Gisela, Blade of Goldnight
Legendary Creature — Angel
Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
|Have (3)||, Forkbeard , CompleteWaste|
|Want (2)||TheMagicFanatic , KillKid20095|
Printings View all
|Commander Anthology 2018 (CM2)||Mythic Rare|
|Masters 25 (A25)||None|
|Commander 2015 (C15)||Mythic Rare|
|Avacyn Restored (AVR)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Recommendations View more recommendations
Latest Decks as Commander
Gisela, Blade of Goldnight Discussion
1 month ago
I have Comet Storm in many of my EDH decks, because it is such an amazing damage-dealing spell, but it takes a great amount of mana for it to truly have a significant effect upon a game, so I am wondering if I should keep it in my decks, especially when there are many comparable cards that require less mana to make a major impact upon a game.
I definitely am keeping that card in any deck that contains Gisela, Blade of Goldnight, because her ability to increase damage is such an amazing ability, but, in other decks, the inclusion of Comet Storm is negotiable.
What does everyone else say about this? How good of a card is Comet Storm in EDH?
1 month ago
I'd also upgrade your mana base if you are trying to be fast, take out the etb tapped lands for shock lands like Blood Crypt or Sacred Foundry and lands that enter untapped like Clifftop Retreat or Inspiring Vantage it would speed up your deck so much.
I would also swap out Victory's Herald and Tyrant's Familiar for Gisela, Blade of Goldnight and Aurelia, the Warleader. It's another way to double combat phases and double damage and receive half damage.
Swap out Overseer of the Damned for Master of Cruelties, and swap out Oros, the Avenger for Tariel, Reckoner of Souls. Master of Cruelties with Kaalia of the Vast is a wincon, and Tariel, Reckoner of Souls let's you steal players graveyards basically.
1 month ago
I love to build silly theme decks in Commander. I sit down, choose a Commander and an archetype, and try to build a deck that's somewhere between a 5 and a 7 on the 1-10 power scale (no infinite combos, nothing unfair. I intentionally power down my deck to be good, but fun to play against) with a set of arbitrary theme rules (like, only Cat creature cards, or use as many original frame cards as possible).
The current silly theme I have chosen is: Build a deck for each of Avacyn's Lieutenants. There are two versions of each of the three Lieutenants and I chose these three: Sigarda, Heron's Grace, Bruna, Light of Alabaster, and Gisela, Blade of Goldnight. The Sigarda deck was extremely easy (Human Tribal, using as many Innistrad and Return to Innistrad cards as possible) and the Bruna deck that I just started building is even easier (enchantments matter).
The only one I'm having a hard time with is Gisela. I'm completely stumped. I've tried Tron, and burn isn't viable in Commander. Anybody got any archetypes or cards that work well with Gisela, Blade of Goldnight?
1 month ago
I agree with these being replaceble too! Maybe except Neheb, his post-combat mana generation is a great combo with Pyrohemia. Amplified with Gisela, Blade of Goldnight, it is my favorite win condition!
Grenzo, Havoc Raiser is a great card too, I will add it too.
About the artifacts, I feel too many could be troublesome, yes! The exceptions should be mana rocks only. Embercleave is a nice touch tho, because it gives 2 devotion. Will play around my cards to see what artifacts could stay and go.
We shall bring Victory to the God himself, thanks for the tips!
2 months ago
DankMagicianD I tried out Ambuscade Shaman today online, I love it. It's crazy how much a difference 2 damage can make, especially when Gisela, Blade of Goldnight, Berserkers' Onslaught and Xenagos, God of Revels are on board. That +2 ends up being 16 extra damage. Pretty wild
2 months ago
Recommended additions and reasoning:
Mirari's Wake, Mana Reflection: These come at cheaper mana costs than your Zendikar Resurgent. Drawing a card on the Resurgent is good, but not good enough, since you have to cast the creature. While you likely will have enough mana to do so, it is going to be less common than cheating out the creatures. Additionally, Mana Reflection will work with all permanents, not just land. So your creature and artifact mana will double as well.
Exploration, Oracle of Mul Daya, Bloom Tender: all phenomenal sources of ramp. Highly recommend Oracle for the ability to remove land fromt he top of your deck, allowing you to dig that one card deeper... where you will find...
Kozilek, Butcher of Truth: Even if you aren't casting Kozi, you get a massive beater with Annihilator, and as a huge bonus, he helps recycle your graveyard in the event of a board wipe. Nykthos, Shrine to Nyx, Gaea's Cradle: You run a ton of green permanents, and if you take the Mana Reflections from earlier, you double the number of green you get from it. It is a really cool way to generate a ton of mana super quickly. about the Cradle, creature heavy decks can always benefit from it, and again... Mana Reflections doubles it.
Warstorm Surge, Stalking Vengeance: 2 enchantments that give you free damage that you can use as removal for opponent's creatures or nukes to the face. Additionally, fun interaction with the surge and the Blightsteel Colossus I also recommend, the Surge says the creature deals the damage... unblockable 11 infect shoots someone out of the game.
Panharmonicon: In a deck with a ton of creature based ETB effects, this artifact is a must. With the Surge from earlier out, now you get 2 of those triggers.... Eternal Witness: Phenomenal recursion, and can save you by getting back something you need from the graveyard.
