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Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
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I like it! I brewed a similar deck in Nath of the Hand-Eater, but it looks like we took some very different directions. I went for way more creature protection, land, ramp, and sac effects over discard, but that probably reflect my paranoia over blue decks in Commander!
Would you say your deck is better geared for duelling? You do have quite a lot of single-target discard, and I've learned from experience that things like Painful Quandary and Liliana's Caress paint an enormous target on yourself.
Otherwise, I have a few recommendations. How about Overrun , Overwhelming Stampede , or Craterhoof Behemoth to buff your elves and give them trample to properly run people over? I know you already have Ezuri for that, but it might be nice to have a second source just in case. I think Coat of Arms wouldn't be nice too. Eladamri, Lord of Leaves is pretty cool, and shroud doesn't block sacrifice effects, so you'd still be able to use Sadistic Hypnotist and such on your tokens. It would stop Immaculate Magistrate and Timberwatch Elf , but they're the only two, so I think getting shroud and forestwalk is a good deal in exchange.
If you're gonna be sacrificing stuff, maybe consider Black Market , Grave Pact (also Butcher of Malakir and Dictate of Erebos when it comes out), and even Blood Artist and Massacre Wurm to take advantage of it. May as well make death work for you!
So I'm thinking I will be dropping the big creatures, Godsire (*shed a tear), Craterhoof Behemoth , and the Summoner's Pact , Tooth and Nail , and Wild Pair cards. Splinter Twin (suggested by Lordofevolution) will become a new win condition and will be used in combination with 4x Idyllic Tutor and 4x Intruder Alarm to win. What do you (the commenting community, or CC for short) have to think about this?
Here are some suggestions: Ant Queen , Storm Herd , Phyrexian Processor , Decree of Justice are great token producers. Overrun , Overwhelming Stampede , and mirror wntity work similar to Craterhoof Behemoth .
Feel free to check out my deck for more ideas, here: In Trostani We Trust
I forgot to talk about Fauna Shaman and Summoner's Pact . Great tutor cards for mono green. Harmonize is a great card for drawing. You could use Overrun or Ezuri, Renegade Leader instead of Craterhoof Behemoth . Both of them gives trample and a good bonus and when it comes down to Ezuri, Renegade Leader you stack his Overrun ability.
I think Craterhoof Behemoth will do you very well! with all those mana ramp creatures out there I think you'll kill in turn 4 or something like that. Also, I'd consider Green Sun's Zenith if you've got so much mana. You'll be able to search your library for the behemoth (or any other card) and give the instant kill.
@luigithefourth: I feel that the Joraga Treespeaker s seem to be working out quite well, and the reason I don't use Craterhoof Behemoth s is because when they enter play, my creatures are generally tapped, so it isn't to helpful, but I am definitely considering it! The lifegain is definitely a good idea! I don't play professionally, so I don't get to test out my decks to often, but that is so worth it! Fauna Shaman is nice, but it is a little slow, so I'll MyB it. I'll MyB Ancient Grudge , just because I have no idea what to switch it out for. Torpor Orb is a YES!!! Mindbreak Trap will go to MyB. Same with Heartwood Storyteller . Thanks! :D
Seems to me like the Joraga Treespeaker s are a little slow, so I'd replace em with Voyaging Satyr . It's already been suggested, but Craterhoof Behemoth is the better finisher, I think. Also, one of my alltime favorites, Fauna Shaman would be really sweet to help you find both Craterhoof and Regal force. In other news, if you run into a deck faster than you (burn) you would want some sideboard lifegain in the form of Wurmcoil Engine or Batterskull . Your matchup against Faeries might be not so great too, so maybe a Torpor Orb or three in the side to deal not only with that but anything else in the field. I just realized, though, that that shuts down lots of your stuff. Hmm. Ancient Grudge and Creeping Corrosion are always awesome, especially since you have the mana to pull off the latter. A Rule of Law , Eidolon of Rhetoric , or Mindbreak Trap would pull its weight against Storm.
And since you used an extremely lame excuse to get me to this page, you might want to consider Heartwood Storyteller against control, since it generates some insane card advantage. Hey, that reminds me, you should czech out my deck, since it also has cards in it. Heartwood Thar, Grand Keeper of Fauna
|Power / Toughness||5/5|
|Avg. draft pick||2.58|
|Avg. cube pick||4.30|
|Commander / EDH||Legal|
|Avacyn Restored||Mythic Rare|