Yargle, Glutton of Urborg

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Uncommon

Combos Browse all

Yargle, Glutton of Urborg

Legendary Creature — Frog Spirit

Yargle, Glutton of Urborg Discussion

TypicalTimmy on The RPG Game

2 weeks ago

It may be worthwhile to also request a limit on the PCs that users on the site can create. While coming up with something akin to Progenitus is great and all, it immediately offsets the dynamic nature of the game and does one of two things;

  • 1.) Other users will justifiably increase their own character's power level in order to meet that of what the current meta is now described as.
  • 2.) The challenges will become increasingly mundane as everyone now has plot armor.

In a word, let's try to avoid Power Creep.

To do so, I think the best way possible is to limit two things:

  • 1.) The color identity of the PCs. Nothing 4c or 5c. That gives far too much power to a character. While it is true that 4c is one of the hardest things to achieve balance for, it is also a pitfall as I have seen many users in the Custom Card Challenge slap on paragraphs worth of information, mechanics, and abilities thinking that with each slice of the pie, you can increase the overall potential by 100%.
  • 2.) PC cards should have a limitation of characters involved. That is to say, you can do whatever you'd like, but you have a physical character limit for the card. If you can fit it onto a realistic card, go wild. If you can't, trim it down a bit.

While Garruk Relentless  Flip has the most text on the card, between both that side and Garruk, the Veil-Cursed we must keep in mind that we are dealing with single-sided cards.

I'd like to turn our attention to a creature with, oddly enough, no mechanics whatsoever: Yargle, Glutton of Urborg . Including spaces, Yargle has 189 characters to the mechanic box of the card.

I believe this is more than enough, but let's be cool and round it up to an even 200. If you can make your card work in 200 characters (Symbols count as 1x character each), you're good. If not, please trim it down.

You can use THIS SITE to check character counts. It includes spaces when determining it.

By my own admission, Braux actually fails this criteria as he sits at 291 characters with flavor text, and 219 without. I think we can honestly disregard flavor text as it holds no mechanical function on the card.

Zacama, Primal Calamity actually holds 235, so consider the 200 limit more of a loose speed bump. If you need to go 10 - 30 characters over, feel free to as long as it is thematically and flavorfully appropriate. Once you reach 200 characters, look into simplifying, restricting, or nerfing.

And there is a strong tendency to replace character names with ~ on the card. While this can help reduce character limitations, keep in mind it IS kind of cheating - especially if your character name is a very long one. Some cards, such as Yorvo, Lord of Garenbrig will actually reduce the full name of the card down to just the first name of the character. Consider that as a template to save space if you must. In fact, doing so for Braux (My Minotaur) further reduces his text box down to 198 - 2x characters under the 200 soft limit I mentioned earlier.

By the way; Yorvo? 283 characters. So, again, it's really more of a soft limit / suggestion, not a concrete rule.

That being said, Boza has ultimate authority in this thread and follow whatever their wishes are :)


Everything above the line? 3,271 characters. :3

multimedia on High Gravetide

1 month ago

Why use Yargle, Glutton of Urborg ? Sure he's flavorful, but it's not a good card. I know you can find a budget five drop ( Mulldrifter ) that gives you better value with Muldrotha than Yargle.

The rest of my suggestions are budget lands to help to improve the manabase:

Lands to consider cutting:

  • Simic Guildgate
  • Dismal Backwater
  • Foul Orchard
  • Thornwood Falls
  • Vivid Grove
  • Warped Landscape
  • Skyline Cascade
  • 1x Forest

Metroid_Hybrid on Who is your favourite "Uncommander?"

3 months ago

Either way, Yargle, Glutton of Urborg still fits the bill as both an uncommon Commander to run, that was also printed at the Uncommon rarity, AND more importantly, becomes a (flavorful) runaway Juggernaut very quickly..

Lieutenant Yar-Kul says: “I’ll eat your entire pod; Change my mind”..

Faceless_Being on Who is your favourite "Uncommander?"

3 months ago

You just can’t beat out our lord and savior Yargle, Glutton of Urborg ;)

Metroid_Hybrid on Who is your favourite "Uncommander?"

3 months ago

All tremble before the power of the mighty Yargle, Glutton of Urborg !!

rdean14 on Card creation challenge

3 months ago

The Boundless Thread

Legendary Enchantment

If Boundless Thread is in your opening hand, you may begin the game with it on the battlefield.

You may put enchantments on the battlefield from your hand when you draw them.


I was thinking of this as a Supreme Leyline.

Another Yargle, Glutton of Urborg !

Metroid_Hybrid on Understimated Commanders

6 months ago

Yargle, Glutton of Urborg has been the humble salt-miner that I’ve been running for a few months now.. People tend to laugh at a Commander with literally no abilities... at first, that is...

They don’t laugh at Yargle anymore..


Nasty Nate, your new cell mate..

Commander / EDH Metroid_Hybrid

SCORE: 16 | 7 COMMENTS | 1661 VIEWS | IN 5 FOLDERS


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