Urza, Lord High Artificer

Urza, Lord High Artificer

Legendary Creature — Human Artificer

When Urza, Lord High Artificer enters the battlefield, create a 0/0 colourless Construct artifact creature token with “This creature gets +1/+1 for each artifact you control.”

Tap an untapped artifact you control: Gain .

: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

Browse Alters


Have (1) Azdranax
Want (1) Kelcool

Printings View all

Set Rarity
Modern Horizons (MH1) Mythic Rare

Combos Browse all



Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Urza, Lord High Artificer Discussion

wallisface on Artifact shit show

2 days ago

Ok, here's my suggestion, using lands and then just the cards you've listed above here:

Now, this is probably the best you can build from what you have shown here. But there are improvements you can then work towards, as a lot of these cards aren't optimal. And depending on the format, some aren't legal (for instance, Counterspell isn't modern legal). I think the following would be a good place to start a decent shell to start a stronger deck from:

From that, you could start working towards something like this, in the longer term (most the additions are pretty cheap and affordable cards):

Hope this helps!! :)

WizardOfTheNorthernCoast on modern price discusion

2 weeks ago

Indeed, Modern is dying. And indeed, Pioneer didn't kill Modern. These are 2 separate events happening at the same time.

Pioneer is to Modern what Modern is to Legacy. New players nowadays want to capitalize on their Standard staples that rotated out and not invest hundreds or thousands of dollars in a format as complex as Modern. It's logical and WotC did a great job adapting by creating Pioneer, imo (even if I find Pioneer not interesting at all because of the rather limited cardpool).

For the very reason ToolmasterOfBrainerd stated, Modern is un ugly format for most pro (wannabe) players because it's so quickly unbalanced. Why? Because it lacks the relevant answers. Everytime. The moments where you have an actual balanced meta are very rare, so rare that I can't even remember when was the last time it felt like all decks had a shot. You regularly have oppressive eras often generated by a combo of some sort: Splinter Twin, Birthing Pod, Krark-Clan Ironworks, the Eldrazi winter and more recently Urza, Lord High Artificer and Lurrus of the Dream-Den. That's how the format is, and whether or not it's a good thing is up to each and every player (my personal opinion is that it's a problem because you either join them or lose to them). Of course, sideboard can help but it only contains 15 cards and some combos are nearly unstoppable. You don't want to commit your extra 15 cards to countering one strategy; it's not what a sideboard is supposed to do.

Now to answer your question aaron_the_great:

  • Yes, I think on the long-term the format will become more expensive, as expensive as Legacy is now to new players. It's true that the Modern staples lost A LOT of value recently, but 20-30$ for a card is still a lot of money for many. Just give it time, if WotC stops reprints the cards will eventually rise in price.

  • No, I don't think fetchlands will be an issue as they are not as defining as they once were for the format and we can expect reprints here and there :)

ZendikariWol on Amulet Rainbow Reef

1 month ago

Okay so here are my present considerations:

For main board, Grapeshot may be better than Reckless Bushwhacker. It's just harder to interact with. Usually the Whack's not gonna get countered, as I save him a Cavern of Souls, but Wurmcoil Engine or Dredge's enormous board states do make my life super annoying when I go off. The more I think about it, yeah. Grapeshot's in.

And here are the options I'm looking at for sideboards:

Fulminator Mage: I don't need it against tron; this deck just dominates tron. Tron usually plays a big thing on turn 3 and if I have the play I can often win on 4, and if I don't I just chump-block forever. I may, however, need this card against the other popular deck that runs Amulet of Vigor. Thoughts?

Lightning Bolt or Dismember: my deck has no interaction and some creatures warrant interaction. Right? What creatures am I worried about? Arbor Elf? Urza, Lord High Artificer? Batterskull? Yeah Imma probably run Dismember, if anything.

Tormod's Crypt... yeah Dredge is a bitch, and basically my only solution is to race them. Or... to run Crypt.

Mig-El on From Kruphix to Kinnan

1 month ago

I'm thinking in stuff like Bloom Tender, Urza, Lord High Artificer and Selvala, Heart of the Wilds, cards I already own. But I want to recycle as many cards of my Kruphix Deck as possible.

CloseTalker on Alela, Tinker Faerie Extraordinaire

1 month ago

I thought of a few suggestions for your already impressive build, although I'm not exactly sure what you're looking for. I can see combos/win-cons all throughout your build. The thought and planning you put into developing it is meth-tweaker commitment lol

A few things that might give you some ideas... Sword of the Meek to help with your thopter + ashnods infinite mana combo. Paradox Engine although I heard it might be banned. Last suggestion, for now, is you might want to throw Urza, Lord High Artificer or even a Memnarch in there is a win-con on its own with infinite mana..I had more suggestions but Im hungry. Peace, good luck

GhostChieftain on Professor X's Prodigy - Zaxara

1 month ago

Shaman of the forgotten ways doesnt work with freed or pemmins.

Finale of Devastation is hands down the best x spell one could use because it is useful at all stages of the game as search, reanimate, and win con.

Thrasios, Triton Hero, Kinnan, Bonder Prodigy, Urza, Lord High Artificer, and Syr Konrad, the Grim are great payoffs even though they aren't x spells because they just let you win on the spot with infinite mana.

I would also suggest adding in the 1 drop mana dorks so you get your engines up and running faster

jaymc1130 on Emry Forgeworks [cEDH Primer]

1 month ago


I'm not sure what Mirrodin Besieged would really offer to the deck. It could potentially be a looped win condition in certain circumstances that are very narrow, but the only other thing it provides is a host of tokens that could potentially chump block. Definitely not a card you want to see in your opening hand or play in the opening turns, so it would decrease the consistency of the deck's performance in all likelihood as well. I think the token generators like Sai, Master Thopterist and Mirrodin Besieged are much better when paired with Urza, Lord High Artificer because of the value generated by all that extra mana.

Thanks for dropping by!

triproberts12 on Why Did Teferi's Appearance Change ...

1 month ago

Teferi's a bit of a special case. He was a pre-mending walker, so he had the ability to project a physical body to whatever specifications he liked, like how Urza, Lord High Artificer disguised himself as the Blind Seer. His physical age also varies wildly between appearances, since he's technically older than Karn. Teferi, Temporal Archmage is pre-mending, he became Teferi, Mage of Zhalfir when he gave up his spark to seal a rift in the Multiverse, and after decades of aging, he got his spark back and became modern-day Teferi.

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