Vivien, Champion of the Wilds

Vivien, Champion of the Wilds

Legendary Planeswalker — Vivien

You may cast creature spells as though they had flash.

+1: Until your next turn, up to one target creature gains vigilance and reach.

-2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it’s a creature card.

Browse Alters

Trade

Have (3) Horizon97 , Thunderbeard , kpral
Want (2) CertifiedBronzie , Rabu

Printings View all

Set Rarity
War of the Spark (WAR) Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Vivien, Champion of the Wilds Discussion

ArfiGames on Pioneer Dinosaur Hub

20 hours ago

Ah okay, that makes sense now. Yeah Henge would work quite well in a Dino Deck. It can be nice when using Rotting Regisaur to reduce its cost by the max. Otherwise yeah it would certainly be draw power I’d be happy to have. Maybe in the future I’ll give it a go. For now I’m happy enough with the draws from Ripjaw and top deck searching from Commune.

I’ve considered Vivien, Champion of the Wilds for more card advantage among the other great things she brings to the table. Shamanic Revelation is also on my radar.

Yeah, there is certainly cheaper options to start with up above. :) I think they’ll at least give a feel without breaking the bank.

Optimator on Bastards on Parade

1 week ago

Some potential cards. Most of these might be side-grades or out of budget but are worth noting in the Maybeboard. I have a few of these:

Ramp:

Creatures are obviously optimal, what with elf anthems and counters and stuff. I would try to squeeze in the first three if you can. The tempo of getting your commander down on turn 2 is amazing.

Fyndhorn Elves , Priest of Titania , Boreal Druid , Farhaven Elf , Leyline of Abundance , Castle Garenbrig , Llanowar Tribe , Overgrowth , Reap and Sow , Kodama's Reach , Explosive Vegetation , Nature's Lore , Ranger's Path , Skyshroud Claim , Grow from the Ashes , Emerald Medallion , Growing Rites of Itlimoc  Flip, Harrow , Circuitous Route

Utility:

Rishkar's Expertise , Soul's Majesty , Mirror Shield , Zendikar Resurgent , Primal Rage , Heroic Intervention , Return to Nature , Overwhelming Stampede , Overrun , Beastmaster Ascension , Loxodon Warhammer , Colossal Majesty , Rancor , Vivien, Champion of the Wilds , Blossoming Defense , Withstand Death , Titanic Brawl , Ancient Animus , Momentous Fall , Nature's Claim , Once and Future , Regrowth , Wildest Dreams , Road of Return , Creeping Corrosion , Season of Growth , Blanchwood Armor , Sandwurm Convergence , Garruk, Primal Hunter , Vivien Reid , Vivien of the Arkbow , Ghost Quarter ,

Aspect of Mongoose is nice but prevents untapping shenanigans with your commander.

Counters:

Some obvious out-of-budget stuff here and some lower-powered stuff too but I'll suggest them for posterity.

Llanowar Reborn , Karn's Bastion , Forge of Heroes , The Great Henge , Incubation Druid , Loyal Guardian , Tuskguard Captain , Pollenbright Druid , Solidarity of Heroes , Biogenic Upgrade , Durable Handicraft , Planewide Celebration , Courage in Crisis , Verdant Confluence , Bow of Nylea , Contagion Clasp , Contagion Engine , Hydra's Growth , Path of Discovery , Retreat to Kazandu , Forced Adaptation , Evolutionary Escalation , New Horizons , Nissa, Voice of Zendikar , Jiang Yanggu, Wildcrafter , Vivien, Arkbow Ranger , Kalonian Hydra , Arbor Armament , Stony Strength , Savage Summoning , Hunger of the Howlpack , Soul's Might , The Crowd Goes Wild , Armory of Iroas , Weapon Rack , Predatory Hunger , Primeval Bounty

I have a Drove of Elves I'm not using

wyzeman on Walk in the Vastwood

3 weeks ago

Basicly I have removed the slower Planeswalker, those with high mana cost and/or high ultimate and no very usefull +1. The reason is that I just can't never use it. Thats means no more Garruk, Caller of Beasts , and Nissa, Who Shakes the World . I have replace them with Horn of Greed and Early Harvest to get more momentum on card draw and mana ramp.

I also have switch Rishkar's Expertise in favor of Shamanic Revelation because I get stuck with Rishkar's Expertise too much time waiting for the a good time to cast that never came. Also, this deck almost never loose a game in my meta. Thats means that im the primary target before the game start. Since that, I need more way to gain life. It also combo well with another modification. Game are almost alway's win with Craterhoof Behemoth and this card is better with a lot of token than fiew big fat creature. This is why I had reintegrate Beacon of Creation and add Lys Alana Huntmaster . Lys benefit from the more elf of the last update (like Eladamri, Lord of Leaves ). I had cut in the treefolk branch to make those addon, swiping out Seedguide Ash who is very slow and Leaf-Crowned Elder who lack of target to be really efficient.

Other modification are Constant Mists for a better protection. Wirewood Hivemaster for more tokens. Genesis Wave to replace some Vivien, Champion of the Wilds and other planewalkers habilities to fetch card from the top of library. Mwonvuli Acid-Moss Who can be use as bad ramp or to get rid of Maze of Ith or other "screw my day" land and Desert Twister as this the only one true removal in green (that I know).

To make room for the last 4 cards I don't remember witch other card than Tireless Tracker I have removed.

The goal was to get more synergy from land and creature type and also get more tokens as they are the main key to victory. By playing more and more this deck it's become obvious that the draw rate was never an issue with Nissa as commander, This is why I have cut in the more slow planewalker that do that kind of stuff in favor of more quickness and momentum.

LordLoli on The Old Hunt

3 weeks ago

Barbarian_Sun_Pope Thanks for the ideas! I like Deprive as a hard counter but if I'm going for a CMC 2 counter, I need to be able to continue putting land down normally. The main point of control in this deck is to keep opponents in check until T4+ when I can start playing board power.

Vivien, Champion of the Wilds doesn't work for me because of the three mana at sorcery speed, that equates to leaving myself completely open for a turn early game. Ulvenwald Tracker could be a good sideboard to face more aggro decks, I'll tag that to the maybeboard for now.

Barbarian_Sun_Pope on The Old Hunt

3 weeks ago

Have you considered Vivien, Champion of the Wilds ? She might slow you down a bit, but she works really well with Nightpack Ambusher and can leave your mana open for counters. Speaking of counters Deprive seems like it fits as another hard counter. Also I think you can use Ulvenwald Tracker as another potential answer to any creatures that stick on their side of the field. Hope this helps.

Profet93 on Toxic Relationship: Hapatra EDH [PRIMER]

4 weeks ago

cleandeceit

Vivien, Champion of the Wilds seems too weak. Flash is nice but unecessary. It does not provide any synergy with his current strategy. The biggest issue is what to cut for it if it were.

Pardon me if I am unaware, but how does Spidersilk Armor combo similarly to Nest of Scarabs ? It provides a static based toughness buff, not counters. It could be nice to have extra toughness, but at 3cmc when slots are tight, it doesn't seem worth it.

cleandeceit on Toxic Relationship: Hapatra EDH [PRIMER]

4 weeks ago

What do you think of Vivien, Champion of the Wilds ? Flash speed for creatures helps protects the combos and having a snake token with reach isn't bad for defenders, nor is being able to dig three cards to find a creature when most of the deck combos with creatures.

I was also considering Spidersilk Armor . Not only for the reach on deathtouch but because it combos with Yawgmoth and Hapatra the same way Nest of Scarabs would.

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