|Commander / EDH||Legal|
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|Oath of the Gatewatch (OGW)||Mythic Rare|
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Kozilek, the Great Distortion
Legendary Creature — Eldrazi
When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference.
Discard a card with converted mana cost X: Counter target spell with converted mana cost X.
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Kozilek, the Great Distortion Discussion
1 month ago
thijmnesoy It's ok your English is perfect! Thank you for the tips, I'm going to try to run Eldrazi Conscription and Kozilek, the Great Distortion and see where that goes. If that works out I'll pick up Ulamog, the Ceaseless Hunger.
Kozilek is a no-brainer here, he's a big boy, he refills my hand, he lets me dump mana, and helps me protect Neheb with the discard-counter effect.
1 month ago
Predator Ooze -- Indestructible monster with a good ability
Ulamog, the Infinite Gyre -- Destruction trigger, indestructible, recycle on a stick. You can blow things up, draw cards, and refill your library for more show and tell shenanigans. It also has annihilator, sweet.
Kozilek, the Great Distortion -- Access to counterspells! Very useful with all of the draw in the deck.
2 months ago
ShreddedByCrows first of all wow. You left such a helpful and well thought out comment and for that I am extremely grateful. Your suggestions were really good and I feel it's necessary to follow up with my thoughts and changes.
Your suggestion about running a sacrifice strategy could work, but I feel it would reduce the overall deck synergy. You did provide some good recursion examples that I added to reduce the negative affect of board wipes I cast.
I removed all of the cards you recommended with the exception of one - Kulrath Knight. While it it's mana cost is a bit high and it's not the best attacker or blocker it can be extremely good in the late game. By using bounty counters every turn I can shut down the biggest creatures my opponents have.
Your replacements were all great, and I wish I could use them all but unfortunately commander decks can only have 100 cards. In the end, I couldn't find enough under performing cards to be replaced.
About the eldrazi, in the original list one of the ways to try and win was Planar Bridge. Usually though, by the time I could be summoning them I'm already in a great position. Kozilek, the Great Distortion did have the ability to counter but I think your assessment is correct and it's just not worth it.
Finally, good call with the lands. Unfortunately I'm not one to buy a fetch or shock but your budget suggestions were really great to use instead. Again, budget was an issue with not adding some of your other cards and if I had more money available to spend on Magic I'd love to follow your guidance.
You were an immense help in improving this deck and I really can't thank you enough. All of your ideas were amazing, fitting my political goals and my budget. You are an incredible person with elite deck building skills. Thanks one final time for all of your help. :D
2 months ago
Your curve is generally correct, but I feel there are a few things you can change to optimize your deck (and I'll avoid expensive suggestions, in order to keep it affordable, suiting your budget). First of all, you could consider running two more lands (Mathas surely is a cheap commander but it better suits a more controlish game plan. I would prefer to run 36 lands in this purpose. I recommend you to give a look at the Rocky Tar Pit (it's basically a budget fetchland) and Myriad Landscape. The new Field of Ruin might interest you as it's a great political tool. Forbidden Orchard also is nice and affordable. Smoldering Marshand Canyon Slough are not that expensive and can help you stabilize your mana pool. And, only if it fits your budget issues, both Blood Crypt and Godless Shrine are good investments.
The Planar Bridge, even if it's a great card on its own, doesn't really match with your objectives. It's slow and will take too much time to be effective. If the ''tutor'' effect was what you were searching when you put this one into your deck, I suggest you some cards as Increasing Ambition or (a slow but more versatile card) Ring of Three Wishes.
An idea I find interesting with Mathas will concern the addition of a sacrifice outlet. With cards like a Skullclamp and a Bloodghast (I know, it's not a budget card actually, but you can find it for something like 10 euros now that it has been reprinted - if you're looking for a budget version, you can run the Reassembling Skeleton / Endless Cockroaches), it provides you an excellent card advantage, with cards like Ashnod's Altar / Phyrexian Altar it gives you the necessary resources for the late game. Not to say that the red colour also gives you access to tons of cards which allows you to take the control of your opponents' creatures for one turn (Captivating Crew for example)! Alongside the altars, those cards could enable you to kill the creatures you put a bounty counter onto and so you will gain the reward and gets nice value while slowing your opponents. It may require some testing time but it seems pretty decent.In control options, you have Grave Pact, Dictate of Erebos and Attrition that could get the job done.
Tetzimoc, Primal Death seems really good here, and I'm glad someone finally decided to give it a try! With a Cloudstone Curio, you can bounce it back to your hand and restart clearing the board as much as you want, but you will have to think about adding other valuable etb effects and recursion's cards like Phyrexian Reclamation.
Sheoldred, Whispering One is not a cheap card, but feels like a staple for your strategy and your deckbuilding.
