Squee, the Immortal
Legendary Creature — Goblin
You may cast Squee, the Immortal from your graveyard or from exile.
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|Commander / EDH||Legal|
Squee, the Immortal occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
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Latest Decks as Commander
Squee, the Immortal Discussion
4 days ago
1 week ago
To remove: Aggressive Mammoth, Byway Courier Chittering Witch, Footlight Fiend,Gluttonous Troll,Gruul Spellbreaker, Judith, the Scourge Diva,Keeper of Fables, Ogre Siegebreaker, Primordial Wurm, Rapacious Dragon, Rubblebelt Rioters, Sengir Vampire, Spark Reaper, Sphinx of the Guildpact, Spikewheel Acrobat, Vindictive Vampire, Woodland Champion, Zhur-Taa Goblin
To add: Eternal Witness,Squee, the Immortal,Zulaport Cutthroat, Vexing Shusher, Goblin Matron, Munitions Expert, Krenko, Mob Boss, Warteye Witch, Sling-Gang Lieutenant, Goblin Trashmaster, Putrid Goblin, Dockside Extortionist, Arasta of the Endless Web, Creakwood Liege,Dragonlair Spider, Viscera Seer, Ayara, First of Locthwain, Pitiless Plunderer, Poison-Tip Archer, Sidisi, Undead Vizier, Sheoldred, Whispering One, Deathrite Shaman
1 week ago
bushido_man96 the idea is to infinite mana with Food Chain + Squee, the Immortal then cast Korvold, sacrifice himself to his ability to draw a card and rinse and repeat until you have Walking Ballista to then laser beam everyone down.
2 weeks ago
grievances, I'm starting to accept the deck as it is at the moment. It's definitely not bad in in a casual to high power meta. Definitely not on par with competitive though. cEDH was not my intention for this deck, but it's still what I have to deal with at my local game store. This is why I keep the hate pieces like Collector Ouphe and Red Elemental Blast in.
That being said, I'm a firm believer that this aristocrats strategy can be built competitively. Throw in Food Chain, Squee, the Immortal, some other combo pieces, and all the best tutors you can find. Korvold is great a digging through your deck to get all the combo pieces you need.
If anything, I need to iron out the win con for the deck. Easiest seems to be commander damage, but it seems like a weak strategy given the limited amount of protection for Korvold I have in the deck. I am still investigating this.
3 weeks ago
Yup, okay so I'm digging this concept.
So I think the first order of business is exploring the different paths Palladia would take upon being reawakened.
Option 1: Helping Bolas Escape
The Steps: First, she'd have to learn what a planeswalker is, as far as I can tell from the lore, she has not met on nor does she know of their existence (She's been asleep for long time). So she would probably have to meet some more knowledgeable people, perhaps the crew of the Weatherlight battled her? Perhaps she does defeat them and learn the secret from an impressionable you Raff Capashen, Ship's Mage, maybe she keeps the weatherlight. After knowing what a planeswalker is, she'd need to learn of Bolas' imprisonment. ATM only three beings know of this, Jace Beleren, Ugin, and Bolas himself. IDK how she'd learn of this but we can get into that detail after she's a planeswalker. Now, she needs to become a planeswalker. In her day, all you had to do to become a planeswalker was gather a ton of mana. Assuming this is post-mending she'd have to be born with a spark, or a spark would have to be given, or perhaps taken. What if a young planeswalker like Teyo, the Shieldmage stumbled upon her path? She could take his spark with the help of her followers, and ascend to be a planeswalker. Additionally, she could use a Planar Portal to traverse the planes. Or maybe she met Tezzeret, who has the planar bridge inside him and struck a deal to travel to another plane, but this is unlikely because Tezzeret has sworn not to serve another dragon. Okay, so Palladia can traverse planes, what next? Now she has to search for info on Bolas and Ugin. This could take centuries, not only are their histories as old as Dominaria but they've both been to so many planes. A possible encounter is with Azor, the Lawbringer on Ixalan where she learns of their plans to trap bolas. She could travel to Ravnica, though this would be hard due to everyone being on watch for planeswalkers. But if she did, she would learn about the war and stuff, and that Bolas might be dead or is thought dead. Now, in order to find where Bolas is, she'd need to find Jace, Idk how she would, he's sort of on and off with Vraska on ravnica as of late and he's a tough cookie to crack, maybe she could hire another mind reader? Either way, she gets the info and now has to find the meditation realm. As of recently, Ugin, Sarkhan, Niv Mizzet, Ashiok, Narset, and Tetsuko Umezawa know of the meditation realm. Of these Sarkhan would provide the best guide, as she could control him again (this seems to be a recurring theme with him). So she finds the realm and stuff but look out now she has to fight Ugin. But wait, what if she fixed The Immortal Sun? Boom Ugin can't escape and now she's fighting him. The point is Ugin needs to lose, but I don't know how Palladia could do that as Ugin is way more experienced than her. Maybe she attains mastery of the meditation realm? There is also, what I think would be the most epic thing ever, where she kills Sarkhan and gives Bolas Sarkhans spark. Bolas kills Ugin and is free. Maybe he kills Palladia right there and then, maybe she somehow kills him? Maybe he becomes her underling, lots of possibilities. So that's that whole destiny right there.
Option 2: Taking over
Palladia wakes up and decides to finally conquer Dominaria. The fractured remnants of the cabal rally behind her. She has a few obstacles though. Shiv won't go down without a fight, especially with Darigaaz defending it, neither will Benalia or Tolaria and then there's the whole Weatherlight crew to deal with. Maybe include Shanna, Sisay's Legacy, Squee, the Immortal, Tiana, Ship's Caretaker. Overall, it's a very difficult crusade, include key enemies such as Lyra Dawnbringer and Radha, Heir to Keld. Finally, after a decade-long war, Palladia rules all of Dominaria.
Option 3: Palladia Mors, Ruiner of Planes
Somehow (literally any of the ways I listed in 1) Palladia finds a way to move plane to plane, she takes it upon herself to sow chaos and bloodshed throughout, collecting trinkets of victory as she goes, maybe she takes the Seal of the Guildpact from Ravnica and Obelisk of Alara from Alara. Ooooo maybe Shadowspear if she defeats Elspeth wherever she goes.
That's just a few of the options for her that I could come up with, I personally think #1 could make a good fan fic
Hope you like feedback, this deck looks sweet.
1 month ago
I recommend adding a Lion's Eye Diamond to the deck.
There's a god hand T1 win with Food Chain but it requires 6 specific cards.
-Squee, the Immortal
-Any other land to discard to Mox Diamond
-Lion's Eye Diamond
1)Play Ancient Tomb and Mox Diamond discarding any other land.
2)Tap for three mana to play Food Chain
3)Cast Lion's Eye Diamond discarding Squee and any other card.
4)Make three red mana from L.E.D and cast Squee from the graveyard to make infinite coloured mana off of FC.
5)Cast the commander, fetch the wincon, play it and proceed to win the game by casting the commander infinitely to FC.
1 month ago
I love this start! A few things I've thrown together in a similar deck: Genesis Chamber , Panharmonicon , Heartless Hidetsugu , Squee, Goblin Nabob , Squee, the Immortal , Confusion in the Ranks , Furnace of Rath , Impact Tremors , Pandemonium , and Purphoros, God of the Forge . Purphoros may be too much for your low-cost but I love anything that does things upon ETB!