|Commander / EDH||Legal|
Printings View all
|Commander Anthology Vol. II (CM2)||Mythic Rare|
|Masters 25 (A25)||None|
|Commander 2015 (C15)||Mythic Rare|
|Avacyn Restored (AVR)||Mythic Rare|
Combos Browse all
Gisela, Blade of Goldnight
Legendary Creature — Angel
Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Price & Acquistion Set Price Alerts
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Gisela, Blade of Goldnight Discussion
2 days ago
Warrior Creatures to Consider:
Devoted Crop-Mate like a weird Alesha
Hidden Dragonslayer decent removal
Ironclad Slayer if you are playing a lot of equipments
Malakir Cullblade gets bigger
Champion of the Flame if you go super heavy on the equipment
Garna, the Bloodflame save the creatures from a boardwipe? Not sure how it will do in action
Kazuul, Tyrant of the Cliffs pillowfort and some bodies
Taurean Mauler -technically a warrior
Burnished Hart ramp and can be brought back by Alesha
Gisela, Blade of Goldnight -got reprinted in Master 25 so its cheaper and will get reprinted again in Commander anthology II but that one will be foil so not sure if that will affect price
Grenzo, Havoc Raiser goad is amazing and his second ability is nice if you have mana to spend
Equipment to Consider:
Sunforger one of the best equipments in these colors, fetch your removal
Kusari-Gama mini boardwipe if they block
Artifacts to Consider:
- Gilded Lotus just got reprinted so its cheaper now
- Fellwar Stone our play group usually has your colors
- Oketra's Monument cast a warrior, get a warrior
- Throne of the God-Pharaoh
- Mardu Ascendancy
- Dictate of the Twin Gods you have both gods in deck, so why not?
- Berserkers' Onslaught
- Gift of Immortality
- Behind the Scenes since some of your creatures have low-ish power, although might such with all the anthem effects you have
- Pain Magnification just a fun card
- Kindred Boon
- Chandra's Ignition -really great boardwipe for this deck, if zurgo has lifelink you will get that life and also anything that dies will give him counters. You could have zurgo, cast this, and then more than likely one shot a player
- Read the Bones
- Open the Armory
- Disrupt Decorum tapped out won't link this for some reason
Instants: (sticking with four or less Cmc for sunforger shenanigans)
- Rogue's Passage
- Sunhome, Fortress of the Legion
- Unclaimed Territory
- Path of Ancestry kinda pricey now tho
Mardu is great for control, so its best to have plenty of removal spells. I would not have Spinerock Knoll since it might be too slow. Windbrisk Heights might be better than Spinerock tho. Like what if you need to play that spell but can't get 7 damage off. Also, Graveblade Marauder seems too situational to leave an impact. When you start adding/removal stuff to the deck, make sure to keep it low cmc as you can since you don't have much in terms of ramp in these colors; be sure to keep as mana rocks as you can for the same reason.
2 weeks ago
OK... lets start with the creatures. u only want big hitters or stuff that do things while entering/attacking (Avacyn, Angel of Hope, Balefire Dragon, Gisela, Blade of Goldnight, Lord of the Void, Demonlord Belzenlok). If you want some cheap creatures play stuff like Stoneforge Mystic to get ur hexproof equipments or Mother of Runes/Grand Abolisher for protection. The small creatures you have, like Monastery Swiftspear, Knight of Infamy basically dont do anything. Anger: there are way better ways to give ur stuff haste.Serra Angel: doesnt do enough.- The Manabase is fine. u can allways upgrade it with some shock or fetch lands, maybe Nomad Outpost, Path of Ancestry .- Boros Signet, Orzhov Signet, Rakdos Signet are pretty much must have.- As for removal spells, try to go for unconditional stuff like Vindicate, Anguished Unmaking. Also try to get in at least one mass revival like Primevals' Glorious Rebirth, Faith's Reward can be game ending after an board wipe.- You also want some haste givers like Dragon Tempest or Fervor.- The most important thing for this kind of deck is to keep ur commander around. Whispersilk Cloak is fine, but the boots are cheaper and also give haste Swiftfoot Boots Lightning Greaves.- Another important thing is card draw. u already have Rune-Scarred Demon, but its by far not enough. Bloodgift Demon, Phyrexian Arena, Necropotence is pretty much my first tutor target in almost every game, Vampiric Tutor, Demonic Tutor. there are also cheaper alternatives like Diabolic Tutor.- Just look around other kaalia decks and see what theyre doing and of course playtest alot.
3 weeks ago
FYI you do need to use 2 counters to make it work. Gisela, Blade of Goldnight rounds up the damage being prevented. If you only use 1 counter then Gisela will prevent 1/2 rounded up to 1 damage.
3 weeks ago
Marath, Will of the Wild is paired with Nightshade Peddler. He's left on two counters and I remove both to try to kill opposing Gisela, Blade of Goldnight. Do I succeed or since Marath is no longer paired, the one damage that he will deal is devoid of deathtouch?
