Ashling the Pilgrim

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Lorwyn (LRW) Rare

Combos Browse all

Ashling the Pilgrim

Legendary Creature — Elemental Shaman

(1)(Red): Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.

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Ashling the Pilgrim Discussion

DaWubber on Exemplar of +1/+1 counters

1 month ago

I really like the additions of Molten Hydra and Ashling the Pilgrim to serve as conditional board wipes. I also completely forgot about Mikaeus, the Lunarch. Shinewend is also a super neat card that I had never heard of before.

Jedne2 on Omnath

2 months ago

I'd suggest removing these cards:

Brambleweft Behemoth - It's a 6/6 for 6 with trample, yes it's an elemental but there are far better ones, especially for 6 mana.

Drove of Elves for 4 mana, you'd want something stronger than this, it's not an elemental, and the only real upside is that it has hexproof.

Nissa's Encouragement It's not really worth to have, considering that the cards it gets you aren't that great.

Nissa, Genesis Mage there are better nissa walkers out there

I'd suggest these cards:

Ashling the Pilgrim you can build up a boardwipe, and with omnath triggers, you could easily kill everyone.

Briarhorn gives you either a 3/3 blocker with +3/+3 on target creature for a combat trick, or you can evoke it, get the +3/+3 anyways and then you get to deal damage with Omnath.

Brighthearth Banneret makes your ele's cheaper

Fertilid 2 land for 3 + 4 mana instant speed fetch too.

Flamekin Harbinger topdeck Eletutor for 1 mana. Really recommend this card, plus elemental decks are the only decks which can really run this.

Greenwarden of Murasa It's effectively a big, double eternal witness.

Incandescent Soulstroke lets you cheat out an elemental which then gets sacrificed later.

Multani, Yavimaya's Avatar gives you ways to return lands to your hand for more landfall triggers.

Skullmulcher gives some card draw.

Soul of the Harvest I know it doesn't work with all the tokens you make, buuuut it does give draw.

Undergrowth Champion gives you a nigh indestructible blocker so you can go wild with your attacks.

Walker of the Grove gives you a 4/4 ele when it leaves the battlefield.

Akoum Stonewaker gives you a 3 mana Spark Elemental on landfall.

Budoka Gardener gives you extra land draws/elemental generation

Rakka Mar makes Spark Elemental tokens

Chandra, Flamecaller gives you two Spark Elemental per +1 plus gives you a wheel effect with 0 ability.

Flamekin Village gives a creature trample, and is an ele land

Primal Beyond is also an elemental land.

Raging Ravine is also an elemental land

Nissa, Vastwood Seer  Flip fetches a land, plus the walker is nice for landfall.

Skarrg Guildmage makes a land 4/4 for 3 mana

Waker of the Wilds does the same thing.

Cinder Glade, Sheltered Thicket, Stomping Ground are all mountain forests and can be fetched.

Vivien Reid gives some nice card draw.

Animist's Awakening with the amount of ramp you have, you could easily have a massive awakening.

Chord of Calling is a pretty good tutor in green.

Khalni Heart Expedition Gives you moooooore ramp, but more importantly, double landfall triggers at instant speed.

Crop Rotation is an instant speed landfall.

Harrow more instant speed landfall.

Perilous Forays Sacrifice your free landfall elementals for 1 misc, get a tapped basic, and another elemental.

Sakura-Tribe Elder for more instant speed landfall.

Scapeshift gives so many landfall triggers its a fantastic card in this deck. Extra props if it's paired with The Mending of Dominaria

Tireless Tracker gives you 2 mana card draw for landfall.

Maybeboard:

Embodiment of Fury + Embodiment of Insight if you want to go down an awaken line, this card may be interesting.

You could also go down the land destruction line with Faultgrinder Ember Swallower

Forgotten Ancient can be a real all star when buffing up your board.

Grave Sifter could be a nice include to let you replay elementals, but considering that people are bringing tribal decks, maybe not.

Elemental Mastery makes 1/1 tokens, but to get the real bang for its buck, you'll need to sacrifice the tokens to Ashnod's Altar

If you went down the burn route, Hostility would be a fun card.

Rite of the Raging Storm is a pretty fun card in multiplayer.

Sylvan Awakening is okay, and pretty funny to kill someone with 2/2 lands.

Eternity Vessel Can make you live forever

Indomitable Creativity you can destroy your own elementals to get other creatures.

Kamahl's Druidic Vow upside is that you can get heaps of lands, downside is that you don't have /that/ many legendary permanents.

Constant Mists will protect you from damage all the damn time.

