Craterhoof Behemoth

Craterhoof Behemoth

Creature — Beast

Haste

When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Browse Alters View at Gatherer

Trade

Have (2) pskinn01 , Azdranax
Want (5) snowfire0301 , metergram , Vexilte , MarkTaylorTSax , caro

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Mythic Rare
Avacyn Restored (AVR) Mythic Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Craterhoof Behemoth occurrence in decks from the last year

Modern:

All decks: 0.04%

Commander / EDH:

All decks: 0.07%

Green: 0.67%

Golgari: 0.19%

Craterhoof Behemoth Discussion

Gleeock on Philosophy Represented

1 week ago

Gidgetimer you have quite the opposed philosophy to mine, yet it arrives at the same conclusion. My motivation to Tutor is usually for some sort of disruption (instead of endgame mechanic) that allows me to keep clocking the game. Usually a majority of my deck clocks other players incrementally. Players don't argue that "I don't have a way to win" because most of the deck's bits and pieces progress to a win (at least an endgame). I could see how you don't like gambling as much if you are more setup-to-endgame. If you are more Timmy/Johnny Adrenalin+offbeat like me the gamble becomes your friend because you work with all those incremental bits & pieces; even better if you are forcing gambles onto less improvisational players. Depending on your meta though "Just swing for lethal" shouldn't be so readily dismissed as a small feat, in my meta this is the most challenging way to actually win despite the existence of Craterhoof Behemoth

LordBlackblade scaling cards rule. I played a Saskia "scaling tribal" deck that thrived in larger games, but 4/6 of my playgroup is more control-based though & they didn't like all the disruption :( ... Any other scaling cards you like? Selvala's Stampede seems like a good one.

Forkbeard on Roon of the Hidden Realm: Transcendent Rhino

1 week ago

Interesting! I've never seen Agent of Treachery before, definitely a cool card. The creature exile factor on Duplicant is nice, but I like that AoT hits any permanent - it really fits the overall control theme of this deck. My only worry is that steep casting cost, but I have a couple of high cast cards in this deck that kind of stick out as clunky and off theme: Avenger of Zendikar + Craterhoof Behemoth. Rather than subbing Duplicant, I'm debating getting rid of those 2 high CC bombs which would clear the way for AoT and something else.

You've got me thinking here Sillyprawn, good suggestion.

HyrdaDOOM666 on Budget green devotion big counter stuff

1 week ago

Also if you ever wanna open the doors to a non-budget deck (while the world budget is very subjective in magic the gathering some cards wont be terribly high in cost some are) here are some other cards that would be amazing for mono green devotion. Elvish Piper - Nyxbloom Ancient - Worldspine Wurm - Genesis Wave - Primalcrux - Khalni Hydra - Craterhoof Behemoth

Futuremonk on Chulane in the Membrane

2 weeks ago

Thanks. Walking Ballista is good for infinite mana, but this deck just has a lot of mana, not infinite (unless I'm missing something!). Finale of Devastation is great and might work better, but since there isn't any Craterhoof Behemoth or similar big creature to tutor for, something like Biomass Mutation is actually better because it can be used at instant speed, after blocks.

griffstick on Help with Long Game Voltron ...

2 weeks ago

You could grab Novablast Wurm and Avacyn, Angel of Hope, and keep board wiping.

You could grab Archetype of Imagination and Craterhoof Behemoth and swing for a bunch unblocked.

You could grab Leveler and Laboratory Maniac. And if you play that combo play Fractured Identity and give all your opponents a Leveler for the win.

You could grab Deadeye Navigator and Acidic Slime southbound them together and blink the fuck out of the slime.

There is so many combos that I dont know. Just do some research.

mex_mx on Chulane’s Big Surprise

2 weeks ago

Hey Goretast, I noticed your strong deck [Primer] Chulane's Bounce House [cEDH] already some time ago ;)

Thanks for your positive feedback and the interesting suggestions: Lotus Cobra and Veil of Summer were also in my sights for quite some time and I would like to take them in for a Forest and a more expensive counter (e.g. Disallow). Destiny Spinner fits really well and could maybe replace Song of the Dryads (which sometimes remained useless in my hand). Triumph of the Hordes would really be a simple include as an additional wincon, but in my playgroups we banned Infect ;(

I am not sure about Sylvan Awakening: After a boardwipe it could be a real surprise with Craterhoof Behemoth, but otherwise it feels more like "win more". In the next games I will check if there were situations where it would have turned a game in my favour...

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