Craterhoof Behemoth


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Avacyn Restored Mythic Rare

Combos Browse all

Craterhoof Behemoth

Creature — Beast


When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

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Cardhoarder (MTGO)

11.73 TIX $16.64 Foil


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Craterhoof Behemoth Discussion

BoozyBlastoise on Click, Slither, Buzz, Die

1 day ago

jrgette Thanks for the suggestions! The deck can win without a boon like Craterhoof Behemoth, but they definitely help. Demonic Tutor will certainly find a place once I get a hold of one. Diabolic Intent is amazing, wow! I like Catacomb Sifter too, though I'm unsure what I'd cut for it. Solemn Simulacrum might be on the chopping block; he's dear to me but this deck can't exactly abuse him. Maybe Yavimaya Elder can replace him. Thanks again!

jaeger_Konig on Troodlestoodlenoodle

1 day ago

Avenger of Zendikar is needed for sure. Also Dragonlord Dromoka seems good to allow your stuff to not be countered or killed any thing on your turn. Also Craterhoof Behemoth for a win con with all of your token same as Garruk Wildspeaker and his overrun ability. Seeing as tokens seems to be a big part of your deck why no Doubling Season? Entreat the Angels is a good card that i would suggest running. Only thing your going to find is you tend to have a good board and have 1 or 2 board wipes in hand. I would suggest taking them out for either instant speed wraths to deal with enemy board or just more card draw to keep the gas going. that is my opinion from what i am seeing. Seeing as your main game plan is beat face with some cute win cons in aetherflux and felidor. You tend to want to keep your board rather than kill it. Last but not least, i would suggest Hallowed Moonlight, it does a lot more work than you would think trust me. completely stops graveyard recusion, from deck to battlefield tutoring. flicker effects.. its really good and at worst a cantrip.

enpc on Deck Help: Glacial Chasm?

5 days ago

Typically you want to play Glacial Chasm in land.dec builds. The idea of the card is that you're not actually going to have it sit in play for more than 1-2 turns at any one time. It's more there so you can use things like Crop Rotation to prevent blowout from say a Craterhoof Behemoth.

The fact theat you're runnign a Phenax deck means that you're running a lot of toughness heavy creatures. Honestly, just leaving creatures open to block and then milling just before your turn is there right move, so I would recommend to keep doing that.

GS10 on Omnomnomnath

1 week ago

Your deck is actually pretty close to what I run right now. Seems we went with our budgets in similar ways. This being said, there are some differences and in my experience both playing with and playing against my own deck I think I can help you add some fun budget power to yours ;)

  • I've been recommmending Chandra's Ignition for ages for Omnath decks. Target Omnath with it, kill all the tokens and wipe the whole board but Omnath. If Omnath triggers don't win you right then, you might save a land and play it afterwards. You keep the biggest mana base and better token generators generally, while everyone else still has to rebuild from scratch. It's one of my absolute favorite finishers in Omnath. Blasphemous Act does almost the same for cheaper, but if you can't win on the spot, the Ignition let's you keep Omnath alive, so it's much better in that sense.

  • I've read a comment of you saying you don't have a lot of early plays. I had the same issue and went with Skyshroud Ranger and Budoka Gardener. Others like Walking Atlas and Sakura-Tribe Scout provide similar effects if you want. They ramp you early game and make extra tokens per turn late game. Also, get Burgeoning if you can while Conspiracy 2 is still being sold and the price dropped. It won't be this cheap again.

  • I think you run too many non basic lands. You have a lot of ramping into lands and you don't need that many ETB-tapped lands. You'll benefit from having more basics you can keep fetching with cards like Sword of the Animist. On the non-basic lands spectre, Terrain Generator is an all star here ;)

  • Boundless Realms, Courser of Kruphix, Nissa, Vastwood Seer  Flip and Avenger of Zendikar are all a bit pricier, but I think any Omnath deck benefits hugely from them. At least Boundless Realms and Avenger of Zendikar, these are among the better game enders for your side, and Avenger doesn't even need Craterhoof Behemoth in here thanks to the incredible ammount of tokens you'll generate and ramp spells you can follow it with for crazy landfall triggers. I've played both in the same turn in my deck and it is a win no matter what (okay, it isn't if they kill your Omnath and then boardwipe, but they still squandered resources to stay alive), if they don't wipe, you swing next turn for overkill, if they do, Omnath triggers send them into oblivion.

These are the absolute better options I'd recommend you test, but anyway, feel free to check my deck to for any insights. I tried to be as clear about how the deck plays and what's good in my description, so I hope it's of some help to you:

Elemental Fireworks

Commander / EDH GS10


Ohthenoises on Modern G/U elf combo

1 week ago

Because Ezuri, Renegade Leader and Craterhoof Behemoth are lethal on the turn they are put in play.

shaftdiggity on Modern G/U elf combo

1 week ago

Here would be my suggestions:

CUT: 1x Craterhoof Behemoth, 2x Soul of the Harvest, 3x Genesis Wave, 2x Elvish Visionary

ADD: 4x Staff of Domination, 2x Joraga Warcaller, 2x Collected Company

Options: Hurricane, Dwynen's Elite, Elvish Champion, Imperious Perfect, Coiling Oracle

Intruder Alarm and Cloudstone Curio may be options as well.

You may consider running a mono green deck (all forests) with the isochrons and reversals

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