Korvold, Fae-Cursed King

Korvold, Fae-Cursed King

Legendary Creature — Dragon Noble


Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent.

Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.

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Set Rarity
Throne of Eldraine (ELD) Mythic Rare

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Format Legality
Pre-release Legal
Tiny Leaders Legal
Historic Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Korvold, Fae-Cursed King Discussion

rdean14 on Card creation challenge

1 week ago

So, there's stuff like Yarok, the Desecrated and Teysa Karlov, which double triggers, and Korvold, Fae-Cursed King, Astral Drift/Astral Slide, adds value, Heliod, Sun-Crowned, Urza, Lord High Artificer, and Yawgmoth, Thran Physician all facilitate infinite combos. Thassa, Deep-Dwelling, Kess, Dissident Mage, and Wrenn and Six all provide a way to increase the value of your resources.

These all would be considered "Abusing" their respective mechanics.

NeonEndymion on [PRIMER] How to Chain Ur-Dragon

1 week ago

I hear you, for sure . . . unfortunately, the power creep in my local meta just means that value engines/combo decks tend to win faster/more reliably.

Mudslide would be good if we went away from the dork plan, gave our dorks flying via an anthem effect, and/or went into rock-only ramp. Bloom Tender and Faeburrow Elder are usually so necessary and so good here, though, that I wouldn't make that exact shift but wonder if there's an angle we aren't seeing in re a stax package.

Though if anything, I would look to have more stack-based interaction in the build, and that's even less fun to me here vs cutting the overall dragon count, which was already a bit painful (emotionally).

And if we're looking at graveyard hate, it should probably be asymmetrical—so WotS Ashiok? Soul-Guide Lantern?

So far I'm happy with Opportunistic Dragon and Verix Bladewing, but only as they are early-game durdle pieces with potential payoffs later in the game. There's also upside with Opportunistic Dragon in that you can munch whatever you name (humans are also very much a thing you see!) w/ Korvold, Fae-Cursed King, who is increasingly a primary tutor target for me.

Verix Bladewing isn't great, but sometimes rebuilding your board for cheap or even just getting a vanilla on-tribe body out early does do work. It might be a pet card for me, fair warning, as I like the flexibility but also the art on both the card and the token. So I might be overly self-justifying its continued inclusion (along with the need to push the overall CMC down lower).

Hoobynobber7395 on ARainofDemons

1 week ago

Korvolds Sacrifice

Here's the Korvold, Fae-Cursed King deck I built for you to check out good sir!

NeonEndymion on [PRIMER] How to Chain Ur-Dragon

1 month ago

We've all been there. I myself haven't had a chance to play in paper for weeks, but still goldfish when I can or just grab a few 1v1 games with my wife.

Congrats on the foil pick-ups, though, and welcome back!

For Night's Whisper, I've actually preferred Chart a Course or Faithless Looting. The wheels are there more specifically for the synergy with Smothering Tithe and for the premium fast mana package. Better flexibility w/ Chart a Course as it gives the option to bin; Faithless Looting is cheaper CMC in a core color with guaranteed bin. Really they're all quite close and it comes down to personal preference.

For Vaevictis Asmadi, the Dire: He was too random for me and the flips would often be disadvantageous both in shorter and longer, grindier games. Being forced to flip for each player in particular wasn't great, esp when you yourself have to munch a land (we won't always have tokens out to eat) and then flip a spell you can't cast. With a higher creature count, esp creatures with ETBs, and more top-deck manipulation, this could work, but I've also been burned too many times with Chaos-Warping the rest of the table into wincons or huge threats (while I only "took care of" semi-problematic threats).

Korvold, Fae-Cursed King is primarily in here to bolster the other combo packages, esp the hot wheels. On his own he's a great threat and a great value piece, but again, situationally, you'll be in danger of having to sac permanents you'd rather keep around, esp in re to mana development and getting into Ur-daddy mana. If you're on the fence though I'd recommend making the swap and seeing how it plays out in your build?

Really, though, our lists are kind of developing into mirrored inversions of each other's: Tribal aggro with combo backup wincons vs Midrange combo with tribal aggro backup wincons. I made the flop b/c I was getting blown out too many times by targeted removal/archenemy/board wipes and wanted to be able to sit in comfortably among the power creep that's been happening in our local meta.

Vlasiax on [PRIMER] How to Chain Ur-Dragon

1 month ago

Yeah, I'm fine. Just had to focus more on a work so now I got my hands on 2 foil MM3 fetches and 2 foil shocks :D

That's what I though about the dragon count - that it looked more like a Scion list and that's why I asked. Also I see that you got rid of Night's Whisper - did it underperform in comparison to wheel spells?

