|Commander / EDH||Legal|
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Legendary Creature — Orc Warrior
Zurgo Bellstriker can't block creatures with power 2 or greater.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owners hand at the beginning of the next end step.)
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Zurgo Bellstriker Discussion
14 hours ago
Melton: A tier 5 deck cannot beat a high tier deck. A tier 3 deck can. Zurgo Bellstriker aggro will not win in a full competitive pod. Ezuri, Renegade Leader elfball can come up with a win in a full competitive pod (though at that point just use selvala). Why would you put ezuri + zurgo in the same category?
1 day ago
Mono-red is a positive match-up because the white has naturally more board presence than the red, with powerfull key-words in First strike and Lifelink that hurt a lot the red.
Honestly, I have met less to less mono-red so I put off some usefull cards against red and almost every life gain effects. This actual decklist is not builded arround Zurgo especially and some cards are slow against him. This deck is performing very well in general against any commander deck. A lot of times you can close the game in early turns like on turn 4. And you have answers to everything is happened, even wrong, thanks to hate-creatures and tax-creatures, and thanks to the resiliency and the reach that the deck offers you.
Do you meet a lot of Zurgo Bellstriker, also for Saskia the Unyielding or Akiri, Line-Slinger or else ? In that case, Kor Firewalker should replace Adanto Vanguard. Brimaz, King of Oreskos is a huge threat for red also. Long time ago, I played Auriok Champion, I disliked it because of its non-agressive stats, but Zurgo could almost not win when she was on battlefield.
3 days ago
Hey there! Looks like a solid deck to me! There are a few cards that I would consider adding, though, mostly just EDH staples:
- Blasphemous Act
- Chaos Warp
- Reforge the Soul
- Temple of the False God
- Mind Stone
- Outpost Siege
- Vance's Blasting Cannons Flip
- Hammer of Purphoros
- Forgotten Cave
- Solemn Simulacrum
- Nykthos, Shrine to Nyx
- Ogre Battledriver
- Faithless Looting
- Zealous Conscripts (goes infinite with Kiki-Jiki)
- Dualcaster Mage
- Magus of the Wheel
- Mana Geyser
- Burnished Hart
- Dictate of the Twin Gods
And then some cards that work particularly well with Purphoros:- Rakka Mar- Flameshadow Conjuring- Tooth and Claw- Pia and Kiran Nalaar- Goblin Warchief- Goblin Matron- Ogre Battledriver- Embermaw Hellion- Burn at the Stake- Goblin King
Some cards that I would consider cutting:
- Dragon Fodder
- Krenko's Command
- Fiery Gambit
- Molten Birth
- Thatcher Revolt
- Generator Servant
- Harsh Mentor
- Kari Zev, Skyship Raider
- Zurgo Bellstriker
In any case, sweet deck! Good luck!
2 months ago
It looks like your deck is a mix of Warriors (or cards that synergize with Coldeyes) and Dinosaurs. I think between the 2 I like the idea of a Coldeyes deck. Once you have a more focused theme you can cut the rest of the cards that don't synergize.
+More Coldeyes and warriors, berserkers, and barbarians
-Creatures that aren't the type listed above
You probably don't need 29 lands with your decrease in curve and can probably settle around 23.
As far as non creature spells are concerned I like these
Some other creatures that fit well in a Coldeyes deck
4 months ago
Hey I've been toying around with an idea and I'd like to know what people think and if it could change the commander's placing at all. The deck runs Zurgo Bellstriker as the commander, but is not at all your average mono red aggro deck. I think its a very interesting way to look at him and I'd like to see if anyone else thinks so too. It is a competitive build so keep that in mind.
Commander / EDH
5 months ago
5 months ago
Foundry Street Denizen/Flameblade Adept/Goblin Bushwhacker/Reckless Bushwhacker/Zurgo Bellstriker? Ash Zealot is ok sideboard, though woe reaper does a lot to fix that. Its an archetype I can see being powerful, I'm just not confident the support is there, or the correct colours with Bramblewood Paragon out there.
6 months ago
Props on doing the unconventional thing while deckbuilding.
If I were you, I'd protect Marton by any means necessary. A Saproling token could block him and kill him unless you have precautions. Darksteel Plate and the like comes to mind.
Then, I'd say your average CMC is a little high, especially for only 35 lands. Cut some of the least helpful Dragons once you get to playtest. If it's 6-7 CMC, it should absolutely cripple your opponent. You should only need one Dragon to buff your team and swing in with Marton. Plan to finish an opponent every time you swing -- you've gotta have a low enough curve to take your opponents by surprise and damage them for 15-ish by the time you swing in with Marton and co. on T5 for lethal. Insult / Injury, Mob Rule, Curse of the Nightly Hunt, Zurgo Bellstriker, Fervor, and the like will help with that plan, I think...
Love the deck. I've got a similar deck @ One-Punch Woman (Primer) that might help with your strategy, even though the colors are slightly different.