the game goes on. Increasing Devotion is pretty good too. 5 tokens for 5 mana. And if you flash it back you get 10 tokens for 9 mana. Secure the Wastes is pretty good because the instant speed thing. There is also Storm Herd
1 week ago
I need to ask, how do you feel about tutors or infinite combos because I have more suggestions if you are okay with either. As far as token producers though, Brudiclad, Telchor Engineer, Dragonmaster Outcast, Elspeth, Sun's Champion, Followed Footsteps, Goblin Assault, Goblin Rabblemaster, Helm of the Host, Legion Warboss, Loyal Apprentice, Luminarch Ascension, Mechanized Production * , Mirrodin Besieged * , Outlaws' Merriment, Regna, the Redeemer, The Locust God, Thopter Spy Network. These are all things that make tokens every turn. The ones noted with * are also alternate win cons.
1 week ago
Hello all! Fun idea!
I am Sun’s Champion! I’ve been a deckbuilder on TappedOut for 3ish years now, there was a time where I was #1 helper and #7 deck lord, but alas, college prevents that now a days. I guess you could say I am the resident Boros expert. For the legion!
Favorite Formats: EDH by a long shot, but I enjoy prerelease and draft too.
Favorite Deck: OH LORD JESUS IT'S A FIRE! | Neheb EDH | PRIMER
Favorite Color: Red, then white.
Favorite Guild: boros Boros BOROS BOROS
Favorite Shard: esper
Favorite Wedge: mardu
Card that best represents you: Mantis Rider. It’s colors represent me well, and like the Rider I am good at many things but not amazing at any one thing.
Hobbies Outside of Magic: Soccer, drawing, reading, some video games, camping, climbing, hiking, exploring.
Tell us about your life outside of TappedOut: I am a junior in college studying history. I work at a summer camp where I teach climbing to 11-17 year olds.
How did you come up with your username? Elspeth, Sun's Champion is my favorite card. I am glad the username wasn’t taken!
What first appealed to you about Magic? Art.
Why is Magic important to you now? Still art, but it’s also a way to make friends, express myself creatively through deckbuilding, and test my brainpower through strategic playing.
How do you deal with a dominant new deck, card, and/or player in your pod? I’m Boros. I don’t remove permanents, I remove players.
What is your approach to deckbuilding? Deckbuilding is a creative and therapeutic process for me. I don’t copy decks. I do t use EDHREC. I come up with my own idea and go with it. I brew new commanders, or brew old ones in a new way.
Share with us some of your favorite decks by others on TappedOut you feel are underappreciated/underrated: I have a folder of them here
Are there any future releases you’re looking forward to? Why or why not? Commander legends, because of the new legendary creatures.
Thanks for reading! May the Sun always shine in the eyes of your enemies!
3 weeks ago
Alrighty so I definitely like the idea of utilizing an exile-matters Esper deck, and I have always loved Ashiok, Nightmare Weaver, and definitely think she should be a staple. Especially if you continue on the mill-plan. But I would actually advise against that. I would, personally, play a deck that runs cards like Spell Queller and Brain Maggot combined with “processor” eldrazi like Wasteland Strangler so that the card you exile will never come back! I like Etrata, but the rest of the creatures in the deck seem particularly weak. They do really cool things, but in competitive mtg you really want your 4-5-6 drops to do something when they enter the field (like Siege Rhino), to be really annoying to remove, (like Niv-Mizzet, Parun) or be potentially game winning if not answered immediately (like Elspeth, Sun's Champion)
Hope I helped and I would definitely answer any questions you have! I just think mill is an extremely weak archetype, and think a more control-oriented strategy would work out very well.
3 weeks ago
you have a lot of pay offs but not many cards that make creatures. from the way your decks built i feel like it what at 4 Lingering Souls and maybe 2-3 in any combination of any of these Elspeth, Sun's Champion, Elspeth, Sun's Nemesis, Elspeth Tirel as these can all spit out a lot of token quickly, without to much hassle and have abilities that care about having lots of creatures, (the also work with Enduring Renewal quite nicely)
i would also be tempted to run a snow basic land base and then add 3-4 of each Dead of Winter and On Thin Ice as a strictly better budget removal suite(also sublime exhilaration isn't modern legal). going snow also means you can run Arcum's Astrolabe as you don't have many 1 drops and they would help fix your mana.
lastly, unfortunately Blood Pet isn't modern legal which kind of kills the combo.
but Hope of Ghirapur would work ok in the slot, especially as it provides some consistent hate for control decks and a sackable 1 drop from the combo (even if it isn't infinite anymore)
if you were determined to keep the combo as is you could splash red for Wild Cantor which is legal, (if you wanted to splash red on a budget then i would definitely run the show packages as it would again increase your mana consistency for fairly little.
4 weeks ago
What do you think about Elspeth, Sun's Champion since later game if it doesn't go your way you get to make more 1/1's and board wipe for big boys while leaving yours to keep swinging. Either that or Elspeth, Sun's Nemesis that can also make weenies but is a little cheaper (Don't forget you can just keep recasting her if you have to go late game). Btw even sideboarding them wouldn't be a bad idea mainly because you only have 4 cards in there at the moment lol.
1 month ago
But the formatting does not eliminate the forced space. There is an awkward space after you tag a card. Elspeth, Sun's Champion .
I find this problem annoying as well, and hope it’s fixed!