Elspeth, Sun's Champion

Planeswalker — Elspeth

+1: Put Three 1/1 white Soldier creature tokens onto the battlefield.

-3: Destroy all creatures with power 4 or greater.

-7: You get an emblem with "Creatures you control get +2/+2 and have flying."

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8.84 TIX $7.43 Foil


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Elspeth, Sun's Champion Discussion

MoonTurtle7 on Stomp on My Pride

5 hours ago

Also Why would I only use Elspeth, Sun's Champion in a Control deck? she'd be useful in a number of other decks, I seriously do not understand your statement. Your statement seems very narrow minded.

MoonTurtle7 on Stomp on My Pride

12 hours ago

F@#K IT I wanted to make a deck around Ajani Vengeant because I have a pair, I think I'm just going to either get a pair of Elspeth, Sun's Champion or a pair of Ajani Goldmane and be done with it. Grumble grumble...

ChiefBell on What's a permanent? [Modern Esper Control]

4 days ago

Absolutely 0 reason to play Sorin, Grim Nemesis over Elspeth, Sun's Champion. She controls the board much better with her sweeper ability and wins games more effectively with her tokens. Where sorin is able to poorly remove single targets, elspeth is able to kill many opposing threats.

Ocelot44 on Heretics Against Hentai

6 days ago

Try adding token generating planeswalkers. Elspeth, Sun's Champion and Gideon, Ally of Zendikar are really decent

greyninja on doran, the siege tower

1 week ago

I went the control route with my deck. There are a lot of boardwipes and spot removal in those colors, as well as reanimation to help stick it out in the long games. Fell the Mighty, Elspeth, Sun's Champion, Maelstrom Pulse, Vindicate, etc

If it can't get out the gate early with stuff like Slagwurm Armor or Skeleton Key, then plan on grinding away until you win lol

For creatures; I've slowly moved away from treefolk and into goodstuff. What I find is that creatures with really incredible abilities are sometimes neutered by having low power, which is again offset by a higher toughness. Doran can capitalize on that fact. Just look at Elesh Norn, Grand Cenobite and Dragonlord Dromoka

The treefolk route can absolutely work, I just wasn't feeling it for whatever reason. If you invest in all the treefolk staples they do feed off each other though

Here's a link to the deck if you'd like to check it out. I build it for my girlfriend who maybe plays once a month or three, so it's fairly simple but I do want her to kick our asses!

Above all, have fun! Cheers!

Teferi_the_Aeons_Torn on Boardwipe, Boardwipe, & More Boardwipe

1 week ago

Hey I know I'm like 3 years late to the party but I found this deck while looking for dega vampire decks (dunno why you came up lol), and as an avid fan of boardwipes, I thought I'd lend a hand. I had an Oloro, Ageless Ascetic deck that basically ran 20 counterspells, 20 boardwipes, and a bunch of "ping each player at the end of your turn" cards. It was so fun to watch them squirm as they slowly but surely lost a couple life each turn and couldn't do anything about it, so here's a few suggestions to make that dream come true. A few solid boardwipes that i don't see mentioned are Damnation, Rout, Decree of Pain, End Hostilities, Elspeth, Sun's Champion (technically a planeswalker but she can totally just be a versatile boardwipe), Life's Finale, and Winds of Rath. And just in case your opponent's try to find some pesky way around your unique brand of justice (like regeneration or shudder indestructible), here's some special tools: Final Judgement, Black Sun's Zenith, Terminus, False Prophet, and Descend upon the Sinful. And if you're truly dedicated, there are so many more boardwipes that I don't really think are worth the mana cost (Fated Retribution, Dread Cacodemon, etc) but that could really spice up boardwipe tribal!

Mattchu97 on Token Batallion

1 week ago

No worries, I like looking at token decks because they have a lot of cards you can abuse for fun and profit.

I've just looked through a few other cards in a friends deck that's similar to this and a few other cards you could run include Hammer of Purphoros and one that you should definitely have if possible Iroas, God of Victory. Iroas would live up to his title if you have enough dudes out, since it would be very difficult to stop them unless the opponent can clear the board or prevent the combat damage.

The new red/white land in Kaladesh Inspiring Vantage would be a good inclusion too, its quick early on to get your red and white mana.

Also as a heads up, Cathars' Crusade stacks so having multiple copies out paired up with for example Assemble the Legion would create absurd amount of counters. Elspeth, Sun's Champion's +1 also synergises with Cathars' Crusade since it would give all your creatures +3/+3 including the 3 tokens she makes. Cathars' Crusade is quite the insane card when abused right haha.

Since a lot of these have a legendary tag, you'd only need one or two copies in the deck, if you were to add them. I'll leave you to decide what cards you what to add or remove, since I'm not sure on your deck preference or budget for buying cards (Gods are kinda expensive) but, I'd try make the deck quite aggressive in making tokens and hitting the opponent (or with Purphoros, God of the Forge just playing a lot of tokens)

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