|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||Rare|
|Commander's Arsenal (CMA)||Rare|
|Champions of Kamigawa (CHK)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Azusa, Lost but Seeking
Legendary Creature — Human Monk
You may play two additional lands on each of your turns.
Price & Acquistion Set Price Alerts
Azusa, Lost but Seeking Discussion
1 day ago
connorbitw Hey man, you should try running Azusa, Lost but Seeking and Courser of Kruphix, both speed up land ramps like decks such as these. Also try looking to getting some Fetch lands and Shock lands. They're super helpfull in decks like this as well considering fetch lands can give you that extra land fall per turn. I would also try adding Oracle of Mul Daya she too would help your land ramp. I would also consider Omnath, Locus of Rage, he might be the strongest card for a deck like this. In general omnath is the way to go. Especially if you tech in Verdant Sun's Avatar you could literally gain like 40-50 life a turn. It would be awesome in this. I would try Vorinclex, Voice of Hunger. There are so many different techs but these are the main ones i would look into.
4 days ago
Just pointing out that you linked to the wrong deck with the same name.
Azusa, Lost but Seeking is almost a must in land decks. Storm Cauldron is great since you hurt opponents more than yourself, and it actually gives you bonus card draw. Horn of Greed and Nissa, Vital Force also give you card draw when you play lands. Patron of the Moon and Amulet of Vigor can give you infinite landfall with ways to bounce lands like Storm Cauldron, Cloudstone Curio, Simic Growth Chamber, Ghost Town, Meloku the Clouded Mirror, or Pearl Lake Ancient.
1 week ago
You could add Natural Affinity to respond to any creature wipe spells, or even to combo with your own Blasphemous Act. You're also going to need Vandalblast to take out the artifacts of those players who are using artifact mana instead of land ramp.
To get more out of the land destruction, you could add effects to increase the number of lands people play and disrupt their ability to use those lands, like Storm Cauldron, Ghirapur Orrery, Rites of Spring, and Vorinclex, Voice of Hunger.
Overlaid Terrain might be worth it if you are planning to destroy all your lands anyway.
You could cut Multani since it's hard to exploit his land bounce much, so he's just a fat beater most of the time.
1 week ago
Nice recomendations Lebleu1806 thanks! yeah actually Iam already using the Trinketmage, Hope of Ghirapur is interesting option, is not a counter but can work, I will update the list after some playtest Iam thinking in add Azusa, Lost but Seeking and Selvala, Heart of the Wilds and add one more land I'm still reluctant to use elves, but I've noticed that I have to accelerate the mana a Lot! What do you think about Wash Out and Equilibrium? the deck need's more removal and control,Curse of the Swine is good but is a double edge sword another card that Iam thinking isCrawlspace maybe Iam going to far but my meta is so agressive, another card not so good but surprisingly effective wasSilklash Spider
2 weeks ago
Great suggestions! Especially Oboro and Roil Elemental. I should look into moonfolk, I think. Thawing Glaciers ends up being a bit slow since it comes back to hand at the end step... I'll also fail to find basics mid-to-late game a little too often. The deck seems to ramp rather quickly in general and needs something to do on the back end now. Most wins are centered on Zendikar's Roil, Rampaging Baloths, or a Well-placed Avenger of Zendikar.
Thanks for checking my deck out!
3 weeks ago
red green has been one of the funnest decks i have built somethings that would make it stronger is Azusa, Lost but Seeking, Courser of Kruphix, Oracle of Mul Daya, Vexing Shusher, Constant Mists is a never ending fog for land decks.Valakut, the Molten Pinnacle, Horn of Greed, Splendid Reclamation, Praetor's Counsel, Creeping Renaissance, Greater Good, Burgeoning, Abundance and one of the most important cards for landfall decks is Scapeshift it is so strong and now that they just reprinted it you can get it way cheaper. i would jump on this card before it starts to go up in price. plus one from me here is my red green deck check it out if you like upvote it also if you like it's not omnath but he is in it. BAD LANDS
4 weeks ago
Remand and pact are appropriate as fuel for ascendancy combo, but there aren't enough cantrips for that to be somewhat reliable- I'd consider cutting ascendancy entirely, and looking for some 'play an extra land' cards- Azusa, Lost but Seeking might break the bank, but Explore, Journey of Discovery, Rites of Flourishing, Wayward Swordtooth exist. Elvish Pioneer won't be great, but Sakura-Tribe Scout has made a strong showing in Primeval Titan decks, alongside Tolaria West. If you're ok with the cost, Tireless Tracker is the core 3 drop in most green lists right now for a reason. Vesuva is modern legal, if not played because of the lack of Cloudpost abuse.
Sideboard wise, Broken Bond looks nice for this deck in particular, then its the usual hate cards for your meta. If you're having trouble with a particular deck, look at their primer and see what cards they are trying to play around.
1 month ago
I have seen Omnath decks in action and can say from personal experience they can be terrifying; depending on your budget some things I would recommend adding are Scapeshift, Azusa, Lost but Seeking, Exploration, Burgeoning, Oracle of Mul Daya, Lotus Cobra and upping your land count to at least 40 lands, you could even go higher safely, as drawing land is never 'bad' for you but missing land drops is.
If your looking for air defense you might like Multani, Yavimaya's Avatar and it syncs up nicely with your commander and your deck strategy.