|Commander / EDH||Legal|
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|From the Vault: Lore (V16)||Mythic Rare|
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Momir Vig, Simic Visionary
Legendary Creature — Elf Wizard
Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it.
Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
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Momir Vig, Simic Visionary Discussion
1 week ago
Consecrated Sphinx is op af
also Words of Wind is funneh in draw heavy
simic usually is best at passive or creature-based draws, passive being Rhystic Study and Sylvan Library, and creature based theres a shitload, from Yavimaya Elder to Momir Vig, Simic Visionary all the way to Edric, Spymaster of Trest and Prime Speaker Zegana, simic is after all a creature focused guild/color combo so its most practical use is stuff like Elvish Visionary, Survival of the Fittest or Birthing Pod,
if you're running heavy tribal such as merfolk or elves, Slate of Ancestry will win you games with a single activation most of the time since simic is very good at shitting out creatures like Avenger of Zendikar very early in games
1 week ago
1 week ago
IrvRai - Birchlore Rangers is the easiest way to get infinite blue, but it's not the only way. You can do a loop involving Crop Rotation and Nantuko Tracer, and then any land that produces blue mana. Crop Rotation effectively "untaps" a land by sacrificing a tapped land and replacing it with an untapped land, so you can create infinite blue that way. There are also loops such as Chrome Mox + any blue card + Nature's Claim + Riftsweeper to generate infinite blue, so you should be good to go in effectively every situation.
Drak - I'll go down the list of cards and explain our reasoning for excluding em:
Cloudstone Curio - Now, this is actually a pretty interesting one, but our combo only needs a single green creature in hand to go off once we have Momir on the field.
The basic game plan is "play ramp/counter spells --> cast Momir --> Hack Momir + cast a green creature --> win the game."
Where Cloudstone Curio would come in handy is that last part, after we cast Momir. However, at that point, any green creature would do in order to win, which means that Cloudstone Curio wouldn't really be helping much. If Cloudstone helped ramp more consistently, or bounced another creature without needing you to play another creature, it might be better for the deck.
Aluren - Admittedly, I have a soft spot for Aluren. However, I'm not sure it would be a good for for this deck. While it effectively reduces the mana cost of creatures played after it, Aluren unfortunately costs 4 mana by itself. In addition, if we could go off at instant speed, it's likely that we could also go off at sorcery-speed without passing turn. It's also notable to mention that our Temur Sabertooth wincon, which is our main wincon, doesn't work at instant-speed, since Temur Sabertooth costs 4 mana and isn't Aluren-able. So while Aluren could help, it's only one mana away from Momir, and therefore it's more efficient to just cast Momir instead.
Coiling Oracle - This card actually used to be in the deck, and it's part of one of the optional alternate wincons. Basically, it's swap-able with Elvish Visionary, and for the most part you wouldn't notice a difference in your standard win lines. However, there are a few arguments against Coiling Oracle vs Elvish Visionary. For one, Coiling Oracle costs UG, as opposed to Elvish Visionary's 1G, which makes it more difficult to cast outside of our combo. In addition, while it's true that Coiling Oracle tutors for us, Elvish Visionary also tutors a creature to hand for us, even without a hack. Due to Momir Vig, Simic Visionary's wording, casting Elvish Visionary will tutor a creature to the top of our library, and then when it enters the battlefield, we will draw the creature we tutored. Since we believe that the more difficult mana cost is more relevant than the potential ramp of Coiling Oracle, we run Elvish Visionary instead.
If you were wondering about the alternate win with Coiling Oracle, it involves shuffling Gaea's Cradle into your library by getting it into your grave (either Chain of Vapor or Glamerdye do the trick), then putting it into your library with Nantuko Tracer, then looping Coiling Oracle and Temur Sabertooth to put the land into play untapped. You can use this to generate infinite mana through Glimpse of Nature without decking yourself..
2 weeks ago
1 month ago
Byuante Thanks for your suggestions!
Show and Tell: I might use this, seems a bit too group huggy and can get out of control if I play it
Momir Vig, Simic Visionary: I'll slot this into the maybeboard for now
Bounding Krasis: More flash? Perfect, maybeboard for now
1 month ago
Show and Tell - On theme with Rashmi
Momir Vig, Simic Visionary - On theme as well
Kiora, Master of the Depths - On theme as well
1 month ago
Came here from Reddit, gonna make some cut suggestions so you can fix your lands.
With so few lands that Zendikar's Roil isn't really doing anything for you. So I'd see that as a safe card to remove.Siege Behemoth, while a good card, is ultimately unnecessary in Elfball decks. I might also consider taking out Titania's Chosen as it doesn't really give much to the deck in terms of utility. By itself it's a 1/1 no evasion dude with no ways to really give it evasion. Sylvan Safekeeper isn't doing you any favors, either. Its utility is land-sac, something you don't want to do with only 24 lands. Maybe cut a few of your basic land search cards. You have almost as many ways to get basic lands as you do basic lands. Remember Freyalise makes mana dorks, so you'd be safe cutting a couple. Since you're ramping early I'd say a safe cut could be found in Lifespring Druid
Hedron Archive with so many other mana sources is effectively draw two cards for six mana, horribly inefficient.
Now to suggest some cards to put in the deck after you fix your land situation. All of the creatures suggested here are elves. And apart from Kindred Discovery, they're all fairly cheap.
Harmonize - Draw 3 for 4 mana. It's great.
Kindred Discovery - Name elf and draw for days.
Master Biomancer - Starts out by giving your incoming creatures 2 +1/+1 counters, but with Ezuri that number grows exponentially.
Rashmi, Eternities Crafter - Gives your smaller cards a little more value, or your big stuff a lot more value.
Sages of the Anima - In a creature focused deck this card is a bomb.
1 month ago
So I think Chaostrash that I like the Progenitor Mimic idea more than the Momir Vig, Simic Visionary because I do think that a more finalized version of this deck looks like me putting down, let's say, a Soul Swallower where I'm not just populating a token, but also +1/+1 counters on said token. However, if I were to include Momir Vig I believe it would be in a more creature heavy deck, which could be of the same nature. However, I would also guess that I would need to reconfigure my deck towards that goal, which would be an entirely different commander deck. I would think that a game of Momir Vig, Simic Visionary versus Rashmi, Eternities Crafter would be interesting because you could see entirely similar play styles with the only difference being that Momir would be more creature heavy. That said I am going to put him on the maybe board in case I decide to go creature heavy, which could be my entire sideboard depending which kind of aggro I wish to be.