Front:Westvale Abbey Flip
|Commander / EDH||Legal|
Printings View all
|Shadows over Innistrad||Rare|
Combos Browse all
Ormendahl, Profane Prince
Legendary Creature — Demon
Flying, lifelink, indestructible, haste
Ormendahl, Profane Prince Discussion
21 hours ago
A card's color is normally determined by it's casting cost. Any black symbol in the casting cost, such as in Olivia, Mobilized for War's cost (she's black-red), will normally make a card black. If a card has a color indicator located left of the type line, like Ormendahl, Profane Prince Flip, it uses that to determine color instead (he's black). If a card has an ability that redefines it's color, like Bearer of Silence, it uses that to determine color (it's colorless). If an ability of a spell or permanent redefines color, like Rise from the Grave or Darkest Hour, that color is used instead of or in addition to the color(s) of the card. Rise from the Grave would make Thada Adel, Acquisitor blue-black, Darkest Hour would make all creatures on both sides of the field just black.
3 days ago
Note, however, that if Ormendahl, Profane Prince Flip dies, it leaves the battlefield as a creature. Therefore, you can pull off some recursion interactions with cards like Cauldron of Souls or Mikaeus, the Unhallowed. Things like undying and persist trigger when a creature dies, but they don't care if the card they return is still a creature while in the graveyard. They'll return the card with a counter of the appropriate kind; just note that they'll return Westvale Abbey Flip and not Ormendahl, Profane Prince Flip.
3 days ago
A double-faced card has only the characteristics of its front face in any zone excerpt the battlefield. While on the battlefield, a DFC has the characteristics of the face that's currently up.
Couple English nitpicks:
Duel is a face-off between two parties.
Dual means having two parts.
3 days ago
I have a question concerning duel sided cards, specifically Westvale Abbey Flip.If I transform Westvale Abbey Flip into Ormendahl, Profane Prince Flip and he is sent to my graveyard, if I return him from the graveyard, do I bring the card back as Westvale Abbey Flip requiring me to pay the cost again to transform the card or can I bring him back as the creature Ormendahl, Profane Prince Flip? Thanks for any direction....
1 month ago
But have you considered... Permeating Mass? See, this wonderful card combats some of Standard's most dangerous predators. Any of the Gideons? Let your opponent attack you with their indestructible 5/5 or 4/4's. They'll become 1/3 Permeating Masses. Against Aetherworks Marvel, wait for your opponent to attack with Ulamog, the Ceaseless Hunger and make it a 1/3. Never mind that pesky bit of text involving exiling cards. shhhhh. Or perhaps mono-black zombies! Just block their Lord of the Accursed or Metallic Mimic with a Permeating Mass. Your opponent will be sad, unless they have an Ormendahl, Profane Prince Flip. If so, simply eat a copy of Permeating Mass, and become one with the mass.
1 month ago
Thanks everyone for your input!
PlattBonnayI love the idea of Bontu the Glorified, he's a bit expensive money-wise, but he is a Standard staple and the combo is hilarious so I'll consider buying him. Greater Gargadon is just amazingly OP (I would probably put in a one drop that could only help me wrath a couple times, but I also get a free 9/7? Sweet!) I'll also consider Angelic Purge for one of the 99. It's definitely sideboard worthy, in case I come up against a Avacyn, Angel of Hope deck or something.
the.beanpole Thanks for mentioning Grim Backwoods, the deck is focused around mana ramp so the 4 mana won't be a problem, and hey I get a free card. However, I don't think that the Child of Alara has to go to the graveyard for it's ability to trigger. My reasoning is that stuff like Kokusho, the Evening Star has "when put into the graveyard from play", which is the same as dying, except the graveyard bit is specified. I'll have to check with my playgroup, however.
Chandrian and cklise: thanks for the idea, but I'm planning to focus heavily on the Maze's End win con, and thus pretty much the only permanents I have are lands, my commander and things like Expedition Map and Sakura-Tribe Elder, which aren't gonna stay on the battlefield long. But still, thanks for your input!
Ohthenoises... I have no idea what's going on there, but thanks anyway!
Iron_Cube: Keldon Necropolis, is definitely usable. As i said earlier to beanpole, the deck has a shit load of Explore and Urban Evolution effects, so mana won't be a problem. Granted, the two damage will be effectively useless, with the wipe happening immediately after and the win condition not being damage related, but it's the sacrifice bit that's important. Mirrorpool isn't the best sac ability, as it can only trigger once, and is mildly expensive mana wise and has no additional effects. I would rather play Morbid Curiosity or Disciple of Bolas to get something out of the solo sac. Westvale Abbey Flip would just take too long and use up too much mana to pump out the clerics, and I don't have my one creatures to supplement Ormendahl, Profane Prince Flip's diet. And I would swear the creepy kid didn't have to go to the graveyard... but I'm running lots of recursion to get back stuff like removed gates or Expedition Map so even if it does so I should be fine. Gift of Immortality would however mean that I don't have to pay the casting cost ever again, command zone or no, so it's a definite addition.
PookandPie: Thanks for going to all the trouble of getting the list of all those lands together, now I know that all you guys haven't missed anything. I wouldn't be so quick to dismiss Grim Backwoods and Keldon Necropolis, the entire deck is built to getting lots of land out as fast as I can, so mana shouldn't be a problem. As for copying, I would rather not turn my lands into creatures, simply because they would be that much easier to remove: I don't to lose my Izzet Guildgate to a Doom Blade lol. But yeah Phyrexian Tower and co. are too expensive for a little edh player like me lol.
Epidilius: The idea is sound, but there are instant/sorceries out there that have sac a creature as an additional cost, and thus their CMC is really low too (eg. Culling the Weak or Abjure). As for removing opponent's stuff, the commander is literally wrath on a stick that (effectively) doesn't effect me. If I were to use removal, I would probably use exile effects, cos destroy may not cut it.
1 month ago
Lost 0-2 against Temur Aetherworks Marvel. I put up a good fight but that is the best deck so I can expect to be playing it 33% of the time. I could never make enough tokens to go on the offensive.