Genesis Wave: Now that we have you pumping mana out like a pro, Genesis Wave for 40, and watch as a large amount of unnecessarily large creatures enter the battlefield and turn them sideways because you have...
Urabrask the Hidden: Yeah that's right, get that haste, and if someone tries to flash in a blocker it's useless.
Avacyn, Angel of Hope, Sigarda, Host of Herons, Privileged Position, Vigor: Because nothing says "fun" like having a boardstate that is hard to remove. Additionally, damage to your creatures makes them bigger. Thank you, Vigor.
Craterhoof Behemoth: You play this with 10+ creatures on the board, and you have an automatic 100 damage added to your total.
Tooth and Nail, Kiki-Jiki, Mirror Breaker, Zealous Conscripts: This is an infinite combo as well as the tutor to get it. Tap Kiki, copy the conscripts, use the new copy's trigger to target Kiki, untap Kiki. Tap Kiki, copy the conscripts... Create infinite Zealous Conscripts to attack everyone for yes damage.
Gisela, Blade of Goldnight: Amazing for both extra damage and protection.
Vedalken Orrery: Because playing on your opponent's turn is funny. And your Seedborn Muse really gets to put in work in a 4 player game, on top of the Mayael useage.
Vexing Shusher: Because nobody likes blue. This card is a big middle finger to blue.
Lurking Predators: So your opponent wants to cast things? Maybe you get a free creature for it. Can be quite useful.
Recommended cuts and the reasoning:
Desolation Twin,Krosan Tusker: They don't do enough to better your boardstate in my opinion. Desolation Twin is a 10/10 sure, but other than that, nothing. Chances are, you won't be casting it that much to get the second 10/10 anyways. The Tuskar only benefits you if you cycle it, otherwise it is just a mediocre creature. Additionally, cycling it only gets a basic land, of which you are running very few. This is not a criticism of your land base. I didn't want to touch it too much because my own landbase is significantly more expensive.
Pathbreaker Wurm, Tectonic Hellion, Tyrant of Discord: These guys are all decent, but the Pathbreaker only helps one other creature. The Hellion is cool, but what if you have the most lands? You aren't running Crucible of Worlds, but your opponents might be. the Tyrant is more of a personal preference, I don't like it because of it's random factor.
Rith's Grove: It is a bounce land, without the benefit of tapping for 2 mana like the dual color bounce lands. Not worth running in my opinion.
Pure / Simple: This card is too restrictive. Running the Krosan Grip, Swords to Plowshares, and Path to Exile are all better options. They don't force you to choose multicolor creature, or equipment or aura. They just remove a target.
Tragic Arrogance: I love boardwipes as much as the next guy, but this hits you just as hard as your opponents, and instead of using Invincibility to get through it, you have to sacrifice. Wrath of God would be a much better option in my opinion.
Rith's Charm: To me it doesn't do enough by itself to warrant keeping. You have little to no ways of getting it back or making more uses of it, so it is a 1 shot item. I'm sure by now you have noticed I prefer things that have multiple and recurring uses.
Overall, I love it. I love Mayael, and she has been my strongest and favorite deck for a very long time (2012). My current version relies very little on her ability, because I played with a bunch of rather rude people that played Pithing Needle and named her all the time. It was not fun, but building my deck to use her ability as an option, instead of a strategy, changed the way I used her, meaning that the needle no longer leaves my deck dead in the water.
Please keep in mind that my recommendations are just that. if that Gigantosaurus doesn't do anything, but you like it because it's a dinosaur, and you don't want to cut it, you do not have to. I unfortunately gave up all my dreams of having cards I like for flavor, aesthetics, etc, because I decided to build my deck to compete and even stomp on combo and control decks. I have no room for cards that don't serve to better my boardstate as a whole.
Final Note: I will be more than happy to provide further insight and feedback if you have any other questions.
3 months ago
I like your deck and plan to make one that's similar. Do you plan to update it with the Impetus set of cards like Shiny Impetus? I'm considering going with a set of unblockable cards like Aqueous Form or Spirit Mantle that grant both unblocks let and protection from creatures so they are great blockers as well. My current setup has a large number of pillow fort cards like Teysa, Envoy of Ghosts, Michiko Konda, Truth Seeker, Windborn Muse, No Mercy, Crawlspace, and others that you still have in your deck. Have you found it better to go with just the ones you show as the rest are overkill? I also am running a suite of cards to promote my opponent attacking someone else like Crown of Doom, Gahiji, Honored One, Gisela, Blade of Goldnight, Marisi, Breaker of the Coil, and Duelist's Heritage. It sounds like you have playtested several versions and I'm just starting out. I appreciate all advice you have.
3 months ago
Laria, Waker of Souls
Legendary Creature - Angel
Whenever a creature dies, if it wasn't a Zombie, Spirit, or Vampire, you may exile it. When you do, put a token onto the battlefield that is a copy of it, except the token is a 1/1 white Spirit with flying.
When Laria leaves that battlefield, exile all tokens created with her ability.
When the day comes, the souls of the fallen will return to the world, with Laria as their guide.
do a wildcard, or make a card with Splice onto _