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Grand Warlord Radha
Legendary Creature — Elf Warrior
Whenever one or more creatures you control attack, add that much mana in any combination of and/or . Until end of turn, you don't lose this mana as steps and phases end.
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Grand Warlord Radha Discussion
5 days ago
Grand Warlord Radha can help you cast a lot of spells due to the amount of mana you can produce when your going wide. A little more on the pricier side is also Xenagos, God of Revels as he will double your creatures power.
I prefer Heroic Intervention over Make a Stand as it's one cost lower and green should be one of your more important colors although you won't be able to use it with Sunforger package. Krosan Grip should also be an auto-include.
Hope that helps!
1 week ago
Good day, Triggerbolt. I have arrived to make your deck better. Here are some suggestions:
For card draw, Prime Speaker Zegana, Pull from Tomorrow, Bident of Thassa, Blue Sun's Zenith, Consecrated Sphinx, Nezahal, Primal Tide, Garruk's Packleader, Rishkar's Expertise, Zendikar Resurgent, Biomantic Mastery, Shaman of the Great Hunt, and Tishana, Voice of Thunder.
Cards to take out: Permeating Mass, Reef Worm, Soul of the Harvest, Phyrexian Ingester, Majestic Myriarch, Lifespring Druid, Grand Warlord Radha, Engulfing Slagwurm, Druid of the Cowl, Urban Burgeoning, Mind's Dilation, Kefnet's Last Word, Saheeli's Artistry, Fog, and Harrow.
1 week ago
Well, Naya will have the exact same problems as Selesnya does... Not enough resiliency, too difficult to recover.
There's too much efficient creature removal in Standard right now. Deafening Clarion/Ritual of Soot are too good at stopping Elves who aren't prepared to be able to recover quickly. Settle the Wreckage is nonexistent in current Standard even in Jeskai Control it's not the go to board wipe which is a big help for Elves. This allows for more options and I don't feel like I have to play Shalai.
Beast Whisperer is an option for resiliency (he's currently in the sideboard), but he's too fragile to count on him living. Find / Finality is the reason I'm now playing black and either card side is a mana sink for Grand Warlord Radha's ability to make mana. Find is also good with Whisperer as a way to recur it and another Elf. Ajani, Adversary of Tyrants just wasn't cutting it for recovery and his mana cost was actually too difficult to consistently make while also wanting to play Steel Leaf Champion. Flower did help, but relying on it is very problematic. Find can recur Champion this makes it pretty powerful with Elves.
Radha is the reason I'm now playing red again, but without having Stomping Ground limits the use of nonElf red spells I can play. Only Radha works thanks to Unclaimed Territory and Rootbound Crag. Adventurous Impulse and Glowspore Shaman also help to find Territory, but only 9 sources including Territory of red for Radha is pretty low--Stomping will for sure help. Radha's ramp is good with Vivien Reid and Vivien is excellent right now in Standard. Banefire (currently in the sideboard) is good with Radha as a mana sink, but I don't feel comfortable playing more Banefire when I'm realistically counting on Radha's ability to make red mana to cast it. More Banefire and Lava Coil/Fight with Fire are possible when we can play Stomping.
I played Radha with Elves for quite a while in Dominaria/M19 Standard and a big reason to continue to play her is the wonderful potential aggressive curve of Collector, Thorn, Champion, Radha. I have returned to playing this curve because turns out it's one of the best with current Elves; a turn one Collector can add a lot of power to this curve. The curve however needs something and I believe Find is what is needed. This curve can be disrupted, but it's difficult to completely stop everything.
Find is efficient recovery, get back two Elves that were killed and Radha's mana ability makes a potentially fast recovery. Thorn and Clancaller are excellent with Radha because they are Elves who can also be mana sinks. Territory is also a pretty powerful land with Elves; I want to take advantage of it since it alone lets me play other colored Elves and not have to worry as much about hurting the consistency of turn one Llanowar or casting Champion. Radha's four toughness survives Clarion and Soot doesn't kill Radha. This combined with her ability to make mana is very good with Elves right now.
