|Commander / EDH||Legal|
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Traxos, Scourge of Kroog
Legendary Artifact Creature — Construct
Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step.
When you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)
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|Have (12)||Fineontheoutside , No1HanSolo , mziter501 , Thunderbeard , Pumpkinking913 , FuneralofGod , ShishkyBob , golgarigirl , philktoken8998 , abby315 , Cazaz0816 , TheRealSpecialK|
|Want (6)||titaniumturtlex , xafeara , Brimstone , kovellen , mlouden03 , Faceless_Being|
Traxos, Scourge of Kroog Discussion
3 days ago
May I suggest Hornswoggle for a fun counterspell? :) Also - Traxos, Scourge of Kroog is a lot of fun but unless you're running Voltaic Servant, it's too unreliable to use competitively. Also The Antiquities War makes it less useful. I'd consider getting something that generates extra artifacts if you want to use that most effectively- either that or a lot of cheap artifacts like Navigator's Compass and Explosive Apparatus.
Skilled Animator is the bomb. Hands down, favorite card of the new set so far.
Also Silent Gravestone is your friend versus Mill/Graveyard Decks.
I like the idea of your deck a lot! The synergy is pretty decent but I'd opt for more control/tempo and fewer creatures if you want to be able to handle a variety of playstyles. The rough part about synergy is that it's SO MUCH FUN when it works but fairly easy to disrupt.
My artifact deck is here if you want to see what I mean by a bit more tempo: http://tappedout.net/mtg-decks/artifacts-of-war-2/#c3349527 It's not AS aggressive as yours but it can handle creature removal and counterspells on its own.
5 days ago
Glad you like it!! I'm going to be retooling a bit in the near future, as Traxos, Scourge of Kroog fits this theme very well. A couple more artifacts alongside him maybe to make sure those historic triggers get hit.
1 week ago
Hey ! I like the idea of the deck but I think some things are weird in it.
Deck can go out really well I think, but can also fall apart quickly. With each card, you need to ask yourself, will be a situation it will really be usefull ? Skilled Animator as exemple is 100% a yes, it will always be a bomb on turn 3 with an artifact on play. But what about Arcane Encyclopedia and Urza's Tome ? You have to invest a lot a mana into it for a non instant effect. Opt or Divination could be better early game to find answer and Pull from Tomorrow as a late game bomb to refill your hand.
Magistrate's Scepter is also weird imo. It is really slow and op could just destroy it once you reach 3 counter and it will be 15 mana into nothing. If you want to take extra turn, add another Karn's Temporal Sundering.
I would swap Tezzeret, Cruel Machinist for the other one, Tezzeret, Artifice Master if you have the budget for. Can protect itself, draw two card each turn and can go fetch some big threath if you manage to do his -9.
I think you're trying to do too much things with your sideboard. Your deck is nice the way it goes I think, so you should try to either add more consistency or protect it with your sideboard. Thran Temporal Gateway is weird without Meteor Golem. Traxos, Scourge of Kroog is a good beater to have in this kind of deck.
If you manage to counterspell something with Unwind, what do you plan to do with your 3 untapped land ? I don't see a good way to do so, it might be better to just add a good hard counterspell like Disallow instead.
Metamorphic Alteration does not have a lot of non-legendary target to copy in your deck, so I think 3 would be a bit heavy in the sideboard. But it could be a nice way to deal with some scary stuff like a The Scarab God .
Anyway, that's a lot of stuff, I probably missed things too. If you disagree with something or have another question, I will be happy to answer you !
1 week ago
If you're going to use Sai, Master Thopterist, maybe consider adding a Mishra's Self-Replicator for ALL the swarming fun? Also Helm of the Host might be worth considering as you could clone either your Sai OR the Animators and have an army of little/big artifacts to beat down your enemy with.
Also Metamorphic Alteration works swimmingly with lots of little creatures as you can either use it to match an opponent's threat, laugh as your 1/1 thopter is now a 5/5 of its own, or turn your opponent's Torrential Gearhulk into a 1/1 thopter.
1 week ago
The title says black/blue artifacts but currently looks more like a control deck that hopes to get artifacts at some point. In the current iteration, Sai, Master Thopterist is pretty useless because you don't really have any artifacts to cast and make use of its ability.
Even just a few of those in the deck will give you some artifacts to make use of. - Helm of the Host + Mishra's Self-Replicator + Sai, Master Thopterist is a decent backbone to pair with both Tezzeret and Karn AND they can be made even strong with your Antiquities War or Skilled Animator
Hope that helps! :) Good luck!
1 week ago
How do the first couple turns go? This is nearly identical to my old deck and I'd often get behind in turns 1, 2 and 3. Have you considered Traxos, Scourge of Kroog for an extra heavy hitter?
3 weeks ago
Could you find a place for Traxos, Scourge of Kroog in this deck as a raw damage attacker?
3 weeks ago
(Alternatively it can be used to simply beat face, and win via 3 consecutive attack steps - while stonewalling the enemy vigilance style)