Craterhoof Behemoth


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Mythic Rare
Avacyn Restored Mythic Rare

Combos Browse all

Craterhoof Behemoth

Creature — Beast


When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

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4.23 TIX $7.51 Foil


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Craterhoof Behemoth Discussion

sonnet666 on Feedback on my Glissa Combo ...

1 day ago

Ezuri, Renegade Leader and Kamahl, Fist of Krosa are the two best infinite mana sinks in green since they turn themselves and other creatures you control into infinite/infinite tramplers for the same turn win. Plus they're both tutorable in Green.

Genesis Wave is also good, but mostly because it gets those guys and Concordant Crossroads out on the battlefield. Craterhoof Behemoth is also a classic, but it needs enough creatures to work.

You can also just pass Umbral Mantle back and forth between all of your creatures until they're infinite/infinite's and then swing.

Here are some decklists of other mono-Green commanders that use similar strategies you can look at to get ideas:

Selvala Brostorm

Commander / EDH asm

SCORE: 114 | 177 COMMENTS | 31104 VIEWS | IN 63 FOLDERS

Seton Breakneck Combo

Commander / EDH LabManiac_cobblepott


"Bring out the Gimp"

Commander / EDH* Lilbrudder


Rishkar, Peema Renegade list

Commander / EDH sonnet666


If you do decide to stick with Glissa, my advice would be to focus more on using her to blow up troublesome artifacts early game. Then combo off and win when you're able.

BTW: you can make decks big by tagging them with this syntax:



CharonSquared on A Song of Turns and Dongers (cEDH)

1 day ago

I feel like you could use some more efficient ways to close out the game than just beating down with 1/1s. Overrun, Triumph of the Hordes, Craterhoof Behemoth, Thunderfoot Baloth. And Lightning Greaves to protect Edric seems important.

Freizeitguru on Elves Gb

2 days ago

Shaman of the Pack is alrdy in this list. I also dislike Selvala, Heart of the Wilds. There are too many Midrange Decks in Highlander which would profit from her first (like Siege Rhino) and then it is unlily to draw a card unless you play something like Craterhoof Behemoth which should win you the game anyway. Maybe play Kitchen Finks instead in a heavy-burn Meta.

UnleashedHavok on Graveyard Shenanigans

3 days ago

Thanks landofMordor! I like the Ogre Slumlord, and for another token producer I slid a Hornet Queen in. I'm also considering Avenger of Zendikar I just changed several more cards, but I don't have a solid wincon yet. I'm debating whether or not I want to do a typical Lord of Extinction or Craterhoof Behemoth for the win. Or if I want to use Pathbreaker Ibex with a bunch of deathtouchy tokens. The Ibex just feels to me like it would take too long unless I get lucky. I'm still needing to pick up a Stinkweed Imp and a Xathrid Demon to try out as well.

Anyway, I'm thinking I'll provably need to shave my artifact hate for a slot or two, I'm feeling like there is too much right now. Overall what do you think now? And what are your thoughts about game closers

smiffdemon on Ishkanah Stuff

4 days ago

Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!

The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~

Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?

Now for some super fun cards that benefit from a graveyard presence.

Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.

Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)

Protection: Asceticism, Swiftfoot Boots, Lightning Greaves, Heroic Intervention

Tutors: Green Sun's Zenith, Diabolic Tutor, Demonic Tutor

Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.

The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.

If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:

Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)

Devi0us on Swell the Host (upgrade)

5 days ago

Also Craterhoof Behemoth could be better than Blightsteel Colossus just cuz you can kill multiple enemies with it

Deathstroke2791 on Anticipate Stick [[Tomorrow Primer]]

5 days ago

I like the idea of basically Redirecting a Craterhoof Behemoth. I'll try that out at my league either next week or maybe the next.

maxon on Anticipate Stick [[Tomorrow Primer]]

5 days ago

Maybe Engulf the Shore? That might not save you on a Craterhoof Behemoth swing. The Illusionist's Gambit would. Might even force them to deal lethal to someone else. It's definitely something you want to hold on to for maximum impact. It's hard to say though. It sounds like your meta is a bit different than mine.

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