Kozilek, the Great Distortion


Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Mythic Rare

Combos Browse all

Kozilek, the Great Distortion

Legendary Creature — Eldrazi

When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference.


Discard a card with converted mana cost X: Counter target spell with converted mana cost X.

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Kozilek, the Great Distortion Discussion

C4rnif3X on Looking For a Card To ...

4 days ago

enpc - Ya I know, the combo is to draw exactly all my library.. And exactly not one more into an empty library. Then Windfalling, which still wouldn't mill me out, just have my whole deck in my hand again. Ultimately make my opponents loose at the beggining of their next draw step if nothing happens ideally. It's a well known combo with people who play these pairs of commanders.

My only problem is I didn't know if there was a safer similar combo or other way of going about it so I don't get milled out by somebody casting a draw spell on me or whatever. I don't think there is so eh. I run Kozilek, the Great Distortion for this exact reason, and drop him before doing all this. Can literally throw all my cards at whatever.

myrrorpool on Devoid of All Hope [Primerish]

5 days ago

+1! I really like eldrazi, since there are some hidden eldrazi gems, and they are usually budget. But, as my username suggests, I think you should add Mirrorpool, since you can copy a Flaying Tendrils or Kozilek's Return, or maybe choose Kozilek, the Great Distortion, Oblivion Sower, or Sire of Stagnation.

Kizrakas on $50 Newzalek

1 week ago

dude, Silent Arbiter and Kozilek, the Great Distortion is mean, i love it

Beedlejuice on Rocking Rakdos

1 week ago

Staff of Nin could be a decent card in here. Draw power and additional poke each turn to play your big baddies. Also, Rite of Consumption could turn one dude into another in a very efficient manner, say sac your Desolation Twin token for a Kozilek, the Great Distortion.

Rzepkanut on The Deckwatch [Home Base]

1 week ago

Hey TheRedGoat! I'm not sure why more people haven't noticed yet, but think Kefnet seems like a great control commander. He can draw cards, is hard to kill, cheap to cast, has good power toughness numbers, and even has flying. Leaning on artifacts whenever possible for ramp and voltron and maybe even some resource denial seem like good angles to me. I mean Empyrial Plate on an attacking Kefnet is a 2 turn clock...seems pretty good. Training Grounds or Heartstone seem good enough to keep the hand full of answers for control. Culling Scales can stay in play indefinitely because it can just target Kefnet if there isn't anything smaller. Tangle Wire can just tap him if you can't attack anyways.

Mono blue doesnt have to be control either, having lots of creatures instead of control cards can be good too I think. It might drop a tier or two but you could still build a quality fun blue beatdown deck. I like building lower powered decks as well as more competitive ones, so flying tribal seems cool to me. Put in Kozilek, the Great Distortion as a Kefnet attack enabler for style points.

But really I think a few cards from each main strategy you mentioned could actually work together well. They're mostly all artifact based ideas so you can take advantage of artifact synergy cards like Fabricate and Whir of Invention. Good luck I'm interested to see it.

goblinguiderevealpls on Nekusar's Wheels of Death

3 weeks ago

hello fellow grixis/nekusar mage!

you're deck looks pretty standard, if you want to see a budgetless competitive nekusar, check out my cEDH nekusar primer

ive been playing him since print and he is my pet deck!

first things first. Nekusar is, very obviously, a wheel commander, this means 3 things, that he is very heavy on noncreature spells, and thus weak to creatures, he draws a lot of hate, and thus giving opponents free card advantage/draws into answers is usually counterintuitive, and due to him being grixis wheels, you want a LOT of self-draw to draw into combos and MINIMAL Howling Mine effects

i would strongly recommend keeping your creature base smaller and draw/tutor focused, as creatures are all but disposable in a spell deck, and your planewalkers are extremely fragile,so the only one you get value off of the usual single activation before death is tezzeret, and you need a LOT more creature hate to stave off combat damage that nekusar is weak to

notable draw/utility you're missing

Notion Thief

Consecrated Sphinx

Kozilek, the Great Distortion

Trinket Mage

Snapcaster Mage

Dark Confidant

Kess, Dissident Mage

Scroll Rack

Sensei's Divining Top


Rhystic Study

Mystic Remora

Phyrexian Arena

cards like Forced Fruition give your Opponents the cards they need to remove damage like nekusar or underworld dreams ans get more free cards, while the above cards only give YOU the draws so you can draw into combo engines like dream halls to win

secondly, you need a lot more creature hate

notable missing mass creature answers:



Toxic Deluge

Deadly Tempest

Rakdos Charm


Cryptic Command

any further questions about the best commander in edh, feel free to reference my primer list or message me :)

4 lyfe

hwagner on W: Kozilek EDH H: Binder

3 weeks ago

Updated my binder! Looking to build Kozilek, the Great Distortion EDH.

Link to my binder!

Thanks for looking!

PhotogenicParasympathetic on Serial Killer [Primer Included]

3 weeks ago

Focusing on creatures such as Bane of Bala Ged, Sheoldred, Whispering One, and Kozilek, the Great Distortion, would turn this deck in a different direction than it currently goes, becoming more reanimator than control. Putting those creatures onto the battlefield makes me a target, and that's the opposite of what I want to do when I'm playing this deck. The idea is to discourage people from trying to interact with me by promising that they will lose more than I do. If I slam Sheoldred, suddenly A) they are losing value if they DON'T interact with me, and B) I have something important to lose, so the interaction's no longer one-sided in my favor.

Lim-Dul the Necromancer is certainly an option, though I tend to find him too expensive for his effect. I'd recommend trying out Geth, Lord of the Vault over Lim-Dul, since he not only can res creatures without waiting for a death trigger, but can grab artifacts too, all while doubling as another win-con should we get enough mana.

Phyrexian Obliterator is... interesting. My gut instinct is to say that it falls into the same category as Kozilek, the Great Distortion, in that it paints too much of a target on me. That said, if I were to use it properly (that is, mainly on defense), it could certainly be quite effective as a deterrent. I'll play around with it and let you know how it performs.

Gonti, Lord of Luxury is an odd one for sure. The variance on him seems really high - for every time I rip someone's eldrazi titan off the top of their library, there are going to be moments I hit three lands and an Emerald Medallion. If I were killing/reanimating him consistently, he'd be pretty sweet, but I don't know how frequently I'd end up doing that over reanimating Gray Merchant or things from my opponent's graveyards.

Boseiju, Who Shelters All seems like a good addition, and so does Primal Amulet - I'll test them and see how they do.

Kor Dirge is cute, but I dunno how effective it would be. If someone's actually attacking me, they're likely going for the kill, expecting that I'll interact by removing a lot of their attacking creatures. Dirge doesn't seem any better than any particular kill spell in that instance, and would be weaker in moments when I need a kill, but am not being actively targeted.

Sorin Markov runs afoul of the same limitations as Karn. As a terrifying planeswalker, he's going to draw more attention than he's worth. In addition, it's rare that I'm attacking with small enough amounts of damage that setting someone's life to 10 will be relevant. Either I'm swinging with a huge board courtesy of Rise of the Dark Realms, or I'm not usually swinging at all. Similarly, when casting the game-ending X-cost spells, it doesn't usually matter what life someone's at - either I have loads more mana than I could ever need, or I'm not likely going for the kill. Thus, life-gain strategies tend not to be an issue for me (doubly so since most of them rely on lifelinking creatures, which are easy for me to remove).

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