3 weeks ago
It might seem weird, but you might want to change the commander to Xenagos, God of Revels, Grand Warlord Radha, or even Radha, Heir to Keld, anything that isn't Ulrich of the Krallenhorde Flip because he sucks as a commander. He's a good werewolf on his own, but a trash commander.
1 month ago
HezTheGod if you could please elaborate a bit and/or provide lists instead of just making the suggestions it would be greatly appreciated for us as well as the mods to understand your reasoning. I agree that Godo Helm could qualify as competitive, and mods have stated earlier that his placement is in the process of being reassessed. I also agree that Grand Warlord Radha is comparable to Ruric Thar, the Unbowed for a Stax list, but I can't say for certain where I would place either of them. Arjun, the Shifting Flame Storm seems good, but I honestly have never seen it in action to have an opinion on it. I did look over your Arjun list though, and think it looks well tuned and I somewhat understand the gameplan and win-con, but I can see how it could fit in either mid-power or high-power. From what I've seen, Chainer, Dementia Master typically runs the classic big mana Exsanguinate and Torment of Hailfire win condition commonly ran in mono-black decks, and I find that playstyle very similar to my Toshiro Umezawa deck coupled into the same category. Mid-tier seems appropriate, but I'm still open to discussion on your opinions on all these commander suggestions because I'm not in complete agreement with you.
1 month ago
some changes I would make:
Godo, Bandit Warlord >> Competitive
Grand Warlord Radha >> Competitive
Arjun, the Shifting Flame >> High Power
Chainer, Dementia Master >> High Power
2 months ago
Hey multimedia, thanks for commenting.
I'm probably replacing Banefire for 2 more Lightning Strike because the list really needs more early removal. I moved Lava Coil into the sideboard to move it in when it's really needed. Maybe i'll put banefire in there too if there are the slots for it.
I really see the aggressive creatureramp plan but it's not what i wanted the deck to be doing when i thought about it :I. Probably if the deck plays Grand Warlord Radha the list should also play llanowar elves and maybe 2 copies of carnage tyrant. An example would be:
4x Llanowar Elves
that would make 35/36 Cards + 24/25 Lands
Cutting the on Rekindling Phoenix is nice but even with the current landbase its not to hard to get consistent on turn 4. I think the card is one of the strongest 4 drops you can play right now, even with Lava Coil being printed in GRN. Well, if every Deck that plays red plays Lava Coil Phoenix might get worse. I'm really looking forward for the next block of GRN because of the Gruul and Rakdos shocklands, but i'm also excited what they'll bring to the table besides that.
I would love to play Knight of Autumn, the card looks super awesome. I was even thinking about splashing for that card and replace scavenger. But i agree, in that case i could just play abzan and it would be better probably. Abzan also looks very tempting to me, still i think in this Jund list a splash could probably work with the right tweaking on the landbase.
I think i'll also try the creatureramp version but i want to see how Jund performs in GRN overall so im also testing this goodstuff version, just need to wait a few more days.
2 months ago
Hey, I just suggested Grand Warlord Radha and now that I think about it she can be a reason to play a more aggressive strategy with Jund. I've been playing Radha and Thorn together in current Dominaria Standard in my Gruul Elves deck. They have great interaction together because you can use six mana that's created with Rahda, other attacking creatures including Thorn and your lands to pump Thorn to a 6/7 in combat.
Warboss has synergy with Radha because each time he or more likely a Goblin token attacks it makes mana even if the token dies then at least you got some value from it. You can use mana made by Rahda and other attacking creatures to ramp into Whisperer/Contempt or make it easier to play Vraska and Trophy. The mana made is not black, it's green or red mana, but it's still free mana.
Consider this example:
- 4x Thorn
- 3-4x Branchwalker
- 4x Warboss
- 3-4x Radha
- 3-4x Whisperer
- 4x Tropy
- 3-4x Strike
- 4x Contempt
This more aggressive strategy has potential and is worth testing. Cutting out the need for could potentially help the manabase enough that land fixing with Guide isn't wanted.