Valduk, Keeper of the Flame


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Brawl Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Uncommon

Combos Browse all


Valduk, Keeper of the Flame

Legendary Creature — Human Shaman

At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

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Valduk, Keeper of the Flame Discussion

landofMordor on Is it possible to put ...

2 days ago

In Standard, I think it could be a sort-of deck. UW Ascend was already a thing, with Slippery Scoundrel, aura-based card draw like Cartouche of Knowledge and Curious Obsession, and Aura-based removal like Seal Away. There's also powerful one-drops in Novice Knight, etc. So, I would be tempted to try UWg Auras, with green splashed for the Enchanter and Vine Mare.

An alternative could be Wgr for Valduk, Keeper of the Flame, I suppose. But that seems a little "cute", and less powerful.

Joe9 on Selesnya Enchants !

1 week ago

Champion of the Flame and Valduk, Keeper of the Flame are mildly worse versions of Kor Spiritdancer and Kemba, Kha Regent. Modern has so many fun toys like that.

Since black is so strong in the competitive meta right now and green has decent ramp, Vine Mare sounds like a decent addition. My best friend has a deck with Psychic Corrosion, Patient Rebuilding, Tatyova, Benthic Druid, and Kamahl's Druidic Vow. It's a tough deck to beat. The milling alternate win condition hurts. Your deck doesn't currently have enough legendary permanents to make the Vow worth it, but the other pieces are certainly effective. (My friend's deck also has black and plays Muldrotha, the Gravetide to effectively overcome the Vow's weakness by making all permanents playable. It's effective when he has the mana.)

TheGoldenTim on Jeskai Auras

1 week ago

Also Danitha Capashen, Paragon is comparably way more important than Valduk, Keeper of the Flame. Put more of her in for a better draw chance.

Vazoun on Selesnya Enchants !

1 week ago

=> Joe9 Thanks for your comment ! Your suggestions for post-rotation are welcome ! We don't know what cards we'll get from Ravnica, but we can anticipate the changes ! In particular, I'm afraid of losing Sram, Senior Edificer and Blossoming Defense, because Sram is a key to the deck, and Hexproof is difficult to set in GW. :/ If you're searching for a rotation-proof build of this, you can look to a Naya version, with Champion of the Flame and Valduk, Keeper of the Flame. I also tried a Bant version, more control, with Psychic Corrosion, Patient Rebuilding, Tatyova, Benthic Druid and Teferi, Hero of Dominaria (maybe a sweet overwhelming Splendor for the fun ^^ ), but for the moment I don't have the cards, but it looks really cool !

MethodGorilla on JENARA

1 month ago

Some stuff that I think could be cut because it lingers on +1+1 counter stuff: Vorel of the Hull Clade, Doubling Season, Vastwood Hydra, Citadel Siege -has other use too, but just meh imo.

Equipment is the theme here so getting them and protecting your equipment is good, but there is a bunch so you could make an easy cut there: Open the Vaults -I personally don't like because opponents get their shit too, Darksteel Forge -such a big mana sink and it wont keep your creatures alive, Ghostly Flicker -I'm trying to think of where this would be useful besides ETB effects, it wont save them from artifact destruction spells, Leonin Abunas -gives your artifacts hexproof but is a 4 mana 2/5, super meh imo.

There is also a lot of 'equipment recursion' if you wanna call it that. Think about how much resources you want to dedicate to bringing destroyed equipment back from the graveyard versus counting on drawing or tutoring one of your 17 equipment in the deck. I personally LOVE how many artifact/equipment tutors you have, I personally would gladly run just those INSTEAD of the recursion spells. Ritual of Restoration

Here are other cuts I'd consider: Bred for the Hunt Primeval Bounty Foundry Inspector Auriok Windwalker Dispatch -I would swap with Swords to Plowshares as it is more reliable, or Condemn. Harrow, Kiora, Master of the Depths.

Here are some possible replacements: Sun Titan -VERY GOOD FOR YOUR DECK, Danitha Capashen, Paragon, Bloodforged Battle-Axe, Moonsilver Spear, Brimaz, King of Oreskos, Armory Automaton, Balan, Wandering Knight, Blackblade Reforged, Valduk, Keeper of the Flame, Godo, Bandit Warlord, Ajani, Caller of the Pride -bringing him back, Edric, Spymaster of Trest, Austere Command, Elspeth, Knight-Errant.

Phizzy on Shields and Swords

1 month ago

I like the idea of using Blackblade Reforged I am just wary of it being dead if I don't have Valduk, Keeper of the Flame on board. I will play some games with it added to the deck to see how it goes. I could remove some Champion of the Flame and put in more Kari Zev, Skyship Raider though. Thanks for the suggestions. If you think there may be something better to remove let me know.

BerthaMcmelon on Shields and Swords

1 month ago

Blackblade Reforged is really good for Valduk, Keeper of the Flame. Another thing to either main or side is Abrade for all the vehicle decks running around. Forebear's Blade is pretty good too! If you were looking at changing things up a little bit, splashing white would be really good with cards like Danitha Capashen, Paragon and On Serra's Wings. There are a lot of good white removal spells in this format too.

landofMordor on Viability of New Uncommon Legends ...

1 month ago

Ditto, DrukenReaps. Some of those mythics are hot garbage, and some of the uncommons are super-pushed. It's just a card-by-card decision.

Raff Capashen, Ship's Mage could be pretty nuts in a value-based deck, as could Arvad the Cursed, Tiana, Ship's Caretaker, or Valduk, Keeper of the Flame. Just depends on your playstyle!

Hallar might not have the support right now that he needs to shine, because there are only 61 Gruul-playable Kicker spells, and that's including unplayables. But maybe he's a perfect sleeper Commander that nobody will expect.

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