Craterhoof Behemoth

Craterhoof Behemoth

Creature — Beast

Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Price & Acquistion Set Price Alerts Price Cardhoarder (MTGO) Price
Low Avg High Foil Normal Foil
$11.16 $12.67 $15.0 $34.99 20.14 TIX 33.25 TIX

Craterhoof Behemoth Discussion

GlistenerAgent on No-rare modern.

27 minutes ago

You just make a lot of mana with Heritage Druid and draw your deck with Skullclamp and Glimpse of Nature, and win however you see fit. Generally it's Craterhoof Behemoth, but people have played Grapeshot in the past.

Fishtepher on Pillow-Biters Club

1 day ago

Craterhoof Behemoth is also a pretty heavily priced card. Fierce Empath may be the only viable card for you that I mentioned.

Tormentero on Pillow-Biters Club

1 day ago

That's a pretty brutal combo! And I'd like to use Elvish Piper, however that's a bit too pricey for me ;] I'll have to play around with Craterhoof Behemoth When I play things that are determined by the amount of something on the field, I want there to be as many as possible. And I'm just not sure how the creature stability is going to be in this deck.

lemmingllama on Elfstone Curio

1 day ago

@Kryzis Having a second Craterhoof Behemoth allows me to sometimes kill solely off a value play rather than through the combo. Playing a Behemoth on turn 4-5 and having at least 4 other elves in play will normally end the game, irregardless of their board state.

Also I do want to find room for Chord of Calling, but I've been much more tempted to use Collected Company due to it's low cost. It can't find a Craterhoof, but it hits everything else and can get multiple creatures.

Thank you for your comments!

Kryzis on Elfstone Curio

1 day ago

Not much to say here, is 2 Craterhoof Behemoths really necessary? And have you,ever thought of 1 Chord of Calling in case you Gen waved for like 45 and Behemoth is on the bottom 3 cards of your deck, anyways, this looks like a lot of fun, nice job!

badgurfield on Heaven and Earth

1 day ago

So much respect for not running Craterhoof Behemoth. I refuse to run both that and Avenger of Zendikar. They are just overpowered in my books. +1!

Darkmelody12 on Eddy the Elfmaster

1 day ago

All right mate so I have a friend, he is one of the best EDH players in Canada and his deck of choice is Edric. If you want to make an edric deck hella consistent, literally take out anything with higher converted mana cost of 3 or more (besides like Craterhoof Behemoth a.k.a win conditions) and run purely just weenies with evasion. you pump out enough of them a turn, you draw a bitch ton of cards. It is honestly the best way to play edric. Run around 10 counterspells as well to protect yourself but honestly like I said, weenies with evasion are your best bet.

carpecanum on The Golden Company

3 days ago

Not in that can only remove the academy rector from the game once even if you trigger the effect twice. That's my take. I would ask the card guru's in the Q&A section though because some of the dumbest sounding combos (to me) are legal.

But you can easily trigger Hazon's ETB effect twice to get twice as many counters. Avenger of Zendikar can be given double plants and/or you can trigger the landfall ability twice for one land drop.

Craterhoof Behemoth can give +X/+X twice to each creature.

Mycoloth can put out twice as many saprolings. Wurmcoil Engine can put out 2 of each counter.

Zealous Conscripts becomes hilarious and Eternal Witness twice as useful.

Power / Toughness 5/5
Color(s) Green
Cost 5GGG
Converted cost 8
Avg. draft pick 1.42
Avg. cube pick 4.77


Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Avacyn Restored Mythic Rare


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