3 weeks ago
I love mana rocks, but I want mana accelerators, it doesn't really do this because once I have a legendary it's too late! I won't test this. Trying to T4-T6 win it's too slow. It would be another tutorable rock with Razaketh, the Foulblooded but with Chrome Mox and Mana Crypt I usually have enough, only once I can think of in play that this would have won me the game, often a Mana Crypt into a Sol Ring is enough. Dead draw early so a no.
Both times I managed to draw my Reconnaissance early on, I tutored my Razaketh, the Foulblooded sac'd Kaalia of the Vast and Mother of Runes/Dark Confidant into Reanimate + Buried Alive and won grabbing the Mana Crypt and Chrome Mox and Goblin Bombardment so it wasn't a factor. I drew it later in the game and didn't find it as big a factor, but still handy. I think it's not the card for me, but its awesome, but I usually just tutor Razaketh, the Foulblooded and win, instead of tutoring nasty angels like Avacyn, Angel of Hope or Gisela, Blade of Goldnight. In a muti-pod theres usually someone I can attack and resolve with flying, and assuming I've tutored Razaketh, the Foulblooded already, i'll just sac before blocking damage is assigned anyway. Spectacular card, you should run it, see how you like it. In my Alesha, Who Smiles at Death I couldn't live without it.
I've had mixed feelings about Faithless Looting lately, I know a problem I had was drawing Kiki-Jiki, Mirror Breaker and then it's hard to combo, but I drew Karmic Guide and other than being CMC5 I haven't needed it, it can cycle cards to draw some A/D/D to my hand too, but wondering if something like Tormenting Voice but it let's me draw and discard 2, as well as flashback if i'm stalled. Just thought I would share.
3 weeks ago
Hey I am a long time Aurelia player. I like what you've done working on a budget, but heres a few upgrades I would make.
Someone above mentioned Comeuppance its amazing, especially with sunforger. Here are the cards that have been underwhelming for me: Legion's Initiative, Spear of Heliod, Figure of Destiny, Curse of Bloodletting, and Wild Ricochet.
Once you free up those slots, you have some great cards listed in your maybe board I would start with some of those: Gisela, Blade of Goldnight, Hero of Bladehold, and Iroas, God of Victory are all absolute powerhouses. Some other things that I like for this style of deck True Conviction, Open the Armory, Sword of the Animist, and Mask of Memory. Sword and mask do so much work, and they generally dont attract the kind of hate that the more expensive equipments get. Anyway those are my thoughts, here are links to some of my Aurelia builds in case you want to check them out.
4 weeks ago
Boros has a lot of shortcomings when it comes to EDH. The color combination is particularly bad at ramp and card draw among other things. Some cheap additions that could make your list more consistent/competitive and address some of the inherent problems with Boros are Mentor of the Meek, Knight of the White Orchid, Recruiter of the Guard, and Thalia's Lancers. White has some of the best creature recursion in the game and I see you already have Sun Titan in your list. Reveillark and Karmic Guide are some other great options when it comes to recurring creatures form the graveyard. One more suggestion might be to get some more win conditions Aurelia, the Warleader and Gisela, Blade of Goldnight are two cards that can closeout games if left unchecked.
1 month ago
Zoetic Cavern - replaced with better land option
Trepanation Blade - doesn't really belong b/c it's not a mil deck
Syphon Flesh - replaced with better wipe option/ not a token deck
Stranglehold - good card, really just inspires a lot of hate in my playgroup (searching for lands
Stoneforge Masterwork - moving away from Counters/ doesn't help kaalia
Scale Blessing - moving away from counters
Righteous Cause - good card, but not a lifegain deck(will probably find its way to my Oloro deck
Prismatic Lens - deck is overflowing with mana ramp and this one doesn't help as much as the others
Master Warcraft - fun card, can't seem to use it efficiently, might add it back in
Lightkeeper of Emeria - Good early blocker, swapped for a fatty, might add it back in
Gleam of Authority - Moving away from counters
Contagion Clasp - moving away from counters
Cathars' Crusade - moving away from counters
Bomb Squad - moving away from counters/swap for fatty
Reya Dawnbringer - recursion
Hall of the Bandit Lord - Haste option
Karmic Guide - recursion
Swiftfoot Boots - haste option/protect Kaalia
Gisela, Blade of Goldnight - more effective aggro
Tainted Field - land upgrade
Merciless Eviction - wipe upgrade
Steel Hellkite - fatty/wipe
Harvester of Souls - card draw
Hallowed Burial - wipe upgrade
Bogardan Hellkite - a lot of options with this fatty(spot removal, aggro, clear small tokens)
Kokusho, the Evening Star - aggro upgrade
Austere Command - wipe upgrade
Rune-Scarred Demon - tutor option