Legendary Creature — Human Cleric
Other creatures you control get +1/+1.
At the beginning of your upkeep, you may return target creature card from your graveyard to your hand.
Partner (You can have two commanders if both have partner.)
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Ravos, Soultender Discussion
1 week ago
2 weeks ago
Given the speed of the deck I expect that I'll have a bullseye on my playmat more often than not. I anticipate a lot of creatures attacking me and a lot of removal spells and counterspells used on my stuff. I don't think I have enough resiliency at the moment.
I haven't heard of Prowling Serpopard before. Grand Abolisher serves the same purpose, and Xantid Swarm and Silence also fill that role. Autumn's Veil also has a similar effect, and is a card I'm considering. But Serpopard definitely has some merits over the others. I'm not really sure how much and what kind of protection to include.
Dang it, I didn't see that Curio specified nonartifact until now. That's so dissapointing. If I had Aluren, I really liked Trophy Mage into Curio into any creature to bounce Mage, then re-play Mage to find Strix and win, but that doesn't work because Strix is an artifact.
Thalia, Heretic Cathar and Aven Mindcensor have been so powerful and hated in my meta that I feel I would do myself a disservice to remove them. Silent Arbiter, on the other hand, I'm less confident in. My thinking was that I usually face a lot of creature decks and boardwipes hurt me a lot. Nonetheless, it's a 4 mana card, which is probably not worth it.
I'll remove Silent Arbiter for Kalastria Healer.
EDIT: While those transmute tutors are uncounterable, they're also pretty narrow and expensive. I'll consider it, but I admit I'm skeptical.
Thanks for the help!
3 weeks ago
I recently made a finalized draft of an EDH decklist centered around banding, with Chromium at the helm (for more old-school mechanics). As the easiest way to give banding consistently is with the cycle of banding lands (for this deck, Cathedral of Serra, Unholy Citadel, and Seafarer's Quay), the deck has a historic theme. The joke of the deck is that all the legendary creatures are part of a band, so after I put the deck together I was planning to alter all of them with simple clipart-ish instruments. My question is: based on the art and character of each card, what instrument should I paint?
Some of them are fairly simple, like Ayesha Tanaka. It's not a stretch to say she's singing, so I could paint a little microphone next to her. Odric, Lunarch Marshal could be playing a cello. Although recognizability is important, I'd like a lot of different instruments. The sillier, the better. Any ideas?
All legendary creatures in the deck Show
The Scarab God (I'm thinking maracas?)
Demonlord Belzenlok (accordion?)
Yennett, Cryptic Sovereign (trumpet?)
Sorin, Solemn Visitor (he can't turn into a creature but it'd still be neat)
Commander / EDH*
SCORE: 4 | 5 COMMENTS | 106 VIEWS
1 month ago
Given your affinity for recursion is there a reason you didn’t want to have Ravos, Soultender as your b/w commander?
1 month ago
Your deck has a lot of goodstuff. I mean a looot. I would guess a third of your nonland cards don't contribute to your main strategy at all. For the strategy you're going for, I think Reyhan would work better with Ravos, Soultender, and make it a full-on countery, semi-aristocrat brew. These are my main contributions up front, but if you want me to go into more detail I'm willing to.
1 month ago
But not the same two partner cards (no double copies of Ravos, Soultender as your commander).
2 months ago
Hmmm, I could think of a few ways to up-tune this deck if you'd like your combat phase to be a little spicier.
Archetype of Aggression has three power so it can not be recurred with your commander. Since most of your creatures have 2 power giving them trample is not the greatest keyword ability you could give them. Instead I think Goblin War Drums could give your creatures more of an edge and damage output instead.
A better card for Ashmouth Hound would be Benalish Cavalry as it has one more toughness and it decreases the blocking creature's power as well. This makes the Cavalry better as it is much more likely to survive in combat unlike the Hound.
Attended Knight is alright, but a stronger inclusion would be Blade Splicer as it puts more power on the board for the same mana, and if the Splicer dies, recurring it multiple times produces bigger tokens than the Knight.
Battle-Mad Ronin can be a 3/3 for 2 mana, but when it's not blacked it doesn't do a lot of damage to your opponent, and sometimes you are forced to attack with it when it would not be preferable to do so. War-Name Aspirant would be more preferable, as you get a 3/2 with an added ability that makes it harder for your opponent to block it. It also doesn't have to attack each turn so you can use it to block if needed.
Capashen Knight is alright, but if you're short on mana to pump into him he can be rather ineffective. A reasonable replacement would be Knight of Grace which should easily be a 3/2 first strike if you or another player have a black card or creature on the battlefield. Having a constant 3-power first strike creature would be the equivalent of paying 4 mana into the Capashen Knight every turn. Plus the Knight of Grace has one more toughness and hexproof from black so it's much harder to remove as well.
Kiln Walker is a standard 3 mana 3/3, but a better card to run would be Nighthowler as having just 3 creatures in any graveyard makes it just as big all the time rather than when only attacking. In commander graveyards tend to fill up fast so the Howler will always be larger and larger as the game drags on.
Paragon of Fierce Defiance, Paragon of New Dawns, and Paragon of Open Graves do provide anthem effects, but since their anthems are limited by color of creatures you won't always get the paragon you need to buff up your whole team. Instead I would recommend running Angel of Invention, Ravos, Soultender, and Drana, Liberator of Malakir as they all can pump up your creatures regardless of color restrictions.
Rogue's Gloves does provide card draw, however; you may enjoy Mask of Memory more as the equip cost is cheaper, and drawing two cards then discarding one card can be more advantageous than drawing just one card.
Legion's Initiative only really buffs the attack of half your creatures which can be not as helpful if you don't have any red creatures out besides your commander. Leonin Sun Standard may prove better as it can pump all your creatures multiple times if needed.
Orcish Oriflamme can provide increased attack power for your creatures, but it's nowhere near as good as Glory of Warfare which provides more attack power, and it also provides more toughness when you need blockers.
You might also want to touch up on your mana-base a bit. Path of Ancestry works exactly like Nomad Outpost as it produces the same colors, but you can also scry with your commander off it. Command Tower and Ash Barrens also provide excellent mana fixing that you might want to look into. Other lands you may want to consider obtaining would be Wind-Scarred Crag, Tainted Peak, Isolated Chapel, Clifftop Retreat, Graven Cairns, Fetid Heath, and Rugged Prairie.
I hope you find these card suggestions useful to you.
4 months ago
The deck is a lot like an Athreos deck but with more reliable CA, (Athreos is in there for good measure) and goldfishing it has been pretty fun. Most of the cards I'm buying (and trying to keep this purchase under $80 if you look at the aquireboard) and before I do I want some feedback on the deck, you know, for some other eyes to look at it and point out any weaknesses.
Thanks in advanced!