If you wanna be super mean, Tectonic Break to destroy everyone's lands, except that you'd have way more lands out than anyone else. Boom // Bust Destructive Force Devastating Dreams From the Ashes Thoughts of Ruin Tremble Wildfire

fhobbit on Shaman

2 months ago

Yes, I've got a Fauna Shaman and there was a single one in the original build of this deck. I didn't really like discarding a card, but now I'm thinking putting Rage Forger to hand is way better than on top of the deck like Flamekin Harbinger. May put it back in and see how it goes.

I've looked at Ashling the Pilgrim before as a late game finisher I can tutor with Flamekin Harbinger especially in the grindy games where there's far too much mana available. I'll have a think, thanks.

I've considered Soulbright Flamekin in the past for a situational tutor target.

wallisface on Shaman

2 months ago

Have you considered Fauna Shaman as a secondary way to tutor the Forgers? Not sure what it’d replace thou, or if its cost is too high for the curve?

Also not sure if it’s worth, but a single copy of Ashling the Pilgrim might be worth considering in the situations where your opponent has a massive creature and/or the game becomes a grindfest

spooniermist on I get a kick out of you

5 months ago

A few suggestions:

Zendikar Resurgent is great, but I'm not sure it works with what you're trying to do here.

Triumph of Ferocity seems situational, you're probably better off having something like Harmonize

Shape of the Wiitigo is quite expensive for what it does

Primeval Bounty expensive card for what it does

Primal Vigorchances of you casting this, then passing and letting your opponents use it first are high, imo.

Death's Presence you don't have that many creature to benefit from this.

Ashling the Pilgrim seems like a weak board wipe. Might be okay, though, but expensive.

Jugan, the Rising Star is just kinda bad, and you can do better for 6 aman

Rage Forger1 damage across 2-3 creatures won't make a big difference, even if it's across a few turns.

Soul's Might I don't think this is good.

Boundless Realms you need cheaper mana sources. You should add Rampant Growth and other cheap ramp. And Kodama's Reach

Zhur-Taa Druid Rampant Growth Kodama's Reach 2 Forest 2 Mountain would be my suggestions for a bit more ramp to give you the nudge in mana to cast the kickers.

Verduran Emissary Scrounging Bandar Keldon Overseer Fungal Behemoth Citanul Woodreaders Burst Lightning seem okay, but work nicely with what you're trying to do. Maximising on kicker is the way to go, imo.

Rishkar's Expertise goes in almost every green deck. It's crazy good, especially with a giant commander.

DarkStarStorm on Hunt the Throne

5 months ago

Ashling the Pilgrim: Doesn't really do anything here. Sure, you can boardwipe, but there are better things for this.

Bogardan Hellkite: Eight mana for the effect? This is overcosted. Consider Inferno Titan or Ryusei, the Falling Star.

Dack's Duplicate is in a lot of Marchesa lists, and it shouldn't be. It's better in almost every way to run things like Captivating Crew or Sower of Temptation.

Drana, Kalastria Bloodchief Kinda just a goodstuff card, with a commander that doesn't want to be running goodstuff.

Duplicant: Allow me to introduce you to Patron of the Vein.

Niv-Mizzet, Dracogenius: Again, why is this here? This ain't a goodstuff deck.

River Kelpie is a trap. I have played this card EXTENSIVELY and I find it to be a "win more" card. It ONLY works when you have your board state set up, whereas Harvester of Souls or Dark Prophecy gives you cards regardless of whether or not the things that died slipped through the cracks.

Shadowborn Demon: It's a goodstuff card that isn't even good. Run Vindictive Lich or something else that actually has synergy with Marchesa.

Finally, why don't you have any sac outlets? Ashnod's Altar, Attrition, ect. I feel like you're not entirely grasping what makes Marchesa powerful. You need to find a way to build around her and abuse all of her abilities. I'm not even recommending my list, just that you look at what stands out about the general and go from there.

MrLinuxFish on Ashling the Exterminator

11 months ago

There are so many lands because I liked the idea of Ashling the Pilgrim, 99 Mountain, but wanted a more competitive deck. Having so many lands also helps with not missing land drops.

Jonatsku on

11 months ago

Thanks a lot!

Yes I Purphoros, God of the Forge for this deck would be... godlike :D

I haven't even considered any instant boardwipes to use after declaring attackers, like with Ashling the Pilgrim. That's a good strategy.

Yes, Skullclamp for a draw. I also use Herald’s Horn and Vanquisher's Banner for draw since this is soldier tribal aside from commander itself.

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