Also I'm wondering about Vaevictis Asmadi, the Dire - does it cost too much or taking a chance to reveal a spell is too much compared to guaranteed draw from Korvold, Fae-Cursed King?

Sorin_Markov_1947 on Korvold's Hangry Rampage

1 month ago

TL;DR: Trail of Crumbs is amazing (four-of), and idk about The Great Henge, but I wouldn't recommend it in Jund Sac. I don't see the efficency in Garruk, Cursed Huntsman either. You're going to be spending a ton of mana on other things (Trail of Crumbs activations), and Garruk is the top of your curve. He's lesser power than Korvold, Fae-Cursed King, and takes up more mana.

I'd encourage you to check out Piotr Glogowski's list from the World Championship (https://mtgazone.com/deck/jund-sacrifice-by-piotr-glogowski-magic-world-championship-xxvi-2020/).

rychu on BRGW Commander EDH

1 month ago

For myself and others, how to optimally pilot the deck

Philosophy behind the deck, ideally should be played with 2+ other players.

You are a hard to kill end game boss, blue is boring busted and broken and is also expensive. Try to go for cards that will keep your hand healthy since we are not running blue so think how much you can squeeze out of one card for maximum value.



If you are good on mana the first couple of two card instant win combos will both require Heliod, Sun-Crowned. Be sure to use the activated ability on the other combo piece by giving them lifelink Walking Ballista normally played from hand and normally will need to be cast for 4 colorless mana. Heliod, Sun-Crowned can also combo with Triskelion cost 6 colorless mana and can be cast straight from library or graveyard to play without dying unlike Walking Ballista.

Walking Ballista will want cards like Demonic Tutor , Congregation at Dawn better yet Shared Summons

while Triskelion will want cards like Defense of the Heart , Tooth and Nail with the added 2 colorless for entwine (if it's already in hand just pick a different creature and still summon the creatures you want in hand.)

The next big combo piece requires Dockside Extortionist to get the mana engine running if low, if you are netting 4 or more treasure tokens you can go infinite with Eldrazi Displacer if the treasure tokens remain you can stop mostly all creatures as they hit battlefield or are entering combat for a lockdown by blinking the creatures in an early enough response.

A third piece combo to draw your deck with is Korvold, Fae-Cursed King sacrifice enough treasure tokens to draw your whole deck and play Revel in Riches and then Final Fortune.

Other three piece card combo include Oketra's Last Mercy , Felidar Sovereign into Final Fortune, lastly Wall of Blood , Near-Death Experience into Final Fortune.

Oath of Druids Best way to cheat in creatures, take advantage of Forbidden Orchard

Shifting Shadow will still work even if you are trying to destroy an indestructible creature during upkeep reveal the next creature while still keeping the previous one. Can be easily retrieved if no graveyard hate.

Sun Titan can even get a land into play

Jarad, Golgari Lich Lord+Wall of Blood if you have higher health than all opponents.

Thespian's Stage or Mirage Mirror+Dark Depths 20/20 flying indestructible legendary token combos with Mayael's Aria , I ended up cutting Vampire Hexmage

Green Sun's Zenith ramp for a single forest zero cmc Dryad Arbor or get rid of a huge threat with Reclamation Sage

Crop Rotation into Glacial Chasm in critical moment before losing the game from combat damage. Exactly 31 life can buy up to 5 turns consecutively (2,4,6,8,10)

Elvish Reclaimer does the same thing, also get Riftstone Portal into graveyard as it helps against Blood Moon

Chromatic Lantern can negate damage lands and lands with downside and can make useless lands useful.

Urborg, Tomb of Yawgmoth+Cabal Coffers maximum ramp the reason to try to run less artifacts.

Birthing Pod you can sacrifice zero cmc token creatures for a one drop ect.

Boza on Iron man EDH

1 month ago

Additionally, points systems naturally lead to gaming them - based on that points list - if you win your pod with an infinite combo or commander damage, you ge t the most points. So, the best way to win is Korvold, Fae-Cursed King with the combo of Combat Celebrant and Helm of the Host, which nets you 4 points for winning, 3 points for 3 players eliminated, and 6 points for 3 players eliminated with commander damage, and at least one for casting your commander, which is 14 points minimum. Even if you manage to do that 1 in 4 games, you will still win the league easily.

Furthermore, the points for elimination via commander damage actively discourage people to play decks like Nekusar, the Mindrazer, which is a very big no-no in my book.

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