Kurkesh, Onakke Ancient

Legendary Creature — Ogre Spirit

Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay R. If you do, copy that ability. You may choose new targets for the copy.

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Kurkesh, Onakke Ancient Discussion

sonnet666 on [List - Multiplayer] EDH Generals by Tier

1 month ago

yavimaya_eldred, That doesn't work. All the creatures being searched by Hulk need to have their CMC add up to 6. My first thought was Kiki-Jiki too, but so far there's no 1 CMC creature that combos with him. The bigger problem is that there are very few ways to recur Hulk's trigger in Green or Red without returning it to hand and recasting.

Here's the best I can come up with:

With a sac outlet: first Hulk grabs Feldon of the Third Path + Quirion Ranger + Crimson Mage, to get a second Hulk, return a forest to untap Feldon, sac Hulk to grab Burning-Tree Emissary and Treasonous Ogre, use the and 3 life Feldon a third Hulk, grab Kiki-Jiki, Mirror Breaker, Kiki copies Quirion Ranger, return another Forest to untap Feldon again, 9 life for a fourth Hulk that grabs Zealous Conscripts.

Total cost: , 12 life, 2 forests in play, a sac outlet, Hulk and 7 other card slots devoted to the combo.

Not nearly as elegant as the combos I posted above.

As far as mono-green goes, I think your best bet is to play Hulk in decks that were planning on comboing out with Umbral Mantle, Staff of Domination, or Sword of the Paruns already, and then just use him as a surefire way to grab the creatures you need once you have one of them out.

Liquidbeaver, How exactly does sacing your own lands break stax?

For comparison, Kiki-Jiki, Mirror Breaker, Krenko, Mob Boss, and Zada, Hedron Grinder are all T3 generals, and all of them are capable of combo-ing out by turn five or six. Hell even Grenzo, Havoc Raiser, Kurkesh, Onakke Ancient, and Feldon of the Third Path are T3, ad they're just value generals. I think Ib is fine where he is.

FedexYo on Daretti & his Toys! Competitive EDH

1 month ago

Voltron3030 Thanks :) about Kurkesh, Onakke Ancient, I played it for a while, but I prefer Rings of Brighthearth because cost less and an artifact is easier to recover from the gravyard and harder to remove.

Voltron3030 on Daretti & his Toys! Competitive EDH

1 month ago

That's a nasty decklist for sure. If you like combo-ing, you might consider Kurkesh, Onakke Ancient. If you run it with The Chain Veil, you can get three uses of Daretti a turn, even more if you can throw Voltaic Key and Clock of Omens into the mix. There's lots of other fun things to do with Kurkesh too.

Pal00ka on Rakdrazi

2 months ago

I'm going to suggest you change this completely, here it goes! :)

Golems. Big golems. Go golem tribal like Altar Golem, Colossus of Sardia, Platinum Emperion, Phyrexian Colossus, Mage-Ring Responder, Colossus of Akros, etc.

But a weakness is many do not untap...but wait! Artifacts like Magewright's Stone, Voltaic Construct, Thousand-Year Elixir, Clock of Omens, Voltaic Key, etc. do just that. More fun though can be had with Threaten effects that you can use either on opponents' stuff or to untap your own. Interactive decks few!

A fun twist would be to have Bosh, Iron Golem out + Hijack, etc + Liquimetal Coating/Silverskin Armor to fling any of their creatures back into their faces.

And there's lots of fun utility golems to abuse. Ancestral Statue can bounce a big guy who attacked and just recast cheaply due to Rakdos' ability. Solemn Simulacrum is a staple. Beast of Burden takes advantage of token decks. Glass Golem's art looks wicked ;). Precursor Golem can add in some 1-shot draw spells like Crimson Wisps to draw a ton if lucky. Sundering Titan for fun control.

Feldon of the Third Path, Daretti, Scrap Servant, Kurkesh, Onakke Ancient, Slobad, Goblin Tinkerer, Tuktuk the Explorer, and Urabrask the Hidden are all legendaries that play nicely with a theme like this I think.

So keep your burn/damage to activate Rakdos' ability, add some haste enabler like Fervor so your golems can attack upon entering, include fun enchantments like Blood Mist, Flameshadow Conjuring, and Mana Echoes.

xXBuddhaXx on Daretti's Device Paradigm

2 months ago

I've decided I'm going with Metalworker instead of Kurkesh, Onakke Ancient just way stronger and synergistic, and he doesn't break the deck. lol

xXBuddhaXx on Daretti's Device Paradigm

2 months ago

Thikning about cutting Kurkesh, Onakke Ancient he has been under preforming lately but I also don't want to add Rings of Brighthearth either. hmm anyone have thoughts on a replacement creature?

oliveoilonyaasscureshemorrhoid on A plate of artifacts with a drizzle of burn

3 months ago

Hostility. Equip Bosh with shit, make use of the actual damage of his activated ability; consider Worldslayer, Basilisk Collar, Grafted Exoskeleton, Scythe of the Wretched, etc. Jalum Tome instead of your jay tome. Trash for Treasure just in case, maybe Scrap Mastery if you have a hard time ultimating Daretti or want more reanimation. Pariah's Shield equipped to stuffy doll is cool, but isn't worth it solely for the combo. Whispersilk Cloak instead of your prowlers helm. Braid of Fire. Deathrender, Skullclamp. Heartstone, Illusionist's Bracers, Kurkesh, Onakke Ancient. Valakut, the Molten Pinnacle.

ticked-off-squirrel on All-Eating Gremlin of Doom - [Budget]

3 months ago

you should add in Goblin Kaboomist. he adds Land Mines which can be sac outlet and long as you can keep his toughness above 2 he wont blow himself up when he places it. plus the Land Mines can be used as a way to deal with early ground attackers. or for a safer, slower, way for easy and infinite artifact sacs just pop in a Serpent Generator. paying 4 and tapping it for an artifact snake. OR, OR, if you want to feel real ballsy and you have the lands for it put in a Hammer of Purphoros. giving you nice beefy artifact creatures that double as sac outlets. you should also add in Kurkesh, Onakke Ancient. with enough red mana you can copy the Key to the City's ability multiple times (since it is not a mana ability) and allow multiple creatures to become unblockable. Goblin Welder is also a good choice since it allows you to retrieve artifacts that you had used or were destroyed before your plan unfolded. another good card to put in is Tamiyo's Journal. I will tell you why. every turn it makes a Clue which can: 1. become a sac outlet. 2. become a draw outlet. 3. become a tutored card.

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