There is a lot of cards in your actual deck build that don't feel like a good idea since they just don't match with any strategy. Let's start with the Hoarding Dragon. It's a slow tutor and I can understand why you choose to play it, but it doesn't feel like a good idea. Jaya Ballard, Task Mage : the hate cards are bad because they often feel too situational and becomes dead cards. Even if Jaya provides you other options than the hate the blue guy one, she stays bad in comparison with other cards you could play (not saying that about expensive cards - even for a budget deck, she's just bad - cut it). Kulrath Knight doesn't do much in your deck... I mean... it's not such a bad card but come on, you want to pay 5 mana on something else than just a flying lil' body with wither. Kozilek, the Great Distortion is a great card, but it feels too slow here as you don't play anything to ramp, and, more important for your deck, it doesn't match with anything. If you absolutely want some eldrazi there, so add in some ramp cards and play Ulamog, the Infinite Gyre, it will be much more efficient and synergize better with what you want to accomplish. Only 10 enchantments is not enough to get value from your Mesa Enchantress. Tariel, Reckoner of Souls is slow and doesn't do much. Shunt feels too situational. Righteous War is far from being interesting here, you will always prefer having Swiftfoot Boots over them... and I don't even know if you need those boots... no, I'm pretty sure you're fine without. Celestial Dawn doesn't do much and you will most of the time pay 3 to do nothing...which is bad.
A few suggestions :
Endless Whispers could be funny and fits very well the political theme!
Afterlife is a control tool which also left your opponent with a creature, it's nice not to make enemies.
Descent of the Dragons another control tool leaving your opponents with creatures. If your prison theme is strong enough, this card could be a staple as it puts 4-4 flying. Your opponents will slowly kill each other.
Disrupt Decorum mad flavorful card for a mad Mathas dude.
Besmirch not the best card ever, but could be interesting there.
Mogg Infestation lul
Chaos Warp doesn't kill your target, but it's still a really good and versatile answer.
Sarkhan the Mad look at the -2! (you will need a lot more protections if you go for it though, and chose to go for a lower curve (which is not such a bad idea btw))
Painful Quandary just a powerful and annoying control card - beware, it often attracts a lot of hate.
Solemn Simulacrum helps you to stabilize your mana base and gives you card draw.
I hope it would help you! Good luck with the deckbuilding and keep up the good work. :)
2 months ago
2 months ago
In order to really make this fly you need all the broken, expensive cards like Mana Vault, Ancient Tomb... (someday when we're rich an famous, ya?) Do pick up Urza's Tower, Urza's Mine, Urza's Power Plant, and Crystal Vein tho.
And since you're not abusing all those expensive cards, I'd plat Skittering Invasion just to have the ramp.
2 months ago
I think your mana curve is going to be the biggest problem with this deck. Rakdos, Lord of Riots can go a long way toward reducing the cost of casting creatures, but you're putting an awfully large burden on the poor guy. A full fifth of your deck has a converted mana cost of 6+. Each and every one of these is going to be a dead draw in the early game; most are going to be dead draws later, since your hand will already have been flooded with other creatures you want to play.
I would recommend cutting a bunch of your larger creatures, and focus on the ones that really make a difference. Some I would certainty keep Emrakul, the Promised End, Kozilek, Butcher of Truth, and Steel Hellkite.
You should cut Kozilek, the Great Distortion--you do not have enough lands that produce to cast it consistently.
I would cut endless one Endless One. Yes, you can potentially cast it for an obscenely high P/T--but it still is a vanilla creature. Lacking trample, its utility is questionable.
Those are just my initial thoughts--I have not playtested the deck (or the commander in general) enough to know what works and what does not.
I would also cut all three planeswalkers. While the direct damage/life loss they provide is pretty nifty, they come out a bit late and are not cost-reduced by Rakdos.
I'm going to try to focus the rest of my post on some lower-mana cards you can use to replace high-costed cards you cut. However, I wanted to first mention Neheb, the Eternal--a card that has great synergy with your commander's battleplan.
Here are some other goodies to consider:
Chaos Warp: Red and Black have a terrible time with artifacts and enchantments--this is one of the few playable options Rakdos has for these threats.
Dark Ritual: One of the best Black cards ever printed.
Necropotence: One of the best cards of any colour ever printed--there's a reason it is banned in Legacy and restricted in Vintage.
Vial Smasher the Fierce: An early creature to play that becomes incredibly threatening once you start dropping 6+ mana creatures (particularly since then you get to cast even more creatures with that additional damage).
2 months ago
Massive thanks for your words of praise and your useful insights into the Kozilek, Butcher of Truth v.s. Kozilek, the Great Distortion. In a previous iteration of this deck, both of the Kozilek's were in it. A year or two ago I decided to cut Newzilek in favor of some more annihilator-stuff because my meta was able to bring out permanents in such rapid succession that I felt I needed all the help I could get to keep the board clean.
However, this has all changed again quite recently as many of my magic-playing compatriots have started to switch to decks that are less and less dominated by permanents. (Reaction-)speed has become more important. So perhaps this is a good time to switch out an annihilator in favor of Newzilek.
So based on what you've said, here's what I'll do:
Based on your argumentation and the composition of my meta, I'm pretty confident this will work out better for me. I will keep Kozilek, Butcher of Truth as my commander for now though; he's earned his place there as he's been responsible for a number of victories. But who knows, maybe I'll change out at some point.
Thanks for your help!