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Kambal, Consul of Allocation
Legendary Creature — Human Advisor
Whenever an opponent casts a non creature spell, that player loses 2 life and you gain 2 life.
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Kambal, Consul of Allocation Discussion
15 hours ago
We all make mistakes.
I wouldn't have known that English is not your first language, so you are very proficient with it.
I actually already tested your deck, as you seemed to be a nice person, so here are my suggestions.
This crushes other Creature decks but, as you pointed out, it struggles against Control.
Kambal, Consul of Allocation is a bad card to use against Control as it will just be Countered, or won't stick around.
You might do well to replace it with two more Supernatural Stamina. Control HATES that card.
It has much more versatility, and is a must play in any Black deck, at the moment.
Blood Sun is an atrocious card to use in Standard, right now.
It makes all of your Opponent's lands come in untapped.
You'd be far better off including some Field of Ruin in your Mainboard, to deal with problematic Opponent lands. That will let you get rid of Scavenger Grounds handily enough - a big problem for this deck.
You might also add an Arch of Orazca to your lands. The late game draw it provides helps to close out long matches.
Hope those Comments help you.
This is a terrific idea.
The deck is very original, and is as fun as hell to play.
1 day ago
What would be the goal of a deck that could blink a lot of stuff?
You could blink General Tazri to search your Library for Allies, which would mean you could keep triggering Rally, but you can just do that by playing Allies any way.
If you have a crack at building that I can take a look at it.
I just can't guarantee that it will be a competitive deck.
3 days ago
I did a quick search and came up with:
3 days ago
2 weeks ago
MisterDubis It pleases me to no end to see someone use (and succeed) with one of our decks. We love decks that surprise the meta, and often build them with that in mind, so we really love that no one is really prepared for MRC.Also, Logan typically runs me over with this deck. I've slowed him down with lifegain, but I have to close the game out very quickly, because any topdeck could be the last card he needs. I've found the best card to board in against it is actually Kambal, Consul of Allocation, because he has to burn it to deal damage to me, but it makes a big life swing. Whenever I land two of them in a game I typically have a good shot at winning.
3 weeks ago
What is you wincon here. To outlive your opponent and kill them with combat damage. If so I might would had in a big creature such as Torrential Gearhulk for the flash 5/6 that could get you a free instant. You also try and out live them by using Aetherflux Reservoir and Kambal, Consul of Allocation. My best suggestion for a wincon is to try and kill the board withDemon of Dark Schemes and bring it all back with him while building using Angel of Invention and Marionette Master putting either a whole lot of servos or making them both huge. Overall I do like your deck idea I just think it needs a wincon.
3 weeks ago
it took a while to get this deck back on the table. So I ignored it abit until now. As we tend to play more casual fun EDH here, I knew that it was time again to dust of my Doran build.
Spot removal is mostly ignored in this build since in casual we play in big pods of 6+ ppl. Spot removal is underwhelming during such games.
Whirlwind was not functional enough and has been replaced. Thanks for pointing this one out :)
Obelisk Spider I have to agree with you. it has been replaced too.
Painful Truths is very undervalued if you ask me. For 3 different colors of mana you get to draw three cards and lose 'only' 3 life. Pretty solid deal for a 3-color deck if you ask me.
Kambal, Consul of Allocation went to the eternal fields too. Other options prove far better.
Besides cutting cards, I added some interesting new cards to toy with in upcoming games. Let me know what you think of the current balance and card choices I made. Do you run or ran a Doran deck yourself?
3 weeks ago
I absolutely love this list and I've made my own list inspired by it (Queen Marchesa, Politics & Pillow Forts .. I've given you credit in the deck description as well). (Ok, I'll be honest here, It's the same list with about 10 card changes that suit my interests / needs a bit better). Just as a clarity thing up front, I do not yet have this deck, these changes are simply of my own mind / thoughts / desires.
Strip Mine + Scavenger Grounds >> Mountain & Plains -No need for these cards in my casual level meta... the worst lands around are like, command tower and path of ancestry in a tribal deck. Also, no one really plays with a recursion package.
Wild Ricochet >> Wear / Tear -I'm just not in love with wild ricochet I guess. Wear and Tear can always find good use at the tables I play at. (I run a copy in my current "main" deck, which is a boros depala vehicles deck and it really pulls it's weight everytime it comes into hand)
Michiko Konda, Truth Seeker >> Kambal, Consul of Allocation -Ok, so this one i'm not sure about, in my mind I'm just not impressed by Michiko. I understand she's a rattlesnake effect, except I really find her rattlesnake effect underwhelming when my opponent can just sac a token or low powered artifact or basic land and just keep hammering me in the face. I'm a bit more preferable to the taxing effect that Kambal has on the game while buffering my health pool to allow my more preferable rattlesnake effects to have more chances to activate.
Gossamer Chains >> Crown of Doom -Ok, this one is purely for flavor. I love crown of doom's "hot potato" effect. I know it's not a high powered card by any means but it fits the whole idealogy of the deck and it's a crown in a deck commanded by a queen? Yummy flavor! Even if it weren't for crown of doom, I'd change it for Vow of Malice most likely to play politics with (and it's defensive and unlike the other vows, it barely inhibits our ability to attack the player with this enchantment if we so please. White vow gives vigilance, red vow gives first strike... both are bad if we attack the player that has them.)
Austere Command >> End Hostilities or Fumigate -I use austere command in my previously mentioned boros vehicles deck and I love it there. I only have 3 (of 26) creatures at or above 4 CMC and only a single enchantment that doesn't stick around... giving me 2 great modes to activate. On this deck I have a harder time seeing when you would want to blow up all artifacts or all enchantments or ALL creatures (<3 and 4> CMC creeatures). I've slotted in a removal that I feel fits decently and again is a nod to my personal meta. (1 person only has 1 deck that is green/white cats and equip, and another player plays the same deck). We only have 1 equippable artifact and we have a way to unequip it at will. (Sunforger activation > Boros charm or Teferi's into End hostilities... 7 mana, wipe not my creatures and not my permanents attached to said creatures). Another one I'd consider if I didn't have problems with equipment would be Fumigate for the life buffer.
Again, I just want to echo the fact that I absolutely love every concept of this deck, most of these changes are just to better fit my budget, playgroup or flavor. (I actually am going to be starting with an even more budget version that better fits my current price range). I'm definitely open to being persuaded against my choices here if you feel super strongly for a card that I'm thinking about replacing.
I'd give this a +10 vote if I could!