Chandra, Pyromaster

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 Mythic Rare
Magic 2014 Mythic Rare
Promo Set Mythic Rare

Combos Browse all

Chandra, Pyromaster

Planeswalker — Chandra

+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

-7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

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Chandra, Pyromaster Discussion

Argy on Which Chandra is the best?

1 month ago

Chandra, Pyromaster needs the right kind of deck for her Ult to work, namely a Burn deck. Even then it's a bit hit and miss if you have a lot of cheap Burn spells.

Chandra, Torch of Defiance is better in a Burn deck due to the Ramp, and/ or constant damage.

To me, Chandra, Fire of Kaladesh  Flip is the second best Chandra, due to the constant damage she can deal. She's also great in a Burn deck. I've had her help me deal twelve damage for four mana, in one Turn.

Chandra, Torch of Defiance, play Wild Slash Chandra play Wild Slash play Lightning Strike flip, deal two damage with Chandra Roaring Flame's  Flip first ability.

DarkLaw on Which Chandra is the best?

1 month ago

Chandra, Torch of Defiance definitely takes the top spot. I don't think it's by a wide margin, but a fairly cosy one.

The second best is a bit of a toss-up between Chandra, Pyromaster and Chandra, Flamecaller. Flamecaller might be a touch better, but Pyromaster is less specific in the decks you play her. Of course, Flamecaller has the edge in this case because it isn't made redundant by the aforementioned better 4CMC Chandra (a bit of a torchy subject though, right?).

UpsetYoMama on Classic Jund (w/advice on 4-Drops)

1 month ago

I've been playing Jund for about 3 years now, and your list looks solid. It's pretty close to what Reid Duke was recently playing, so can't go wrong there.

I have no idea about your meta, and your sideboard may be geared toward it. I have a couple of suggestions, depending on how your meta is.

If aggro is a concern:

  1. Consider running 4x Inquisition of Kozilek and 2x Thoughtseize. 2 life can sometimes make the difference, and Inquisition will get rid of most everything in an aggro deck.
  2. Consider running 2-3x Anger of the Gods in the SB. The exile clause is crticially important against dredge, as well (I'm looking at you, Prized Amalgam).
  3. Consider playing only 1x Abrupt Decay mainboard and slot in an additional 1x Lightning Bolt. Killing a mana dork or creature when on the draw can be very important.
  4. You can also remove 1x Liliana of the Veil to create an additional flex slot to bring in another Lightning Bolt.
  5. Kitchen Finks is an optimal SB card.

If control/creatureless combo is a concern:

  1. Run a full playset of both Inquisition and Thoughtsieze between SB and MB.
  2. If Blood Moon is a concern, consider playing more basics. Due to the prevalence of it at my shop, for a while I ran an additional 3 basics.
  3. Play an additional Kolaghan's Command mainboard. The way I look at it, it provides the versatility and 2-for-1 similar to a Snapcaster Mage.
  4. Thrun, the Last Troll is a god against control.

If Creature Combo is a concern:

  1. When you're tapped out and they go to combo, they never see Slaughter Pact coming. Great SB card and really good against stuff like Vizier/Druid combo.

A couple of other thoughts. Affinity is well positioned right now, so you might want to consider running Shatterstorm in the SB. If Lingering Souls or planeswalkers are an issue, more Maelstrom Pulse.

As for which 4-drop is best, that's a hard call. If you're going in blind somewhere, Huntmaster of the Fells is a good choice. I don't think you would go wrong with Olivia Voldaren either. Kalitas, Traitor of Ghet is a sweet card, but I don't think he's good with all of the shadow decks right now. Huntmaster generates an extra token for blocking immediately the turn he comes out, and Olivia allows you to swing over their heads and punish. Kalitas takes a lot to get going. But if you're facing a lot of burn or creature aggro, he could be the right answer for you. And of course, if control is dominating your meta, then Thrun is the way to go. As for Pia and Kiran Nalaar, I tested the card. It's good against affinity or Lingering Souls for sure, but the life swing provided by Huntmaster makes it the superior card in most cases.

I also agree that playing a 1-of Chandra, Torch of Defiance mainboard is the way to go. I used to play Chandra, Pyromaster in that slot but the new one is just way better overall.

I know that was a lot and maybe you didn't need any of it...but a fellow Jund player's perspective on things.

LeaPlath on Vexing Rakdos

2 months ago

Well the issue I see is you aren't running enough creatures. Midrange normally runs about 12-13, then 3-4 decent walkers to back up those threats as must answer cards. Which you are lacking. They also have access to man-lands to help apply pressure.

Drop all the Vexing Devil and Bump in the Night. For creatures you've got stuff like Thundermaw Hellkite, Pia and Kiran Nalaar, Gurmag Angler, For walkers, Liliana of the Veil, Liliana, the Last Hope, Chandra, Pyromaster and Chandra, Torch of Defiance.

For removal, you can probably drop Doom Blade due to the prevalence of DS and Go for the Throat, instead play Fatal Push. Kolaghan's Command is also pretty sweet for recursion, mainboard artifact hate, damage and discard.

DarkEclipse18 on Best walker commander, not Atraxa

2 months ago

[UGH, accidentally hit Post and cannot see any way to edit my last post, so continuing!]

~Chandra, Pyromaster mostly I combine her with top to use her 0 and know i can cast the card OR to burn away a card I do not need

~Nahiri, the Harbinger + is a loot and - is nice removal under the right conditions

~Nicol Bolas, Planeswalker If I cast him...he can be chaos, no ability he has is bad, but at 8...eh Also with God-Pharoah coming out, another nice red walker.

~Saheeli Rai Probably the weakest example of these walkers, but a + to scry and a - for an extra mana rock or Sad Robot can have it's uses.

~Finally the new Samut that is coming out is alright, but to be realistic she is a combo piece in the deck, dropping her after a doubling season seems to be the play here, so she can ult to grab 2 more walkers who can in turn ult. Her minus is meh and her plus is useless so debatable

nyctophasm on The Mardu Wastes

2 months ago

Fair enough. One of my favourite decks from before was when RTR-THE was standard, and I had a mardu brew before Mardu was a name, and it played:Chandra, Pyromaster, Boros Reckoner, Blood Baron of Vizkopa, Stormbreath Dragon, Spark Trooper, Warleader's Helix, Magma Jet (one of the best cards in the deck because it set me up to avoid mana screw on turn two)etc.

Didn't do to badly either, so I wish I had a deck like it still. Nostalgia I guess, so its good to be brought back to earth with what is better modern playable stuff. I was also tickled pink, as it were, to see the Skred Red deck Kevin Mackie won with back a few months, and I wish there was a Mardu brew that could play stuff like it did.

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