|Commander / EDH||Legal|
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Squee, the Immortal
Legendary Creature — Goblin
You may cast Squee, the Immortal from your graveyard or from exile.
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|Have (17)||nakni , Cunningcrow , Clarque , mziter501 , Wolfninja , orzhov_is_relatively_okay819 , Cazaz0816 , Wolfebladeelite , Florg , teslacoil7992 , Thunderbeard , itheoryz , firemind12 , Pumpkinking913 , samuelproulx , VoidCaster113 , Kiortio|
|Want (3)||ScythingSai , Loading_Error , orzhov_moskalski|
Squee, the Immortal Discussion
1 week ago
If you want Xantcha top be your Win-Con you might need one more piece. Elixir of Immortality or any of the legendary Eldrazi should keep you from decking yourself. Especially if you take out the blue player first.
1 week ago
crowned Thanks for the comments! I will give you my thoughts on each of them.
Herald's Horn - I like the idea of this in tribal decks, but what I noticed is that I cast on average 4 Goblins a game, including Ib. Since I try to only run the utility Goblins, it means I only have 17, so the chance of proc'ing the second ability is really low. A similar problem happened when I ran Sensation Gorger. I could use his kinship ability about every 10 times I casted it, and I had more Goblins at the time.
Path of Ancestry - This suffers from the same problem as Horn/Gorger do in this deck, but ultimately it's the ETBT that kills it. I've cut away all the ETBT lands I had because it was becoming an issue every game. I can only bear to keep the last one I have in the deck, Boseiju, Who Shelters All, because red has so few options for cast protection.
Squee, the Immortal - One of the first versions of this deck almost two years ago had 15+ ETB effects, and I ran the OG Squee and loved it. Now I am down to just Purphoros, and it feels like recasting him only really gets me the chump blocker. The devotion for Nykthos is a fair point, and ever since dropping Kiki-Jiki I notice it more than I used to. I think bringing Solemn Simulacrum would provide a lot of the same benefits as Squee, but in a way this deck can take more advantage of.
Springleaf Drum - This is a great suggestion, and I think treating it like a budget Mox is definitely fair. The main deck is in a really good place right now for ramp/mana, but I am putting the drum into the budget version right away.
Goblin Chainwhirler - I'm not sure why I never really looked into this guy, as he seems really solid. Like you said, a low to the ground wipe that hits a lot of utility creatures and pokes planeswalkers is pretty good. Going to add this to the sideboard and try to find a spot for it.
1 week ago
May I suggest Herald’s Horn ? In combination with Divining Top, Isolated Watchtower, Dark-Dweller Oracle, Goblin Recruiter/Ringleader, and Path of Ancestry (another recommendation) we do have quite a few scry/top of your deck effects which synergize with each other.
I am rather fond of Squee, the Immortal since he's always giving you something to do on your turn. You can chump, skullclamp him away or push your devotion in red for Purphoros/Nykthos. As a mono red deck, you mustn't waste your cards and get every tiny possible drop of value out of them. This is a rather cheap, expendable and recursive creature that protects your other cards from being wasted.
Springleaf Drum - I have seen not a single person using this artifact in a token edh deck so far - I would suggest it as a "budget-mox" at least.
Last but not least: Goblin Chainwhirler - arguably one of the best cards in standard right now is a tutorable token/manadork boardwipe, which is giving you 3 devotion for 3 mana. The more competetive your meta is, the more you'll see 1 toughness elves and birds.
4 weeks ago
I would add some recursive permanents into the deck, so that you have a worthless permanent to sacrife to Vaevictis
And look at Aid from the Cowl for more value of the constant sacrificing
1 month ago
I got mad lucky a couple of days ago with some impulse DOM booster purchases from a gift card I have had for ages - out of 3 boosters I opened:
Now since I almost exclusively play Commander and some limited/sealed, I don't feel I've really got a place for the Planeswalkers. They're all good but not amazing to me outside of SuperFriends which I don't play.
Does anyone have any other thoughts on Commander archetypes where these two shine and I could put them to better use than $$$ (well, £££ actually!)?
Both seem excellent in Standard - is now the time to let them go or, since they'll be in rotation for a long time yet, should I wait it out for a set or two to see if any awesome combos / archetypes come up with them?
1 month ago
There wasn't anything in Battlebond that fits in this build unfortunately. I'm at that point now where the only things I can justify adding are big money upgrades (Ancient Tomb, Mana Crypt, Gaea's Cradle, Taiga, etc.).
Squee, the Immortal is the newest addition and he's a blast to use! I've also put more emphasis on counter magic with the addition of cards like Ricochet Trap. I play against a ton of blue decks so these spells save my ass a lot.
1 month ago
Oh! I forgot one!
Desecrated Tomb is just great. I'm not sure of where it could be good, but I love the design. Whisper, Blood Liturgist could probably use it, Squee, the Immortal gets another value engine, and what I thought of first after seeing it was Delve, working similarly to Rakshasa Vizier. I'm sure there's an infinite combo somewhere as well.
1 month ago
Burning-Tree Emissary does net you 3 mana the turn that you play it if you have food chain and that is pretty strong, but all of the dorks that you played on the turns leading up to that turn are also 2-3 mana depending on if they're untapped at the time and they're more generally useful than the emissary, which is a dead card if you aren't currently going off. Plus, if you're worried about being able to get to your Prossh mana, I'd use a Squee, the Immortal or an Eternal Scourge first because they make infinite mana and can be cast after being exiled by a Demonic Consultation or Tainted Pact.